I have Visual Studio Pro 2019 (VS) and I switched NDK versions, from 16 to 18.
The thing is, my ndk 16 was an old one, from Android Studio, and the new one, I installed directly from VS (Tools/Android/Android SDK Manager)
My project uses cmake files among other things to build, and I have to include the new path for the ndk into them.
The new path to the ndk contains more SPACE characters, and that's what's troubleing me.
I build my project, and the following error occurs:
The C compiler
3>
3> "C:/Program Files (x86)/Android/android-sdk/ndk-bundle/toolchains/llvm/prebuilt/windows-x86_64/bin/clang.exe"
3>
3> is not able to compile a simple test program.
3>
3> It fails with the following output:
3>
3> Change Dir: D:/Repos/Client_main/client/BuildResults/CustomDebug_AndroidArm_MRClient/CMakeFiles/CMakeTmp
3>
3> Run Build Command(s):ninja.exe cmTC_633e0 && [1/2] Building C object CMakeFiles/cmTC_633e0.dir/testCCompiler.c.o
3> FAILED: CMakeFiles/cmTC_633e0.dir/testCCompiler.c.o
3> C:\PROGRA~2\Android\ANDROI~1\NDK-BU~1\TOOLCH~1\llvm\prebuilt\WINDOW~1\bin\clang.exe --target=armv7-none-linux-androideabi27 --gcc-toolchain="C:/Program Files (x86)/Android/android-sdk/ndk-bundle/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64" --sysroot="C:/Program Files (x86)/Android/android-sdk/ndk-bundle/sysroot" -isystem C:/Program Files (x86)/Android/android-sdk/ndk-bundle/sysroot/usr/include/arm-linux-androideabi -g -DANDROID -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16 -mthumb -mfpu=neon -Wa,--noexecstack -Wformat -Werror=format-security -fPIE -o CMakeFiles/cmTC_633e0.dir/testCCompiler.c.o -c testCCompiler.c
3>D:\Repos\Client_main\client\MediaroomAndroidApp\clang.exe : error : no such file or directory: 'Files'
3>D:\Repos\Client_main\client\MediaroomAndroidApp\clang.exe : error : no such file or directory: '(x86)/Android/android-sdk/ndk-bundle/sysroot/usr/include/arm-linux-androideabi'
3> ninja: build stopped: subcommand failed.
After my research, I found out, that the following parameter is the cause of the problem:
-isystem C:/Program Files (x86)/Android/android-sdk/ndk-bundle/sysroot/usr/include/arm-linux-androideabi
It should be with quotes (-isystem "C:...").
I have no idea how to do that, it is not my code, it seems that the cmake is building the command for clang.exe to run, but I have no idea how to correct it.
Any ideas?
Edit 1: CMAKE command:
<CmakeCommand><![CDATA[
call "$(VsToolsDir)VsDevCmd.bat" -no_logo
cmake -G "Ninja" -DCMAKE_INSTALL_PREFIX:PATH="$(MstvBuildTypeDir)" -DBUILD_PLATFORM:STRING="Android" -DANDROID_TOOLCHAIN:STRING="clang" -DCMAKE_SYSTEM_NAME:STRING="Android" -DANDROID_API_LEVEL:STRING="27" -DANDROID_PLATFORM:STRING="android-27" -DANDROID_ABI:STRING="armeabi-v7a" -DCMAKE_TOOLCHAIN_FILE:STRING="C:/PROGRA~2/Android/ANDROI~1/NDK-BU~1/build/cmake/android.toolchain.cmake" -DCMAKE_SYSTEM_VERSION:STRING="27" -DCMAKE_ANDROID_ARCH_ABI:STRING="armeabi-v7a" -DANDROID_STL:STRING="c++_shared" -DBUILD_TYPE:STRING="$(NativeLowercaseConfig)" -DBUILD_VARIANT:STRING="$(NativeLowercaseVariant)" -DBUILD_TARGET:STRING="Arm" -DCMAKE_NO_SYSTEM_FROM_IMPORTED:STRING="TRUE" -DTOOLCHAIN_ROOT:STRING="C:/PROGRA~2/Android/ANDROI~1/NDK-BU~1/toolchains/llvm/prebuilt/windows-x86_64" -DCMAKE_BUILD_TYPE="$(Configuration)" -DCMAKE_MAKE_PROGRAM="ninja.exe" "$(MstvClientDir)"
]]></CmakeCommand>
Edit 2:
I read all over that the LLVM directory (in there is clang.exe) MUST NOT be on a path containing SPACEs, is this still the case with version 7.0.2?
Thank you for your time.
In the end, I could not solve the problem as I wanted to, but found a diferent solution that keeps the NDK in its original position.
I made a symbolic link like this:
mklink /J C:\ProFiles86 "C:\Program Files (x86)"
Afterwards, I changed my path in order to use the link (C:\ProFiles86...) and it worked.
Again, this is not ideal for me, because it requires an aditional script to be included in my project, but for now it'll do.
Related
This question is about the CMake Tools extension for VS Code. The operation system is Windows 10.
The extension correctly found GCC, which I can verify by having a look at the %LocalAppData%/CMakeTools/cmake-tools-kits.json.
{
"name": "GCC 10.3.0 x86_64-w64-mingw32",
"compilers": {
"C": "C:\\msys64\\mingw64\\bin\\x86_64-w64-mingw32-gcc.exe",
"CXX": "C:\\msys64\\mingw64\\bin\\x86_64-w64-mingw32-g++.exe"
}
}
I tried to configure through the respective VS Code command and got an error:
[rollbar] Unhandled exception: Unhandled Promise rejection: configure Error: No usable generator found. {}
Then I added the respective setting to my local settings .vscode/settings.json.
{ "cmake.generator": "MSYS Makefiles" }
I got the following output:
[proc] Executing command: "C:/Program Files/CMake/bin/cmake.exe" --no-warn-unused-cli -DCMAKE_EXPORT_COMPILE_COMMANDS:BOOL=TRUE -DCMAKE_BUILD_TYPE:STRING=Debug -DCMAKE_C_COMPILER:FILEPATH=C:\msys64\mingw64\bin\x86_64-w64-mingw32-gcc.exe -DCMAKE_CXX_COMPILER:FILEPATH=C:\msys64\mingw64\bin\x86_64-w64-mingw32-g++.exe -H<path to project root> -B<path to build directory> -G "MSYS Makefiles"
[cmake] Not searching for unused variables given on the command line.
[cmake] CMake Error: CMake was unable to find a build program corresponding to "MSYS Makefiles". CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.
[cmake] CMake Error: CMake was unable to find a build program corresponding to "MSYS Makefiles". CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.
[cmake] CMake Error: CMAKE_AR was not found, please set to archive program.
[cmake] -- Configuring incomplete, errors occurred!
So I extended my local settings.
{
"cmake.generator": "MSYS Makefiles",
"cmake.environment": {
"CMAKE_AR": "C:/msys64/usr/bin/ar.exe",
"CMAKE_MAKE_PROGRAM": "C:/msys64/usr/bin/make.exe"
}
}
Got the same output as before. I also tried setting these variables in the CMakeLists.txt and as system environment variables.
What is the proper way to do this?
I know this is an old request, but I've recently been suffering from this issue.
The trick I found (with the current version of MSYS2 on Windows), was to install the cmake version of mingw64.
With command:
pacman -S mingw-w64-x86_64-cmake
NOTE: This assumes that pacman is defined in your path, otherwise you will need to prefix the pacman with the path.
Then install Ninja:
pacman -S ninja
You shouldn't need to define the configuration in VSCode settings, it should just work.
I'm creating a Dockerfile for my Rust package, following the example shown here: https://alexbrand.dev/post/how-to-package-rust-applications-into-minimal-docker-containers/
FROM rust:1.47.0 AS build
WORKDIR /usr/src
RUN rustup target add x86_64-unknown-linux-musl
RUN apt-get update
RUN apt-get install cmake musl-tools clang libc++-dev build-essential autoconf libtool pkg-config
# Create a dummy project and build the app's dependencies.
# If the Cargo.toml or Cargo.lock files have not changed,
# we can use the docker build cache and skip these (typically slow) steps.
RUN USER=root cargo new mypackage
WORKDIR /usr/src/mypackage
COPY Cargo.toml build.rs ./
COPY .git ./.git
RUN cargo build --release
# Copy the source and build the application.
COPY src ./src
RUN cargo install --target x86_64-unknown-linux-musl --path .
However, it fails at the step with cargo install, which appears to be because it's unable to find musl-g++. That seems strange.
Am I misunderstanding the error? I'm a bit lost as to how to move forward with this.
Here is the entire message:
Step 12/16 : RUN cargo install --target x86_64-unknown-linux-musl --path .
---> Running in d861b7efa994
...
error: failed to run custom build command for `libmimalloc-sys v0.1.18`
Caused by:
process didn't exit successfully: `/usr/src/mypackage/target/release/build/libmimalloc-sys-9ec3b6c9ac1c8d9d/build-script-build` (exit code: 101)
--- stdout
running: "cmake" "/usr/local/cargo/registry/src/github.com-1ecc6299db9ec823/libmimalloc-sys-0.1.18/c_src/mimalloc" "-DMI_OVERRIDE=OFF" "-DMI_BUILD_TESTS=OFF" "-DMI_SECURE=OFF" "-DMI_LOCAL_DYNAMIC_TLS=OFF" "-Dmi_defines=MI_DEBUG=0" "-DCMAKE_INSTALL_PREFIX=/usr/src/mypackage/target/x86_64-unknown-linux-musl/release/build/libmimalloc-sys-ea7ff527a98597ef/out" "-DCMAKE_C_FLAGS= -ffunction-sections -fdata-sections -fPIC -m64" "-DCMAKE_C_COMPILER=/usr/bin/musl-gcc" "-DCMAKE_CXX_FLAGS= -ffunction-sections -fdata-sections -fPIC -m64" "-DCMAKE_CXX_COMPILER=musl-g++" "-DCMAKE_ASM_FLAGS= -ffunction-sections -fdata-sections -fPIC -m64" "-DCMAKE_ASM_COMPILER=/usr/bin/musl-gcc" "-DCMAKE_BUILD_TYPE=Release"
-- The C compiler identification is GNU 8.3.0
-- The CXX compiler identification is unknown
-- Check for working C compiler: /usr/bin/musl-gcc
-- Check for working C compiler: /usr/bin/musl-gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Configuring incomplete, errors occurred!
See also "/usr/src/mypackage/target/x86_64-unknown-linux-musl/release/build/libmimalloc-sys-ea7ff527a98597ef/out/build/CMakeFiles/CMakeOutput.log".
See also "/usr/src/mypackage/target/x86_64-unknown-linux-musl/release/build/libmimalloc-sys-ea7ff527a98597ef/out/build/CMakeFiles/CMakeError.log".
--- stderr
CMake Error at CMakeLists.txt:2 (project):
The CMAKE_CXX_COMPILER:
musl-g++
is not a full path and was not found in the PATH.
Tell CMake where to find the compiler by setting either the environment
variable "CXX" or the CMake cache entry CMAKE_CXX_COMPILER to the full path
to the compiler, or to the compiler name if it is in the PATH.
thread 'main' panicked at '
command did not execute successfully, got: exit code: 1
build script failed, must exit now', /usr/local/cargo/registry/src/github.com-1ecc6299db9ec823/cmake-0.1.45/src/lib.rs:894:5
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
warning: build failed, waiting for other jobs to finish...
error: failed to compile `mypackage v0.1.0 (/usr/src/mypackage)`, intermediate artifacts can be found at `/usr/src/mypackage/target`
Caused by:
build failed
I would start by running the base image only interactively and look for musl-g++. If not found, add the installation to the Dockerfile and try again.
When I create new project in Clion, cmake cannot find CMakeTmp directory.
Run Build Command(s):/usr/bin/cmake cmTC_df723/fast && No such file or directory
OS: Linux Mint 19 (Ubuntu based)
I have tried:
reinstalling gcc (now on version 8.3.0)
reinstalling cmake (now on version 3.15.2)
unset TMP from (CMake cannot compile test program as source directory doesnt exist)
set(CMAKE_C_COMPILER gcc)
set(CMAKE_SYSTEM_NAME Linux)
checked permissions to ClionProject subdirectories
Error output:
/usr/local/bin/cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_MAKE_PROGRAM=/usr/bin/cmake -DCMAKE_C_COMPILER=/usr/bin/gcc -DCMAKE_CXX_COMPILER=/usr/bin/c++ -DCMAKE_C_COMPILER=/usr/bin/gcc -G "CodeBlocks - Unix Makefiles" /home/sacha/CLionProjects/testProject
-- The C compiler identification is GNU 7.4.0
-- Check for working C compiler: /usr/bin/gcc
CMake Error: Generator: execution of make failed. Make command was: /usr/bin/cmake cmTC_df723/fast &&
-- Check for working C compiler: /usr/bin/gcc -- broken
CMake Error at /usr/local/share/cmake-3.15/Modules/CMakeTestCCompiler.cmake:60 (message):
The C compiler
"/usr/bin/gcc"
is not able to compile a simple test program.
It fails with the following output:
Change Dir: /home/sacha/CLionProjects/testProject/cmake-build-release-system/CMakeFiles/CMakeTmp
Run Build Command(s):/usr/bin/cmake cmTC_df723/fast && No such file or directory
Generator: execution of make failed. Make command was: /usr/bin/cmake cmTC_df723/fast &&
Any help or directions appreciated, thanks!
The error message
CMake Error: Generator: execution of make failed.
signals, that something wrong with CMake settings or its generator.
In the given case you have additional message
Make command was: /usr/bin/cmake cmTC_df723/fast &&
which means that cmake is run as a Make command.
This is wrong: cmake and make commands are not interchangeable.
Would you inspect the very first command line, you will find the source of that problem:
-DCMAKE_MAKE_PROGRAM=/usr/bin/cmake
Exactly it sets cmake executable for Make command. You need to fix that line (e.g. in CLion settings).
I'm trying to build my own project that use LLVM. I downloaded the source code and the precompiled package on the official web site (last version).
http://releases.llvm.org/download.html
I downloaded :
LLVM source code
Clang for Windows (64-bit)
FYI, I don't build LLVM... only want to use it !
I followed the instruction here :
http://llvm.org/docs/CMake.html#embedding-llvm-in-your-project
in the section : "Embedding LLVM in your project"
So, I added this code :
find_package(LLVM REQUIRED CONFIG)
message(STATUS "Found LLVM ${LLVM_PACKAGE_VERSION}")
message(STATUS "Using LLVMConfig.cmake in: ${LLVM_DIR}")
message("LLVM_INCLUDE_DIRS=${LLVM_INCLUDE_DIRS}")
message("LLVM_DEFINITIONS=${LLVM_DEFINITIONS}")
But I got several cmake error messages, here is my output :
-- Using LLVMConfig.cmake in: C:\\Luciad_src\\libs\\LLVM\\cmake\\modules
LLVM_INCLUDE_DIRS=
LLVM_DEFINITIONS=
CMake Error at C:/Luciad_src/libs/LLVM/cmake/modules/LLVM-Config.cmake:31 (list):
list sub-command REMOVE_ITEM requires two or more arguments.
Call Stack (most recent call first):
C:/Luciad_src/libs/LLVM/cmake/modules/LLVM-Config.cmake:256 (is_llvm_target_library)
components/query/CMakeLists.txt:15 (llvm_map_components_to_libnames)
Is there a problem with my script, or the packages I use ? Any idea ?
Thanks for your help
You can have the LLVM as binary or source package.
The binary package does not include CMake support. If you compare both installations (binary on the left, source after building and installing it on the right) you can see the difference:
LLVM-5.0.0-win64.exe
<=> llvm-5.0.1.src.tar.xz (build and installed)
So you need to build and install the source package first to get CMake support. On my Windows machine I needed a cmd shell with administrator rights, a Visual Studio installation, go to the downloaded and extracted sources and do:
> mkdir mybuilddir
> cd mybuilddir
> cmake ..
> cmake --build . --config Release --target INSTALL
If I now use your CMake example I get:
-- Found LLVM 5.0.1
-- Using LLVMConfig.cmake in: C:/Program Files (x86)/LLVM/lib/cmake/llvm
LLVM_INCLUDE_DIRS=C:/Program Files (x86)/LLVM/include
LLVM_DEFINITIONS=-DLLVM_BUILD_GLOBAL_ISEL -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_CRT_NONSTDC_NO_WARNINGS -D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS -DUNICODE -D_UNICODE -D__STDC_CONSTANT_MACROS -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS
-- Configuring done
For a new project we want to use CMake. We are using Eclipse CDT as IDE and Cygwin gcc.
We generated the CMakeLists.txt and followed [this tutorial (option 2)][1].
When I try to run the described Make target to generate the Makefiles with CMake, which executes
cmake -E chdir C:/projects/eclipse_ws/MyApp/Build/ cmake -G "Unix Makefiles" ../ Run CMake
I get the error
CMake Error: The source directory "C:/projects/eclipse_ws/MyApp/Build/CMake" does not exist.
If I run the command directly from a Cygwin console it works just fine, however then I have to run make also from the Cygwin console, because the Makefiles are generated with Unix paths.
EDIT:
So I fixed this issue (see my answer below).
But I'm still having problems.
When I try to run CMake as Make target in Eclipse as suggested in the tutorial I get the following errors:
cmake -E chdir Build/ cmake -G 'Unix Makefiles' ../
-- The C compiler identification is unknown
-- The CXX compiler identification is unknown
System is unknown to cmake, create:
Platform/MINGW32_NT-6.1 to use this system, please send your config file to cmake#www.cmake.org so it can be added to cmake
Your CMakeCache.txt file was copied to CopyOfCMakeCache.txt. Please send that file to cmake#www.cmake.org.
-- Check for working C compiler: /usr/bin/gcc.exe
System is unknown to cmake, create:
Platform/MINGW32_NT-6.1 to use this system, please send your config file to cmake#www.cmake.org so it can be added to cmake
-- Check for working C compiler: /usr/bin/gcc.exe -- broken
CMake Error at /usr/share/cmake-2.8.9/Modules/CMakeTestCCompiler.cmake:52 (MESSAGE):
The C compiler "/usr/bin/gcc.exe" is not able to compile a simple test
program.
It fails with the following output:
Change Dir: /cygdrive/c/projects/eclipse_ws/MyApp/Build/CMakeFiles CMakeTmp
Run Build Command:/usr/bin/make.exe "cmTryCompileExec726566634/fast"
/usr/bin/make -f CMakeFiles/cmTryCompileExec726566634.dir/build.make
CMakeFiles/cmTryCompileExec726566634.dir/build
make[1]: Entering directory
'/cygdrive/c/projects/eclipse_ws/MyApp/Build/CMakeFiles/CMakeTmp'
/usr/bin/cmake.exe -E cmake_progress_report
/cygdrive/c/projects/eclipse_ws/MyApp/Build/CMakeFiles/CMakeTmp/CMakeFiles
1
Building C object
CMakeFiles/cmTryCompileExec726566634.dir/testCCompiler.c.obj
/usr/bin/gcc.exe -o
CMakeFiles/cmTryCompileExec726566634.dir/testCCompiler.c.obj -c
/cygdrive/c/projects/eclipse_ws/MyApp/Build/CMakeFiles/CMakeTmp/testCCompiler.c
CMakeFiles/cmTryCompileExec726566634.dir/build.make:60: recipe for target
'CMakeFiles/cmTryCompileExec726566634.dir/testCCompiler.c.obj' failed
make[1]: Leaving directory
'/cygdrive/c/projects/eclipse_ws/MyApp/Build/CMakeFiles/CMakeTmp'
make[1]: *** [CMakeFiles/cmTryCompileExec726566634.dir/testCCompiler.c.obj]
Error 1
Makefile:117: recipe for target 'cmTryCompileExec726566634/fast' failed
make: *** [cmTryCompileExec726566634/fast] Error 2
CMake will not be able to correctly generate this project.
Call Stack (most recent call first):
CMakeLists.txt:3 (project)
-- Configuring incomplete, errors occurred!
Seems like for some reason CMake assumes I have an MinGW environment and not Cygwin.
EDIT2
MinGW system was assumed, because a Git installation was in PATH before Cygwin and Git's uname command was used (which returns MinGW).
If you check "Make Target - Same as the target name" in Eclipse's Make dialog, Eclipse will add a
Run CMake
to the command (see question), which is misinterpreted by CMake.
I just unchecked "Same as the target name".