Dragging point does not work and throws no error - testing

I´m new to testing and cypress. I´m doing automated testing of a tool which crops an image and I have an issue that cant solve.
Here is screenshot of the tool
So my code to drag one point of this tool is this, but don't work.
cy.get('.point-w').trigger('mousedown',)
.trigger('mousemove', { clientX: 5, clientY:0})
.trigger('mouseup', {force : true})
Don't throw any error but the point doesn't move. And if I check the snapshot of the trigger('mousedown') seems like it clicks there.
Look the point.
Thanks all! :D

Drag and drop has various implementations for different frameworks.
In our case move events were working only with triggering events on element itself, and continue move from body to destination coordinates:
const SLOPPY_CLICK_THRESHOLD = 10;
cy.get('.point-w').then(subject => {
const coordsDrag = subject[0].getBoundingClientRect();
cy.wrap(subject)
.trigger('mousedown', {
clientX: coordsDrag.x,
clientY: coordsDrag.y,
force: true
})
.trigger('mousemove', {
clientX: coordsDrag.x + SLOPPY_CLICK_THRESHOLD,
clientY: coordsDrag.y,
force: true
});
cy.get('body')
.trigger('mousemove', {
clientX: 5,
clientY: 0,
force: true
})
.trigger('mouseup');
});

Related

How to add dynamic labels along the prev/next arrows in Swiper?

You've seen this on other sliders, where along with the nav arrows you'd have some label/title indicating the contents of the next/previous slide.
Hopefully someone has already done this, so I can copy and adapt the code. Failing that I guess I'll experiment with different events listeners, pulling the text from sibling slides, and changing the content of active slide's nav divs.
Though maybe it's better to save the label text as data attributes? I don't know. Just brainstorming the approach here...
I figured it out. Instead of tracking the active slide, I'm adding labels when the swiper is initialised. Sharing it here, in case anyone here has a similar question.
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disable scrolling when trigger owl carousel on mobile device

I noticed when using Owl Carousel 2, while slide the item in mobile viewing, the browser also can be move up and down. Try to disabling the scroll function when trigger the Owl Carousel 2 prev and next function in mobile but it still doesn't work.
$('.owl-carousel').owlCarousel({
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Appreciated the answer from expert out here.
Thank you.
I made this work with the help of OwlCarousel2 events.
There are 2 events we can use together for this purpose:
drag.owl.carousel fires when user start to drag
dragged.owl.carousel fires when dragging finished
And this make it work like how we want it:
var owl = $('.owl-carousel');
owl.owlCarousel({
// your options
});
owl.on('drag.owl.carousel', function(event) {
$('body').css('overflow', 'hidden');
});
owl.on('dragged.owl.carousel', function(event) {
$('body').css('overflow', 'auto');
});
So; it use css overflow to disable scrolling when dragging started and enables it back when it finished.
This works on iOS & VueJS.
var owl = $('.owl-carousel');
owl.owlCarousel({
// your options
})
// disable scroll
owl.on('drag.owl.carousel', function(event) {
document.ontouchmove = function (e) {
e.preventDefault()
}
})
// enable scroll
owl.on('dragged.owl.carousel', function(event) {
document.ontouchmove = function (e) {
return true
}
})
look for the below piece of code in custom.js file of your project
Owl.Defaults = {
items: 3,
loop: false,
center: false,
rewind: false,
mouseDrag: true,
touchDrag: true,}
change the things to below:-
touchDrag:false,
and owl-carousel will simply stop scrolling horizontally both on mobile and desktop drag!
For owlcarousel2, you can use mouseDrag option.
$('.owl-carousel').owlCarousel({
mouseDrag:false
});
Reference https://owlcarousel2.github.io/OwlCarousel2/docs/api-options.html
in owl.js
mouseDrag: false,
touchDrag: false,
pullDrag: false,
freeDrag: false,

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I am trying to show a message to the user after he captures an image and the image is saved in gallery. I have surfed through the net but can not find any solution. So far what I have tried the following code from here for capturing image-
takePicture = async function() {
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FileSystem.moveAsync({
from: data,
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Vibration.vibrate();
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I am not the best with what all to put in that code, but you can make a message show this way:
Toast.makeText(getApplicationContext(),"Picture taken!",Toast.LENGTH_SHORT).show();
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The Sencha store is automatically adding a ajax loader mask when populating the store, but I want to hide it since I have made a more generic mask which is shown every time the app does a ajax request.
How can I hide the store load mask? Tried to look in the documentation, but didnt find any appropriate field/method there:
See attachement:
The property exists: loadingText, which you have set to null.
{
xtype: 'list',
store: 'Store',
loadingText: null, // for ST 2.3.0 set it to false
....
}
Cheers, Oleg
Olegtaranenko: Your solution does remove the loadmask, but setting the
loadingText to 'null' also seems to break the "PullToRefresh" plugin
functionality for a list.
By 'break', I mean that after pulling the arrow down to refresh, the
ui remains in this state, and does not hide the PullToRefresh section
at the top.
Is there a way to hide the additional loadmask, while retaining the
ability to pull to refresh?
For anyone that is reading this in future and is trying to achieve what I have described above, I worked around the issue with PullToRefresh by changing the original Sencha touch 1.1.1 code (line 45346 of sencha-touch-debug-with-comments.js). This is not ideal, but provides a quick workaround.
Original (PullToRefresh breaks)
onBeforeLoad: function() {
if (this.isLoading && this.list.store.getCount() > 0) {
this.list.loadMask.disable();
return false;
}
},
Workaround
onBeforeLoad: function() {
if (this.isLoading && this.list.store.getCount() > 0) {
try{ this.list.loadMask.disable(); }
catch(err) { }
return false;
}
},
Just add on your View
viewConfig: {
loadMask: false
}

Dojo lightbox problem

I made a custom basic lightbox with Dojo to be used with forms and data. Not really dealing with images or such.
The problem that I seem to be facing is this. When Dojo makes a call via AJAX to ajaxtb.php with specific code for example; ?f=login or ?f=register the page is loaded. When you I close the lightbox and try to view something different say ?f=stuff the lightbox will show what ever was before it be it ?f=login or what ever, it will show it until ?f=stuff is fully loaded.
Here is the code for the lightbox, also can some one tell me how to optimize it since its pretty redundant at the moment and very basic.
dojo.ready(function(){
#loads logout confirmation
dojo.query("#jsLogoutPromp").connect("onclick", function(){
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dojo.query("#qpbox-content").style("display", "block");
dojo.query("#qpbox-overlay").style("display", "block");
dojo.xhrGet({
url: "ajaxtb.php?f=logout",
load: function(newContent) {
dojo.byId("utm").innerHTML = newContent;
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// The error handler
error: function() {
// Do nothing -- keep old content there
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});
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#loads options to upload profile photo
dojo.query("#jsUserPhotoPromp").connect("onclick", function(){
dojo.byId("qpbox-title-text").innerHTML = "Upload Photo";
dojo.query("#qpbox-content").style("display", "block");
dojo.query("#qpbox-overlay").style("display", "block");
dojo.xhrGet({
url: "ajaxtb.php?f=display_pic",
load: function(newContent) {
dojo.byId("utm").innerHTML = newContent;
},
// The error handler
error: function() {
// Do nothing -- keep old content there
}
});
});
#closes everything when clicked well technically hides everything
dojo.query("#qpbox-close").connect("onclick", function(){
dojo.query("#qpbox-content").style("display", "none");
dojo.query("#qpbox-overlay").style("display", "none");
});
#shows up for logout only, same as above code, but does not work since the original id is included in ajax.php?f=logout
dojo.query("#qpbox-stay").connect("onclick", function(){
dojo.query("#qpbox-content").style("display", "none");
dojo.query("#qpbox-overlay").style("display", "none");
});
});
The functions responsible for closing everything is qpbox-close and qpbox-stay. Technically both only hide the lightbox not close. The other problem is with qpbox-stay. qpbox-stay id is located in ajax.php?f=logout and when clicked it does not close the lightbox so not sure whats the problem with it.
here is the code for ajax.php
if($_GET['f'] == 'logout') {
echo '
<p>Are you sure you want to exit right now?</p>
<br>
<button type="submit">Logout</button> No, I wana Stay
';
}
Thanks
You can use dojo.empty(dojo.byId('utm')) before showing the lightbox to delete all the contents.
Also, you can refactor your code quite a bit. Both click handlers do basically the same thing. So why not refactor them in a function?
dojo.ready(function() {
function showLightBox(title, url) {
var utm = dojo.byId('utm');
dojo.empty(utm);
dojo.byId("qpbox-title-text").innerHTML = title;
dojo.style(dojo.byId("qpbox-content"), "display", "block");
dojo.style(dojo.byId("qpbox-overlay"), "display", "block");
dojo.xhrGet({
url: url,
load: function(newContent) {
utm.innerHTML = newContent;
},
// The error handler
error: function() {
// Do nothing -- keep old content there
}
});
}
function hideLightBox() {
dojo.style(dojo.byId("qpbox-content"), "display", "none");
dojo.style(dojo.byId("qpbox-overlay"), "display", "none");
}
dojo.connect(dojo.byId('jsLogoutPromp'), 'onclick', function() {
showLightBox("Logout Confirmation", "ajaxtb.php?f=logout");
});
// ...
dojo.connect(dojo.byId('qpbox-close'), 'onclick', hideLightBox);
});
You can try and connect to #qpbox-stay after you've loaded the content, or if using Dojo 1.6, you can use NodeList.delegate like:
dojo.require('dojox.NodeList.delegate');
dojo.query('#utm').delegate('#qpbox-stay', 'onclick', hideLightBox);
That will connect to #utm which is already loaded, but work for #qpbox-stay only. It works with event bubbling, similar to jquery.live(). See http://davidwalsh.name/delegate-event