I am facing a weird issue.NSLog statements are not getting printed to the console when i am debugging my application using the device.I even pulled the log files using the organizer even there they are not having the logs. When i debug it in the Simulator they are getting logged to the console properly.
I tried using both the GD debugger and lldb debugger.. That did not work
Any ideas what might be causing the issue??
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I've been given a new React Native app to maintain and whenever I build it or run it in the simulator, I get the "Application has not been registered" error. There are no other errors in the console before this message (although there are some warnings). I can't find any code issues as if the error message is dismissed in the simulator, the app runs fine so the bundler is running correctly, although on an actual device, this registers as a crash on open.
I'm running in the simulator using react-native run-ios from the project root. Builds for running on actual devices is managed by Fastlane.
My app doesn't make an explicit call AppRegistry.registerComponent due (I think) to the way react-native-navigation is set up, so most of the info online about this error doesn't apply.
Where should I go next to figure this out?
I am brand new to React-Native and have been consistently having major issues getting things up and running. I am using VS Code, Expo, Chrome, and Android Studio. I have encountered at least a dozen major issues trying to get a simple "Hello World" app running and none of the solutions to the particular problems has really worked leading me to believe there is a bigger issue going on. I'll try to run through a few of the issues I've had so far but as I said I'm totally new to this so I can't really understand/remember every issue that has come up.
I have consistently had issues getting metro bundler/expo and the Android Virtual Devices connecting. Sometimes they work, but most of the time I get the warning message "Couldn't adb reverse: device 'adb' not found" followed by the error message "Couldn't start project on Android: Error running adb: device 'adb' not found." If the device does work, if I try to reload from the developer menu or debug from the developer menu, expo crashes on the virtual device. Often I get a blank white screen and the developer menu will no longer open. I've had occasional success stopping the virtual device, restarting it, closing all expo windows, and trying to "run on android" from metro bundler. When this doesn't work, I've tried wiping the virtual device. Sometimes this works. Most often I have to delete the device and create a new one.
When I tried to run the debugger in Chrome, the times it appeared to work, I got console screens that didn't match any guides I've found online. Trying to force errors to understand the Chrome debugger completely crashed the virtual device. Had to close VS Code, Chrome, and delete the virtual device to be able to even begin again.
When I tried to follow guides to debug in VS Code I couldn't get that to work either. Regardless if I put in break points or not when I tried to run "attach to packager" it wouldn't output anything but I could hear my machine running really hard and VS Code seemed like it was trying to do something. I would have to close VS Code to get it working again. The other issue I would get an error telling me that Packager was running outside of VS Code. I would try to close down Android Studio and restart and I would get the same error. One time I almost got it working but the virtual device completely crashed and started flashing a white screen and had to be deleted.
I've had tons of other random errors that have only happened once or twice including some warning message about the binary of the android devices being obsolete or something like that.
Anyone have any idea what could be causing all of this? I've been dealing with this for almost two weeks and it has become incredibly frustrating.
I am facing an issue with iOS 9. My app crashes randomly with EXC_BAD_ACCESS at random location. I tried using the debugger and putting breakpoints to check for any errors.Also tried with exception breakpoints but to no help. My app runs fine on iOS 8.4 and below without any error.
I tried enabling Zombie Objects.On enabling them the App does not crashes till it is connected with the computer for debugging. As soon as the cable is disconnected the app starts crashing.
Also while debugging with Zombie Object with or without breakpoints I don't get any crashes or exception or any log on the console.
If anymore information is required please revert back .
There is a bunch of questions like this one and no general answer since the problem is that it can be caused by numerous reasons. I believe that in my case it was a bug because it has happened on random places. Luckily for me to clean a project has helped me.
So hit Shift+CMD+K and believe.
When I use the iOS simulator and the app crashes, I can't find the crash logs. I've been looking all over the internets and can't figure out how to enable them. I know I can just run on an actual device and get the crash logs that way, but the bug I'm trying to fix right now tends to cause the program to be hung in the debugger. Then there's no qlaunchsuccess packet sending and it's a huge pain, especially when I have to run the program over and over. The only advice I've been able to find says the use CrashReporterPrefs, but a search of my hard drive reveals nothing named something even close to this. I've also dug into the package contents of XCode and the files of the iOS simulator. The iOS simulator has a crash logs folder, but it is empty. Anyone know how to get this working? Thanks.
Run your App with Xcode to install the App to iOS Simulator
Launch your App on Simulator without Xcode
reproduce steps for crash
the Crash log should show up under this directory
~/Library/Logs/DiagnosticReports/
It appears if you aren't running Xcode (mine is 4.5.2) but just the simulator (mine is 6.0) that when an app crashes it does save a crash report. To view it bring up the Application/Utilities/Console and
(1) make sure it shows the log list (see top left of console to make sure not hidden)
(2) under "DIAGNOSTIC AND USAGE INFORMATION" there is a "User Diagnostic Reports" that if you open up should have your crash reports
(3) the area on the right of the console has the log
A Crash log is just an output of what the debugger already gives you. When you are running in the simulator attached to the debugger, and you hit the crash, you can view the back trace information in the debug navigator (default key binding is cmd+5)
I'm getting very strange behavior when I run my app. In the simulator, the app runs fine. On the device, an exception is thrown. I'm new to iOS, so I'm lost on this one. I have breakpoints set for all exceptions and my output prints only lldb.
Also, I'm not sure if this is relevant, but when this first occurred yesterday, my device crashed and deleted all my apps. I had to restore this morning. I tried restarting both my mac and my device.
I didn't realize there is a "continue" button in the console. When clicked, it printed my error.