Update wxTextCtrl without disturbing scroll position - wxwidgets

I have a static multiline wxTextCtrl. The contents have more lines than the window can show, so it scrolls. When my program updates the contents of a particular line, the scroll moves so the update is visible. This is disturbing for the user who may have been inspecting another line.
// k is line to update
// update is new line contents
myTxtCtrl->Replace(
myTxtCtrl->XYToPosition(0,k),
myTxtCtrl->XYToPosition(0,k+1),
update + L"\n");
// the control has now scrolled to ensure line k is visible
How do I disable this behaviour, or force the control to return after the update to the previously visible portion of the display?

Perhaps it cannot be done? Seems likely it can only be done with considerable trouble. It is probably easier to change to using the wxListCtrl, whose items can be easily changed without disturbing the scroll position.
That is what I have done
myListCtrl->SetItem(k,0,update);

Related

TornadoFX: Layout of listview shifts if content is modified

I have a ListView inside of a TornadoFX form builder field that can be added to and removed from by some buttons off to the side. However whenever the contents of the list is modified from the buttons, the list moves vertically downwards. The height of the ListView remains the same, but it's almost as if there is padding being generated along the top whenever the content length is modified. The height change is then reset as soon as there is some change in focus, either by clicking on another component in the view, or by unfocussing and refocussing the window.
I've tried to limit the ability for this to happen by enforcing a max height, both on the form field and on the ListView itself, but neither worked.
Using listeners to print out all the values I could think of that would result in this change, I found that the "bounds in Parent" were changing, adding a value of 17 to both the minY and maxY values. I've not been able to determine where this value of 17 comes from.
The current code for the view is here: https://pastebin.com/6qFVvxvP
I also have some images to help visualize what the problem is:
Before removing content:
After removing content:

Allow user to resize window such that Gtk3 TextView component can't show all text

I'm working on a GTK program in Rust (someone can probably answer this if they don't know Rust, as I can figure out how to translate between different bindings and the native C API) via the gtk-rs bindings for which I want to have a non-editable TextView who's contents are constantly updated in my code. I want the user to be able to resize the TextView to any size, after which my code will re-calculate its contents accordingly. Unfortunately, GTK prevents any resize from taking place that would hide any contents that are current in the TextView. I can't use a ScrolledWindow because I don't want visible scrollbars, and disabling the scrollbars on a ScrolledWindow prevents the resizing behavior that I want. I also tried calling set_size_request to set the size to both 1, 1, and 0, 0 after every text change, but this does not change the behavior at all either — the user still can't properly resize the TextView (by resizing the window).
How can I enable the resizing behavior that I want?
Probably this is not possible. What would be the point of resizing the text view smaller, if the user can never see the text that is outside of the viewport because you don't want scrollbars? That seems like it would confound the user's expectation of how such a component would usually work.
Maybe an approach could be that you pick a certain number of lines to show, make that the size of the viewport, and delete the old contents of the text view that scroll outside of the viewport?

Content offset while Inserting item in UICollectionView?

I'm using performBatchUpdates: to insert a new section to my collection view. This comes with the default fade in animation that I'd like to keep. The item I'm inserting is always the last item, so I'd like to offset my collection view to the bottom to make it visible.
Right now I'm able to achieve this by using scrollRectToVisible: in the completion callback of the batch update method. However, by the time it scrolls, the fade in animation already happened out of frame.
I'd like for both to happen simultaneously. Is this possible?
One approach I've tried is pre-calculating the new size manually ahead of the updates and scrolling first, but then the cells get reused right on screen, appearing and disappearing, which is not ideal.
Any ideas?

UTextView autocomplete vs live suggestions iOS

If I turn the autocorrection ON, the words get autocompleted, as if I write "wor", I get "word" before I finish writing. I don't want this to happen because I might be writing "world" or any word different than the autocompleted one.
I set Correction off in the Interface Builder and this problem is solved.
The problem now is that I still need the suggestions that appear in a little popover below the incomplete words.
This two features might be different but I don't know how to activate the suggestions.
How can I solve this?
This can be solved with the use of tableview. Create a tableview with the width as of the width of the textfield and height as you like. Place it just below the textfield. Make it hidden initially. When the user starts typing, fetch the array of data that resembles to the typed text and if any exists then, unhide the table view. On the subsequent typing keep on reloading the tableview sections with animations. You should be accurate on hiding, unhiding and then reloading the data on the tableview. I have implemented such thing before. It is really easy and once you get started with it you find it easy.
In the UITextView TextViewDidChange I created a thread that changed the cursor position. This, off course happens after the text view changes. The change of the cursor position triggers the autocomplete without letting me even see that there had been a suggestion.

How to Insert/Remove/Update UITableView without it appearing to move?

After reading this, I'm interested in being able to dynamically update a UITableView without the view scrolling. That is, if the 12th row is visible, and some background process runs and calls for a new row to be inserted at position 0, how can that be done without the table appearing to scroll?
The closest I've been able to come to achieving this is to do any and all updates in a single -beginUpdates/-endUpdates block and to adjust the contentOffset as appropriate after that. But some of my code might have a bunch of calls to -insertRowsAtIndexPaths:withRowAnimation called outside such a block, and when I do that, the thing can scroll all over the place.
How can I make UITableView stand still?