Getting this error when using wxList - wxwidgets

I got this error when building my project
D:/codelite_workspace/Easy_GO2/main_frame.cpp:48: error:
'wxMyListNode' has not been declared
and this is my main_frame.h
#ifndef MAIN_FRAME_H
#define MAIN_FRAME_H
#include <panels.h>
#include <choose_tree.h>
#include "quicksearch.h"
#include "dealer_data2.h"
#include <wx/wxprec.h>
#include <wx/panel.h>
#include <wx/menu.h>
#include <wx/list.h>
class Main_Frame : public wxFrame{
public:
Main_Frame(const wxString& title);
Insert *insert_panel;
All *view;
quickSearch *q;
Choose_Tree *choose;
wxPanel *parent;
wxBoxSizer *hbox;
wxMenuBar *menubar;
wxMenu *file;
WX_DECLARE_LIST(Dealer_Data2, MyList);
WX_DECLARE_HASH_MAP(wxString, MyList, wxStringHash, wxStringEqual, MyHash);
MyHash h1;
int currentPanel;
};
const int INSERT_PANEL = 110;
const int VIEW_PANEL = 111;
const int QUICK_SEARCH = 112;
const int CURRENT_INSERT = 1;
const int CURRENT_ALL = 2;
#endif
main_frame.cpp
#include "main_frame.h"
#include <wx/listimpl.cpp>
WX_DEFINE_LIST(MyList);
Main_Frame::Main_Frame(const wxString& title)
: wxFrame(NULL, wxID_ANY, title, wxDefaultPosition, wxSize(1600, 750))
{
parent = new wxPanel(this, wxID_ANY);
hbox = new wxBoxSizer(wxHORIZONTAL);
//choose = new Choose_Tree(parent);
insert_panel = new Insert(parent);
view = new All(parent);
insert_panel->dealer_id->Append(wxT("1- Test"));
insert_panel->dealer_id->Append(wxT("2- wahba"));
insert_panel->dealer_id->Append(wxT("3- Ahmed"));
insert_panel->dealer_id->Append(wxT("4- Mohamed"));
currentPanel = CURRENT_INSERT;
//hbox->Add(choose, 1, wxEXPAND | wxALL, 5);
hbox->Add(insert_panel, 1, wxEXPAND | wxALL, 5);
view->Hide();
insert_panel->Show();
parent->SetSizer(hbox);
//GetSizer()->Layout();
menubar = new wxMenuBar;
file = new wxMenu;
file->Append(INSERT_PANEL, wxT("&Insert"));
file->Append(VIEW_PANEL, wxT("&All"));
file->Append(QUICK_SEARCH, wxT("&Quick Search"));
menubar->Append(file, wxT("&File"));
SetMenuBar(menubar);
this->Centre();
}
Any help? I will be grateful. :)

Here is a description of how to use WX_DEFINE_LIST
http://docs.wxwidgets.org/2.8/wx_wxlist.html
You have written
WX_DEFINE_LIST(MyList);
but you have not defined MyList anywhere!

Related

Integrate boost-asio with file descriptor based socket api from KDB+

I'm relatively new to boost-asio and I'm wondering if it's possible to make it work with KDB+ api here.
I tried something like the below but it doesn't seem to work properly,
#include <iostream>
#include <string>
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#define KXVER 3
#include "kx/k.h"
using boost::asio::ip::tcp;
namespace posix = boost::asio::posix;
class Feedhandler
{
public:
Feedhandler(boost::asio::io_service &io_service) : m_qsvc(io_service) {
char host[] = "localhost";
int port = 6812;
m_fd = khpu(host, port, "user:pass");
m_qsvc.assign(m_fd);
start_operations();
K ret = k(m_fd, ".u.sub", ks(""), ks(""), (K)0);
}
void start_operations()
{
boost::asio::async_read(m_qsvc, boost::asio::null_buffers(),
boost::bind(&Feedhandler::handle_read, this, boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
void handle_read(const boost::system::error_code& error, size_t size)
{
K data = k(m_fd,(S)0);
start_operations();
}
private:
int m_fd;
posix::stream_descriptor m_qsvc;
};
int main(int argc, char* argv[])
{
boost::asio::io_service io_service;
Feedhandler fh(io_service);
io_service.run();
return 0;
}
The handle_read method gets hit once and then subsequently there's no more call-backs.
Actually, it's better to use async_wait instead of async_read, like below,
m_qsvc.async_wait(boost::asio::posix::stream_descriptor::wait_read,
boost::bind(&Feedhandler::handle_read, this, boost::asio::placeholders::error) );

vkCreateInstance access violation at VKLayer_device_simulation.dll

i'm new to vulkan.
when i call vkCreateInstance() , it crash , but i can't figure out what's the problem.
vkenumerateExtensionProperties return 0 extensoin count,and only VKLayer_LUNARG_api_dump found , it is weird .
core code are following , irrelevant code are removed.
Instance_Vulkan
#pragma once
#ifndef INSTANCE_VULKAN_HPP
#define INSTANCE_VULKAN_HPP
#include <vulkan/vulkan.h>
#include <vector>
#include <string>
#include <exception>
#include <iostream>
using namespace std;
namespace LB
{
class Instance_Vulkan
{
public:
bool isCreated = false;
VkInstance instance;
VkInstanceCreateInfo createInfo;
std::vector<const char*> extensions;
std::vector<const char*> layers;
Instance_Vulkan()
{
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.flags = 0;
createInfo.pNext = NULL;
createInfo.pApplicationInfo = NULL;
createInfo.enabledLayerCount = 0;
createInfo.ppEnabledLayerNames = NULL;
createInfo.enabledExtensionCount = 0;
createInfo.ppEnabledExtensionNames = NULL;
}
VkResult creat(const VkAllocationCallbacks* pAllocator=NULL)
{
if (isCreated)
return VK_SUCCESS;
else
{
VkResult result;
createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
if(createInfo.enabledExtensionCount)
createInfo.ppEnabledExtensionNames = extensions.data();
createInfo.enabledLayerCount = static_cast<uint32_t>(layers.size());
if(createInfo.enabledLayerCount)
createInfo.ppEnabledLayerNames = layers.data();
if((result = vkCreateInstance(&createInfo, nullptr, &instance))!=VK_SUCCESS)
cout << "Error: fail to create Vulkan Instance ! " << endl;
if (result == VK_SUCCESS)
isCreated = true;
return result;
}
}
void destroy()
{
if (isCreated)
vkDestroyInstance(instance,nullptr);
isCreated = false;
}
};
}
#endif // !INSTANCE_VULKAN_HPP
following code invoke above class
#pragma once
#ifndef APPLICATION_HPP
#define APPLICATION_HPP
#include<vulkan/vulkan.h>
#include <iostream>
#include <stdexcept>
#include <cstdlib>
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include "Item.hpp"
#include"Window.hpp"
#include "Instance_Vulkan.hpp"
using namespace std;
namespace LB
{
class Application
{
public:
bool shouldClose = false;
virtual void mainLoop()
{
}
void init()
{
glfwInit();
glfwWindowHint(GLFW_CLIENT_API,GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
initVulkan();
}
void initVulkan()
{
// set the application info
VkApplicationInfo appInfo = {};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "Hellp Triangle";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName= "No Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
appInfo.pNext = NULL;
// set papplicatoinInfo
instance.createInfo.pApplicationInfo = &appInfo;
if (instance.creat()!= VK_SUCCESS)
throw std::runtime_error("Error: fail to create vulkan instance ");
}
void cleanUp()
{
glfwTerminate();
instance.destroy();
}
int run(int argc=0,char* argv[]=0)
{
init();
try {
for (;!shouldClose;)
mainLoop();
}
catch (const std::exception e)
{
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
cleanUp();
return EXIT_SUCCESS;
}
private:
Instance_Vulkan instance;
};
}
#endif
there are main function
#include "pch.h"
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include "Application.hpp"
#include <iostream>
#include <cstdlib>
using namespace LB;
using namespace std;
int main()
{
Application app;
return app.run();
}
when i run the code,it crash
'result image'
My Environment:
Win10 debug 64bit
vs2017
Gtx 940m driver: 416.94
i install lunarg sdk 1.1.85.0 , run the cube.exe and also compile the demo successfully

Changing QIcon size in QStandardItemModel

I am trying to make QTableView/QStandardItemModel with arbitrary sized qIcons. In the MWE below, I have successfully changed the height of a row using a delegate. I can't figure out how to make it use a larger icon size in the larger row. Any help appreciated. Note that all rows can be the same height as long as I can set that height. For example, how do I make the icons 50x50 in the example below.
#include <QtGui>
#include "test.h"
//////////////////////////////////////////////////////////////////////////
// TEST.H file:
//#include <QtGui>
//
//class MainWindow : public QMainWindow {
// Q_OBJECT
//
// public:
// MainWindow(QWidget *parent = 0);
//};
class ItemDelegate : public QItemDelegate {
public:
ItemDelegate() {}
QSize sizeHint ( const QStyleOptionViewItem &, const QModelIndex & ) const {
return QSize(50,50);
}
};
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) {
QImage iconImage(100, 100, QImage::Format_RGB32);
iconImage.fill(0xF08080);
const int ARRAY_HEIGHT = 2;
const int ARRAY_WIDTH = 2;
QStandardItemModel *model = new QStandardItemModel( ARRAY_HEIGHT, ARRAY_WIDTH );
model->setHeaderData( 1, Qt::Horizontal, QString("Icon") );
model->setHeaderData( 2, Qt::Horizontal, QString("Text") );
for (int yy=0; yy < ARRAY_HEIGHT; yy++ ) {
QStandardItem *newIconItem = new QStandardItem;
newIconItem->setIcon( QPixmap::fromImage( iconImage ) );
model->setItem( yy, 0, newIconItem );
QStandardItem *newTypeItem = new QStandardItem( QString("Foo") );
model->setItem( yy, 1, newTypeItem );
}
QTableView *table = new QTableView;
ItemDelegate *delegate = new ItemDelegate();
table->setModel(model);
table->setItemDelegate(delegate);
table->setSelectionMode(QAbstractItemView::SingleSelection);
table->setSelectionBehavior(QAbstractItemView::SelectRows);
table->verticalHeader()->setVisible(false);
table->verticalScrollBar()->setVisible(false);
table->resizeRowsToContents();
table->resizeColumnsToContents();
QHeaderView *headerView = table->horizontalHeader();
headerView->setStretchLastSection(true);
setCentralWidget( table );
}
int main( int argc, char *argv[] ) {
QApplication app(argc, argv);
MainWindow win;
win.show();
return app.exec();
}
try
ListView->setIconSize(QSize(100,100));

How can i make that in the List codec's it will also show me the type of each codec?

The type of each codec or the type of the codec's
In the List i have in the end about 500 codec's i want that for example in the List in the beginning it will show for example:
Audio
mpeha
mpegv
.....
Video
xvid
divx
And so on.
The first two functions to get the List of codec's are in C:
const char* Encoder_GetNextCodecName()
{
current_codec = av_codec_next(current_codec);
while (current_codec != NULL)
{
return current_codec->name;
}
return "";
}
const char* Encoder_GetFirstCodecName()
{
current_codec = NULL;
return Encoder_GetNextCodecName();
}
Then i have header file:
const char* Encoder_GetNextCodecName();
const char* Encoder_GetFirstCodecName();
Then another C++ header file where i create the List:
List<String^> ^GetCodecs()
{
List<String^> ^l = gcnew List<String^>;
String ^s = gcnew String(Encoder_GetFirstCodecName());
while (!String::IsNullOrEmpty(s))
{
l->Add(s);
s = gcnew String(Encoder_GetNextCodecName());
}
return l;
}
Then when i'm doing in CSHARP this:
List<string> l = new List<string>(f.GetCodecs());
I see that the variable l containing 506 codec's .
The codec's are of ffmpeg !!!
Now in the C file there is also something like:
current_codec->type
Which have many properties.
And there is also something like this in the C file:
AVMediaType::
Which give me a 7 categories of types of the codec's.
The problem is how do i make in the C++ header file when i create the List that the List will be with the types of each codec or of each group of codec's like : Audio,Video,Data.... ?
EDIT
This is another header file i have that is connecting between the C functions and the CLI:
I have another header file where i first call the functions from C:
ifdef __cplusplus
extern "C"
{
#endif
#include <stdint.h>
bool Encoder_MoveToNextCodec();
bool Encoder_MoveToFirstCodec();
const char* Encoder_GetCurrentCodecName();
int Encoder_GetCurrentCodecType();
#ifdef __cplusplus
} // extern "C"
#endif
This is my CLI code:
#pragma once
// FFMPEG_WRAPPER.cpp : Defines the exported functions for the DLL application.
//
#include "ENCODER.h"
#include <stdlib.h>
#include <string.h>
#include <msclr\marshal.h>
#include <vcclr.h>
#include <cstdlib>
#include <Windows.h>
using namespace System;
using namespace System::Drawing;
using namespace System::Collections::Generic;
using namespace System::Runtime::InteropServices;
using namespace System::Drawing::Imaging;
using namespace msclr::interop;
namespace MyVideo
{
public ref class FFMPEGWrapper
{
public:
FFMPEGWrapper(void)
{
Encoder_init();
}
ref class CodecInfo
{
public:
String^ CodecName;
int CodecType;
};
List<CodecInfo^> ^GetCodecs()
{
List<CodecInfo^> ^l = gcnew List<CodecInfo^>;
bool KeepLooping = Encoder_MoveToFirstCodec();
while (KeepLooping)
{
CodecInfo ^codec = gcnew CodecInfo();
codec->CodecName = gcnew String(Encoder_GetCurrentCodecName());
codec->CodecType = Encoder_GetCurrentCodecType();
l->Add(codec);
KeepLooping = Encoder_MoveToNextCodec();
}
return l;
}
Then in CSHARP i did:
List<f.CodecInfo> l = f.GetCodecs();
But CodecInfo is not exist and i'm getting an error on the GetCodecs()
Error 1 Cannot implicitly convert type 'System.Collections.Generic.List' to 'System.Collections.Generic.List'
Error 2 'ScreenVideoRecorder.Form1.f' is a 'field' but is used like a 'type'
The problems the errors are in CSHARP.
You need to expand your C code to expose the extra details you want, eg:
__declspec(thread) AVCodec* current_codec = NULL;
bool Encoder_MoveToNextCodec()
{
current_codec = av_codec_next(current_codec);
return (current_codec != NULL);
}
bool Encoder_MoveToFirstCodec()
{
current_codec = NULL;
return Encoder_MoveToNextCodec();
}
const char* Encoder_GetCurrentCodecName()
{
if (current_codec != NULL)
return current_codec->name;
return "";
}
int Encoder_GetCurrentCodecType()
{
if (current_codec != NULL)
return (int) current_codec->type;
return AVMEDIA_TYPE_UNKNOWN;
}
Then expand your CLI code to store that info:
ref class CodecInfo
{
public:
String^ CodecName;
int CodecType;
...
};
List<CodecInfo^> ^GetCodecs()
{
List<CodecInfo^> ^l = gcnew List<CodecInfo^>;
bool KeepLooping = Encoder_MoveToFirstCodec();
while (KeepLooping)
{
CodecInfo ^codec = gcnew CodecInfo();
codec->CodecName = gcnew String(Encoder_GetCurrentCodecName());
codec->CodecType = Encoder_GetCurrentCodecType();
...
l->Add(codec);
KeepLooping = Encoder_MoveToNextCodec();
}
return l;
}
Then lastly, use the new info as needed:
List<CodecInfo> l = f.GetCodecs();
foreach(CodecInfo codec in l)
{
// use codec.CodecName, codec.CodecType, ... as needed
}

PCL create a pcd cloud

This is what I have so far and I want to save pcd file from it
I know I have to do something like this but not exactly sure
pcl::PointCloud::PointPointXYZRGBA> cloud;
pcl::io:;savePCDFileASCII("test.pcd",cloud);
what do i have to add in my current code that i will have test.pcd
Thanks
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl/io/openni_grabber.h>
#include <pcl/visualization/cloud_viewer.h>
#include <pcl/common/time.h>
class SimpleOpenNIProcessor
{
public:
SimpleOpenNIProcessor () : viewer ("PCL OpenNI Viewer") {}
void cloud_cb_ (const pcl::PointCloud<pcl::PointXYZRGBA>::ConstPtr &cloud)
{
static unsigned count = 0;
static double last = pcl::getTime ();
if (++count == 30)
{
double now = pcl::getTime ();
std::cout << "distance of center pixel :" << cloud->points [(cloud->width >> 1) * (cloud->height + 1)].z << " mm. Average framerate: " << double(count)/double(now - last) << " Hz" << std::endl;
count = 0;
last = now;
}
if (!viewer.wasStopped())
viewer.showCloud (cloud);
}
void run ()
{
// create a new grabber for OpenNI devices
pcl::Grabber* interface = new pcl::OpenNIGrabber();
// make callback function from member function
boost::function<void (const pcl::PointCloud<pcl::PointXYZRGBA>::ConstPtr&)> f =
boost::bind (&SimpleOpenNIProcessor::cloud_cb_, this, _1);
// connect callback function for desired signal. In this case its a point cloud with color values
boost::signals2::connection c = interface->registerCallback (f);
// start receiving point clouds
interface->start ();
// wait until user quits program with Ctrl-C, but no busy-waiting -> sleep (1);
while (true)
boost::this_thread::sleep (boost::posix_time::seconds (1));
// stop the grabber
interface->stop ();
}
pcl::visualization::CloudViewer viewer;
};
int main ()
{
SimpleOpenNIProcessor v;
v.run ();
return (0);
}
#include <iostream>
#include <string>
#include <sstream>
#include <pcl/io/pcd_io.h>
#include <pcl/point_types.h>
#include <pcl/io/openni_grabber.h>
#include <pcl/visualization/cloud_viewer.h>
using namespace std;
const string OUT_DIR = "D:\\frame_saver_output\\";
class SimpleOpenNIViewer
{
public:
SimpleOpenNIViewer () : viewer ("PCL Viewer")
{
frames_saved = 0;
save_one = false;
}
void cloud_cb_ (const pcl::PointCloud<pcl::PointXYZRGB>::ConstPtr &cloud)
{
if (!viewer.wasStopped()) {
viewer.showCloud (cloud);
if( save_one ) {
save_one = false;
std::stringstream out;
out << frames_saved;
std::string name = OUT_DIR + "cloud" + out.str() + ".pcd";
pcl::io::savePCDFileASCII( name, *cloud );
}
}
}
void run ()
{
pcl::Grabber* interface = new pcl::OpenNIGrabber();
boost::function<void (const pcl::PointCloud<pcl::PointXYZRGB>::ConstPtr&)> f =
boost::bind (&SimpleOpenNIViewer::cloud_cb_, this, _1);
interface->registerCallback (f);
interface->start ();
char c;
while (!viewer.wasStopped())
{
//sleep (1);
c = getchar();
if( c == 's' ) {
cout << "Saving frame " << frames_saved << ".\n";
frames_saved++;
save_one = true;
}
}
interface->stop ();
}
pcl::visualization::CloudViewer viewer;
private:
int frames_saved;
bool save_one;
};
int main ()
{
SimpleOpenNIViewer v;
v.run ();
return 0;
}
Here you go.