Objective-C loop through array - objective-c

I have code similar to this
if (count == 0)
{
[array1 addObject:#"No Items"];
}
else
{
int x;
for (x = 0;x <= count; x++)
{
[array1 addObject:[itemsArray objectAtIndex:x];
NSLog(#"%#",array1);
}
}
itemsArray has numbers in it (0-40). My expected result is:
1
2
3
...
However it actually does:
1
1,2
1,2,3
1,2,3,4
1,2,3,4,5
...
Why does this happen? If possible, I'd also like to ask for an example to use fast enumeration for this situation (if it suits for this).
Thanks in advance.

You are NSLoging the whole array, not the current index of array1. What you are seeing logged is what you've coded - to log what you are expecting, change NSLog(#"%#",array1); to NSLog(#"%#",[array1 objectAtIndex:x]);
To confirm add the following after your assignment loop:
for (NSObject* o in array1)
{
NSLog(#"%#",o);
}

Use NSLog(#"%#", [array1 objectATIndex:x]);
if (count == 0)
{
[array1 addObject:#"No Items"];
}
else
{
int x;
for (x = 0;x <= count; x++)
{
[array1 addObject:[itemsArray objectAtIndex:x];
NSLog(#"%#", [array1 objectATIndex:x]);
}
}

Related

Merge Sorting in Objective C

I am trying to implement merge sort in objective -C.
This is a similar question asked in the following link , did not find it answered so creating a new question.
Merge sort in Objective-C
This is what I have tried ,
-(NSArray *)mergeSort:(NSArray *)unsortedArray {
if ([unsortedArray count] < 2)
return unsortedArray;
long mid = [unsortedArray count] / 2;
NSRange left = NSMakeRange(0, mid);
NSRange right = NSMakeRange(mid, [unsortedArray count] - mid);
NSArray *rightArray = [unsortedArray subarrayWithRange:right];
NSArray *leftArray = [unsortedArray subarrayWithRange:left];
NSArray *resultArray = [self merge:leftArray andRight:rightArray];
return resultArray;
}
-(NSArray *)merge:(NSArray *)leftArray andRight:(NSArray *)rightArray {
NSMutableArray *result = [NSMutableArray array];
int right = 0;
int left = 0;
while (left < [leftArray count] && right < [rightArray count]) {
NSComparisonResult comparisonResult = [leftArray[left] compare:rightArray[right]];
if (comparisonResult != NSOrderedDescending) {
[result addObject:[leftArray objectAtIndex:left++]];
} else {
[result addObject:[rightArray objectAtIndex:right++]];
}
/*if ([[leftArray objectAtIndex:left] intValue] < [[rightArray objectAtIndex:right] intValue]) {
[result addObject:[leftArray objectAtIndex:left++]];
//left++;
} else {
[result addObject:[rightArray objectAtIndex:right++]];
//right++;
}*/
}
NSRange leftRange = NSMakeRange(left, [leftArray count] - left);
NSRange rightRange = NSMakeRange(right, [rightArray count] - right);
NSArray * newRight = [rightArray subarrayWithRange:rightRange];
NSArray * newLeft = [leftArray subarrayWithRange:leftRange];
newLeft = [result arrayByAddingObjectsFromArray:newLeft];
return [newLeft arrayByAddingObjectsFromArray:newRight];
}
Kindly let me know if anyone has any other approaches for merge sort.
I dont understand why do you people want the long way.. Even though there are already easy way of doing this...
I made one myself hope this will help you..
- (NSArray *)arrayMergeSort:(NSArray *)targetArray
{
if (targetArray.count < 2)
return targetArray;
long midIndex = targetArray.count/2;
NSArray *arrayLeft = [targetArray subarrayWithRange:NSMakeRange(0, midIndex)];
NSArray *arrayRight= [targetArray subarrayWithRange:NSMakeRange(midIndex, targetArray.count - midIndex)];
return [self arrayMerge: [self arrayMergeSort:arrayLeft] : [self arrayMergeSort:arrayRight]];
}
For arrange merge:
- (NSArray *)arrayMerge:(NSArray *)arrayLeft :(NSArray *)arrayRight
{
NSMutableArray *resultArray = [[NSMutableArray alloc] init];
int i = 0, j = 0;
while (i < arrayLeft.count && j < arrayRight.count)
[resultArray addObject:([arrayLeft[i] intValue] < [arrayRight[j] intValue]) ? arrayLeft[i++] : arrayRight[j++]];
while (i < arrayLeft.count)
[resultArray addObject:arrayLeft[i++]];
while (j < arrayRight.count)
[resultArray addObject:arrayRight[j++]];
return resultArray;
}
And using it like:
//Sample array
NSArray *activeArray = #[#101,#201,#301,#121,#11,#123,#21,#14,#32,#76,#89,#987,#65];
NSLog(#"arrayMergeSort %#",[self arrayMergeSort:activeArray]);
Output would be:
And also this bubble sort if you needed this:
- (NSArray *)arrayBubbleSort:(NSArray *)targetArray
{
NSMutableArray *resultArray = [targetArray mutableCopy];
for (int k = 0; k < resultArray.count; k++)
{
for (int l = 0; l < resultArray.count; l++)
{
if ([resultArray[k] intValue] < [resultArray[l] intValue])
{
[resultArray exchangeObjectAtIndex:k withObjectAtIndex:l];
}
}
}
return resultArray;
}
Hope i've helped you.. Cheers..
You've made a simple mistake. Merge sort works my splitting the array, sorting to the two halves, then merging the results.
Your mergeSort: method does the split, doesn't sort the two halves, and then calls merge: to merge the two (unfortunately unsorted) halves.
Before calling merge: you need to make recursive calls to mergeSort: to sort the two halves - this is the simple step you missed out.
I'm guessing this in a learning exercise, so no code, but you're almost there (fix it and it does work).
BTW Once you've fixed it you might want to think about why you don't need to create new arrays for the split part (but its far easier to create a new array for the merges).
HTH

Can't compare the values in if method

Can't understand that the object is nil:
if ([self indexFromObjectProperty:UUID])
{}
else
{}
The problem is that indexFromObjectProperty can be 0 but I need to check the situation when there is no such element in array.
-(NSInteger)indexFromObjectProperty:(NSString *)property
{
NSInteger iIndex;
for (int i = 0; i < [items count]; i++)
{
if([property isEqualToString:[[items objectAtIndex:i] objectForKey:#"UUID"]])
{
iIndex = i;
}
}
return iIndex;
}
How can I solve this?
To your Q: You can initialize iIndex with NSNotFound. Then you compare to it.
Additionally: NSPredicate (and some other suggestions leading too far away from the Q.)
When you create the iIndex, set the value to some default:
NSInteger iIndex = NSNotFound;
Then you can check it in your if:
if ([self indexFromObjectProperty:UUID] != NSNotFound)

Array - find how many times an object repeats consecutively

My array objects are as follows:
10,10,10
20,23,14
10,10,10
10,10,10
10,10,10
32,23,42
32,23,42
10,10,10
32,23,23
32,23,23
How can I go through this array and find out how many times the same object repeats sequentially, then add a , and the number of times it repeats?
Then save a new array with objects like:
10,10,10,1
20,23,14,1
10,10,10,3
32,23,42,2
10,10,10,1
32,23,23,2
Any help would be appreciated.
Thanks!
Try this:
NSMutableArray *outArray = [[NSMutableArray alloc] init];
for (NSUInteger j = 0; j < [theArray count]; j++) {
id object = [theArray objectAtIndex:j];
NSUInteger repeats = 1;
while (j + 1 < [theArray count] && [[theArray objectAtIndex:j + 1] isEqual:object]) {
j++;
repeats++;
}
[outArray addObject:object];
[outArray addObject:[NSNumber numberWithUnsignedInteger:repeats]];
}
return outArray;
This can also be done in place if the input array is mutable. I leave that as an exercise for the reader.
Break up every three integers into its own array (make sure they are strings).
Then iterate through each one of those arrays, and input into an NSMutableDictionary, the key is the string (your number), the value is a counter (if seen once, add 1, etc...)
Keep a pointer to the highest key (if newCount > highestCountPointer, then highestCountPointer=newCount)
At the end of that iteration, add the number that the highestCountPoints to to the end of the array.
I'm not an Objective C programmer, so please pardon any language gaffes. Something like the following should do the job:
NSMutableArray *result = [[NSMutableArray alloc] init];
id pending = nil;
NSUInteger count = 0;
for (NSUInteger i = 0; i < [theArray count]; i++) {
id object = [theArray objectAtIndex:i];
if ([object isEqual:pending]) {
count++;
} else {
if (pending != nil) {
[result addObject:[NSString stringWithFormat:#"%#,%d", pending, count]];
}
pending = object;
count = 1;
}
}
if (pending != nil) {
[result addObject:[NSString stringWithFormat:#"%#,%d", pending, count]];
}
Just run "uniq -c" from command line :)

Compare strings in array with another string

I would like to know how to compare a string with an array, i.e., if my array list has {"abc", "pqr", "xyz"} and the new string lets say "mno" is typed, it should compare with my previous array list. How can I do this? Thanks in advance.
Look at the NSArray documentation...
BOOL hasString = [your_array containsObject:your_string];
System:
if ([yourArray containsObject:yourNSString])
{
NSLog(#"Bingo!");
}
Manual:
for (int i = 0 ; i < [yourArray count] ; i++) {
if ([yourNSString isEqualToString:[yourArray objectAtIndex:i]]) {
NSLog(#"Bingo!");
break;
}
}
for(int i=0; i<[myarray length]; ++i) {
if([myarray[i] isEqualToString:#"mno"])
NSLog("Equal");
else NSLog("Not Equal");
}
Here is a working (tested) method,
-(BOOL)checkStingInArray: (NSString *)aString arrayWithStrings:(NSMutableArray *)array
{
if ( [array containsObject: aString] ) {
NSLog(#" %# found in Array",aString );
return YES;
} else {
NSLog(#" %# not found in Array",aString );
return NO;
}
}

Cocoa Touch - Comparing Ints

I have a maybe simple problem. I am going to generate 3 random numbers ranging from 0 to 2 and I want to determine if there are any duplicates.
Any ideas?
if (num1 == num2) {
}
else if (num1 == num3) {
}
else if (num2 == num3) {
}
else {
//There are no dups.
}
Checks if there is a duplicate.
if (num1 == num2) {
counter++;
}
if (num1 == num3) {
counter++;
}
if (num2 == num3) {
counter++;
}
This finds how many duplicates there are (for an added bonus).
EDIT:
For x amount of numbers you might want to do this (using 10 as my example amount of ints):
int counter = 0;
int i[10] = {
1, 2, 3, 4, 5, 6, 7, 8, 9, 10
};
for (int g = 0; g < 10; g++)
{
for (int j = g+1; j < 10; j++)
{
if(i[g] == i[j])
{
counter++;
printf(#"%d\n", counter);
//If this if statement is true then there is a dup... In this case none are found.
}
}
}
How about this?
NSArray *randomNumbers = [[NSArray alloc] initWithObjects:#"0",#"1",#"1",#"2",nil];
NSMutableDictionary *occurenceDict = [[NSMutableDictionary alloc] init];
for (NSString *number in randomNumbers)
{
if ([occurenceDict objectForKey:number] == nil) {
[occurenceDict setValue:[NSNumber numberWithInt:[number intValue]] forKey:number];
int occOfNum = 0;
for (int i = 0; i < [randomNumbers count]; i++) {
NSString *currentNumber = [randomNumbers objectAtIndex:i];
if ([currentNumber compare:number] == NSOrderedSame) {
occOfNum++;
}
}
[occurenceDict setValue:[NSNumber numberWithInt:occOfNum] forKey:number];
}
}
for (NSString *key in occurenceDict) {
NSString *occurrences = [occurenceDict objectForKey:key];
NSLog(#"Number %d is contained %d times", [key intValue], [occurrences intValue]);
}
[randomNumbers release];
[occurenceDict release];
Output:
Number 0 is contained 1 times
Number 1 is contained 2 times
Number 2 is contained 1 times
Edit: Incase you want to know how this works, here is the same version but with comments to help you understand it:
// Create array with the numbers that we have randomly generated
NSArray *randomNumbers = [[NSArray alloc] initWithObjects:#"0",#"1",#"1",#"2",nil];
NSMutableDictionary *occurenceDict = [[NSMutableDictionary alloc] init];
for (NSString *number in randomNumbers)
{
// If this number has not been added to the dictionary
if ([occurenceDict objectForKey:number] == nil) {
// Add it
[occurenceDict setValue:[NSNumber numberWithInt:[number intValue]] forKey:number];
// Find how many times the number occurs with the "randomNumbers" array
int occOfNum = 0;
for (int i = 0; i < [randomNumbers count]; i++) {
NSString *currentNumber = [randomNumbers objectAtIndex:i];
if ([currentNumber compare:number] == NSOrderedSame) {
// We found this number at this index, so increment the found count
occOfNum++;
}
}
// Save the number of times which "number" occurs in the dictionary for later
[occurenceDict setValue:[NSNumber numberWithInt:occOfNum] forKey:number];
}
}
// Iterate through all items in the dictionary and print out the result
for (NSString *key in occurenceDict) {
NSString *occurrences = [occurenceDict objectForKey:key];
NSLog(#"Number %d is contained %d", [key intValue], [occurrences intValue]);
}
// Release alloc'ed memory
[randomNumbers release];
[occurenceDict release];
Crikey, these answers are long-winded! Put your random generated numbers into an NSIndexSet. Test the set before inserting a number and you'll know that the number is already present, and so is a dupe.