I know that Red5 is a free video recorder and can be used in web applications.
I'm using Jboss server for my web application.
I downloaded the Red5 recorder and could not find any set up information.
Does anyone know how to add(set up) red5 in the application ??
I came across this quick unofficial setup guide:
http://fms.denniehoopingarner.com/newapp.html
Let me know if it is helpful.
Related
I am very new to WebRTC and XSockets.
I have been struggling to work out how to start coding a WebRTC app running through XSockets. Ideally my production server would be running Ubuntu or similar but all I see is talk about Visual Studio, MVC etc. But I have also read it works perfectly with Mono on any platform.
Would someone be able to explain to me (in the simplest terms possible) the steps I need to take to make a XSockets/WebRTC page run?
Thanks!
I am trying to set up a streaming media server. I tried wowza and found it very well documented. Its forums are very active.
I also checked red5. Red5 originated in 2005 whereas wowza started in 2007. Red5 is open source too. The past links to red5 documentation are almost dead. Is wowza a proprietary version of red5? Or red5 evolved into wowza just like rtmpd into evostream?
How do i set up red5 to capture an rtsp stream of the following format and publish it to rtmp?
rtsp://username:password#<Camera IP Address>:554/axis-media/media.amp
Wowza is quite mature than Red5. Red 5 is an open source effort that still has many bugs (I tried up to version 0.9). Documentation is critical about Red5, there is no support (only some mailing lists). Wowza has a complete forum with different topics and solid documentation. Actually I have a Wowza platform with excellent mobile support, which could never be achieved with Red5 (audio problems).
I can answer half. Red5 and Wowza are completely seperate projects. Wowza is closed source while red5 is open source. Wowza did not evolve out of red5. I don't know a feature by feature comparison between the two projects.
Scott, Wowza
On the Red5Server website there is a feature comparison of the two products.
I am developing a test chat client app using asmack. First, I am trying to test the multi-user functionality using MultiUserChat class. Basically, my aim is to check the memory & cpu footprint when I am doing a multiuser chat. I am just at very initial stage so I don't have a very fancy UI developed right now. Most of the work I want to do is progrmatically so that I can just get my memory & cpu footprint.
Which xmpp server can I connect to do my development testing for MUC and other XMPP features?
Do u have any sample code that I could refer to?
Let me know if any more details are needed.
Use the Openfire server it's free and easy to setup on a local machine using 127.0.0.1 and also updating your hosts file in windows if needs be
There are a multitude of openfire tutes on the web
There is MUC sample code all over the net as well, check out the docs on the smack community site
Also go over the smack forums on the igniterealtime community site
With android and aSmack don't forget to init static classes by either calling
Class.forName(org.jivesoftware.smackx.muc.MultiUserChat.class.getName(), true, ctx.getClassLoader());
or initializing all static classes
Context context = getApplicationContext();
SmackAndroid asmk = SmackAndroid.init(context);
I am trying build a database on google appengine and connect it to my IOS program. I am new in server side programming. I have done the tutorial about google appengine with java and eclipse since i know java and have no idea about Python. Can anyone direct me to a tutorial about this? All I found on the Internet is talking about Python and couldn't find anything about this topic with java and ObjectiveX.
Thanks all for your help
To begin with you will have to complete the Getting Started: Java tutorial that is written by Google App Engine team, to understand the basic concepts of working with such environment.
For your client side it doesn't really matter what you are using, it can be ObjectiveX or C# or SubjectiveY, as long as you can connect using whatever you built on the server side.
I wanted to perform http streaming from red5 server so as to use it to broadcast for Iphone. Can u guys suggest a way to do it. Is there a way to play rtmp stream from red5 in Iphone. Any help is appreciable
I was involved in the discussion you linked. But I don't think that the project team has yet committed the HTTP Streaming components. There is also no documentation about it.
So if there is a possibility to do that you probably will need somebody from red5 developers to hire.
Sebastian