Get IP Address with Adobe Air 2 - air

I'm building an app in Adobe Air 2 with AS3 and need to get the users ip address. From what I understand this code should work but is tracing: "::1" not an ip. Thank you.
var netInterfaces = NetworkInfo.networkInfo.findInterfaces();
var addresses = netInterfaces[0].addresses;
var userIp = addresses[0].address;
trace(userIp);

If you want the real IP and not your localhost, use this:
private function getIp():String{
var netInterfaces:Vector.<NetworkInterface> = NetworkInfo.networkInfo.findInterfaces();
var addresses:Vector.<InterfaceAddress> = netInterfaces[1].addresses;
return addresses[0].address;
}
If you're on Android, don't forget to set permissions:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE"/>

The code you wrote actually returns the ip adress of the first network Interface it finds.
This is in your case the so called loopback device which is used for local connections
with IP4 the ip adress would be 127.0.0.1
with IP6 the ip-adress is ::1

Try this
var netInterfaces:Vector.<NetworkInterface> = NetworkInfo.networkInfo.findInterfaces();
if (netInterfaces && netInterfaces.length > 0) {
for each (var i:NetworkInterface in netInterfaces) {
if (i.active) {
var addresses:Vector.<InterfaceAddress> =i.addresses;
for each (var j:InterfaceAddress in addresses) {
trace("- Host : " + j.address);
}
}
}
}

Related

How to to read input stream from Magnetic stripe reader with keyboard support in Windows 10 universal app

We have tried the approach suggested at:
https://msdn.microsoft.com/en-us/library/windows/hardware/dn312121(v=vs.85).aspx
https://msdn.microsoft.com/en-us/library/windows/hardware/dn303343(v=vs.85).aspx
We are able to find out list of all the magneticDevices using below code snippet
var magneticDevices = await DeviceInformation.FindAllAsync(aqsFilter);
but we are not able to get HidDevice object from the below code. It is giving null.
HidDevice device = await HidDevice.FromIdAsync(magneticDevices[0].Id
We have also set device capabilities in the app manifest file like below.
<DeviceCapability Name="humaninterfacedevice">
<Device Id="vidpid:0ACD 0520">
<Function Type="usage:0001 0006"/>
</Device>
</DeviceCapability>
<DeviceCapability Name="usb">
<Device Id="vidpid:0ACD 0520">
<Function Type="winUsbId:4d1e55b2-f16f-11cf-88cb-001111000030"/>
</Device>
</DeviceCapability>
Code for the complete Function
private async Task<bool> HasCardReader()
{
bool hasCardReader = false;
ushort usagePage = 0x0001;
ushort usageId = 0x0006;
ushort vendorId = 0x0ACD;
ushort productId = 0x0520;
var aqsFilter = HidDevice.GetDeviceSelector(usagePage, usageId, vendorId, productId);
var magneticDevices = await DeviceInformation.FindAllAsync(aqsFilter);
try
{
if (magneticDevices != null && magneticDevices.Count > 0)
{
HidDevice device = await HidDevice.FromIdAsync(magneticDevices[0].Id, Windows.Storage.FileAccessMode.Read);
inputReportEventHandler = new TypedEventHandler<HidDevice, HidInputReportReceivedEventArgs>(this.OnInputReportEvent);
device.InputReportReceived += inputReportEventHandler;
var watcher = DeviceInformation.CreateWatcher(aqsFilter);
watcher.Added += WatcherAdded;
watcher.Removed += WatcherRemoved;
watcher.Start();
hasCardReader = true;
}
else
{
}
}
catch (Exception ex)
{
Logging.LoggingSessionScenario.LogMessageAsync(ex.Message, LoggingLevel.Error);
}
return hasCardReader;
}
There are several reasons for the null return value, but I don't think there is something wrong with your code, since you can find the device by calling FindAllAsync. I will suggest you to troubleshoot this issue using this official HIDDevice sample on GitHub.
I successfully connected to my external hid device with that sample by changing the vid & pid & usagepage & usageid to my device.
In EventHandlerForDevice.cs, find the function OpenDeviceAsync, and you will notice the following possible reasons when null is returned by FromIdAsync.
else
{
successfullyOpenedDevice = false;
notificationStatus = NotifyType.ErrorMessage;
var deviceAccessStatus = DeviceAccessInformation.CreateFromId(deviceInfo.Id).CurrentStatus;
if (deviceAccessStatus == DeviceAccessStatus.DeniedByUser)
{
notificationMessage = "Access to the device was blocked by the user : " + deviceInfo.Id;
}
else if (deviceAccessStatus == DeviceAccessStatus.DeniedBySystem)
{
// This status is most likely caused by app permissions (did not declare the device in the app's package.appxmanifest)
// This status does not cover the case where the device is already opened by another app.
notificationMessage = "Access to the device was blocked by the system : " + deviceInfo.Id;
}
else
{
// Most likely the device is opened by another app, but cannot be sure
notificationMessage = "Unknown error, possibly opened by another app : " + deviceInfo.Id;
}
}
Have a try with that sample(Scenario1) and change the ids in both appxmanifest and SampleConfiguration.cs(class Device). If you cannot see your device in the device list, that means the configuration is incorrect for your device.

Processing-java sketch( server ) not responding in the way I want it to

I have created a processing-java sketch. This sketch is the server. All I want this program to do is that the client and server can connect and write messages(sentences) between each other. Case 1 was successful, but case 2 was not. I have explained the process for each case and what went wrong/successful.
Case 1) On the same computer(Mac), I started the server program and on Terminal("Command Prompt" on Mac), I typed telnet local host 5204 and the client(Mac) connected with the server(Mac). I was able to type sentences (or Strings) between the server and client and it was successful. So whatever sentence I type in the server, it was visible to the client and vice versa. Note: The server and client were both in the same computer.
Case 2) On the Mac, I started the server program. On another computer(Windows 7)
I connected to the server via Command Prompt. The connection was successful. In this case, the Strings could be sent from the server to the client and the Strings were visible to the client. But when I tried to send Strings to the server from the client, the server could only receive the information character by character, not as an entire sentence/String. I tried changing the port number, the client device, the frameRate, but I still had no success.
This is my problem. Please comment if my question could be clearer or if I need to give more details. Thank you for answering.
Below is my Server code:
import processing.net.*;
Server myServer;
//Strings from server and client
String typing = "";
String c = "";
void setup() {
size(400, 400);
//creating server on port 5204
myServer = new Server(this, 5204);
}
void draw() {
background(255);
//displaying server's text and client's text
fill(0);
text(typing, 100, 100);
text("Client: " + c, 100, 150);
Client client = myServer.available();
if(client != null) {
//reading input from client
c = client.readString();
c.trim();
}
}
void keyPressed() {
//Server can type sentences to client
if(key == '\n') {
myServer.write(typing + '\n');
typing = "";
}else{
typing = typing + key;
}
}
Did you try ncat for Windows?
With it you can try: echo Text to send & echo. | ncat localhost 5204
Source

CloudFlare DNS / direct IP identifier

We started to use cloudflare at my work and I want to understand how the cloudflare knows that I put dns name at my browser and not direct IP.
I mean - how they knows if I put www.mysite.com and NOT 123.34.45.45 as URL on my browser.
Is there any flag at HTTP GET header or any other identifier ?
Many thanks.
That's how DNS works.
"The Domain Name System distributes the responsibility of assigning domain names and mapping those names to IP addresses by designating authoritative name servers for each domain"
There is a way of doing that.
Inside apache instead of doing a public root directory, use VHosts instead they will only respond to a vhost requested. While its better than nothing it still can be displayed through an numerous amount of ways.
CloudFlare has released a module mod_cloudflare for apache, the module will log and display the actual visitor IP Addresses rather than those accessed by cloudflare! https://www.cloudflare.com/resources-downloads#mod_cloudflare (Answer by: olimortimer)
I recommend you do it in PHP: Cloudflare's ips are stored in public so you can go view them here then check if the ip is from cloudflare (this will allow us to get the real ip from the http header HTTP_CF_CONNECTING_IP).
If you are using this to disable all non cf connections or vice versa, i recommend you to have a single php script file that gets called before every other script such as a common.php or pagestart.php etc.
function ip_in_range($ip, $range) {
if (strpos($range, '/') == false)
$range .= '/32';
// $range is in IP/CIDR format eg 127.0.0.1/24
list($range, $netmask) = explode('/', $range, 2);
$range_decimal = ip2long($range);
$ip_decimal = ip2long($ip);
$wildcard_decimal = pow(2, (32 - $netmask)) - 1;
$netmask_decimal = ~ $wildcard_decimal;
return (($ip_decimal & $netmask_decimal) == ($range_decimal & $netmask_decimal));
}
function _cloudflare_CheckIP($ip) {
$cf_ips = array(
'199.27.128.0/21',
'173.245.48.0/20',
'103.21.244.0/22',
'103.22.200.0/22',
'103.31.4.0/22',
'141.101.64.0/18',
'108.162.192.0/18',
'190.93.240.0/20',
'188.114.96.0/20',
'197.234.240.0/22',
'198.41.128.0/17',
'162.158.0.0/15',
'104.16.0.0/12',
);
$is_cf_ip = false;
foreach ($cf_ips as $cf_ip) {
if (ip_in_range($ip, $cf_ip)) {
$is_cf_ip = true;
break;
}
} return $is_cf_ip;
}
function _cloudflare_Requests_Check() {
$flag = true;
if(!isset($_SERVER['HTTP_CF_CONNECTING_IP'])) $flag = false;
if(!isset($_SERVER['HTTP_CF_IPCOUNTRY'])) $flag = false;
if(!isset($_SERVER['HTTP_CF_RAY'])) $flag = false;
if(!isset($_SERVER['HTTP_CF_VISITOR'])) $flag = false;
return $flag;
}
function isCloudflare() {
$ipCheck = _cloudflare_CheckIP($_SERVER['REMOTE_ADDR']);
$requestCheck = _cloudflare_Requests_Check();
return ($ipCheck && $requestCheck);
}
// Use when handling ip's
function getRequestIP() {
$check = isCloudflare();
if($check) {
return $_SERVER['HTTP_CF_CONNECTING_IP'];
} else {
return $_SERVER['REMOTE_ADDR'];
}
}
To use the script it's quite simple:
$ip = getRequestIP();
$cf = isCloudflare();
if($cf) echo "Cloudflare :D<br>";
else echo "Not cloudflare o_0";
echo "Your actual ip address is: ". $ip;
This script should help you out to check if the request is from CF and not directly though a ip address.

Where is the documentation for Spamhaus?

I would like to know how to query Spamhaus for IP addresses (Spamhaus zen http://www.spamhaus.org/zen/) and for domains (DBL http://www.spamhaus.org/dbl/) found in incoming email in order to determine whether a given message is spam.
You can interface to the DBL through host or dig, since it runs as a DNS service. This page of the FAQ shows example queries: http://www.spamhaus.org/faq/section/Spamhaus%20DBL#277
$ host example.com.dbl.spamhaus.org
Host example.com.dbl.spamhaus.org not found: 3(NXDOMAIN)
$ host dbltest.com.dbl.spamhaus.org
dbltest.com.dbl.spamhaus.org has address 127.0.1.2
IP address lookups are done similarly, with the numbers in the IP address in reverse order (1.2.3.4 becomes 4.3.2.1.zen.spamhaus.org). This is documented at the bottom of the FAQ for DNSBL (http://www.spamhaus.org/faq/section/DNSBL%20Usage#252).
$ host 130.119.180.199.zen.spamhaus.org
130.119.180.199.zen.spamhaus.org has address 127.0.0.2
130.119.180.199.zen.spamhaus.org has address 127.0.0.11
A listed domain or address results in results of the form 127.0.0.*, while clean domains/addresses return a "not found" status.
This C++ code works safe and fast:
char *server = "some.spammer.org"; // or Ip address
BYTE ResType = 0;
HOSTENT *pHost = gethostbyname(server);
if (pHost)
{
char query[80];
BYTE *ip = (BYTE *)pHost->h_addr;
sprintf(query, "%u.%u.%u.%u.zen.spamhaus.org", ip[3], ip[2], ip[1], p[0]);
pHost = gethostbyname(query);
if (pHost)
{
ResType = pHost->h_addr[3];
}
}

why qtnetworkaccessmanager don't go to authenticationRequired

I am creating an application that is mentioned to connect to an instance of on owncloud server but i can't find why it doesn't connect to the server .Instead of that the reply i get to the login screen and i get the html code for it
this is the code responsible for the connection
//the network request and reply
QNetworkAccessManager * manager = new QNetworkAccessManager();
QUrl url (url1);
manager->get(QNetworkRequest(url));
connect(manager, SIGNAL(authenticationRequired(QNetworkReply*,QAuthenticator*)),
SLOT(provideAuthenication(QNetworkReply*,QAuthenticator*)));
connect(manager, SIGNAL(finished(QNetworkReply *)),
this, SLOT(result(QNetworkReply *)));
the reply code
void Login::result(QNetworkReply *reply)
{
reply->deleteLater();
if(reply->error() == QNetworkReply::NoError) {
// Get the http status code
int v = reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt();
if (v >= 200 && v < 300) // Success
{
qDebug()<<"Here we got the final reply";
QString replyText = reply->readAll();
qDebug()<<replyText;
}
else if (v >= 300 && v < 400) // Redirection
{
qDebug()<<"Get the redirection url";
QUrl newUrl = reply->attribute(QNetworkRequest::RedirectionTargetAttribute).toUrl();
// Because the redirection url can be relative,
// we have to use the previous one to resolve it
newUrl = reply->url().resolved(newUrl);
QNetworkAccessManager *manager = reply->manager();
QNetworkRequest redirection(newUrl);
QNetworkReply *newReply = manager->get(redirection);
QString replyText = newReply->readAll();
qDebug()<<replyText;
return; // to keep the manager for the next request
}
}
else
{
// Error
qDebug()<<reply->errorString();
}
reply->manager()->deleteLater();
}
could you help me figure out why i get the login screen instead of authentication ?
Try to call connect() before calling manager->get() otherwise when the authentication required signal is triggered, there might not be any slots present to call to handle that signal.
Try this instead:
QNetworkAccessManager * manager = new QNetworkAccessManager();
QUrl url (url1);
connect(manager, SIGNAL(authenticationRequired(QNetworkReply*,QAuthenticator*)),
SLOT(provideAuthenication(QNetworkReply*,QAuthenticator*)));
connect(manager, SIGNAL(finished(QNetworkReply *)),
this, SLOT(result(QNetworkReply *)));
manager->get(QNetworkRequest(url));