How can I use CSS3 in Aptana Studio 2.0 with the AIR plugin? I want to build an AIR application with CSS3 (advanced), but it doesn't work correctly. I want to use like the Safari/Google Chrome type of CSS3.
ORIGINAL: Here
Never mind, I got it working with the AIR beta 2.0.
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I need to develop a Desktop application for mac and Windows, Using HTML JqueryMobile and CSS, I Just want to confirm whether Adobe air Completely free for development, And Would Like to know any IDE support this?
Adobe Air is free. However, it may not be what you are looking for if you want to develop your application with HTML, jQuery Mobile, and CSS. The most popular IDE for developing Air applications is Adobe FlashBuilder, which is not free.
There are alternatives to FlashBuilder: https://stackoverflow.com/questions/974078/alternatives-of-flex-builder
(FlexBuilder was the former name of FlashBuilder)
You can use free ide Flashdevelop with adobe air sdk that is also free.
I use FlashDevelop as my code editor and the Flash CS4 IDE for publishing my AIR files (as well as asset control, animation creation etc...). The bonus of this is the Flash IDE handles all the crap of creating certificates and whatnot very easily as well.
Flash CS4 uses Adobe AIR 1.5, which is very old and I am wanting to update it to AIR 2.6, which as of current writing, is the latest version of AIR. Also, I don't know if this is of any significance, but I would like to publish AIR apps for Android now. I've successfully made an AIR app for PC in the past, using AIR 1.5.
I downloaded the AIR 2.6 SDK from the Adobe website and replaced all the files inside the "AIK1.5" folder of my Flash installation (the folder being still named 1.5 inherently annoys me).
Is there any other steps I must take? Because I'm not convinced I'm publishing AIR 2.6 apps as the application.xml file in my AIR project still reads:
<application xmlns="http://ns.adobe.com/air/application/1.5">
If I change the version in the .xml, Flash explodes (doesn't compile, gives me an error).
Furthermore, if I go File > Publish Settings, then the Flash tab, the player field reads as "Adobe AIR 1.5". Is this right? I'm assuming this will always be this way, even if you do successfully update the AIR version, since apparently Adobe is too lazy to update CS4 so that it can logically figure out it has the new version of AIR.
Also, if AIR is free, why the hell does Adobe not at the very least, release updates to CS4 that update the version of AIR it uses. This seems to be fully within their power, and it seems incredibly negligent that they don't do this for people who have bought their software.
Please, if you could provide clear step by step help, because I'm very ignorant when it comes to development configurations and stuff. I just want to write code and be off.
UPDATE
Once you've updated Flash's AIR library with AIR 2.6, and have compiled your AIR project, make sure you use the new application descriptor template from the AIR SDK. I originally thought it just required changing the version number from 1.5 to 2.6 or whatever new version you're using. As seen below.
<application xmlns="http://ns.adobe.com/air/application/1.5">
But the format as changed, and you really need to use the new template, otherwise it won't work. And when you compile you won't automatically get a preview of your compiled .swf. This will happen in FlashDevelop too if you've set-up your descriptor file incorrectly.
Bzzzzzzt wrong you can hack apart your CS IDE and get it working follow the concepts in this tutorial, they should get you going and you should be able to piece it together from there.
http://swfhead.com/blog/?p=16
If you have any problems just post a comment I'll help you sort it.
You will need to purchase the latest version of Creative Suite or Flash/Flash Builder to take advance of the latest versions of AIR.
Like any other software, releases are versioned with specific features and newer versions support newer features and integration into other newer technologies.
Its like Microsoft is well in their power to provide docx support in windows 2003, but that would just cause compatibilty, support and licensing issues.
These are the tutorial for Flash cs 5:
http://blog.prevail.co.nz/2011/06/21/overlaying-air2-7-in-flash-cs5/
These are the tutorial for Flash cs 5.5:
http://www.yeahbutisitflash.com/?p=2949
http://helpx.adobe.com/x-productkb/multi/overlay-air-sdk-flash-professional.html
This is the tutorial for Flash cs 6:
http://www.leebrimelow.com/?p=3335
I have aptana studio and install the air adobe 2.0 beta version. I have export a sample program with the extension of air.. But i dont know how to instal it to show as a windows application..
My requirement is :: I want to show up a html page as a windows application. Am i going in the right path. Please help me how to proceed it.
And also i am having some sample air file downloaded from websites.. How to work on it.
intall AIR runtime
then clicking the "*.air" file will install it (system will invoke AIR runtime)
the AIR runtime will also create short-cuts for you, which will be shown as windows application
As Francis mentions and the devnet guide as well, make sure you have AIR installed.
I haven't used Aptana for AIR, but their run guide looks pretty straight forward.
Install Adobe Air SDK and Update the path accordingly.
Install Adobe Air.
Build the application and package it.
Run the *.air file by double clicking on it.
Follow this tutorial to run a Hello World.http://code.tutsplus.com/tutorials/introduction-to-adobe-air--net-986
I downloaded Carbide.c++ 1.2 and also downloaded the SDK S60 2nd Edition CW.
I installed the SDK and it is recognized in the Window->Preferences->Carbide C++->SDK preferences.
but when I try to create a new project, the templates related to the SDK aren't displayed.
and the editor seems not to detect the SDK.
has anyone ever experienced this ?
how do you solve it ?
Attilah, these are quite old versions of both the SDK and Carbide. But if you need to develop an app for an S60 2nd edition device this makes sense. I don't have either of this installed currently, so it's hard to diagnose exactly.
You said the SDK is recognized. In the SDK preferences, if the checkbox next to the SDK is turned off then the SDK is disabled. Make sure it's enabled.
One thing you could try is to turn of the "Filter templates based on enabled SDKs" checkbox in the new Symbian OS C++ project wizard.
Also, you could try importing one of the example apps from the SDK to confirm you can import and build the project OK.
If you decide to do any work with 3rd or 5th edition phones then you can get the latest Carbide from http://developer.symbian.org/main/tools_and_kits/downloads/view.php?id=2
I downloaded the last AIR SKD, I'm using Windows Vista.
I have trying to make a helloworld in Adobe air and it's not working//
what should I do?
Just a tip, use Aptana for AIR development, it has debugging, packaging, badge creation etc. etc. and best of all , it's free.
Here is the relevant documentation.
Use the adt.