how can I set a vars value insted of the var - variables

I'm making buttons and when i make them i set the onclick to use i and i want them to use the value of i when the button was made not when it was clicked
i cannot make the buttons manually there are over 3000
while (i < 3634) {
const button = document.createElement("button");
button.innerText = swf[i];
button.type = "submit";
button.name = swf[i];
button.onclick = function () {
nes(swf[i])
};
button.classList.add("button");
document.body.appendChild(button);
i++
}
`
thank you

I used the buttons name instead of setting the name and function separately
while (i < 3633) {
const button = document.createElement("button");
button.innerText = swf[i];
button.type = "submit";
button.name = swf[i];
button.id= swf[i];
button.onclick = function () {
nes(button.name)
};
button.id= button.id + swf[i] + ")";
button.classList.add("button");
document.body.appendChild(button);
i++
}

Related

Global Variables only Called Once then Lost their Scope

I Have a Problem with my Script and hope helping me, and thanks in advance, i still learning javascript and try to learn somthing new everyday, i have a script that draw modeless interface (palette) and have button including (option) that make another new palette (for options), i made the variables as globals for the option palette, but the problem is the global variables is only called once!, and the script lose the global variable scope!.
enter image description here
so my question is how to make the variables not losing its scope and retain in the memory? as long the script run, as an Example if the user move the slider and hit (Show alert due options) its only run once and then lose the scope, even the slider no longer interact with the user and update text box, please test the code to see the problem, and thank again for any help or advice.
Best
M.Hasanain
//Global Variables only Called Once then Lost their Scope!
#targetengine "session1";
var w = new Window("palette", {independent:true}); //Main Palette Windows
var findoptions = new Window("palette"); //Options Palette
function Main() {
// Check to see whether any InDesign documents are open.
// If no documents are open, display an error message.
if (app.documents.length > 0) {
var myDoc = app.activeDocument;
}else{
// No documents are open, so display an error message.
alert("No InDesign documents are open. Please open a document and try again.");
}
}
//---------------------------------------------------------
//Making Palettes Windows
//---------------------------------------------------------
#targetengine "session1";
var w = new Window("palette", {independent:true}); //Main Palette Windows
var findoptions = new Window("palette"); //Options Palette
//gqmanager is the (GREP Query Manager) outside the main Function
w.text = "Test the Connection Between Global Variables and Palettes";
w.preferredSize.width = 500;
w.alignChildren = ["center", "center"]; //"left";
w.orientation = "column"; //"row";
w.spacing = 10;
w.margins = 16;
//Parent - Input Panel Prepare
var InputPanel = w.add("panel", undefined, undefined, { name: "panel1" });
InputPanel.text = "Text Find : ";
InputPanel.preferredSize.width = 1000;
InputPanel.orientation = "row";
InputPanel.alignChildren = ["center", "center"];
InputPanel.spacing = 10;
InputPanel.margins = 16;
//Children - input Panel Inside Prepare
var myInputPanelInside = InputPanel.add("group", undefined, { name: "myInput" });
//--Adding Find What
myInputPanelInside.add("statictext", undefined, "Find What :");
//myInputPanelInside.alignment = "center";
var myGREPString = myInputPanelInside.add("edittext", undefined, "SAMPLE");
myGREPString.helpTip = "Enter Your Text"
myGREPString.characters = 20;
myGREPString.enabled = true;
myGREPString.preferredSize.width = 460;
var Button1 = myInputPanelInside.add("button", undefined, "Options");
//Parent - Radio Panel Prepare
var RadioPanel = w.add("panel", undefined, undefined, { name: "panel2" });
RadioPanel.text = "Select Desired Option : ";
RadioPanel.preferredSize.width = 1000;
RadioPanel.orientation = "row";
RadioPanel.alignChildren = ["center", "center"];
RadioPanel.spacing = 10;
RadioPanel.margins = 16;
//Children - input Panel Inside Prepare
var myRadioPanelInside = RadioPanel.add("group", undefined, { name: "myRadio" });
myRadioPanelInside.preferredSize.width = 500;
myRadioPanelInside.alignChildren = ["center", "center"];
//Adding Radio Buttons
var radio1 = myRadioPanelInside.add("radiobutton", undefined, "Option 1");
var radio2 = myRadioPanelInside.add("radiobutton", undefined, "Option 2");
var radio3 = myRadioPanelInside.add("radiobutton", undefined, "Option 3");
radio1.preferredSize.width = 200;
radio2.preferredSize.width = 200;
radio3.preferredSize.width = 200;
//Previous Default Condition
radio1.value = true;
var myButtonGroup = w.add("group");
myButtonGroup.alignment = "center";
var Button2 = myButtonGroup.add("button", undefined, "Show Alert Due Options");
var Button3 = myButtonGroup.add("button", undefined, "Exit");
Button1.onClick = function () {
CalltheFindOptions();
}
Button2.onClick = function () { Find(); };
function Find() {
doRadioButtonOpt();
}
Button3.onClick = function() {Canceled();};
function Canceled() {
ExitSure();
}
//After Drawing Interface
var a = w.show();
function ExitSure() {
var a = w.close();
exit(0);
}
//User Selection for Radio Buttons
function doRadioButtonOpt() {
myDoc = app.activeDocument;
if (radio1.value == true) {
TestVars();
}
}
function TestVars() {
#targetengine "session1";
var myDoc = app.activeDocument
var TimeMs = Number(SliderControlText.text); //Converting Text to Number
//Show Results Found as User Wish
if (DontShowResults.value == true) { //no Show only Apply
alert("you Select not to Show Results!");
}else{ //Direct Show and Apply
if (ShowResultsDirect.value == true) {
alert("you Select to Show Results in real time!");
}else{ //Show and Apply By WaitinhTime!
if (ShowResults.value == true) { //Show and Apply
alert("you Select to Show Results with Specific time!");
$.sleep(TimeMs); //Wait ms
}
}
}
alert("Do you need somthing else?, try again", "Finish Report");
}
var DontShowResults;
var ShowResultsDirect;
var ShowResults;
var SliderControlText;
var slider;
//--------------------------------------------Building the Find Options Palette-----------------------------------------//
//--------------------------------------------------------------------------------------------------------------------------------//
function CalltheFindOptions() {
#targetengine "session1";
//Find Options Window
findoptions.text = "Find Options";
//Parent - Input Panel Prepare
SelectPanel = findoptions.add("panel", undefined, undefined, { name: "panel1" });
SelectPanel.text = " Find Options : ";
SelectPanel.preferredSize.width = 1000;
SelectPanel.orientation = "row";
SelectPanel.alignChildren = ["center", "center"];
SelectPanel.spacing = 10;
SelectPanel.margins = 16;
//Children - input Panel Inside Prepare
mySelectPanelInside = SelectPanel.add("group", undefined, { name: "mySelOpt" });
DontShowResults = mySelectPanelInside.add("checkbox", undefined, "Don't Show Results");
DontShowResults.value = true; //by Default
DontShowResults.alignment = "left";
ShowResultsDirect = mySelectPanelInside.add("checkbox", undefined, "Show Results");
ShowResultsDirect.value = false; //by Default
ShowResults = mySelectPanelInside.add("checkbox", undefined, "Show Results Delayed in milliseconds(Ms) :");
ShowResults.value = false; //by Default
//Adding Slider to Control MS Time
SliderControlText = mySelectPanelInside.add ("edittext", undefined, 10, {readonly: false}); //read only prevent user Entering Nums
SliderControlText.characters = 3;
slider = mySelectPanelInside.add ("slider {minvalue: 1, maxvalue: 100, value: 10}");
//Slider Listener Plus SliderControl Text Listener
slider.onChanging = function () {SliderControlText.text = slider.value;} //Listen to Slider
var c = findoptions.show();
}
If I understand you correctly you need to use as global variables values rather than the objects. And you can change the values of global variables by onClick events.
Here is the bottom part of your code (the rest part of the code wasn't changed):
...
function TestVars() {
#targetengine "session1";
var myDoc = app.activeDocument
var TimeMs = Number(SliderControlText_text); //Converting Text to Number
//Show Results Found as User Wish
if (DontShowResults_value == true) { //no Show only Apply
alert("you Select not to Show Results!");
} else { //Direct Show and Apply
if (ShowResultsDirect_value == true) {
alert("you Select to Show Results in real time!");
} else { //Show and Apply By WaitinhTime!
if (ShowResults_value == true) { //Show and Apply
alert("you Select to Show Results with Specific time!");
$.sleep(TimeMs); //Wait ms
}
}
}
alert("Do you need somthing else?, try again", "Finish Report");
}
// values! not objects
var DontShowResults_value = true;
var ShowResultsDirect_value = false;
var ShowResults_value = false;
var SliderControlText_text = '10';
var slider_value = 10;
//--------------------------------------------Building the Find Options Palette-----------------------------------------//
//--------------------------------------------------------------------------------------------------------------------------------//
function CalltheFindOptions() {
#targetengine "session1";
//Find Options Window
findoptions.text = "Find Options";
//Parent - Input Panel Prepare
SelectPanel = findoptions.add("panel", undefined, undefined, {
name: "panel1"
});
SelectPanel.text = " Find Options : ";
SelectPanel.preferredSize.width = 1000;
SelectPanel.orientation = "row";
SelectPanel.alignChildren = ["center", "center"];
SelectPanel.spacing = 10;
SelectPanel.margins = 16;
//Children - input Panel Inside Prepare
var mySelectPanelInside = SelectPanel.add("group", undefined, {
name: "mySelOpt"
});
var DontShowResults = mySelectPanelInside.add("checkbox", undefined, "Don't Show Results");
DontShowResults.value = DontShowResults_value; //by Default
DontShowResults.alignment = "left";
// change the global variable by click
DontShowResults.onClick = function() { DontShowResults_value = DontShowResults.value }
var ShowResultsDirect = mySelectPanelInside.add("checkbox", undefined, "Show Results");
ShowResultsDirect.value = false; //by Default
// change the global variable by click
ShowResultsDirect.onClick = function() { ShowResultsDirect_value = ShowResultsDirect.value }
var ShowResults = mySelectPanelInside.add("checkbox", undefined, "Show Results Delayed in milliseconds(Ms) :");
ShowResults.value = ShowResults_value; //by Default
// change the global variable by click
ShowResults.onClick = function() { ShowResults_value = ShowResults.value }
//Adding Slider to Control MS Time
// SliderControlText = mySelectPanelInside.add("edittext", undefined, 10, {
var SliderControlText = mySelectPanelInside.add("edittext", undefined, SliderControlText_text, {
readonly: false
}); //read only prevent user Entering Nums
SliderControlText.characters = 3;
var slider = mySelectPanelInside.add("slider {minvalue: 1, maxvalue: 100, value: 10}");
// change slider every time as numbers is changes
SliderControlText.onChanging = function() {slider.value = SliderControlText.text};
//Slider Listener Plus SliderControl Text Listener
slider.onChanging = function () {
SliderControlText.text = slider.value;
// change the global variable by onChange
SliderControlText_text = SliderControlText.text;
} //Listen to Slider
findoptions.show();
}
It seems it works as intended.
As far as I can tell (I can be wrong), the cause of the problem was that the objects ShowResultsDirect, ShowResultsDirect, etc, disappears as soon as you close the palette. Because they are elements of the palette. They can't keep values if the palette is closed. That why they worked well only when you open the palette first time.

Responsive datatables handle row click

I'm using a responsive datatables on which I'm trying to handle click on a row, so you get redirected to a new page if you click on the row. This works fine, but if the table is collapsed I cannot show the child row, since clicking on the expand icon activates the row click and I get redirected.
So I'm trying to see if I can check whether the icon is clicked or not, but I cannot figure out how to do it
I have tried to use
$("#jobListTable").hasClass('collapsed')
in order to see, if the table is collapsed or not, but I still miss how to check what cell i clicked
Simplyfied fiddle can be found here: http://jsfiddle.net/Anja_Reeft/agouq6ts/5/
But my actually code is
$('#jobListTable tbody').on('click', 'tr', function (e) {
var data = oTable.row( this ).data();
if ( $(this).hasClass('selected') ) {
$(this).removeClass('selected');
}
else {
oTable.$('tr.selected').removeClass('selected');
$(this).addClass('selected');
}
var selectedTaskID = data.taskID;
var selectedJobNumber = data.jobNumber;
var selectedReqno = data.reqno;
var selectedPriority = data.priority;
var selectedCreatedBy = data.createdBy;
var selectedEmployeeInitials = data.employeeInitials;
var selectedShortDescription = data.shortDescription;
var selectedLongDescription = data.longDescription;
var selectedSourceReference = data.sourceReference;
var selectedAktivitetstype = data.aktivitetstype;
var selectedDueDatetime = data.dueDatetime;
var selectedRecurrence = data.recurrence;
var selectedStatus = data.status;
var selectedStatusColor = encodeURIComponent(data.statusColor);
var teamID = "";
if (sessionStorage.getItem("teamID")) {
teamID = "&teamID="+sessionStorage.getItem("teamID");
}
document.location.href="jobinfo.php?taskID="+selectedTaskID+"&jobNumber="+selectedJobNumber+"&reqno="+selectedReqno+"&priority="+selectedPriority+"&createdBy="+selectedCreatedBy+"&employeeInitials="+selectedEmployeeInitials+"&shortDescription="+selectedShortDescription+"&longDescription="+selectedLongDescription+"&sourceReference="+selectedSourceReference+"&aktivitetstype="+selectedAktivitetstype+"&dueDatetime="+selectedDueDatetime+"&recurrence="+selectedRecurrence+"&status="+selectedStatus+"&statusColor="+selectedStatusColor+teamID;
} );
Please let me know if you need futher information.
In cases anyone has a simular problem:
I changed my code so I added a button to each row
"columns": [
{
data: null, // can be null or undefined
defaultContent: '<button type="button" id="jobInfoBtn" class="btn btn-sm"><i class="fa fa-info-circle" aria-hidden="true"></i></button>',
},
and then changed my on click function
$('#jobListTable tbody').on('click', 'tr', function (e) {
if ( $(this).hasClass('selected') ) {
$(this).removeClass('selected');
}
else {
oTable.$('tr.selected').removeClass('selected');
$(this).addClass('selected');
}
} );
$('#jobListTable tbody').on('click', 'button', function (e) {
var data = oTable.row( $(this).parents('tr') ).data();
var selectedTaskID = data.taskID;
var selectedJobNumber = data.jobNumber;
var selectedReqno = data.reqno;
var selectedPriority = data.priority;
var selectedCreatedBy = data.createdBy;
var selectedEmployeeInitials = data.employeeInitials;
var selectedShortDescription = data.shortDescription;
var selectedLongDescription = data.longDescription;
var selectedSourceReference = data.sourceReference;
var selectedAktivitetstype = data.aktivitetstype;
var selectedDueDatetime = data.dueDatetime;
var selectedRecurrence = data.recurrence;
var selectedStatus = data.status;
var selectedStatusColor = encodeURIComponent(data.statusColor);
var teamID = "";
if (sessionStorage.getItem("teamID")) {
teamID = "&teamID="+sessionStorage.getItem("teamID");
}
document.location.href="jobinfo.php?taskID="+selectedTaskID+"&jobNumber="+selectedJobNumber+"&reqno="+selectedReqno+"&priority="+selectedPriority+"&createdBy="+selectedCreatedBy+"&employeeInitials="+selectedEmployeeInitials+"&shortDescription="+selectedShortDescription+"&longDescription="+selectedLongDescription+"&sourceReference="+selectedSourceReference+"&aktivitetstype="+selectedAktivitetstype+"&dueDatetime="+selectedDueDatetime+"&recurrence="+selectedRecurrence+"&status="+selectedStatus+"&statusColor="+selectedStatusColor+teamID;
} );

Button CreateJs

Can anyone help me. CanĀ“t make this button work... I used something similar before. I call this GameMenu as a scene inside another JS.
var scene = new game.GameMenu();
scene.on(game.GameStateEvents.GAME, this.onStateEvent, this, true, {state:game.GameStates.GAME});
stage.addChild(scene);
The button is here inside this code:
(function (window) {
window.game = window.game || {}
function GameMenu() {
this.initialize();
}
var p = GameMenu.prototype = new createjs.Container();
p.btnIniciar;
p.Container_initialize = p.initialize;
p.initialize = function () {
this.Container_initialize();
this.addTitle();
this.addButton();
}
p.addTitle = function () {
var titulo = new createjs.Sprite(spritesheet, 'titulo');
titulo.x = screen_width / 2 - titulo.getBounds().width/2;
titulo.y = screen_height / 2 - titulo.getBounds().height/2;
this.addChild(titulo);
}
p.addButton = function() {
this.btnIniciar = new createjs.Sprite(spritesheet, 'btnIniciar');
this.btnIniciar.mouseEnabled = true;
this.btnIniciar.cursor = 'pointer';
this.btnIniciar.x = screen_width / 2 - this.btnIniciar.getBounds().width/2;
this.btnIniciar.y = (screen_height / 2 - this.btnIniciar.getBounds().height/2) + 200;
stage.addChild(this.btnIniciar);
this.btnIniciar.addEventListener("click", function(event) {
console.log("Click not working");
});
}
window.game.GameMenu = GameMenu;
}(window));

Corrupt Windows in Titanium

I open windows as follows:
app.js:
var NavigationController = require('NavigationController').NavigationController,
TestWindow = require('main_windows/tmain').TestWindow;
//create NavigationController which will drive our simple application
var controller = new NavigationController();
//open initial window
controller.open(new TestWindow(controller));
function openWindow(name, naController, event) {
var TestWindow2 = require('main_windows/t' + name).TestWindow;
var win = Titanium.UI.currentWindow;
var swin = Titanium.UI.createWindow();
if(event.bid)
swin.bid = event.bid;
if(event.uniq)
swin.uniq = event.uniq;
if (event.zipcode)
swin.zipcode = event.zipcode;
if (event.user_id)
swin.user_id = event.user_id;
if (event.service_id)
swin.service_id = event.service_id;
if (event.service_name)
swin.service_name = event.service_name;
if (event.user_uniqid)
swin.user_uniqid = event.user_uniqid;
if (event.user_name)
swin.user_name = event.user_name;
if (event.user_email)
swin.user_email = event.user_email;
if (event.provider_id)
swin.provider_id = event.provider_id;
if (event.provider_name)
swin.provider_name = event.provider_name;
if (event.total)
swin.total = event.total;
if(event.response)
swin.response = event.response;
swin.backgroundColor = '#f7f7f7';
swin.barImage = 'images/example.gif';
naController.open(new TestWindow2(naController, swin));
}
Here is the NavigationController.js
exports.NavigationController = function() {
this.windowStack = [];
};
exports.NavigationController.prototype.open = function(/*Ti.UI.Window*/windowToOpen) {
//add the window to the stack of windows managed by the controller
this.windowStack.push(windowToOpen);
//alert('open' + this.windowStack.length);
//grab a copy of the current nav controller for use in the callback
var that = this;
windowToOpen.addEventListener('close', function() {
// alert('open' + that.windowStack.length);
if(that.windowStack.length > 1)
{
//alert('pop' + that.windowStack.length);
that.windowStack.pop();
}
});
//hack - setting this property ensures the window is "heavyweight" (associated with an Android activity)
windowToOpen.navBarHidden = windowToOpen.navBarHidden || false;
//This is the first window
if(this.windowStack.length === 1) {
if(Ti.Platform.osname === 'android') {
windowToOpen.exitOnClose = true;
windowToOpen.open();
} else {
//alert('nav' + this.windowStack.length);
this.navGroup = Ti.UI.iPhone.createNavigationGroup({
window : windowToOpen
});
var containerWindow = Ti.UI.createWindow();
containerWindow.add(this.navGroup);
containerWindow.open();
}
}
//All subsequent windows
else {
if(Ti.Platform.osname === 'android') {
windowToOpen.open();
} else {
//alert('nav2' + this.windowStack.length);
this.navGroup.open(windowToOpen);
}
}
};
//go back to the initial window of the NavigationController
exports.NavigationController.prototype.home = function() {
//store a copy of all the current windows on the stack
//alert('reset' + this.windowStack.length);
var windows = this.windowStack.concat([]);
for(var i = 1, l = windows.length; i < l; i++) {
(this.navGroup) ? this.navGroup.close(windows[i]) : windows[i].close();
}
this.windowStack = [this.windowStack[0]]; //reset stack
//alert('n' + this.windowStack.length);
};
Here is tmain.js
exports.TestWindow = function(navController) {
var win = Ti.UI.createWindow({
backButtonTitleImage : 'images/backb.gif',
fullscreen : false,
navBarHidden : true,
});
var t1 = null;
win.backgroundImage = 'images/back.jpg';
var view = Titanium.UI.createView({
width : '100%',
height : '100%',
top : 270,
layout : 'vertical'
});
var b3 = Titanium.UI.createImageView({
url : 'images/login.gif',
height : 80
});
view.add(b3);
var b4 = Titanium.UI.createImageView({
url : 'images/signup.gif',
top : 0,
height : 80
});
view.add(b4);
win.add(view);
var list1 = function(e) {
openWindow('login', navController, e);
};
b3.addEventListener('click', list1);
var list2 = function(e) {
openWindow('register', navController, e);
};
b4.addEventListener('click', list2);
win.addEventListener('close', function (e) {
alert(3);
b3.removeEventListener('click', list1);
b4.removeEventListener('click', list2);
});
return win;
};
So I use the openWindow function to open windows in the app. I have a logout botton, that when people click on it, calls the function navController.home() (see Navigation Controller), but the problem is clicking on the logout link causes corrupt window state - meaning that the application crashes and when you try to open it, windows are mixed together (like buttons in window 3 show up in window 2).
What am I doing wrong?

Not updating list in the panel at the run time in sencha

i have two panel. when i'm click on the left panel items its calling web service and populating the right panel and same time its updating the number of items in the right panel to the left panel item which is clicked.
for first time its updating the left panel items but when i click on the other left panel item its not updating left panel items again.
its updating only first time.
my code is:
onInboxListTap:function (dataview, index, item, record) {
console.log('Inside onInboxListTap function');
var queuestore = dataview.getStore();
var rec = queuestore.getAt(index);
console.log(rec.data.workSetName);
var store = Ext.getStore('InboxWorkitemStore');
store.clearData(); //Function To clear WorkitemStore
//creating object of InboxQueueServices class
var inboxQueueServiceObject =
Ext.create('InfoImage.common.services.InboxQueueServices', {
config:{
scope:this
}
}, this.onQueueContentRetrievalSuccess, this.onQueueContentRetrievalFailure());
// calling loadQueueContent function to load queue contents
inboxQueueServiceObject.loadQueueContent(rec.data.workSetName);
},
//To call Function onQueueContentRetrievalSuccess after loadQueueContent successful
onQueueContentRetrievalSuccess:function () {
console.log('Inside onQueueContent Retrieval Success function');
var store = Ext.getStore('InboxWorkitemStore');
//Getting componenet queueDetails list
var inboxWorkitemList = Ext.getCmp('inboxWorkitemList');
var queueDetails = Ext.getCmp('queueDetails');
var queueList = Ext.getCmp('queuelist'); //Getting component list
var queueViewPanel = Ext.getCmp('queueViewPanel'); //Getting queueViewPanel
queueDetails.setStore(store);
store.sync();
var queueCount = store.getCount();
if (queueCount > 0) {
var queueItem = store.getAt(0);
var queueStore = queueList.getStore();
queueStore.each(function (record) {
if (record.get('workSetName') == queueItem.get('sourceWorkstep')) {
record.data.queueName = queueItem.get('sourceWorkstep') + '(' +
queueCount + ')';
}
});
queueList.setStore(queueStore);
queueStore.sync();
queueList.getStore().each(function (record) {
console.log('queueList:' + record.data.queueName);
});
console.log('store UPDATED');
}
queueList.refresh();
console.log('store count: ' + store.getCount());
console.log(queueDetails);
// navigates the panel
queueViewPanel.animateActiveItem(
inboxWorkitemList, {
type:'slide',
direction:'up',
duration:250
});
},
Please help me on this isssue.
i have to set record for that i resolve it.
queueStore.each(function (record) {
if (record.get('workSetName') == workitem.get('sourceWorkset')) {
record.data.queueName = workitem.get('sourceWorkset')
+ '(' + queueCount + ')';
// queueStore.updateRecord(record.data.queueName);
record.set(record.data.queueName);
}
});