Third-Party app which Enhances my Original Whatsapp - whatsapp

I know about GB Whatsapp and other similar MODs which gave extra privacy features to Whatsapp Chats (For that sake, we need to logout and uninstall the original one). But is there any third-party supoorting application which we install in our phone, sync our whatsapp settings with that third-party app (Without Uninstalling Original Whatsapp from Phone) and our Original Whatsapp have extra privacy features. All I mean is a third-party supporting client which can be connected with whastapp and extra privacy can be set on whatsapp from that client for eg Call disable for specific contacts, etc). I hope you all are getting my point. If there's any, plz do suggest. Or can we make one !!!

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In Codename One which is supported either GCM or FCM?

As per this link, FCM is the new version of GCM under the Firebase brand. In Codename One, which is supported? GCM or FCM?
We currently use GCM internally. We can switch to FCM but there is no real reason. Google has no intention of removing GCM as FCM (and a lot of apps) depend on it.
They are pushing FCM to push firebase. This provides no advantage to Codename One users as the easier API isnt' relevant (we abstract away the pains of GCM).
Bottom line is that you don't need to worry, if there is a need to switch to FCM we will do it for you and it will be seamless.
I'm not too familiar with Codename One so I decided to go ahead and look into their site. I found this Codename One page that guides about Push Notifications, but noticed that it's an old guide since this was still using the Developer Console when generating the Server Key (used for GCM/FCM).
With that, I went ahead and asked the Codename One chat support (lower-right side of the page). Chat history below:
Me:
Hey guys. I was wondering what Push Notification Services do you Support?
I've seen this link -- https://www.codenameone.com/how-do-i---use-push-notification-send-server-push-messages.html
Do you have your own Push Notification Service? Or are you guys using GCM? Is it already integrated with FCM too?
Lianna (Chat Support):
Hi,
we use the native push notifications for the respective platforms GCM, Firefox, Chrome, Microsoft and ipns.
Currently we use GCM and not FCM as the advantages given by FCM are mostly for API usage (which isn't applicable) and not very portable (available only for Android). When/if we switch to FCM this would be seamless thanks to our abstraction of the service.
FYI that video is a bit out of date, there is more up to date coverage in our developer guide.
Credit goes to Lianna (Kudos! :)). I think this here is the developer guide she was referring to.

How to create a login to a Google Glass app?

On https://glass.google.com/myglass, apps that require a login do it from the website before installing the app. How can I create an app that requires a login like this? I can't find anything in the documentation about it. Also, how can I test the app since it would not be in myglass?
Although Google has worked with some partners to get GDK-based Glassware in MyGlass that use auth, there is no public method to do so yet. This is a frequently requested feature, and you can expect that once the GDK leaves Developer Preview, it will be available.
Until then, you will need to test your app by sideloading the app onto Glass. If you're testing for yourself, you can hardcode the auth into the app, and many people have hacks that use QR codes.
Keep in mind that this only holds true for GDK Glassware. Anything built with the Mirror API has authentication as part of its web-based initialization which you can trigger without having to go through MyGlass.
Currenlty, Google Glass apps implemented with GDK do not have access to authentication support. The Google Glass team has accepted this issue to be implemented, but it is not there in XE12. Information from the Glass Team indicates that such authentication will be through the Account Manager, when it does arrive.
Only speculation and rumors about when that will be! (Though I will look at XE14 carefully when it comes out, moving Glass Android to 4.2.2 (KitKat).)

What can we do with UCWA API (Lync)? and What can we not do with UCWA API?

Please explain what are features available in UCWA API (Lync)? I'm interested in the following:
Screen Sharing?
Video Chatting?
Voice Chatting?
Send a file?
I want to access UCWA API in android code, is it possible?
As per the About link of UCWA, API helps you to do the following things,
-Anonymous Web Chat.
-Support audio conferencing
-Light up IM & Presence in your Line-Of-Business app, including Windows 8, iPad, and others
-Inline Instant Messaging into your application (Contextual Communications)
-Search for Skype and/or business contacts
-Better together with UCMA Customer Care family of apps
Also you can refer this site UCWA Capabilities
A good wealth of information surrounding UCWA is available at http://ucwa.lync.com paying specific attention to the Documentation menu. A good rundown of features can be found at Core-Features which do not currently (CU3+) include screen sharing, video, voice, data collaboration (sending a file).
It is possible to place a audio call using a feature named Call-Via-Work which requires the user provide a callback number that Lync will use to connect you with the remote party, but it is not exactly the same as an audio call between two parties.
I want to access UCWA API in android code, is it possible?
There are sample libraries available (UCWA Helper Libraries) in JavaScript, but it is quite possible to use the libraries to construct code to run on an Android platform (Java, etc).

Windows Phone 8 - Device Management

I am a newbie in Windows Phone development. Could someone please help me with the below questions with respect to Windows Phone 8.
Company Hub: I assume that this will be a custom application that works as a store/catalog for other company applications (plus additional company information). This has to be developed either by the company itself, or by a vendor for the company. Please correct me if I am wrong.
Company Hub is invoked by going to Settings ->Company Apps. Again, please correct me.
In some videos, I have seen people logging into "Company Apps" by clicking on an "Add Account" button (Settings ->Company Apps). What is this account? It just asks for an email address and password.
How is MDM (Mobile Device Management) implemented in WP8 devices? Is it using the WNS (Windows Notification Services), just like Apple's APNS? Is there a documentation available for implementing MDM in WP8?
If this is handled using WNS, then what actions can be performed on a remote Windows Phone 8 device? Is there available a list of commands?
Saw few examples using Exchange ActiveSync. Some product companies have their own Administration Portal to setup ActiveSync configurations. How can this be done?
You are correct
You are correct
AFAIK the company account is autodetected, based on the email address that user provides. Companies must get certificate from Symantec in order to use Company Apps. Check out also Applications Enrollment Token from MSDN
Documentation for MDM API is currently (09.Nov 2012) not yet publicly available.
You can check out press releases from MobileIron or AirWatch - see what they promise - that covers the API possibilities
Update: Google 2WP8_Enterprise_Device_Management_Protocol.pdf".
The Settings->Company Apps is where you add your company's hub but once you add it it will show up as an app in the app list and can be pinned to the start screen.
It's basically an app that can be used to show information and install other apps
Users in your company will need to authenticate themselves to get your company app. I'm not sure about the details there

HOLLER: Secure Payment over API & Titanium Studio

I am using Titanium studio to build an iphone mobile app, and I want to do the following
Send a user id using API to my server
Server processes payment for that user using the previous card on file
Server sends a success/failure response.
What is the most secure way to do this? I know if I just send the user id then anyone could hack.
Are you sure what your doing is allowed (roll-your-own Payments and credit cards in-app will generally get you rejected)
Make sure your app does not violate any of these guidelines:
11.1 Apps that unlock or enable additional features or functionality with mechanisms other than the App Store will be rejected
11.2 Apps utilizing a system other than the In App Purchase API (IAP) to purchase content, functionality, or services in an app will be
rejected
11.13 Apps that link to external mechanisms for purchases or subscriptions to be used in the app, such as a “buy” button that goes
to a web site to purchase a digital book, will be rejected
Check the latest App store review guidelines here : https://developer.apple.com/appstore/resources/approval/guidelines.html
Also refer to these SO questions for more information:
iPhone Paypal in UIWebView Appstore approval process
iOS - Integrating credit card payments
A more secure way to do this (if you pass all the above guidelines) would be to use a userid, password, and salt, encrypted either over https or SHA256. Note that you have to specify you use encryption if you go the second route, during the review process.
Here is a wikipedia article about Salt and Passwords that I used.
Here is a SHA256 library for JavaSCript that works great with Titanium and is simple to use.