How do you incorporate WKInterfaceSKScene into a watchOS Starter Template App? - game-development

I'm trying to create a Apple Watch game using Xcode 14.2 and watchOS 9. Getting started creating a watchOS App seems pretty straight forward, and getting started creating a game project via the starter template seems easy enough. Trying to put these two together though doesn't seem to work (or is not straight foward). The documentation specifies limitations on what libraries can be used with watchOS noting WKInterfaceSKScene, but doesn't give any specific examples of how to start out a WatchOS project using this. Additionally nearly every online tutorial that I'm able to find uses Storyboards to create a watchOS game, which does not seem to be supported in the latest version of watchOS or Xcode. Can anyone provide example starter code using the watchOS App project starter that that loads with a small colored square on the screen that moves from left to right using the WKInterfaceSKScene library?
I've tried the Apple documentation, asking ChatGPT for a sample or reference links, and the below tutorials:
Make an Apple Watch Game
How to Setup a Sprite Kit based Watch OS 3 App
Animations on Apple Watch with SpriteKit
Build a Simon game for watchOS

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