#gorhom/bottom-sheet not pushing on keyboard - react-native

This is my Code
const snapPoints = useMemo(() => ['25%', '25%', '60%'], []);
const {animatedHandleHeight, animatedContentHeight} =
useBottomSheetDynamicSnapPoints(snapPoints);
<BottomSheetModal
ref={bottomSheetModalRef}
index={1}
snapPoints={snapPoints}
enableOverDrag={true}
keyboardBehavior='extend'
android_keyboardInputMode='adjustResize'
handleHeight={animatedHandleHeight}
contentHeight={animatedContentHeight}>
<View style={[styles.contentContainer]}>
<BottomSheetTextInput
style={styles.input}
onChangeText={val => setValue(val)}
keyboardType="phone-pad"
/>
...
</View>
</BottomSheetModal>
)
When Focus on Input it dosen't pushes the Bottom Sheet
Inside Manifest i have added this
android:windowSoftInputMode="adjustPan|adjustResize"

try to use react-native-keyboard-aware-scroll-view above BottomSheetTextInput

Related

cannot set text input ref

I'm trying to switch focus between inputs on onSubmitEditing but I can't manage to pass the ref props from my custom text input to the main component.
The console log I've put in the ref doesn't log anything.
const MyCustomInput = (props) => {
<View>
<FormInput
{...props}
editable={!props.disabled}
selectTextOnFocus={!props.disabled}
disable={props.disabled}
displayOnly={props.displayOnly}
small={props.small}
placeholderTextColor={'#AFAFAF'}
/>
</View>
}
<Controller
control={control}
render={({field: {onChange, onBlur, value, ref}}) => (
<MyCustomInput
onBlur={onBlur}
onChangeText={(value: string) => onChange(value)}
value={value}
ref={(r: any) => {
console.log('r', r);
ref(r);
inputRef.current = r;
}}
/>
)}
name="myInput"
/>
Solved, I was missing a forward ref in my custom input
const MyCustomInput = fowardRef((props, ref) => {
<View>
<FormInput
{...props}
ref={ref}
editable={!props.disabled}
selectTextOnFocus={!props.disabled}
disable={props.disabled}
displayOnly={props.displayOnly}
small={props.small}
placeholderTextColor={'#AFAFAF'}
/>
</View>
)}

React Native - add specific clearButton on input field when the keyboard is open

I am trying to create a specific clear button to use on both ios and android devices. I have created a reusable component for the several fields I have. When I press the fields since the keyboard opens the X button shows in all fields not only the field I have pressed. In the code below emptyField is a value set in a parent component.
const [keyboardShow, setKeyboardShow] = useState<boolean>(false);
useEffect(() => {
const showKeyboard = Keyboard.addListener('keyboardDidShow', () => {
setKeyboardShow(true);
});
const hideKeyboard = Keyboard.addListener('keyboardDidHide', () => {
setKeyboardShow(false);
});
return () => {
showKeyboard.remove();
hideKeyboard.remove();
};
}, []);
<TouchableComponent>
<TextInput
key={currencyTypeId}
ref={forwardRef}
style={styles.input}
onChangeText={onChangeText}
value={inputValue}
editable={editable}
autoCorrect={false}
autoCompleteType='off'
returnKeyType={returnKeyType}
placeholder={placeholder}
placeholderTextColor={placeholderColor}
keyboardType={keyboardType}
/>
</TouchableComponent>
{inputValue.length > 0 && keyboardShow && (
<View style={styles.customButton}>
<TouchableOpacity onPress={emptyField}>
<CloseIcon width={12} height={12}/>
</TouchableOpacity>
</View>
)}
Seems 'keyboardDidShow' and 'keyboardDidHide' events triggered in each reusable component.
You can try another approach. Just use onBlur and onFocus events. It's isolated for each component:
<TouchableComponent>
<TextInput
onBlur={() => setIsFocused(false)}
onFocus={() => setIsFocused(true)}
key={currencyTypeId}
ref={forwardRef}
style={styles.input}
onChangeText={onChangeText}
value={inputValue}
editable={editable}
autoCorrect={false}
autoCompleteType="off"
returnKeyType={returnKeyType}
placeholder={placeholder}
placeholderTextColor={placeholderColor}
keyboardType={keyboardType}
/>
</TouchableComponent>
{inputValue.length > 0 && isFocused && (
<View style={styles.customButton}>
<TouchableOpacity onPress={() => {}}>
<CloseIcon width={12} height={12} />
</TouchableOpacity>
</View>
)}

Videos play at the same time - React Native

I have two videos from https://www.npmjs.com/package/react-native-video
I do not have the controls active, my intention is to activate and deactivate the videos by pressing buttons. I do it with states, my problem is that when I press a button to pause or play a video, all of them play, not just one.
I have a list of videos in a JSON and iterate through all of them.
Here is a snippet of my code:
const [paused, setPaused] = useState(false);
const playVideo = () => {
setPaused(!paused);
}
{videos.map((video) => (
<Video
source={{ uri: video.video }}
rate={1.0}
volume={1.0}
resizeMode="cover"
style={styles.video}
paused={paused}
onEnd={() => setPaused(true)}
/>
{paused && (
<View style={styles.videoPause}>
<Text style={styles.title}>{video.titulo}</Text>
<Text style={styles.description}>{video.descripcion}</Text>
<TouchableOpacity style={styles.playButton} onPress={() => playVideo()}>
<CustomIcon name="play" size={90} color={'#fff'} />
</TouchableOpacity>
</View>
)}
))}
The problem is with your state, you should make a component to wrap the Video and manage play/pause state in there. This way you can control every video individually.
First create a component which has independent state and not global as you have it here.
Example:
export default function VideoPlayer(props) {
const { styles, video } = props
const [paused, setPaused] = useState(false)
const playVideo = () => {
setPaused(!paused)
}
return (
<View>
<Video
paused={paused}
rate={1.0}
resizeMode="cover"
source={{ uri: video.video }}
style={styles.video}
volume={1.0}
onEnd={() => setPaused(true)}
/>
{
paused && (
<View style={styles.videoPause}>
<Text style={styles.title}>{video.titulo}</Text>
<Text style={styles.description}>{video.descripcion}</Text>
<TouchableOpacity style={styles.playButton} onPress={() => playVideo()}>
<CustomIcon color="#fff" name="play" size={90} />
</TouchableOpacity>
</View>
)
}
}
)
and then render it in your page like this:
{videos.map((video) => <VideoPlayer styles={...YOUR_STYLES} video={video}/>}
You can also declare the styles inside the component if you prefer but then you wont need to pass them as props.

Pausing videos on FlatList horizontal when swiping

I'm able to console log the viewable items, when swiping when using FlatList, but I was wondering how I can manage pausing the video. Or if there's a better way in doing so?
This is the RenderItem function component
const RenderItem = (props) => {
const [paused, setPaused] = useState(true);
const togglePlay = () => setPaused(prev => !prev);
return (
<View>
{props.is_video ? (
<>
<Video
paused={paused}
repeat
source={{uri: props.mediaUrl}}
/>
<TouchableWithoutFeedback onPress={togglePlay}>
<View>
{paused ? <Icon
size={180}
name="play"
type="FontAwesome"
style={{opacity: 0.7, color: '#cccccc'}}
/> : null}
</View>
</TouchableWithoutFeedback>
</>
) : (
<Image source={{uri: props.mediaUrl}} />
)}
</View>
);
};
Then in another function, I have this:
const Post = (props) => {
const onViewRef = useRef((viewableItems)=> {console.log(viewableItems)});
const viewConfigRef = useRef({ viewAreaCoveragePercentThreshold: 50 });
return (
<View style={{flex: 1}}>
<View>
<FlatList
onViewableItemsChanged={onViewRef.current}
viewabilityConfig={viewConfigRef.current}
data={props.navigation.state.params.media}
snapToAlignment={'center'}
horizontal
decelerationRate={'fast'}
pagingEnabled
renderItem={({item}) => <RenderItem {...item} />}
keyExtractor={item => item.mediaUrl}
/>
</View>
</View>
);
};
I'm able to press the video and it'll Play or Pause. When I'm swiping right now, the videos continue to play. I want to be able to ensure that when swiping, the video played will become paused now.
You can lift the pause/playing state to the parent component (Post). Since at most 1 video should be playing at anytime, the state can simply store the item ID (or mediaUrl if you are using that as the key/ID) that is currently playing.
In RenderItem:
<Video paused={props.paused} ... />
<TouchableWithoutFeedback onPress={props.onTogglePlay}>
In Post (you can use useCallback for the anonymous functions):
const [activeVideo, setActiveVideo] = useState(null);
...
<FlatList onViewableItemsChanged={() => setActiveVideo(null)} .../>
...
<RenderItem
paused={activeVideo !== item.mediaUrl}
onTogglePlay={() =>
setActiveVideo(item.mediaUrl === activeVideo ? null : item.mediaUrl)
}
{...item}
/>
You may also store the ref to the active video and pause the video through that ref.

Open Menu on click of Icon in React Native

I am not able to identify how to display Menu items when clicked on Icon in React Native
Expo Link
Code
_onPressItem = () => {
this.setState({ opened: true });
};
render() {
return (
<View style={styles.container}>
<ListItem
title={
<View>
<Text style={{ fontWeight: "bold" }}>Mason Laon Roah</Text>
<Text>9886012345</Text>
</View>
}
subtitle={
<View>
<Text>445 Mount Eden Road, Mount Eden, Auckland. </Text>
<Text>Contact No: 134695584</Text>
</View>
}
leftAvatar={{ title: 'MD' }}
rightContentContainerStyle={{ alignSelf: 'flex-start'}}
rightTitle={<Icon type="material" color="red" name="more-vert" />}
/>
</View>
);
}
getMenuView() {
const { opened } = this.state;
return (
<MenuProvider style={{flexDirection: 'column', padding: 30}}>
<Menu
opened={opened}
onBackdropPress={() => this.onBackdropPress()}
onSelect={value => this.onOptionSelect(value)}>
<MenuTrigger onPress={() => this._onPressItem()} text="Menu Icon Here" />
<MenuOptions>
<MenuOption value={1} text='One' />
<MenuOption value={2}>
<Text style={{color: 'red'}}>Two</Text>
</MenuOption>
<MenuOption value={3} disabled={true} text='Three' />
</MenuOptions>
</Menu>
</MenuProvider>
);
}
Please let me know how to integrate Menu with Icon..
Basically all the items are displayed in FlatList where each item have its own Menu Item
Just Update Code below:
instead of:
rightTitle={<Icon type="material" color="red" name="more-vert" />}
update to:
rightTitle={this.getMenuView()}
Because this Method returns view not Menu popup.
and instead of:
<MenuTrigger onPress={() => this._onPressItem()} text="Menu Icon Here" />
update to:
<MenuTrigger onPress={() => this._onPressItem()}>
<Icon type="material" color="red" name="more-vert" />
</MenuTrigger>
so that instead of printing text, it shows icon.
I tried this code on your given link, it works..