arc map records keeps getting deleted somehow - arcgis

I have a problem with my Arc Map which is my records(complications) keep getting deleted somehow and I have no idea how it happens. so I wanted to ask is there any way to find out how this problem keep happening to me? I wish all the best to you.
I tried to see logs but I saw nothing of importance to my problem

Related

ERROR: 181 timed out after 0.012s (1282 1283) mMajorChangePending=0

There are a few threads on SO regarding this issue but none is answered really.
Apparently it has something to do with AVAudioPlayer but that's about it. No one seems to be able to point out what exactly to fix.
In my case, I get that error message but everything works fine. The audio file gets played, no crash, nothing. Anyhow I'd still like to know why I'm getting that error message and eventually, eliminate it completely.
This error doesn't show up often at all. It almost never happens but maybe once every 40 tries I'd get one... it is so random so I'm not sure what to do about it.
Can someone please help me?

How can understanding logs help a tester?

I am an automation + manual tester. I would like to understand the reason how understanding the logs of an application(which i am working on) help me in improving my testing skills.
By viewing logs you will get some ideas about the error, if it is data level fix you can release and fix directly without dev team help.
In Java some times Runtime exception will occur, it will not convey messages to you in the interface about the exact problem. By viewing log you can get some ideas about the Runtime exception.
You see, I am really new into android, but the reason logs are important is because they can help you track down issues, such as Java.NullPointerExceptions and can help you trace back to where the issues were. I think there is also a way to create an error dialogue in the log, which can tell you that an error occurred. This is particularly essential in debugging, where you need to solve a problem in your app. I hope this helps, and best of luck. I think you can search up how to write stuff into a log at certain areas. I think the way on how to Log is to access Log class. http://developer.android.com/reference/android/util/Log.html

Redefinition of enumerator / Semantic issue

I've got serious issues with XCode right now and i cant really figure out what to do, or even whats wrong.
The project i'm working on was working perfectly yesterday, but today when i started it i got like 20 "Redefinition of enumerator" errors, and to the point where "Too many errors emitted. Stopping now".
The wierd part is that ALL my backups of the project does this aswell. Even the ones from 2,3 or 4 days ago which hasnt been altered.
No other project seems to be affected by this.
I've tried Cleaning the build, removing Derived data, checking for duplicate files somehow (even though that shouldnt be possible), all linker seems to be in order. Anyone got any tips for me?
Thank you!
you should import
#import "Facebook.h"
instead
#import <FacebookSDK/FacebookSDK.h>
I just had this exact problem about "Redefinition of enumerator" errors coming out of nowhere.
The problem was that accidentally (maybe some unintended drag with the mouse) I had copied one of the project directories into some other, thus duplicating it.
On the other hand I use git and generally was using 'git status -uno' which hides untracked files.
So I was not seeing the untracked duplicated directory that was duplicating enums in the project, from my perspective I had a clean HEAD with weird errors :S
Lesson learned: use .gitignore rather than '-uno' option
This issue still happens in 2019 smh.
If you get this go check File->Workspace Settings and set build system to Legacy Build System. This should fix the issue.
I had the same error and was really stuck. But found that the project folder nam had white spaces. I changed that and the error went off!
Eg: Changed folder name My Project to MyProject
For anyone has the same problem, who pulled out hair for hours/days.
Let's double check and remove redundant Header Search Paths, delete Derived Data if needed.
After that, the issue will be resolved.

Missing proxy for identifier IBFilesOwner

We've got an application that on rare occasions crashes with the error:
Missing proxy for identifier IBFilesOwner
We understand it to be implying that it can't find File's Owner for one of our nibs (xibs) but we've been through and confirmed they all have valid ones set.
There's practically zero on Google, can anyone offer any suggestions?
Thanks.
Hey I had the same problem and it turned out that I was doing some threading and I was executing code that should be on the main thread on another thread.
I don't know what you're doing in your app, but hopefully that might give you a clue.
If you share some code we can try and figure out what's going on.

Random Crashing and weird console output

I wrote an entire app, and I was just about to submit it to the app store, and in my final testing, I went back and added a few releases to ensure proper memory management was observed. And since then, I keep getting these random crashes. I've tried removing some or all of the release calls, I've tried retaining objects. I cleaned the project. I used NSZombieEnabled and that also is not helping. All this to not avail.
Most of the time, the console says provides no help. Usually the app loads, I put NSLogs in viewDidLoad, viewDidAppear, and viewWillAppear, and they all show up in the console, then it crashes.
Sometimes I also get EXC_BAD_ACCESS (and I know what that means). But its occurring randomly. So this doesn't make sense to me. Thanks for any help possible. I've written this whole app, and spent months on it. So I'm really stuck. Thank you.
Have you tried Build --> Analyze? It will search your code for leaks and other useful things you might have missed. Try that and see if it finds anything for you.
I agree with Rudy. It sounds like you're releasing something that is still in use. I would go back to the version that was working and start adding the releases one at a time til it causes the crash. Slow but effective debugging.
When you say that you "sometimes" get EXC_BAD_ACCESS, what do you get the rest of the time? Where does the crash stack indicate you're crashing? What messages do you get?
Random crashes usually indicate a timing problem. A common cause is accessing things on multiple threads. Are you? It can also mean timing differences based on network traffic.
Make sure the console doesn't indicate an exception rather than a memory violation. Usually there's something in the console that will be useful.