Can any one guide me how can I build festival for arch currently I am using Garuda with kernal 5.19.13
I want build it because the package from aur is not working correctly
Related
Hello i wanted to run Blender K-Cycles on Google Colab but got the following error message
lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.28' not found
lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.29' not found
Can i somewhow install libc6 on Colab?
I´m glad for every answer!
Can i somewhow install libc6 on Colab?
The libc.so.6 is part of the libc6 (GLIBC) package and is already installed.
Your problem is that the installed GLIBC is too old for the binary you are trying to run.
Usually the solution is to find (or build from source) a release of the binary you want to run built for the OS you are trying to run it on, rather than update the OS to suite the binary.
I want to run hello.exe file generated on Windows OS platfrom for simpe hello.c file on IMX8M yocto linux board. I am very new to use this board and I am not finding any helping material on the same. Can anyone guide me is it possible or not and where can I find related documents.
If it's not possible, what are the other ways to run .exe generated from any HOST OS to Yocto Linux board.
I think there is some misunderstanding.
As the host and the device are not the same architecture (x64/ARM) and the same OS (Windows/Linux), you need to cross-compile your code. This is done by using a specific compiler, able to run on your host machine, to generate your binary for your device machine.
If you want to compile an application for your iMX8M from your Windows computer, you will need to find a cross-compiler toolchain able to run on Windows, generating binaries for Linux ARM architecture.
If you use Yocto, you can generate a SDK, which contains a cross-compiler toolchain by using bitbake <image> -c populate_sdk or bitbake <image> -c do_populate_sdk (depending on your Yocto version).
By default Yocto generates a SDK for a Linux host, so you will need to develop on a Linux OS.
There is aslo a specific meta that helps to generate a SDK for Windows: meta-mingw
So I started to build tensorflow in Mac and the thing is that it doesn't seem possible to build tensorflow in Mac OS platform.
After following instructions in here, I get this package directory.
It seems like the build settings for bazel is only for linux distro. The reason why I thought so is because there is a .so file in package directory that is needed to be linked after importing tensorflow using python binary.
This is the result I get after importing tensorflow using python.
Is there any other way I can build tensorflow on Mac OS?
It seems like there are no options but to install tensorflow with pip. So I just created a new virtual machine and installed ubuntu 16.04 to use it as my docker host. By doing so, I can create a new docker container which can now link and execute the linux library.
I am wondering if anyone can show me where to find or help me
how to update mono 3.8 on opensuse 13.2.
I want to update it to new version, because this one
have too many bugs and dont run goo with my aplications
on my server.
The Mono project provides one-click installs for openSUSE, currently versions up to 4.0.4.1-0 are available.
openSUSE and SLES
You can install using SUSE One-Click files (see below for
descriptions):
mono-devel
mono-complete
referenceassemblies-pcl
Ref: http://www.mono-project.com/docs/getting-started/install/linux/#opensuse-and-sles
I'm a python newbie and I'm trying to install pyopencl. I've found Andreas Klöckner's website. And I'm trying to use the Windows 7 64bit, Python 2.7, Visual Studio 2010, Intel OpenCL SDK 1.5 directions to install. The problem is that Intel OpenCL SDK has been integrated into INDE. So I'm wondering what the equivalent library file is for C:\Program Files (x86)\Intel\OpenCL SDK\1.5\include and C:\Program Files (x86)\Intel\OpenCL SDK\1.5\lib\x64 ? After installing INDE, I didn't see anything under that specific file location.
Under C:\Intel\INDE, if I just look for folders that contain libraries I saw the code_builder_5.0.0.43 (contains OpenCL), IDEintegration (contains a bunch of stuff), the media_raw_accelerator_1.0.3, media_sdk_6.0.0.308. Anyone know which one I should be using?
It's 'C:\Intel\INDE\code_builder_5.0.0.43\include' and 'C:\Intel\INDE\code_builder_5.0.0.43\lib\x64'
Let me add a few points that could be useful to others who want to use PyOpenCL on Windows. First, if you are not a Python developer, you will want to use the Intel OpenCL Code Builder. When you install the INDE Suite, you integrate in Visual Studio and you get all the syntax highlighting amongst others. This video gives a great overview: http://bcove.me/xrcs5bze
The latest OpenCL 2.0 (as of time of writing) is now part of OpenCL Code Builder. In order to access the OpenCL framework to use with PyOpenCL, do the following installation on Windows (if not yet done):
Detailed instructions can be found here: http://wiki.tiker.net/PyOpenCL/Installation/Windows
Install Visual Studio
Install Python 2.7
Install NumPy
Install PyOpenCL
Install Intel INDE (OpenCL Code Builder component)
Once this is done, locate the siteconf.py file and edit accordingly. On my machine, I have INDE Update 2 which comes with OpenCL Code Builder 5.1.0.25 installed.
Thus, the following lines are edited:
CL_INC_DIR = [r'C:\Intel\INDE\code_builder_5.1.0.25\include']
CL_LIB_DIR = [r'C:\Intel\INDE\code_builder_5.1.0.25\lib\x64', r'C:\Intel\INDE\code_builder_5.1.0.25\lib\x86']
I hope that helped.