everyone
I just encountered a weird problem with google streetview published video.
when ever i publish a video it always has status pending, but got no error or info why is it pending.
can anyone please explain, why would the processing is not starting for the video?
NOTE: video is created by images and video contains gps data and on upload it prompts for a gpx file which i also provided, upload completes with no error, yet the status is pending.
It should change from pending to processing after a short time.
Related
I've found this TelegramOnlineSpy on github, followed the instructions on the README
page and tried to create my own bot. The problem is whenever I try to "monitor" anyone's status I find it UserStatusRecently(). However, "monitoring" my own status (the same phone number that I logged in with to start the script session) works perfectly and I get notified whenever I open/close telegram. I even tried checking my other phone number and while I'm ACTIVE on telegram, the account.status is still UserStatusRecently(). Can anyone explain to me what is going on?
We've run a broadcaster awards site for the past 10 years. It's for local broadcasters and publishers to submit entries for their state association. Entrants can submit audio files, image files, document files, 3rd party website URLS...or for videos, submit a YouTUbe url from their own account that the judges will see played back on our embedded viewer.
This has worked great for several years. It's called www.bestinmedia.com
We've recently run into an API request failed quotaExceeded error and the url will not be added to the users account. This started happening over the last 2 weeks near the end of one associations entry period. We've never seen it before and nothing has changed on our site. No settings changed.
Is this a permanent error due to some change at YouTube, or can I fix it? I can send a video screen capture of the process and error if needed
Thanks for your time,
Tom
I have a problem with the YouTube Livestreaming API, and it is only causing a problem on one single account.
The CMS I support has a live to YouTube function that automatically schedules and delivers a livestream from our studios to YouTube as a parallel channel to our website. We support multiple teams who all authenticate their accounts against our application to do this.
About 6 weeks ago we had a single group report that they are no longer seeing their content streaming live to YouTube. All the other accounts, as well as our test channels, are working fine.
With the account in question we can see the livestream get created, the broadcast is created, and they are bound together. Once the encoders are started we are able to successfully transition the stream to "TESTING" without problem approximately 10 minutes prior to the scheduled start time. Where we are seeing the problem is in the final step where we transition the stream from "TESTING" to "LIVE" at the starting time of the broadcast. We get a response with "(#100) Status transition not allowed" when we attempt to transition to live. Prior to this step we retrieve the lifeCycleStatus value, and it shows as "TESTING".
If a user logs into YouTube Studio at this point, they are able to manually transition the stream to live.
The fact that this is working with multiple other accounts, and all are using a common code base and app, I am concerned that there is something about the account itself that is causing this issue. I have not been able to see any significant differences in the account settings when comparing with our test account.
Is there any way I can get further information about why the transition is failing, or something I should be specifically looking for as a potential problem?
I want to record and play the video. I have found the below article to capture the same. but the recorded video is playing so fast and not playing all of the actions. after 32 seconds, it gets reset to starting position.
http://html5-demos.appspot.com/static/getusermedia/record-user-webm.html
I have used the code from (http://www.html5rocks.com/en/tutorials/getusermedia/intro/#toc-history). I can share it if required.
Any clues to resolve this?
Thanks
Off the top of my head, a reason why the video plays back too fast may be the fact that you are using a resolution that is to high for the current API to handle when recording.
I've tested similar attempts to record video directly in browser and had the same issue with playbacks of recording made with high resolutions.
Maybe this link could help
https://www.webrtc-experiment.com/RecordRTC/
or for an extensive overview of the current state of webRTC you can read the following article:
http://hdfvr.com/html5-video-recording
I'm uploading the first version of my iOS application for review, Whereas my application has an In-App purchase. I made my app status to Ready for upload while getting in its Binary upload section. But later I got that I have to submit my first In-App purchase along application version.
Now I can't edit In-App purchase section in application version meta data as it states that you can't submit in app purchase with this version as its already submitted for review.
I haven't uploaded binary yet in this version, now two solutions which I think could be
1- I email Apple review team to change my app status from Ready to upload back to Prepare for upload
OR
2- Upload a binary and then reject it but I'm confused that whether rejecting binary would revert my app status to Prepare for upload or Waiting for upload.
I forgot to submit any IAPs with my first binary and got rejected ("can't purchase anything = can't review app"). I also hurried and clicked 'ready to upload binary' without editing IAPs first. I just submitted the same binary again and quickly rejected it. Then, I could edit IAPs, and finally re-submitted the binary one more time. Hope this helps.
1.Upload the current binary.
2.Make it "developer rejected".
3.Upload a new binary of your choice.