Ask for help from the community. For two weeks I can not overcome the problem with repeated firing of 'mooveend' in the project. I have tried all the advice given here. Here's what I've read and researched already, but it didn't work for me.
This is one of the tips:
moveend event fired many times when page is load with Leaflet
<template>
<div id="map"></div>
</template>
<script>
export default {
name: "ObjectMapView",
props: ['coordinate'],
data: function () {
return {
map: null,
addressPoints: null,
markers: null,
}
},
mounted: function() {
this.initializedMap();
},
watch: {
coordinate: function (val) {
this.run();
}
},
methods: {
initializedMap: function () {
this.map = L.map('map').setView([52.5073390000,5.4742833000], 13);
L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {
attribution: '© OpenStreetMap contributors'
}).addTo(this.map);
this.markers = L.markerClusterGroup();
},
run: function () {
var map = this.map;
var markers = this.markers;
var getAllObjects = this.coordinate;
var getBoundsMarkers;
//Clearing Layers When Switching a Filter
markers.clearLayers();
this.addressPoints = getAllObjects.map(function (latlng){
return [latlng.latitude, latlng.longitude, latlng.zip, latlng.object_id, latlng.archived];
});
map.addLayer(markers);
//We give to the map only those coordinates that are in the zone of visibility of the map during the first
getBoundsMarkers = getAllObjects.filter((coord) => {
if(!coord.latitude && !coord.longitude){
return false;
}
return map.getBounds().contains(L.latLng(coord.latitude, coord.longitude));
});
/*
Responds to changing the boundaries of the map visibility zone and
transmits a list of coordinates that are in the visibility zone
*/
console.log('getAllObjects_1', getAllObjects);
map.on('moveend', function() {
console.log('moveend');
console.log('getAllObjects_2', getAllObjects);
getBoundsMarkers = getAllObjects.filter((coord) => {
if(!coord.latitude && !coord.longitude){
return false;
}
return map.getBounds().contains(L.latLng(coord.latitude, coord.longitude));
});
eventHub.$emit('sendMarkers', getBoundsMarkers);
});
// In the loop, we iterate over the coordinates and give them to the map
for (var i = 0; i < this.addressPoints.length; i++) {
var a = this.addressPoints[i];
var title = '' + a[2] + ''; //bubble
var marker = L.marker(new L.LatLng(a[0], a[1]), {
title: title
});
marker.bindPopup(title);
markers.addLayer(marker);
}
eventHub.$emit('sendMarkers', getBoundsMarkers);
}
}
}
</script>
<style scoped>
#map {
width: 97%;
height: 100%;
}
</style>
I figured it out myself.
The 'zoomend' and 'dragend' option didn't work for me. I searched a lot for a suitable option and realized that the "moveend" event fires several times because this event is created every time you move the map. Therefore it is necessary to stop this event. I got out of the situation in this way. Immediately after the map was initialized, I wrote:
map.off('moveend');
and for me it worked. Now it works fine. I will be very happy if this is useful to someone.
Related
EDIT: It worked by adding prevent modifier to the element in the template
I'm working on a slider that changes the slides on wheel event, I'm throttling the event to get it work just one time on each scroll, I have this piece of code
<div
ref="animated-figure"
class="animated-figure-wrapper"
>
<h1 class="animated-figure__caption">YOU</h1>
</div>
mounted() {
this.$refs['animated-figure'].addEventListener('wheel', this.throttle(this.scrollDirection, 800));
},
methods: {
throttle(func, interval) {
let lastCall = 0;
return function() {
const now = Date.now();
if (lastCall + interval < now) {
lastCall = now;
return func.apply(this, arguments);
}
};
},
scrollDirection(e) {
e.preventDefault();
e.wheelDeltaY > 0
? console.log("DOWN")
: console.log("UP")
e.stopImmediatePropagation();
}
}
Prevent default here is not working as intended and it's continue scrolling, any ideas?
I am trying to implement font-awesome-picker to a website that i am making using vue2/php/mysql, but within standard js scripting, so no imports, .vue etc.
The script i am trying to add is taken from here: https://github.com/laistomazz/font-awesome-picker
The problem that i am facing is that i have 3 columns that have a title and an icon picker next it, that will allow the user to select 1 icon for each title. It is kinda working well...but if the same icon is used in 2 different columns then any time the user clicks again any of the 2 icons both instances of the picker will fire up, thus showing 2 popups. I need to somehow make them unique.
I've tried using
:key="list.id"
or
v-for="icon in icons" :icon:icon :key="icon"
but nothing worked. Somehow i have to separate all the instances (i think) so they are unique.
This is the template code:
Vue.component('font-awesome-picker', {
template: ' <div><div class="iconPicker__header"><input type="text" class="form-control" :placeholder="searchPlaceholder" #keyup="filterIcons($event)" #blur="resetNew" #keydown.esc="resetNew"></div><div class="iconPicker__body"><div class="iconPicker__icons"><i :class="\'fa \'+icon"></i></div></div></div>',
name: 'fontAwesomePicker',
props: ['seachbox','parentdata'],
data () {
return {
selected: '',
icons,
listobj: {
type: Object
}
};
},
computed: {
searchPlaceholder () {
return this.seachbox || 'search box';
},
},
methods: {
resetNew () {
vm.addNewTo = null;
},
getIcon (icon) {
this.selected = icon;
this.getContent(this.selected);
},
getContent (icon) {
const iconContent = window
.getComputedStyle(document.querySelector(`.fa.${icon}`), ':before')
.getPropertyValue('content');
this.convert(iconContent);
},
convert (value) {
const newValue = value
.charCodeAt(1)
.toString(10)
.replace(/\D/g, '');
let hexValue = Number(newValue).toString(16);
while (hexValue.length < 4) {
hexValue = `0${hexValue}`;
}
this.selecticon(hexValue.toUpperCase());
},
selecticon (value) {
this.listobj = this.$props.parentdata;
const result = {
className: this.selected,
cssValue: value,
listobj: this.listobj
};
this.$emit('selecticon', result);
},
filterIcons (event) {
const search = event.target.value.trim();
let filter = [];
if (search.length > 3) {
filter = icons.filter((item) => {
const regex = new RegExp(search, 'gi');
return item.match(regex);
});
}else{
this.icons = icons;
}
if (filter.length > 0) {
this.icons = filter;
}
}
},
});
I've setup a fiddle with the problem here:
https://jsfiddle.net/3yxk1ahb/1/
Just pick the same icon in both cases, and then click any of the icons again. You'll see that the popups opens for both columns.
How can i separate the pickers ?
problem is in your #click and v-show
you should use list.id instead of list.icon (i.e #click="addNewTo = list.id")
working fiddle https://jsfiddle.net/q513mhwt/
Trying to make a component in Vue.js, which first shows image via thumbnail, loading full image in background, and when loaded, show full image.
The thing which does not work, component does not react on change of showThumb flag in watch section. What is wrong?
Vue.component('page-image',
{
props: ['data'],
template:
'<img v-if="showThumb == true" v-bind:src="thumbSrc"></img>'+
'<img v-else v-bind:src="fullSrc"></img>',
data: function()
{
return { thumbSrc: '', fullSrc: '', showThumb: true };
},
watch:
{
data: function()
{
this.thumbSrc = data.thumbImg.url;
this.fullSrc = data.fullImg.url;
this.showThumb = true;
var imgElement = new Image();
imgElement.src = this.fullSrc;
imgElement.onload = (function()
{
this.showThumb = false; // <<-- this part is broken
} );
}
}
} );
Note: there is a reason why I do it via 2 img tags - this example is simplified.
Your onload callback will have a different scope than the surrounding watch function, so you cannot set your data property like this. Change it to an arrow function to keep scope:
imgElement.onload = () =>
{
this.showThumb = false;
};
See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/Arrow_functions
After reading an article https://css-tricks.com/how-do-you-structure-javascript-the-module-pattern-edition/ I did something similar in my project - created the structure:
var SomeStructure = {
var1: $('#tag1'),
init: function() {
this.var1.on('click', function (e) {
SomeStructure.mouseClick(e);
});
},
mouseClick: function(e) {
e.preventDefault();
alert("tag clicked");
}
}
SomeStructure.init();
div {
cursor: pointer;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id="tag1">Click me!</div>
My code is working, but I wondering if it's possible rewrite the code:
this.var1.on('click', function (e) {
SomeStructure.mouseClick(e);
});
so that the call of function mouseClick after clicking the $('#tag1') in some more neat way without anonymous function in one row, something like that:
this.var1.on('click', this.mouseClick);
But this way isn't right without e..
Thank you in advance.
I have to add a new function ListenEvents for events listening, so that a lot of new listeners could be added inside to make clear workflow object (as described here http://derickbailey.com/2015/08/07/making-workflow-explicit-in-javascript/) :
`var SomeStructure = {
var1: $('#tag1'),
init: function() {
this.ListenEvents();
},
ListenEvents: function() {
self = SomeStructure;
self.var1.on('click', self.mouseClick);
},
mouseClick: function() {
alert("tag clicked");
}
}
SomeStructure.init();`
I can't seem to get a handle on my list of sortables. They are a list of list elements, each with a
form inside, which I need to get the values from.
Sortables.implement({
serialize: function(){
var serial = [];
this.list.getChildren().each(function(el, i){
serial[i] = el.getProperty('id');
}, this);
return serial;
}
});
var sort = new Sortables('.teams', {
handle: '.drag-handle',
clone: true,
onStart: function(el) {
el.fade('hide');
},
onComplete: function(el) {
//go go gadget go
order = this.serialize();
alert(order);
for(var i=0; i<order.length;i++) {
if (order[i]) {
//alert(order[i].substr(5, order[i].length));
}
}
}
});
the sortables list is then added to a list in a loop with sort.addItems(li); . But when I try to get the sortables outside of the sortables onComplete declaration, js says this.list is undefined.
Approaching the problem from another angle:
Trying to loop through the DOM gives me equally bizarre results. Here are the firebug console results for some code:
var a = document.getElementById('teams').childNodes;
var b = document.getElementById('teams').childNodes.length;
try {
console.log('myVar: ', a);
console.log('myVar.length: ', b);
} catch(e) {
alert("error logging");
}
Hardcoding one li element into the HTML (rather than being injected via JS) changes length == 1, and allows me to access that single element, leading me to believe that accessing injected elements via the DOM is the problem (for this method)
Trying to get the objects with document.getElementById('teams').childNodes[i] returns undefined.
thank you for any help!
not sure why this would fail, i tried it in several ways and it all works
http://www.jsfiddle.net/M7zLG/ test case along with html markup
here is the source that works for local refernece, using the native built-in .serialize method as well as a custom one that walks the dom and gets a custom attribute rel, which can be your DB IDs in their new order (I tend to do that)
var order = []; // global
var sort = new Sortables('.teams', {
handle: '.drag-handle',
clone: true,
onStart: function(el) {
el.fade('hide');
},
onComplete: function(el) {
//go go gadget go
order = this.serialize();
}
});
var mySerialize = function(parentEl) {
var myIds = [];
parentEl.getElements("li").each(function(el) {
myIds.push(el.get("rel"));
});
return myIds;
};
$("saveorder").addEvents({
click: function() {
console.log(sort.serialize());
console.log(order);
console.log(mySerialize($("teams")));
}
});