Kotlin construction: function call with additional body - what such construction means or how it is called (if I want to look it up in the docs)? - kotlin

I am seeing the Kotlin code:
navController.navigate("sales_order/" + it.toString()) {
popUpTo(navController.graph.findStartDestination().id) {
saveState = true
}
launchSingleTop = true
restoreState = true
}
which I can describe as "function call" (navController.navigate) "with additional body" ({...}). How such construction is called (if I want to look it up in the docs) and what does it mean?
When I checked the type of navController.navigate(...) args, then there are 2 arguments. The first argument - string - is provided in () and I am trying to guess, that everything inside {...} is the content for the second argument which has type NavOptionsBuilder in this case. So, I can guess that NavOptionsBuilder has 3 arguments: 1 function call popUpTo that returns some object and 2 named arguments (launchSingleTop, restoreState) which are Boolean type.
Am I deciphering this construction right - just another way of passing arguments - or is there something deeper?

Am I deciphering this construction right
Almost. You got the beginning right, but the end is not exactly correct.
Let's start with what you got right, and throw in some vocabulary here for posterity. Indeed, you seem to be using the overload of navigate that takes 2 arguments: a string route and a builder function.
Functions in kotlin can be passed in multiple ways, but the most common (and the one used here) is passing a lambda expression. Because the syntax for lambda expressions is based on braces ({ ... }), it makes it look like blocks of code, so the Kotlin language went one step further and allowed to pass lambda expressions outside of the parentheses of the function call when the lambda is the last argument. The reason for this is exactly to allow this kind of constructions which look like their own configuration language. This is what is usually referred to as DSLs (Domain Specific Languages).
Now about what you got wrong:
So, I can guess that NavOptionsBuilder has 3 arguments
Not really. NavOptionsBuilder is the receiver of the function that is passed as the second argument of navigate. This means that, within the lambda that you pass, a NavOptionsBuilder instance is implicitly available as this.
This, in turn, means that you can access methods and properties of NavOptionsBuilder within that lambda block. This is what popUpTo, launchSingleTop, and restoreState are: methods and properties of NavOptionsBuilder - not "arguments".
You can find more general info about this here.

Related

Default value in new method causing object construction to work in an unexpected way

Can someone help me understand the following behavior?
class Box {
has $.data;
multi method new($d) {
say 'here';
self.bless(data => $d);
}
}
# construct object with the custom new()
my $box = Box.new('hi');
say $box.data;
# construct object using default new()
my $box2 = Box.new(data => 'be');
say $box2.data;
This outputs:
here
hi
be
OK, perfect, exactly what is expected. However, change the code so the new method $d has a default value like this:
class Box {
has $.data;
multi method new($d = '') { # we give $d a default value now
say 'here';
self.bless(data => $d);
}
}
my $box = Box.new('hi');
say $box.data;
my $box2 = Box.new(data => 'be');
say $box2.data;
You now get this output:
here
hi
here # new method is getting called both times and $.data is not set
This is not what I expected. I figured I would get the same output as before. Can someone please explain why I don't get he same output?
UPDATE: I notice that if I change the new() signature to:
multi method new($d = '', *%_ ())
I can get things to work as expected. But I still don't understand exactly why it didn't work without *%_ () in the first place.
The two overloads of new under consideration here are yours and the one defined on the top-level type Mu. Namely,
multi method new($d)
multi method new(*%attrinit)
Or, written more explicitly,
multi method new(Box: $d?)
multi method new(Mu: *%attrinit)
But, we need to be even more explicit. Because, though it looks like only the latter should match Box.new(data => 'be'), the two are in fact both valid candidates. That's because, according to the documentation for Method,
Methods automatically capture extra named arguments into the special variable %_, where other types of Routine will throw at runtime. So
method x() {}
is actually equivalent to
method x(*%_) {}
and that applies to multi method as well. The rationale behind this is to allow methods to forward named arguments that they don't understand to their callers.
So, really, our two overloads are
multi method new(Box: $d?, *%_)
multi method new(Mu: *%attrinit)
So when we write Box.new(data => 'be'), we have two candidates which are valid, and the first one has a more specific invocant (Box rather than Mu), so it gets called.
In the case without the default argument, the candidates look like
multi method new(Box: $d, *%_)
multi method new(Mu: *%attrinit)
so the first multi is only a candidate for invocation if there's one positional argument.
We can use the trick from this Stack Overflow answer to suppress this behavior.
multi method new($d = '', *% ()) {
say "here $d";
self.bless(data => $d);
}
The *% () (the space is important here) is actually a rather neat little trick. The linked answer explains it better than I can, but basically the *% part says "I accept any named arguments", and then the () is a sub-signature to match against, namely the empty signature. You can't stop a method from accepting named arguments, so this more or less reads as "my method accepts any named arguments, as long as the list of named arguments is equal to the empty list".
Interesting question and good Answers already.
However, I think that both depend a little too much on obscure aspects of raku, namely 'bless' and '*% ()' - not to say that these tricks don't have a place, but that the common case given (a positional with default) should not need you to reach for the power tools.
Here's my solution:
class Box {
has $.data = ''; # we give data a default value here
multi method new($data) {
samewith(:$data) # redespatch positional data as named data
}
}

How can one invoke the non-extension `run` function (the one without scope / "object reference") in environments where there is an object scope?

Example:
data class T(val flag: Boolean) {
constructor(n: Int) : this(run {
// Some computation here...
<Boolean result>
})
}
In this example, the custom constructor needs to run some computation in order to determine which value to pass to the primary constructor, but the compiler does not accept the run, citing Cannot access 'run' before superclass constructor has been called, which, if I understand correctly, means instead of interpreting it as the non-extension run (the variant with no object reference in https://kotlinlang.org/docs/reference/scope-functions.html#function-selection), it construes it as a call to this.run (the variant with an object reference in the above table) - which is invalid as the object has not completely instantiated yet.
What can I do in order to let the compiler know I mean the run function which is not an extension method and doesn't take a scope?
Clarification: I am interested in an answer to the question as asked, not in a workaround.
I can think of several workarounds - ways to rewrite this code in a way that works as intended without calling run: extracting the code to a function; rewriting it as a (possibly highly nested) let expression; removing the run and invoking the lambda (with () after it) instead (funnily enough, IntelliJ IDEA tags that as Redundant lambda creation and suggests to Inline the body, which reinstates the non-compiling run). But the question is not how to rewrite this without using run - it's how to make run work in this context.
A good answer should do one of the following things:
Explain how to instruct the compiler to call a function rather than an extension method when a name is overloaded, in general; or
Explain how to do that specifically for run; or
Explain that (and ideally also why) it is not possible to do (ideally with supporting references); or
Explain what I got wrong, in case I got something wrong and the whole question is irrelevant (e.g. if my analysis is incorrect, and the problem is something other than the compiler construing the call to run as this.run).
If someone has a neat workaround not mentioned above they're welcome to post it in a comment - not as an answer.
In case it matters: I'm using multi-platform Kotlin 1.4.20.
Kotlin favors the receiver overload if it is in scope. The solution is to use the fully qualified name of the non-receiver function:
kotlin.run { //...
The specification is explained here.
Another option when the overloads are not in the same package is to use import renaming, but that won't work in this case since both run functions are in the same package.

Kotlin syntax issue

Sorry for the terrible title, but I can't seem to find an allowable way to ask this question, because I don't know how to refer to the code constructs I am looking at.
Looking at this file: https://github.com/Hexworks/caves-of-zircon-tutorial/blob/master/src/main/kotlin/org/hexworks/cavesofzircon/systems/InputReceiver.kt
I don't understand what is going on here:
override fun update(entity: GameEntity<out EntityType>, context: GameContext): Boolean {
val (_, _, uiEvent, player) = context
I can understand some things.
We are overriding the update function, which is defined in the Behavior class, which is a superclass of this class.
The update function accepts two parameters. A GameEntity named entity, and a GameContext called context.
The function returns a Boolean result.
However, I do not understand the next line at all. Just open and close parentheses, two underscores as the first two parameters, and then an assignment to the context argument. What is it we are assigning the value of context to?
Based on IDE behavior, apparently the open-close parentheses are related to the constructor for GameContext. But I would not know that otherwise. I also don't understand what the meaning is of the underscores in the argument list.
And finally, I have read about the declaration-site variance keyword "out", but I don't really understand what it means here. We have GameEntity<out EntityType>. So as I understand it, that means this method produces EntityType, but does not consume it. How is that demonstrated in this code?
val (_, _, uiEvent, player) = context
You are extracting the 3rd and 4th value from the context and ignoring the first two.
Compare https://kotlinlang.org/docs/reference/multi-declarations.html .
About out: i don't see it being used in the code snippet you're showing. You might want to show the full method.
Also, maybe it is there only for the purpose of overriding the method, to match the signature of the function.
To cover the little bit that Incubbus's otherwise-great answer missed:
In the declaration
override fun update(entity: GameEntity<out EntityType>, // …
the out means that you could call the function and pass a GameEntity<SubclassOfEntityType> (or even a SubclassOfGameEntity<SubclassOfEntityType>).
With no out, you'd have to pass a GameEntity<EntityType> (or a SubclassOfGameEntity<EntityType>).
I guess that's inherited from the superclass method that you're overriding.  After all, if the superclass method could be called with a GameEntity<SubclassOfEntityType>, then your override will need to handle that too.  (The Liskov substitution principle in action!)

Could someone, please, explain me the implementation of the following "Kotlin Literal high order function"?

I am a newbie in Kotlin, I just started to learn it,
I get the following code example about literal/high order function:
fun myHigherOrderFun(functionArg: (Int)->String) = functionArg(5)
println ( myHigherOrderFun { "The Number is $it" })
prints "The Number is 5"
Which I have difficulty to understand: the function myHigherOrderFun get a lambda function as parameter but i can't understand, where is the (Int) input parameter? I see is passed in functionArg(5)... but i can't realize how is possible that?
Thanks in advance.
To start from the beginning, in Kotlin functions are first-class types, just like numbers and Strings and stuff.  So a function can take another function as a parameter, and/or return a function as its result.  A function which does this is called a ‘higher-order function’.
And that's what you have in your example!  The line:
fun myHigherOrderFun(functionArg: (Int)->String) = functionArg(5)
defines myHigherOrderFun() as a function which takes one parameter, which is itself a function taking a single Int parameter and returning a String.  (myHigherOrderFun() doesn't specify an explicit return type, so it's inferred to be a String too.)
The next line is probably where things are less clear:
println(myHigherOrderFun{ "The Number is $it" })
The first non-obvious thing is that it's calling myHigherOrderFun() with a parameter.  Because that parameter is a lambda, Kotlin lets you omit the usual (…), and use only the braces.
The other non-obvious thing is the lambda itself: { "The Number is $it" }. This is a literal function taking one parameter (of unspecified type).
Normally, you'd have to specify any parameters explicitly, e.g.: { a: Char, b: Int -> /* … */ }.  But if there's exactly one parameter, and you aren't specifying its type, then you can skip that and just refer to the parameter as it.  That's what's happening here.
(If the lambda didn't reference it, then it would be a function taking no parameters at all.)
And because the lambda is being passed to something expecting a function taking an Int parameter, Kotlin knows that it must be an Int, which is why we can get away without specifying that.
So, Kotlin passes that lambda to the myHigherOrderFun(), which executes the lambda, passing 5 as it.  That interpolates it into a string, which it returns as the argument to println().
Many lambdas take a single parameter, so it gets used quite a lot in Kotlin; it's more concise (and usually more readable) than the alternative.  See the docs for more info.

Explanation on Function literal with receiver in Kotlin

I was following this link https://kotlin.link/articles/DSL-builder-in-Kotlin.html to understand the builder implementation in Kotlin. I didn't understand the methods inside Builder class. Method name() receives Extension Function as an argument which receives nothing and returns String. And the caller calls name { "ABC" }. If the caller is passing String to name method, how does it translate to an Extension method which returns String ?
I tried following Kotlin documentation for Function literals with receivers but all had samples which returns Unit or refers to DSL Builders. Tried googling it as well to understand but no luck in grasping the concept.
The call to name { "ABC" } is a combination of two Kotlin conventions.
There is a convention that if the last parameter to a function is a function you can omit the parenthesis. Also since there are no parameters to the lambda, "ABC" is what is returned by it.
So the caller is actually passing a lambda in the form name ({() -> "ABC"}), rather than a String.
Looking at the example in the link, it doesn't look like the receiver is necessary for name(), which is why it could be misleading.