Draw a circle in a fixed area on the mapbox map. || Kotlin - kotlin

I've created an app I've used geofence I want. Show a circle on the mapbox with the same radius as the geofence. The problem is that the circle is displayed and the size of the circle changes as the map is zoomed.

You probably don't want a proper circle feature. Rather, you want a polygon with many vertices that resembles a circle. This has been answered already with ready-to-use code here: Drawing a circle with the radius in miles/meters with Mapbox GL JS

Related

custom circle , polygon, drawing line from one place to another in react native

I have google Map. in react native Now I want to draw circle on any location I want with 2km radius and I also want to draw line from on location to another location. is possible. if yes please tell me how.

How to draw a polyline with webgl earth

I am trying to draw a polyline between multiple coordinates using webgl earth. There is an API for drawing a polygon but I can't seem to find anything equivalent for a polyline.
Thanks for your help!
Use polygon, set 3 waypoint, A/B/A, then you get a super simple polyline !

Graphics rendering operation on esri

Does someone knows why graphics objects such as polygon, point, picture marker and etc are rendering
from scratch while zooming or moving esri map?
For example, in the following link the brackets disappears and rendering from the start in each zoom change or map move: example.
Thanks in advance,
Gal
Yes, the graphics redraw from scratch when panning and zooming because a graphics layer has been added to the map control.
GraLay.SelectedFeature = new ags.GraphicsLayer();
map.addLayer(GraLay.SelectedFeature);

Getting all location coordinates of a MKCircleView radius on a MapView

I have a MapView where I draw circle overlays with MKCircleView when the user taps the map which works fine but now I need to get all the location coordinates (lat/long) of the radius to store for later use to repopulate the map overlays. How can I get all the locations on the radius so I can show the circle again?
storing just the center point and the radius is not an option because I have to sync these points to a server
Store the center point and the radius. There are an infinite number of points within and on the boundary of any circle. If you need to draw a circle using data on the server, use the center and radius and whatever circle/ellipse function your drawing library has, or, if need be, use the center and radius and basic trigonometry to generate points on the circle to draw a polygon with. Or if you’re just feeding the data back down to your app, create your MKCircle objects with the class’s +circleWithCenterCoordinate:radius: method.

regarding rotating the map in iOS

I am facing this problem while trying to rotate the map in my iPhone app
The view gets clipped and rotation also happens. I want to avoid the clipping. Any tips ?
heres the code:
viewToRotate.layer.transform = CATransform3DMakeRotation(0.8, 0., 0., 1.);
You need your map rotated in 3D ? If not (which is what I think you need), then just use CGAffineTransformMakeRotation (be careful, as it requires the angle in radians).
Also, if you don't want your map to be clipped, you need to make your map bigger, like in the image below (open in new tab to see it bigger)
http://img593.imageshack.us/img593/4498/calculatemapboundswhenr.png
First, you need to calculate the diagonal of the rectangle (your visible map) as instructed in the image above (which I call "radius" because that would be the radius of the smallest circle bigger than your rectangle).
Second, using the radius, you need to calculate the (smallest) square that will allow your map to be seen without clipping. This square will be used to set the bounds of your map (caution: NOT the frame - Apple specifies that, when using rotation, you should not use frame - just bounds and / or center).
Make sure this square is centered on the center of your visible map rectangle (i.e. the square should have X pixels above AND below the small rectangle ... and Y pixels left AND right of the small rectangle).
Hope it helps !
Did you ever figure out the solution?
The only way I could do it was to make the MapView in Interface Builder much bigger than the actual size of the screen area its supposed to cover, then I centered the MapView such that its center was in the center of the narrower viewable area.
Rotation seemed to work similarly to how it works in the built-in Maps app.
My guess is that you have to do this so that the image tiles streaming in from Google cover a wide enough area to "fill in the blanks" so to speak, even if they're not always visable.
If you apply a little math, you could probably programmatically size and position the MapView such that you void clipping, but don't require more tiles than is absolutely necessary.