I created a modal using react-native-modalfy(because of its universal usage) that has an input field. On android everything is working as expected(i.e., modal moving up when keyboard aperars) but on the iOS, whenever I try to type something the keyboard appears on the modal UI and doesn't allow me to see anything that happens on the modal UI. Is there any workaround to get past this issue?enter image description here
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I have a password confirmation form inside WebView and I need it to be usable with hardware keyboard.
When I connect hardware keyboard and hit Tab, once focus enters WebView component it skips first focusable element and goes to the second one. Here's simplified version of the screen.
Video. Has anyone faced this issue and how do you overcome it?
I use react-native-webview library.
As a workaround: inside the page that appears inside the WebView add following
document.body.tabIndex = 0;
This will set body as first focusable element and focus will jump over it (almost invisible).
Instagram has a really cool interaction where you can tap-and-hold, aka longPress, on an image and an interactive pop-up appears. Once it appears you can drag your finger to one of the action buttons and removing your finger applies the action and closes the pop-up.
Like this effect
How can I achieve this.
I am using copyfromscreen to show a modal please wait message.
It works great but i find it failing when I'm doing alt tab to the app or I'm looking to another app and come back to my application.
Original post I got the idea from:
Javascript Like Modal Window for WinForms
I was curious if there is a function that would let me get screen capture of my app only even when its hidden in the background.
Control.DrawToBitmap Cody Gray suggestion actually works. Just grab the forms bitmap instead of doing full screen grab.
I'd like to be able to force the keyboard to show on screen in my Metro app. My goal is to test out different layouts/controls and get a feel for the interaction. My problem is that I'm running Win8 on a MacBook Pro (Parallels) and I don't know how to override the physical keyboard and show it on screen instead.
Similarly, I'd like to be able to force rotation if possible.
You could run your app the Simulator. You can put the Simulator in "Touch Mode" and that will interpret mouse clicks as touch events in the on screen controls like Text Boxes and you can choose to rotate the Simulator into profile as well.
I am trying to write an app that uses a custom keyboard. How can I write code that prevents the iPhone keyboard from popping up. I have seen a custom keyboard that enters text in other iPhone applications, so I know that it is possible.
You're looking for the inputView property that's present on every view (inherited from UIResponder).