I know there are many people who have written C# project to interface with Trello's API, but I can't find any good examples. I'm a decent developer, but have not done any api/async work.
Is there anyone willing to share a stubbed out c# solution does few simple operations? Create a card, archive a card... I need some help, paid or not.
Related
I'm a casual developer and typically use VB.Net when writing solutions, as its what I'm most familiar with. Though I aim to learn other languages in the future, such as C#, its very much on the back-burner and so here we are.
One of my current projects would benefit greatly from a service-bus architecture, so I have been researching potential options. Some of the more obvious choices, such as Azure Service Bus, are out of the question, as my application will not have access to the public internet once operational. Looking in to options that could be run within a local site I've stumbled across both nServiceBus & MassTransit as front runners.
My current stumbling block is that all the documentation and sample code seems to be written for C#. My question would be if the frameworks require programming to take place in C# exclusively, or whether I can utilise another .NET language (such as VB) instead. If this is indeed possible, I wonder if anyone could point me in the direction of some sample code? Of course I can gradually reverse engineer the C# if necessary, once I know if VB development is even possible (or practical).
Thanks,
Chris.
I feel like this is a simple enough thing to do and can't believe how hard of a time I'm having finding the example I need so alas, human help please! You failed me Google :)
FYI I've written a bit of code in my life (Java, C, ASM, PHP), new to APIs.
As the title lays bare, I want to retrieve info (tickets out of our ticketing system meeting certain conditions) via a GET request, loop through each ticket, and update each one (PUT) based on certain conditions.
If there's a tutorial you know of that covers that, please point me to it! If not, if you could please fill in some of these holes?
I wound up in Postman, is this an appropriate environment to accomplish such? Of course you can make individual API calls here but I got lost trying to string the aforementioned sequence together. Is it possible via "Create API?" This makes it sound like I'm creating my own API server for other users to access data from. If it is possible via "Create API," where's the dang run code button?! If not Postman, what tool should I be using to write code in? And again, if you have any code samples/videos closely resembling said scenario for that tool.
Thank you for any assistance you can offer.
Cheers,
Jay
You want to interact with your ticketing system: read existing tickets, and update them. Correct?
To do this, your TICKETING SYSTEM must have an "api" (possibly - but not necessarily - a REST API).
If it does, you might be in luck. But you need to learn the API first, possibly from product documentation. If it doesn't, there's probably not much you can do except to interact with the system as a "normal user".
If it has an API, and if it's a relatively simple API (like REST), you can use the API manually (e.g. through POSTMAN), or you can use it programmatically (using Python, C#, Java or just about any programming language you feel comfortable with).
In summary, you need to:
Determine if your ticketing system provides any kind of web api
If so, get the API details
If at that point you want proceed, determine what programming language or framework you'd like to use.
Hopefully that gives you a bit of "direction".
Can someone guide me as googling does not send me to the right places.
I want to adapt netlogo to include players real or simulated with other technologies. I need to interface the netlogo core (running an established game) and have the moves and choices determined by the external entities, which may be human or automania.
In searching for the API to allow this, I can find is the controlling API which is seems to be for running NetLogo muitiple runs of a model and not what I want.
And please before you close this again suggest how I can make this more focused as the problem is finding the starting point....
Can anyone assist.
Regards
Robert
There are two main ways to interface between NetLogo and the "outside world":
The extensions API.
The controlling API.
Which one to use depends on what you're trying to achieve.
You say that you:
need to interface the netlogo core (running an established game) and have the moves and choices determined by the external entities, which may be human or automania.
That, to me, sounds very much like a job for the extensions API, which is what has been suggested to you on the netlogo-devel group. Extensions allow to add new "primitives" to NetLogo, and those primitives can be written in any language that runs on the JVM (Java, Scala, Clojure, etc.)
So if you have a game written in NetLogo and a bot written in some other language that the JVM can interface with (possibly by using the JNI), you could write a new NetLogo extension command that calls out to the bot (e.g., something like bot:play game-state). A game written in NetLogo could then use that command to let the bot play its turn.
If that is indeed what you want to do, then Jeremy has already given you a good starting point in his netlogo-devel answer, and there is not much we can add to this until you have more specific questions.
You also said, however, that you looked at using the controlling API, so maybe what you had in mind is to have a game written in some other language, and use a NetLogo model to generate the behaviour of a particular player in that game. The controlling API allows you to do that. (It's not just for running a model multiple times!) If you look at the examples in the controlling guide, you'll see that you can use the API to send commands to a NetLogo model and to report the results back to your external program. The only constraint is that this external program needs to be able to talk to the JVM.
If you don't think this answers you question, please try to give us a concrete example of a precise thing that you want to do but do not think can be achieve in one of these two ways. We might be able to help you better than.
I got the following question during an interview.
"Can you program APIs?"
Could you please explain what it means in an easy way ?
It's like a developer's job?
For example, the functions in AdMob SDK that is exposed to publisher like loadad(), displayad(), these kind of method is API?
Can you please also give me an example for web?
It would be easier if you mention google's product.
An API or application programming interface is an Interface of your software, which is used by other people. To say it stupid, they ask you if you can Programm.... An API can be everything with a defined Interface which can be used by other people.
For example a REST-API:
You write an XaaS-Service and want to sell it to a customer which use your Software you wrote. That he can use it you define CRUD-Calls for your program which the Customer can use. Now you have write a REST-API for your customer.
The Question can you write a API, is in my Opinion not from a Developer or someone in the Business. It´s like can you program and document your state...
Here is the StackOverflow-REST API for a better understanding what I talking from.
i've read this article about authentication library. some of this answer is not satisfy me. my qeustion is:
i know some of the libraries above has not been maintenance
anymore/compatible with Codeigniter 2.0 . but which one who still be
maintenanced ? some of them doesnt have any documentation (tank_auth) would u like to show me the complete documentation instead of basic information founded in the konyukhov's site ?
I plan to make a -dooid-like web or a-identy-like web for
my local colleges.
what is the most suitable authentication for my case?.
i mean it is simple, clear and complete user_guide ,compatible with
codeigniter 2.0 but strong.
excuse me with my english. i am indonesian and i cant speak english well.
I've had great luck and would highly recommend Tank Auth.
It requires only a bit of setup and provides several built in functions for checking if a person is logged in and other useful authentication functions. It's fairly well documented and there's a good community of developers to help if you get stuck.