module "org.kde.marble" is not installed - qml

I am beginner to work with marble . I try to import marble in Qml code . but it has error (module "org.kde.marble" is not installed )
i compiled marble this config enter image description here
and marblewidgt work currectly QT.

Related

setting up ACRA 5.5.1 in ReactNative 0.61.2

I am trying to setup ACRA for my react native project which using 0.61.2 version. I followed the basic setup tutorial from https://github.com/ACRA/acra/wiki/BasicSetup .
But while building the project I got errors
/android/app/src/main/java/com/agentnativeapp/MainApplication.java:36: error: cannot find symbol
CoreConfigurationBuilder builder = new CoreConfigurationBuilder(this)
^
symbol: class CoreConfigurationBuilder
location: class MainApplication
I don't understand what am I missing. I thought I might be missing the jar file, but there are no instructions showing the requirement of jar file.
I am new to JAVA side of programming so I am new to all these jar stuff
Turns out it was all importing problem.
import org.acra.;
import org.acra.annotation.;
The above statement doesn't actually import every class, so I have to CoreConfigurationBuilder separately
import org.acra.config.CoreConfigurationBuilder;

node_modules/react-native-linear-gradient/common.jsAttempted import error: 'requireNativeComponent' is not exported from 'react-native-web/dist/index'

Error in the Terminal
Code Fragment
I've got trouble with the usage of linear-gradient in React-Native. I've installed everything right but this error always pops up. Can someone help?
Uninstall the library you are using and use this library for linear gradient that is under react-native-community.
https://github.com/react-native-community/react-native-linear-gradient

PixiJS for Haxe won't import - Type Not Found error in IntelliJ

I'm trying to run the most basic PixiJS for Haxe sample program, but IntelliJ gives a Type Not Found error.
The failing code:
package ;
import pixi.core.Application;
The error message:
Main.hx:3: characters 7-28 : Type not found : pixi.core.Application
I think the issue is PixiJS-specific, as when I follow the same install-and-import steps for other Haxe modules (eg flambe, flixel) they behave as expected. I've tried with both 4.7.1 and 4.5.5, and as both global and project-specific libraries (separately).
(I hybridized several screenshots to save space)
When running from the console, using:
> haxe -main Main -lib pixijs -js output.js
Everything seems to compile (running the compiled code results in a PIXI is not defined error which is a seperate issue).
UPDATE 1, how I'm adding the dependency:
After executing haxelib install pixijs, I follow these steps:
UDPATE 2, the config being run:
If you can't get it working in the dependencies section you could try adding the haxelibs pixijs externs src/ folder as an additional sources root in Project Structure -> Modules -> (module name) -> Sources. That's how it worked for me:

Cannot install elm-lang/html 1.0.0

I'm new in ELM, and i want to execute this code :
import Html exposing (..)
main =
text "hola yassine"
using elm platfrom 0.16.
Now, when i call http://localhost:8000/test.elm i have this error :
I cannot find module 'Html'.
Module 'Main' is trying to import it.
Potential problems could be:
* Misspelled the module name
* Need to add a source directory or new dependency to elm-package
and when i execute the elm package install elm-lang/html 1.0.0to import it, i have this problem that depend on path :
error
Someone can help me please ?
thanks a lot.
You say you're using Elm 0.16. elm-lang/html was written from scratch for Elm 0.17, which significantly changed basic language features (abolishing signals most notably). You could try using evancz/elm-html 4.0.2 (the last version to support Elm 0.16) or you could upgrade to Elm 0.18 (as of November 2016, the latest version).

Deploy Qt3D project for Android under win 7

I've successfully deployed the cube example APK by creating a new Quick 2 project and copy qml file there, but got "module "Qt3D" plugin "qthreedqmlplugin" not found" error message, any clue for this? I already place the so file into imports/Qt3D folder, but no success. Thanks.
Edit: I tried using Qt 5.1.1 and followed the Qt3D installation described here (http://qt-project.org/wiki/Qt3D-Installation) , and can get rid of the plugin not found error message above. But, this time, a message of “library “libQt53DQuick.so” not found” show up as follows:
W/Qt (29930): assets:/qml/3dCube/main.qml:2 (): assets:/qml/3dCube/main.qml:2:1: plugin cannot be loaded for module "Qt3D": Cannot load library /data/data/org.qtproject.example.test3D/qml/Qt3D/libqthreedqmlplugin.so: (Cannot load library: soinfo_link_image(linker.cpp:1635): could not load library "libQt53DQuick.so" needed by "libqthreedqmlplugin.so"; caused by load_library(linker.cpp:745): library "libQt53DQuick.so" not found)
The problem been solved! After adding the following line in my .pro file:
QT += qml quick 3dquick
The example works well in my sony android phone with adreno gpu, but not in my new lenovo yoga 8" with PowerVR gpu which I'll look into later.
Edit: BTW I eventually use QT5.2.1 for building my example.
That's because in Qt 5.3 there was no way to figure out the plugin dependencies of qml imports. In 5.4, we have the qml import scanner that avoids the need to edit your .pro files to mention qml import dependencies.