How to make TopAppBar navigationIcon disapear? - kotlin

Some of my screens do not need the drawer so I want the navigation icon not to show on the topbar. With the following code, I made the icon not shown but the space is still kept for the icon. How can I eliminate it?
TopAppBar(
title = {
Text(text = title,
textAlign = TextAlign.Start,
fontSize = 18.sp) },
actions = { TopbarActions()},
navigationIcon = {
if (needDrawer) {
IconButton(onClick = {
}) {
Icon(Icons.Filled.Menu, "")
}
} else Spacer(Modifier.width(1.dp))
},
)

You're creating an empty view, but you need to let TopAppBar know that there should be no view.
Pass null to navigationIcon like this:
TopAppBar(
navigationIcon = if (needDrawer) {
#Composable {
IconButton(onClick = {
}) {
Icon(Icons.Filled.Menu, "")
}
}
} else null
)

Related

Problem with custom dialog show in jetpack compose. Not correct background

I'm created custom dialog from common class in ini
init {
activity.setContent {
CustomDialog(viewModel)
}
}
#Composable
fun CustomDialog(viewModel: ViewModel){
Dialog(
onDismissRequest = { },
properties = DialogProperties(dismissOnBackPress = true, dismissOnClickOutside = true)
) {
}
}
But under dialog background is an empty activity, but must be a preference activity.
Not correct composable:
correct dialog via XML:
I tried, but didn't help
Surface(modifier = Modifier.background(Color.Transparent)) {
CustomDialog(viewModel)
}
```
Exampe:
Dialog(onDismissRequest = { onDismissRequest() }, properties = DialogProperties()) {
Column(
modifier = Modifier
.wrapContentSize()
.background(
color = MaterialTheme.colors.surface,
shape = RoundedCornerShape(size = 16.dp)
).clip(shape = RoundedCornerShape(size = 16.dp))
) {
//.....
}
}
Found solution:
dialog?.window?.setBackgroundDrawable(ColorDrawable(Color.TRANSPARENT))
dialog?.window?.setDimAmount(0.0f)

How can I position snackbar on top of each other with floating action button in kotlin compose?

I have been doing dictionary app for a while. when I delete dictionary snackBar shows and writes dictionary is deleted but there is a floating action button and when the snackBar appears on the screen ,the snackbar appears above the floating action button, I don't want it to appear on it. It just stays on the screen for 1-2 seconds. I want the floating action button and snackbar to appear on top of each other. I couldn't adapt this to my own code. How can I do it ? I will share my code and image
CreateYourOwnDictionaryScreen
#Composable
fun CreateYourOwnDictionaryScreen(
navController: NavController,
viewModel: CreateYourOwnDictionaryViewModel = hiltViewModel()
) {
val scaffoldState = rememberScaffoldState()
val state = viewModel.state.value
val scope = rememberCoroutineScope()
Scaffold(
scaffoldState = scaffoldState,
topBar = {
TopAppBar(
backgroundColor = bar,
title = {
androidx.compose.material3.Text(
text = "your dictionaries",
modifier = Modifier.fillMaxWidth(),
color = Color.White,
fontSize = 22.sp
)
},
navigationIcon = {
IconButton(onClick = {
navController.navigate(Screen.MainScreen.route)
}) {
Icon(
imageVector = Icons.Filled.ArrowBack,
contentDescription = "Go Back"
)
}
}
)
},
floatingActionButtonPosition = FabPosition.Center,
floatingActionButton = {
FloatingActionButton(
onClick = { navController.navigate(Screen.CreateDicScreen.route) },
backgroundColor = bar,
) {
Icon(Icons.Filled.Add, "fab")
}
}
) {
Box(modifier = Modifier.background(MaterialTheme.colors.background)) {
Column(
modifier = Modifier
.fillMaxSize()
.padding(16.dp)
) {
LazyColumn(
modifier = Modifier.fillMaxSize()
) {
items(state.dictionaries) { dictionary ->
CreateYourOwnDictionaryItem(
dictionary = dictionary,
modifier = Modifier
.fillMaxWidth()
.clickable {
},
onDeleteClick = {
viewModel.onEvent(
CreateYourOwnDictionaryEvents.DeleteDictionary(dictionary)
)
scope.launch {
val result = scaffoldState.snackbarHostState.showSnackbar(
message = "dictionary is deleted",
actionLabel = "Undo",
duration = SnackbarDuration.Short
)
}
},
onEditClick = {
})
}
}
}
}
}
}
Image
I'm afraid this is difficult in Compose, you can dig the ScaffoldLayout and you'll find this code block.
val snackbarOffsetFromBottom = if (snackbarHeight != 0) {
snackbarHeight + (fabOffsetFromBottom ?: bottomBarHeight)
} else {
0
}
Scaffold will always offset the snackbar on top of a fab or a bottombar
And based on the answer in this post regarding material specs
This is specifically one of the "Don't" examples from the Material guidelines: https://material.io/components/snackbars#behavior
Making sure visual elements don't move out from underneath (say, when users are about to tap the FAB) is one of the key points to making a predictable UI
Also based on the Material Guidelines
Consecutive snackbars should appear above persistent bottom navigation

Clickable Toggle Continuously Repeating Causing UI Glitch in Search Bar - Jetpack Compose Android Studio Kotlin

I'm trying to have the text field appear when the "Search Movies" button is selected, and disappear when not selected.
When I tap on the "Search Movies" button, the app seems to recognize the clicks constantly.
Here's a video of what it looks like: https://youtu.be/5LQ8k0Y05Cc
As you can see, the text field also doesn't disappear when the "Popular Movies" button is selected.
Here's the composable function:
#Composable
fun MaterialButtonToggleGroup() {
val options = listOf(
"Popular Movies",
"Search Movies"
)
var selectedOption by remember {
mutableStateOf("")
}
val onSelectionChange = { text: String ->
selectedOption = text
}
Column() {
var isExpanded by remember { mutableStateOf(false) }
Row(
horizontalArrangement = Arrangement.SpaceEvenly,
modifier = Modifier.fillMaxWidth(),
) {
options.forEach { text ->
Row(
modifier = Modifier
.padding(
vertical = 8.dp,
),
) {
Text(
text = text,
style = typography.body1.merge(),
color = Color.White,
modifier = Modifier
.clip(
shape = RoundedCornerShape(
size = 12.dp,
),
)
.clickable {
onSelectionChange(text)
}
.background(
if (text == selectedOption) {
Color.Magenta
} else {
Color.Gray
}
)
.padding(
vertical = 12.dp,
horizontal = 16.dp,
),
)
}
}
}
if (selectedOption == "Search Movies") {
isExpanded = !isExpanded
}
if (isExpanded) {
var text by remember { mutableStateOf("") }
OutlinedTextField(
value = text,
modifier = Modifier.fillMaxWidth()
.padding(all = 3.dp),
onValueChange = { text = it },
label = { Text("Enter Movie Info") }
)
}
}
(activity as MainActivity?)?.viewSelection(selectedOption)
}
Surface {
MaterialButtonToggleGroup()
}
Turns out I should just set isExpanded to true or false for each scenario.
I changed:
if (selectedOption == "Search Movies") {
isExpanded = !isExpanded
}
if (isExpanded) {
var text by remember { mutableStateOf("") }
OutlinedTextField(
value = text,
modifier = Modifier.fillMaxWidth()
.padding(all = 3.dp),
onValueChange = { text = it },
label = { Text("Enter Movie Info") }
)
}
To:
if (selectedOption == "Search Movies") {
isExpanded = true
} else {
isExpanded = false
}
if (isExpanded) {
var text by remember { mutableStateOf("") }
OutlinedTextField(
value = text,
modifier = Modifier
.fillMaxWidth()
.padding(all = 3.dp),
onValueChange = { text = it },
label = { Text("Enter Movie Info") }
)
}

Jetpack Compose - Disable TextField long press handler

I have an IconButton in the trailingIcon of OutlinedTextField like:
OutlinedTextField(
modifier = Modifier.weight(1f),
label = { Text(text = "Label") },
value = text,
onValueChange = { text = it },
trailingIcon = {
IconButton2(onClick = {
println("onClick")
}, onLongClick = {
println("onLongClick shows TextToolbar")
}) {
Icon(
imageVector = Icons.Filled.Menu,
contentDescription = null
)
}
}
)
IconButton2 is just a copy of IconButton but with combinedClickable to include onLongClick instead of clickable.
The problem is that when I long click IconButton2, it shows the TextToolbar for the TextField. Doesn't matter what I do, the text field will handle long click, show the TextToolbar and provide haptic feedback.
Even if I use pointerInput with awaitPointerEvent and consumeAllChanges (like here) it still triggers it. The TextField doesn't answer to any tap or anything but if I long click it, it answers!
The workaround I'm doing for now is wrapping the text field in a Row and add the IconButton beside it instead of "inside" but I needed to have the icon button as the trailingIcon.
Is there any way to properly do it?
Compose 1.0.3 and 1.1.0-alpha05 both behaves the same.
I ended up making a small hack that seems to be working fine, so basically I add a dummy Box as the trailingIcon to get the position of it, then I add an IconButton outside of it (both wrapped in a Box) and I also get the position of it + I offset it using the position of the dummy box. Not the ideal solution but works fine.
Here's the full source if anyone needs it:
class MainActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContent {
MyApplicationTheme {
Surface(
modifier = Modifier.padding(16.dp),
color = MaterialTheme.colors.background
) {
var text by remember { mutableStateOf("") }
var trailingIconOffset by remember { mutableStateOf(Offset.Zero) }
var iconButtonOffset by remember { mutableStateOf(Offset.Zero) }
val colors = TextFieldDefaults.outlinedTextFieldColors()
Column {
//With hack
Box {
OutlinedTextField(
modifier = Modifier.fillMaxWidth(),
label = { Text(text = "With hack") },
value = text,
onValueChange = { text = it },
trailingIcon = {
Box(modifier = IconButtonSizeModifier
.onGloballyPositioned {
trailingIconOffset = it.positionInRoot()
}
)
},
colors = colors
)
val contentColor by colors.trailingIconColor(
enabled = true,
isError = false
)
CompositionLocalProvider(
LocalContentColor provides contentColor,
LocalContentAlpha provides contentColor.alpha
) {
IconButton2(
modifier = Modifier
.onGloballyPositioned {
iconButtonOffset = it.positionInRoot()
}
.absoluteOffset {
IntOffset(
(trailingIconOffset.x - iconButtonOffset.x).toInt(),
(trailingIconOffset.y - iconButtonOffset.y).toInt()
)
},
onClick = {
text = "onClick"
},
onLongClick = {
text = "onLongClick"
}
) {
Icon(imageVector = Icons.Filled.Menu, contentDescription = null)
}
}
}
//Without hack
Box {
OutlinedTextField(
modifier = Modifier.fillMaxWidth(),
label = { Text(text = "Without hack") },
value = text,
onValueChange = { text = it },
trailingIcon = {
IconButton2(
onClick = {
text = "onClick"
},
onLongClick = {
text = "onLongClick"
}
) {
Icon(
imageVector = Icons.Filled.Menu,
contentDescription = null
)
}
},
colors = colors
)
}
}
}
}
}
}
}
private val RippleRadius = 24.dp
private val IconButtonSizeModifier = Modifier.size(48.dp)
#OptIn(ExperimentalFoundationApi::class)
#Composable
fun IconButton2(
modifier: Modifier = Modifier,
onClick: () -> Unit,
onLongClick: (() -> Unit)? = null,
enabled: Boolean = true,
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
content: #Composable () -> Unit
) {
Box(
modifier = modifier
.combinedClickable(
onClick = onClick,
onLongClick = onLongClick,
enabled = enabled,
role = Role.Button,
interactionSource = interactionSource,
indication = rememberRipple(bounded = false, radius = RippleRadius)
)
.then(IconButtonSizeModifier),
contentAlignment = Alignment.Center
) {
val contentAlpha = if (enabled) LocalContentAlpha.current else ContentAlpha.disabled
CompositionLocalProvider(LocalContentAlpha provides contentAlpha, content = content)
}
}

Jetpack compose: scrolling in dialog gives strange effects

I'm trying to create a dialog where you can pick a number. I use FlowRow from Accompanist. But it gives strange results when scrolling. I guess that I'm missing something here.
The code:
#Composable
fun AlertDialogErrorTest() {
var showDlg by remember { mutableStateOf(false)}
val scrollState = rememberScrollState()
if (showDlg) {
AlertDialog(
onDismissRequest = { showDlg = false },
title = { Text(text = "Pick something from the list") },
text = {
FlowRow(modifier = Modifier.verticalScroll(scrollState)) {
for (i in 1..100) {
Box (modifier = Modifier.size(48.dp).padding(8.dp).background(Color.LightGray), contentAlignment = Alignment.Center) {
Text (i.toString())
}
}
}
},
confirmButton = {
TextButton(onClick = { showDlg = false }) {
Text("Done")
}
},
dismissButton = {
TextButton(onClick = { showDlg = false }) {
Text("Cancel")
}
}
)
}
Button(onClick = {showDlg = true}) {
Text("Show dialog")
}
}
The result when scrolling:
This is because AlertDialog does not currently support scrollable content. If you think this is a bug, you can report it in the Compose issue tracker.
Meanwhile, you can use a plain Dialog, which lays under the AlertDialog.
Dialog(
onDismissRequest = { showDlg = false },
content = {
Column(Modifier.background(Color.White)) {
Text(
text = "Pick something from the list",
style = MaterialTheme.typography.subtitle1,
modifier = Modifier.align(Alignment.CenterHorizontally)
)
FlowRow(
modifier = Modifier
.verticalScroll(scrollState)
.weight(1f)
) {
for (i in 1..100) {
Box(
modifier = Modifier
.size(48.dp)
.padding(8.dp)
.background(Color.LightGray),
contentAlignment = Alignment.Center
) {
Text(i.toString())
}
}
}
FlowRow(
mainAxisSpacing = 8.dp,
crossAxisSpacing = 12.dp,
modifier = Modifier
.align(Alignment.End)
.padding(horizontal = 8.dp, vertical = 2.dp)
) {
TextButton(onClick = { showDlg = false }) {
Text("Cancel")
}
TextButton(onClick = { showDlg = false }) {
Text("Done")
}
}
}
},
)
Result:
I have faced the same issue, and the work around is to pass null in both title , and text, and to put the whole content in the buttons, you might check the below example, and please forgive my naming :).
AlertDialog(
onDismissRequest = {
state.onDismiss(state.data)
},
title = null,
text = null,
buttons = {
Column {
val expandedState =
state.data.expandedState
expandedState?.let {
RenderFieldPerCorrespondingState(it.title)
LazyColumnViewGroupComposable(
viewGroupState = it.itemsState,
scrollTo = scrollTo
)
ViewGroupComposable(viewGroupState = it.actionsState)
}
}
}
)