I need to load static data one time in redis in the master node and only when the synchronization is finished for all slaves I am going to be able to read. This is because we are going to have a lot reading and a few writing, and the data is not going to change for a long time.
I read from oficial documentation https://docs.redis.com/latest/rs/concepts/data-access/consistency-durability/, https://docs.redis.com/latest/rs/concepts/data-access/consistency-durability/ and https://redis.io/topics/cluster-tutorial in Redis Cluster consistency guarantees.
I read also Can the WAIT command provide strong consistency in Redis? but without to get a conclusion.
If I use synchronous replication and wait command to check if the replication was successful, do I have some guarantees about consistency ?
By default, a Redis Cluster is not able to guarantee strong consistency. It means that under certain conditions it is possible that Redis Cluster will lose writes that were acknowledged by the system to the client.
The reason why Redis Cluster can lose writes is because it uses asynchronous replication, however, you can improve consistency by forcing the database to flush data to disk before replying to the client, but this usually results in prohibitively low performance. That would be the equivalent of synchronous replication in the case of Redis Cluster. Basically, there is a trade-off to be made between performance and consistency, if you are fine with that!
Redis Cluster has support for synchronous writes when absolutely needed, implemented via the WAIT command. This makes losing writes a lot less likely. However, note that Redis Cluster does not implement strong consistency even when synchronous replication is used: it is always possible, under more complex failure scenarios, that a replica that was not able to receive the write will be elected as master.
There is another notable scenario where Redis Cluster will lose writes, that happens during a network partition where a client is isolated with a minority of instances including at least a master.
For example, imagine a 6 nodes cluster composed of A, B, C, A1, B1, C1, with 3 masters and 3 replicas. There is also a client, let's call it Z1.
After a partition occurs, it is possible that in one side of the partition we have A, C, A1, B1, C1, and in the other side we have B and Z1.
Z1 is still able to write to B, which will accept its writes. If the partition heals in a very short time, the cluster will continue normally. However, if the partition lasts enough time for B1 to be promoted to master on the majority side of the partition, the writes that Z1 has sent to B in the meantime will be lost.
Note that there is a maximum window to the amount of writes Z1 will be able to send to B: if enough time has elapsed for the majority side of the partition to elect a replica as master, every master node in the minority side will have stopped accepting writes.
This amount of time is a very important configuration directive of Redis Cluster, and is called the node timeout.
After node timeout has elapsed, a master node is considered to be failing, and can be replaced by one of its replicas. Similarly, after node timeout has elapsed without a master node to be able to sense the majority of the other master nodes, it enters an error state and stops accepting writes.
Related
I am very new in REDIS cache implementation.
Could you please let me know what is the replication factor means?
How it works or What is the impact?
Thanks.
At the base of Redis replication (excluding the high availability features provided as an additional layer by Redis Cluster or Redis Sentinel) there is a very simple to use and configure leader follower (master-slave) replication: it allows replica Redis instances to be exact copies of master instances. The replica will automatically reconnect to the master every time the link breaks, and will attempt to be an exact copy of it regardless of what happens to the master.
This system works using three main mechanisms:
When a master and a replica instances are well-connected, the master keeps the replica updated by sending a stream of commands to the replica, in order to replicate the effects on the dataset happening in the master side due to: client writes, keys expired or evicted, any other action changing the master dataset.
When the link between the master and the replica breaks, for network issues or because a timeout is sensed in the master or the replica, the replica reconnects and attempts to proceed with a partial resynchronization: it means that it will try to just obtain the part of the stream of commands it missed during the disconnection.
When a partial resynchronization is not possible, the replica will ask for a full resynchronization. This will involve a more complex process in which the master needs to create a snapshot of all its data, send it to the replica, and then continue sending the stream of commands as the dataset changes.
Redis uses by default asynchronous replication, which being low latency and high performance, is the natural replication mode for the vast majority of Redis use cases.
Synchronous replication of certain data can be requested by the clients using the WAIT command. However WAIT is only able to ensure that there are the specified number of acknowledged copies in the other Redis instances, it does not turn a set of Redis instances into a CP system with strong consistency: acknowledged writes can still be lost during a failover, depending on the exact configuration of the Redis persistence. However with WAIT the probability of losing a write after a failure event is greatly reduced to certain hard to trigger failure modes.
The https://redis.io/topics/cluster-tutorial states that redis cluster is not strongly consistent. The reasoning it states even if WAIT is enabled is:
The node to which the update wasn't synced becomes master
After the partition and before the node timeout master in minority partition keeps receiving updates.
What if for a key k we find the master node M and the replicas r1,r2....rn using
CLUSTER SLAVES node-id
. And execute
WAIT N
and only proceed with the transaction if it return N? Wouldn't that always ensure that the data is perfectly synced before executing transaction. Wouldn't that ensure strong consistency ?
NO, it still CANNOT guarantee.
Although WAIT returns N, which means all replicas have acknowledge the writes in memory, these nodes might fail before these writes operation are written to disk.
I am new to Redis. I read their documentation on Sentinel and Replication in which they talk about how the replicas try to remain in sync with the master as much as possible, but it is still possible that if the master fails after a successful write, the replica might not receive that write. If Sentinel then marks this replica as the new master, it is possible that the replica serves stale data.
If I cannot afford to lose consistency and prefer it over availability, how can I turn off replication so that when Sentinel marks a new replica as master, all the first requests would be cache misses and my cache can slowly warm up instead of returning potentially stale data?
Also, is that a good idea? Are there other good alternatives?
I cannot afford to lose consistency and prefer it over availability
It's not clear that redis automated failover is appropriate for your application. It looks like each client would need to carefully keep track of server availability.
Suppose you have a few clients, a master, M1, and three replicas, R2, R3, R4. Client C5 writes a new bank account balance to M1, which immediately permanently fails, and R2 is promoted to become master M2. Master did not obtain an acknowledge from a replica before replying to client. No paxos-like consensus protocol happens between servers prior to the reply being sent to C5.
C5 could remember counters / timestamps embedded in each write request, forget the write payload, and detect stale reads. But client C6 could not, unless you supply such data quickly and reliably outside the protocol. Nathan Fritz observes that your app could issue a write and then a PUBLISH event, and monitor multiple replicas with a LISTEN for that event, delaying its report of success to end user. Consider incorporating derecho into your app if the solid promises of virtual synchrony are necessary. Production releases of redis are targeted at a different part of the problem space than your primary interest.
I've found different zookeeper definitions across multiple resources. Maybe some of them are taken out of context, but look at them pls:
A canonical example of Zookeeper usage is distributed-memory computation...
ZooKeeper is an open source Apacheā¢ project that provides a centralized infrastructure and services that enable synchronization across a cluster.
Apache ZooKeeper is an open source file application program interface (API) that allows distributed processes in large systems to synchronize with each other so that all clients making requests receive consistent data.
I've worked with Redis and Hazelcast, that would be easier for me to understand Zookeeper by comparing it with them.
Could you please compare Zookeeper with in-memory-data-grids and Redis?
If distributed-memory computation, how does zookeeper differ from in-memory-data-grids?
If synchronization across cluster, than how does it differs from all other in-memory storages? The same in-memory-data-grids also provide cluster-wide locks. Redis also has some kind of transactions.
If it's only about in-memory consistent data, than there are other alternatives. Imdg allow you to achieve the same, don't they?
https://zookeeper.apache.org/doc/current/zookeeperOver.html
By default, Zookeeper replicates all your data to every node and lets clients watch the data for changes. Changes are sent very quickly (within a bounded amount of time) to clients. You can also create "ephemeral nodes", which are deleted within a specified time if a client disconnects. ZooKeeper is highly optimized for reads, while writes are very slow (since they generally are sent to every client as soon as the write takes place). Finally, the maximum size of a "file" (znode) in Zookeeper is 1MB, but typically they'll be single strings.
Taken together, this means that zookeeper is not meant to store for much data, and definitely not a cache. Instead, it's for managing heartbeats/knowing what servers are online, storing/updating configuration, and possibly message passing (though if you have large #s of messages or high throughput demands, something like RabbitMQ will be much better for this task).
Basically, ZooKeeper (and Curator, which is built on it) helps in handling the mechanics of clustering -- heartbeats, distributing updates/configuration, distributed locks, etc.
It's not really comparable to Redis, but for the specific questions...
It doesn't support any computation and for most data sets, won't be able to store the data with any performance.
It's replicated to all nodes in the cluster (there's nothing like Redis clustering where the data can be distributed). All messages are processed atomically in full and are sequenced, so there's no real transactions. It can be USED to implement cluster-wide locks for your services (it's very good at that in fact), and tehre are a lot of locking primitives on the znodes themselves to control which nodes access them.
Sure, but ZooKeeper fills a niche. It's a tool for making a distributed applications play nice with multiple instances, not for storing/sharing large amounts of data. Compared to using an IMDG for this purpose, Zookeeper will be faster, manages heartbeats and synchronization in a predictable way (with a lot of APIs for making this part easy), and has a "push" paradigm instead of "pull" so nodes are notified very quickly of changes.
The quotation from the linked question...
A canonical example of Zookeeper usage is distributed-memory computation
... is, IMO, a bit misleading. You would use it to orchestrate the computation, not provide the data. For example, let's say you had to process rows 1-100 of a table. You might put 10 ZK nodes up, with names like "1-10", "11-20", "21-30", etc. Client applications would be notified of this change automatically by ZK, and the first one would grab "1-10" and set an ephemeral node clients/192.168.77.66/processing/rows_1_10
The next application would see this and go for the next group to process. The actual data to compute would be stored elsewhere (ie Redis, SQL database, etc). If the node failed partway through the computation, another node could see this (after 30-60 seconds) and pick up the job again.
I'd say the canonical example of ZooKeeper is leader election, though. Let's say you have 3 nodes -- one is master and the other 2 are slaves. If the master goes down, a slave node must become the new leader. This type of thing is perfect for ZK.
Consistency Guarantees
ZooKeeper is a high performance, scalable service. Both reads and write operations are designed to be fast, though reads are faster than writes. The reason for this is that in the case of reads, ZooKeeper can serve older data, which in turn is due to ZooKeeper's consistency guarantees:
Sequential Consistency
Updates from a client will be applied in the order that they were sent.
Atomicity
Updates either succeed or fail -- there are no partial results.
Single System Image
A client will see the same view of the service regardless of the server that it connects to.
Reliability
Once an update has been applied, it will persist from that time forward until a client overwrites the update. This guarantee has two corollaries:
If a client gets a successful return code, the update will have been applied. On some failures (communication errors, timeouts, etc) the client will not know if the update has applied or not. We take steps to minimize the failures, but the only guarantee is only present with successful return codes. (This is called the monotonicity condition in Paxos.)
Any updates that are seen by the client, through a read request or successful update, will never be rolled back when recovering from server failures.
Timeliness
The clients view of the system is guaranteed to be up-to-date within a certain time bound. (On the order of tens of seconds.) Either system changes will be seen by a client within this bound, or the client will detect a service outage.
We keep continuously writing and updating events into redis and so when we ever we want to read data(which is a lot of data , upwards of for 500000 key value pairs), redis has performance issues. So, we decided to get the data via multiple threads. But because of single instance redis , the performance issues persisted .Will replication help us? As in, by making master and slave redis's , will our reads of the events be distributed to the slaves . We are thinking of making the master write only.
Any other suggestion for performance improvements?
(one of) Replication's declared purposes is to help in scaling reads, so yes to the topic.
Note that after you've set up the slave, you'll need to specify its address for your reader threads and processes. Make sure that you start with read-slaves if you don't have a clear separation between writers and readers.
If a single slave isn't enough, you can actually add more slaves. If you add them directly to the master, you'll get fresher reads but there'll eventually be a performance impact on the master. Alternatively, replication chaining is a great solution for most use cases, i.e. 1 master -> 1 slave -> n slaves.
There are probably other ways to scale Redis for your use case (e.g. clustering), but that really depends on what you're trying/wanting to do :)