flatbuffer 2.0.6 couldn't generate golang file on macos big sur 11.4 - flatbuffers

for some reason my flatc successfully generate rust file but couldn't generate golang file. I am using flatc version 2.0.6 on macOS big sur 11.4. anyone encounter same issue?

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Installing libc6 on Google Colab

Hello i wanted to run Blender K-Cycles on Google Colab but got the following error message
lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.28' not found
lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.29' not found
Can i somewhow install libc6 on Colab?
I´m glad for every answer!
Can i somewhow install libc6 on Colab?
The libc.so.6 is part of the libc6 (GLIBC) package and is already installed.
Your problem is that the installed GLIBC is too old for the binary you are trying to run.
Usually the solution is to find (or build from source) a release of the binary you want to run built for the OS you are trying to run it on, rather than update the OS to suite the binary.

DPCT migration fails with error code (-5)

I have updated my CUDA toolkit version to 11.4. When I try to migrate any CUDA code to DPC++ using DPCT tool, I get the following error:
dpct exited with code: -5 (Error: Path for CUDA header files is invalid or not available. Specify with --cuda-include-path)
I have even specified the cuda-include-path flag but the error still persists. I'm I missing something?
Environment:
OS: CentOS 8
oneAPI base tookit version: 2021.3
DPCT tool does not support CentOS version 8. You can try using any of the supported versions of OS for DPCT migration.
Refer to the below link for the supported OS and their versions.
https://software.intel.com/content/www/us/en/develop/articles/intel-dpc-compatibility-tool-system-requirements.html

Arduino IDE 1.6.6, problems with uploading

/opt/arduino-1.6.6/hardware/tools/avr/bin/avrdude: error while loading shared libraries: libreadline.so.6: cannot open shared object file: No such file or directory
I having this problem when I'm trying to upload sketch into arduino. IDE continue writing that uploading. I already tried to dialout, that doesn't work in my case. I'm using arduino IDE 1.6.6, because on newer versions I have bigger problems. I have debian Elementary 5.0 Juno on my desktop
Finally I understood that version of libreadline is matter, so i created symlink from 7th to 6th libreadline version
cd /lib/x86_64-linux-gnu
sudo ln -s libreadline.so.7.0 libreadline.so.6

Is it possible to compile tensorflow in Mac?

So I started to build tensorflow in Mac and the thing is that it doesn't seem possible to build tensorflow in Mac OS platform.
After following instructions in here, I get this package directory.
It seems like the build settings for bazel is only for linux distro. The reason why I thought so is because there is a .so file in package directory that is needed to be linked after importing tensorflow using python binary.
This is the result I get after importing tensorflow using python.
Is there any other way I can build tensorflow on Mac OS?
It seems like there are no options but to install tensorflow with pip. So I just created a new virtual machine and installed ubuntu 16.04 to use it as my docker host. By doing so, I can create a new docker container which can now link and execute the linux library.

Errors when trying to build label_image neural net with bazel

Environment info
Operating System: El Capitan, 10.11.1
I'm doing this tutorial: https://petewarden.com/2016/09/27/tensorflow-for-mobile-poets/
Trying to classify images using tensorflow on iOS app.
When I try to build my net using bazel:
bazel build tensorflow/examples/label_image:label_image
I get these errors:
https://gist.github.com/galharth/36b8f6eeb12f847ab120b2642083a732
From the related github issue https://github.com/tensorflow/tensorflow/issues/6487 I think we narrowed it down to a lack of resources on the virtual machine. Bazel tends to get flakey with only 2GB of RAM allocated to it.