Apply editbin in cmake - cmake

I'm trying to automatically call editbin with some options from within a cmake script after the executable has been build. So far without any luck.
is there any example for using editbin in cmake?
is there an example for using any executable in cmake after an executable has been build?

You can use add_custom_command for build events, that is, it will be executed each time you build your target.
From the docs:
A POST_BUILD event may be used to post-process a binary after linking. For example, the code:
add_executable(myExe myExe.c)
add_custom_command(
TARGET myExe POST_BUILD
COMMAND someHasher -i "$<TARGET_FILE:myExe>"
-o "$<TARGET_FILE:myExe>.hash"
VERBATIM)
will run someHasher to produce a .hash file next to the executable after linking.
As for VERBATIM:
All arguments to the commands will be escaped properly for the build tool so that the invoked command receives each argument unchanged. Note that one level of escapes is still used by the CMake language processor before add_custom_command even sees the arguments. Use of VERBATIM is recommended as it enables correct behavior. When VERBATIM is not given the behavior is platform specific because there is no protection of tool-specific special characters.
So in your case you first need to find an executble for editbin and then add your command:
add_custom_command(TARGET target_name POST_BUILD
COMMAND "${editbin_exe} $<TARGET_FILE:target_name>")
Where $<TARGET_FILE:target_name> is a generator expression which yields a path to the output binary file of target target_name.

Related

How to make directory by generator expressions in CMake?

I want to create a directory by using the file(MAKE_DIRECTORY but it doesn't work with the generator expressions.
I'm trying to use the generator expression inside another CMake module, as a rough code snippet:
function_from_another_module(target_name)
and in that module:
file(MAKE_DIRECTORY $<TARGET_FILE_DIR:${target_name}>/foo/bar)
And in my real case, I'm trying to do some management on my exe targets, copy assets, generate files and some other platform based configurations.
The file() command is executed at configuration time and at that time and at that time generator expressions aren't evaluated yet. Furthermore the result may depend which is never available during the configuration process, just during the build.
You may be able to get the desired outcome by using adding build event logic via add_custom_command though:
add_custom_command(TARGET ${target_name} # correct target to attach logic to?
PRE_BUILD # or PRE_LINK/POST_BUILD ?
COMMAND ${CMAKE_COMMAND} -E make_directory "$<TARGET_FILE_DIR:${target_name}>/foo/bar")
Depending on your asset management logic you may want to create a cmake script doing the copying, execute it using ${CMAKE_COMMAND} -P script_file.cmake ... and pass necessary parameters using -D options, see CMake Command Line Tool: Run a Script

CMake: how to make execute_process wait for subdirectory to finish?

Part of my source code is generated by a tool which is also built under our main project with a add_subdirectory. We execute this tool with a execute_process command. Clearly, if the tool is not built before we reach the execute_process statement it will fail.
I use a GLOB (file(GLOB...)) to find the source files generated. I do this because it is not possible to know beforehand how many files are generated, neither their names.
How do I force cmake to wait for the subproject to be compiled before the execute process? I would need something like a DEPENDS property for the execute_process but this option is not available.
# This subproject will source generator the tool
add_subdirectory(generator)
# I need something like: wait_for(generator)
execute_process(COMMAND generator ${CMAKE_SOURCE_DIR}/src)
file(GLOB GeneratedSources ${CMAKE_SOURCE_DIR}/src/*.cpp)
add_executable(mainprject.exe ${ProcessorSourceFiles}
Command execute_process executes its COMMAND immediately, at configuration stage. So it cannot be arranged after the executable is created with add_executable command: that executable will be built only at build stage.
You need to build subproject at configuration stage too. E.g. with
execute_process(COMMAND ${CMAKE_COMMAND}
-S ${CMAKE_SOURCE_DIR}/generator
-B ${CMAKE_BINARY_DIR}/generator
-G ${CMAKE_GENERATOR}
)
execute_process(COMMAND ${CMAKE_COMMAND}
--build ${CMAKE_BINARY_DIR}/generator
)
The first command invokes cmake for configure the 'generator' project, located under ${CMAKE_SOURCE_DIR}/generator directory. With -G option we use for subproject the same CMake generator, as one used for the main project.
The second command builds that project, so it produces generator executable.
After generator executable is created, you may use it for your project:
execute_process(COMMAND ${CMAKE_BINARY_DIR}/generator/<...>/generator ${CMAKE_SOURCE_DIR}/src)
Here you need to pass absolute path to the generator executable as the first parameter to COMMAND: CMake no longer have generator executable target, so it won't substitute its path automatically.
You will need to model this with target dependencies. The tool "generator" should be a cmake target. In that case use add_custom_target instead of execute_process somthing like this:
add_custom_target(generate_sources ALL COMMAND generator ${CMAKE_SOURCE_DIR}/src))
Then add a target dependency to "generator" using add_dependencies:
add_dependencies(generate_sources generator)
This will make sure your target "generate_sources", which runs the tool will only run during build after the target "generator" has been compiled.
The following is false, see the comments for more info:
Use add_dependencies to add a dependency from "mainproject.exe" to "generate_sources". Now this I have never tested, so take with a grain of salt: With CMake more recent than version 3.12, according to the entry on file, you should then be able to change your file command to:
file(GLOB GeneratedSources CONFIGURE_DEPENDS ${CMAKE_SOURCE_DIR}/src/*.cpp)
Which I interpret as this will re-glob the files during build if the directory changes.

CMake call add_subdirectory within custom command

I'm working with a code generator that produces C++ and a CMakeLists.txt file, unfortunately I cannot use this in my main CMakeLists.txt file for testing purposes.
For example you have the following CMakeLists.txt file:
project(SomeProject CXX C)
add_custom_command(OUTPUT ${SRCS}
COMMAND ${CODEGEN_CLI_PATH} -i "${INPUT}" -o "${OUT}"
COMMENT "Generating sources"
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
VERBATIM
)
add_custom_target(CODEGEN
DEPENDS
${SRCS}
)
# Needs to be executed after the custom command
add_subdirectory(${GENERATED_CMAKE_LISTS_LOCATION})
Is it possible to use functions such as add_subdirectory only after you execute custom commands for a particular target, such as CODEGEN?
I've already tried to execute it by adding an extra line to the existing custom command:
COMMAND ${CMAKE_COMMAND} -D DIR=${GENERATED_CMAKE_LISTS_LOCATION} -P add_subdirectories.cmake
Unfortuantly this doesn't work because it isn't allowed to execute functions like add_subdirectory in script mode.
Neither I can manage to call custom made functions (that are executing add_subdirectory) from add_custom_command that are located in the same file.
Nope, it is not possible. The add_subdirectory command is run during configuration step, while CODEGEN is a target that runs during build.
You seem to be doing something wrong, so the only advice I can give you is to use execute_process command to run commands you need. The execute_process command is executed during configuration stage, so it will be able to generate files you need before add_subdirectory.
But again, please describe your problem, why do you want CMake to do that.
I have a huge fixed unsigned char array that I compiled into a static library. The way I work around it is by:
if(NOT EXISTS ${PATH_TO_FOLDER}/smeagol.a)
add_subdirectory(smeagol)
endif()
I'm still looking for a nicer kung-fu way to do it using cmake. I feel that its out there, and I will update this answer once i find it.

How to integrate ANTLR with CMake?

I'm trying to make CMake generate source files with ANTLR without any success.
Here command I'm using to generate these files:
$ antlr grammar/MyGrammar.g -fo src/parser
My executable target is defined in PROJECT/src/CMakeLists.txt, instead of PROJECT/CMakeLists.txt.
If you're saying you want to execute this command from within PROJECT/src/CMakeLists.txt, then the following should work:
execute_process(COMMAND antlr grammar/MyGrammar.g -fo src/parser
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/..)
Edit
Going by your comment, it looks like you want to invoke this every time you build your executable.
To tie the antlr invocation with your executable, you can use add_custom_command
add_custom_command(TARGET MyExe PRE_BUILD
COMMAND antlr grammar/MyGrammar.g -fo src/parser
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/..)
This will only execute the antlr call if the MyExe target is out of date. If MyGrammar.g is changed, but MyExe doesn't need rebuilt, antlr doesn't run.
If you have multiple targets which depend on antlr being run, or you want to be able to invoke the antlr command any time, you could instead use add_custom_target. This adds the antlr command as a new psuedo-target. If you just build this target, all it does is invoke antlr. For each target which depends on it, use add_dependencies:
add_custom_target(Antlr
COMMAND antlr grammar/MyGrammar.g -fo src/parser
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/..
SOURCES ../grammar/MyGrammar.g)
add_dependencies(MyExe Antlr)
add_dependencies(MyOtherExe Antlr)
As before, antlr will only be invoked if one of the dependent targets needs rebuilt, or if you explicitly build the new custom target "Antlr". (You don't need the SOURCES argument in the add_custom_target call, but this convenience feature adds MyGrammar.g to the target's files visible in IDEs like MSVC)
A little bit off topic but maybe it will be usefull for you.
Here you'll find CMake build file for the ANTLR C runtimme library.
Generated sources are same as any other sources generated from metadata.
You can use QT's UIC complier macro as an example:
MACRO (QT4_WRAP_UI outfiles )
QT4_EXTRACT_OPTIONS(ui_files ui_options ${ARGN})
FOREACH (it ${ui_files})
GET_FILENAME_COMPONENT(outfile ${it} NAME_WE)
GET_FILENAME_COMPONENT(infile ${it} ABSOLUTE)
SET(outfile ${CMAKE_CURRENT_BINARY_DIR}/ui_${outfile}.h)
ADD_CUSTOM_COMMAND(OUTPUT ${outfile}
COMMAND ${QT_UIC_EXECUTABLE}
ARGS ${ui_options} -o ${outfile} ${infile}
MAIN_DEPENDENCY ${infile} VERBATIM)
SET(${outfiles} ${${outfiles}} ${outfile})
ENDFOREACH (it)
ENDMACRO (QT4_WRAP_UI)

cmake add_custom_command

I'm struggling with add_custom_command. Let me explain the problem in detail.
I've these set of cxx files and hxx files. I run a perl script on each of them to generate a certain kind of translation file. The command looks like
perl trans.pl source.cxx -o source_cxx_tro
and similarly for header.hxx files as well.
So I'll end up with some multiple commands (each for a file)
Then I run another perl scripn on the output generated from these commands (source_cxx_tro, header_hxx_tro)
perl combine.pl source_cxx_tro header_hxx_tro -o dir.trx
dir.trx is the output file.
I've something like this.
Loop_Over_All_Files()
Add_Custom_Command (OUTPUT ${trofile} COMMAND perl trans.pl ${file} -o ${file_tro})
List (APPEND trofiles ${file_tro})
End_Loop()
Add_Custom_Command (TARGET LibraryTarget POST_BUILD COMMAND perl combine.pl ${trofiles} -o LibraryTarget.trx)
What I expect is when building the post build target, the trofiles will be built first. but it is not the case. The ${trofiles} are not getting built and hence the post build command ends in a failure.
Is there any way I can tell the POST_BUILD command depend on the previous custom command ?
Any suggestions ?
Thanks in advance,
Surya
Use add_custom_command's to create a file transformation chain
*.(cxx|hxx) -> *_(cxx|hxx)_tro
*_(cxx|hxx)_tro -> Foo.trx
and make the last transformation an first class entity in cmake by using add_custom_target. By default this target won't be build, unless you mark it with ALL or let another target that is built depend on it.
set(SOURCES foo.cxx foo.hxx)
add_library(Foo ${SOURCES})
set(trofiles)
foreach(_file ${SOURCES})
string(REPLACE "." "_" file_tro ${_file})
set(file_tro "${file_tro}_tro")
add_custom_command(
OUTPUT ${file_tro}
COMMAND perl ${CMAKE_CURRENT_SOURCE_DIR}/trans.pl ${CMAKE_CURRENT_SOURCE_DIR}/${_file} -o ${file_tro}
DEPENDS ${_file}
)
list(APPEND trofiles ${file_tro})
endforeach()
add_custom_command(
OUTPUT Foo.trx
COMMAND perl ${CMAKE_CURRENT_SOURCE_DIR}/combine.pl ${trofiles} -o Foo.trx
DEPENDS ${trofiles}
)
add_custom_target(do_trofiles DEPENDS Foo.trx)
add_dependencies(Foo do_trofiles)
You want to create a custom target that consumes the output of the custom commands. Then use ADD_DEPENDENCIES to make sure the commands are run in the right order.
This might be sort of close to what you want:
https://gitlab.kitware.com/cmake/community/-/wikis/FAQ#how-do-i-use-cmake-to-build-latex-documents
Basically one add_custom_command for each file generated, collect a list of those files (trofiles), then use add_custom_target with a DEPENDS on the list trofiles. Then use add_dependencies to make the LibraryTarget depend on the custom target. Then the custom target should be built before the library target is built.