I am wrapping some c++ library code to create a pybind11 module. I adopt the approach described here:
https://github.com/pybind/cmake_example
After building the library, it will be imported in Python using something like:
import cmake_example as m
In order to be used, the library needs to be initialized. During initialization, the code reads some environment variables, sets some internal variables, and prints some stuff, etcetera. Also, there is finalization.
How to ensure that initialization and finalization code is always run? One approach would be to do something like
import cmake_example as m
m.init()
#use module
m.finalize()
However, to make the library easier to use, I would consider handle this on the c++ side: By adding stuff to the c++ code to ensure that init and cleanup are called automatically respectively when the module is imported and when the python script/session ends.
I could imagine that this could be accomplished by adding a static variable of custom type, and to call the initialization code when the custom type is initialized, and the cleanup code when it finalizes. Something like:
#include <pybind11/pybind11.h>
#include <iostream>
class Module
{
public:
Module()
{
std::cout << "initializing";
//code initialization
}
~Module()
{
std::cout << "finalizing";
//finalize
}
};
static Module module;
namespace py = pybind11;
PYBIND11_MODULE(pybind_example, m) {
//Create all the bindings.
}
This seems to work when I test it for my current setup (windows, python 2.9)? Will it suddenly break for other configurations? Are there alternatives that are recommended over this?
Your approach works, but it's pretty brittle and you might run into the "static initialization order fiasco"
A more robust way would be to initialize a static variable inside the pybind scope:
PYBIND11_MODULE(pybind_example, m) {
static Module module;
// Create bindings
}
Related
I need to initialize to a variable only once in C++/CLI class accessible to managed code. Is a managed pointer initialized to nullptr when using gcroot? Specifically will the Initialize function below work as I expect? And only create the MyOtherClass once no matter how many times MyClass::Intialize is called?
class MyClass
{
public:
void Initialize();
private:
#ifdef _MANAGED
gcroot<MyOtherClass^> _myOtherClass;
#endif
};
void MyClass::Initialize()
{
if(_myOtherClass == nullptr)
{
_myOtherClass = gcnew MyOtherClass();
}
}
I'm using Visual Studio 2019. And the managed object accessing this is written in C#. I'm relatively new to CLI code. And I wasn't able to find the answer quickly by Googling it. And I'm sure someone in this community knows the answer.
Managed handles are default initialized to nullptr, per Default initialization: "when handles are declared and not explicitly initialized, they are default initialized to nullptr".
if(_myOtherClass == nullptr)
The above fails to compile with error C2088: '==': illegal for struct because gcroot wraps a GCHandle structure, which cannot be directly compared against nullptr.
To check the target handle (not the wrapper handle), use the following, which works as expected.
if(static_cast<MyOtherClass^>(_myOtherClass) == nullptr)
I have defined own metamodel class to create a special kind of classes. Now, I would like these classes to automatically register themselves with a special kind of manager. Basically, this would like like this (would only compose be called each time when class' module is being loaded):
use MyManager;
class MyHOW is Metamodel::ClassHOW {
method compose ( Mu \type ) {
self.add_parent( type, MyParentClass );
callsame;
registerMyClass( type );
}
}
Then I have something like:
use v6;
use MyClass;
myclass Foo { ... }
in a module. Then there is a manager object which scans repositories/file system and requires modules with names matching to a certain pattern. Afterwards, it needs to know what myclasses are defined in each module. It could scan the symbol table of the loaded module. But this won't work if the loaded file contains multiple modules or no modules at all – like in the example above.
So far, it looks like the INIT phaser would provide the solution, but I'm struggling to find how to get the body block of a class from within the composer method.
When doing meta-programming, the meta-object's methods are invoked during compilation, as declarations are parsed. Therefore, the compose method is called immediately after the parsing of a myclass foo { } declaration. The result of the module's compilation is then saved, and nothing in the meta-object will be processed again when the module is loaded.
There's no supported way that I'm aware of to inject a load-time callback into the module where a type is being declared. However, it's possible to install the symbols into a separate package - used as a registry - and then find them there.
For example, given I have a lib/MyClass.pm6 that looks like this:
package MyRegistry { }
class MyParentClass { }
class MyHOW is Metamodel::ClassHOW {
method compose ( Mu \type ) {
MyRegistry::{self.name(type)} = type;
self.add_parent( type, MyParentClass );
callsame;
}
}
my package EXPORTHOW {
package DECLARE {
constant myclass = MyHOW;
}
}
And I write some files mods/A.pm6 and mods/B.pm6 like this:
use MyClass;
myclass A { }
And this:
use MyClass;
myclass B { }
Then when I require them in a script like this, and dump the keys in MyRegistry, they'll both be registered there:
use MyClass;
for dir('mods', test => /pm6$/) {
require $_;
}
dd MyRegistry.WHO.values;
Thus giving a predictable way to find them all.
Note that for a technique like this to work, you really need to have them stored into a Stash, since the loader knows how to symbol-merge those, whereas other types touched in different ways during the compilation of different modules will result in load-time conflicts.
You are left with the slight challenge of making sure to install everything under a sufficiently unique key; the type name as I used here is probably not unique enough in general. Probably I'd just generate something sufficiently random that the chance of a collision is hugely unlikely.
Geb uses a static field called content to define the contents of a page or module. The value of the content field is a closure.
class GebishOrgHomePage extends Page {
static content = {
manualsMenu {
module MenuModule, $("#header-content ul li", 0)
}
links { $('.link-list li a') }
}
}
Intellij already has support for this content dsl, however it does not support the module and moduleList methods. This causes limited auto-complete support when working with modules.
To fix this I'd like to write a GroovyDSL script that adds the missing method definitions to the content closure and its nested closures. However, I've no idea how to add methods to a closure that is not passed to a method, since enclosingCall requires a concrete method name.
And the other thing is that those methods must have a generic return type like this:
<T extends Module> T module(Class<T> m) {
// return an instance of T
}
If you use the latest snapshot then module() calls will be understood by your IDE. This is down to moving module() to Navigator exactly for what you are after - autocompletion and strong typing.
Have a look at the current version of section 6.4 of the Book of Geb. The moduleList() will be gone in a future release and that section explains what to use instead. The module() method taking a map argument to initialise module properties will also go, you now initialise the module yourself and pass the instance to module() and there is an example of doing this in 6.4. Thanks to all that you will get autocompletion around module defintions and usage in IntelliJ.
I have to use dlopen() and access functions from shared object in my code. Do I need to include headers of corresponding functions of shared object ?
Because of the way dlopen() and dlsym() operate, I don't see how that would accomplish anything. Very roughly speaking, dlopen() copies the library binary into your program space and adds the addresses of its exported symbols (i.e. global functions & variables) to your program's symbol table.
Because the library was not linked to your program at compile-time, there's no way your code could possibly know the instruction addresses of these new functions tacked on at run-time. The only way to access a run-time dynamically linked symbol is via a pointer obtained from dlsym().
You have to create a function pointer for each and every library definition that you want to use. If you want to call them like regular functions, in C-language you can manually typedef type definitions for the function pointers, specifying their parameters and return values, then you can call the pointers just like regular functions. But note that you have to define all of these manually. Including the library header doesn't help.
In C++ I think there are issues with storing dlsym() output in a typedef'd pointer due to stricter standards, but this should work in C:
addlib.c (libaddlib.dylib):
int add(int x, int y) {
return x+y;
}
myprogram.c:
#include <stdio.h>
#include <dlfcn.h>
typedef int (*add_t)(int, int);
int main() {
void *lib_handle;
add_t add; // call this anything you want...it's a pointer, it doesn't care
lib_handle = dlopen("libaddlib.dylib", RTLD_NOW);
if (lib_handle == NULL) {
// error handling
}
add = (add_t)dlsym(lib_handle, "add");
if (add == NULL) {
// error handling
}
printf("Sum is %d\n", add(17, 23));
dlclose(lib_handle); // remove library from address space
return 0;
}
(Update: I compiled the dylib and myprogram...it works as expected.)
I'd like to use an assert macro that wraps both NSAssert for ObjC methods, and plain assert (or something else) inside of C functions.
Is there a clean way to detect at runtime (or better yet, compile time!) that I'm currently executing inside an ObjC method?
I know that self and _cmd will be defined and valid within a method, but I'm not sure if there's an obvious way to safely check for the existence of a local variable. Am I forgetting something obvious?
Maybe you can use the standard predefined macro to test if the file is compiled by an objective-c compiler.
//in the header file
#define MyAssert(A) NSAssert(A) assert(A)
//in the C file
#if !defined(__OBJC__)
#define NSAssert(A)
//in the Obj-C file
#if defined(__OBJC__)
#define assert(A)
/**/
f()
{
//...
MyAssert(TestCase && "Error Message");
//...
}