draw a few lines on an image with mouse move - vb.net

I want to draw a few lines on an image
Using mouse move in vb.net.
My problem is that when I start drawing the next line, the previous line disappears!
Can anyone help me?
I put my code along with a photo of run my project
Dim st, en As New Point
Dim p As Pen
Private mouseButtonPressed As Boolean = False
Private Sub PictureBox1_Paint(sender As Object, e As PaintEventArgs) Handles PictureBox1.Paint
p = New Pen(Color.Black, 2)
Dim g As Graphics = e.Graphics
g.DrawLine(p, st, en)
End Sub
Private Sub PictureBox1_MouseUp(sender As Object, e As MouseEventArgs) Handles PictureBox1.MouseUp
mouseButtonPressed = False
End Sub
Private Sub PictureBox1_MouseMove(sender As Object, e As MouseEventArgs) Handles PictureBox1.MouseMove
If mouseButtonPressed Then
PictureBox1.Invalidate()
en = e.Location
End If
End Sub
Private Sub PictureBox1_MouseDown(sender As Object, e As MouseEventArgs) Handles PictureBox1.MouseDown
If e.Button = MouseButtons.Left Then
st = New Point(e.X, e.Y)
mouseButtonPressed = True
End If
End Sub

You can store the lines in a list as they get completed, then draw all the previous lines when you are drawing the live one
Private st, en As New Point
Private mouseButtonPressed As Boolean = False
Private lines As New List(Of (st As Point, en As Point))
Private Sub PictureBox1_Paint(sender As Object, e As PaintEventArgs) Handles PictureBox1.Paint
Dim p = New Pen(Color.Black, 2)
Dim g As Graphics = e.Graphics
g.DrawLine(p, st, en)
For Each line In lines
g.DrawLine(p, line.st, line.en)
Next
End Sub
Private Sub PictureBox1_MouseUp(sender As Object, e As MouseEventArgs) Handles PictureBox1.MouseUp
mouseButtonPressed = False
lines.Add((st, en))
End Sub
Private Sub PictureBox1_MouseMove(sender As Object, e As MouseEventArgs) Handles PictureBox1.MouseMove
If mouseButtonPressed Then
PictureBox1.Invalidate()
en = e.Location
End If
End Sub
Private Sub PictureBox1_MouseDown(sender As Object, e As MouseEventArgs) Handles PictureBox1.MouseDown
If e.Button = MouseButtons.Left Then
st = New Point(e.X, e.Y)
mouseButtonPressed = True
End If
End Sub
The list holds Tuple(of Point, Point)

Related

How to save location of movable button in visual basic winform?

I have a movable button. the new location is save in my setting once it is mouse up event. when I move the button, sometimes the button disappear, after I re run it, it completely disappear.
How to save the button location before I close the app?
Public Class Form1
Dim x, y As Integer
Dim newpoint As New Point
Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
If My.Settings.button1_x70123454440211bghff > 0 Or My.Settings.button1_y70123454440211bghff > 0 Then
Me.Button1.Location = New Point(My.Settings.button1_x70123454440211bghff, My.Settings.button1_y70123454440211bghff)
End If
End Sub
Private Sub Button1_MouseMove(sender As Object, e As MouseEventArgs) Handles Button1.MouseMove
If e.Button = Windows.Forms.MouseButtons.Left Then
newpoint = Control.MousePosition
newpoint = Control.MousePosition
newpoint.X -= x
newpoint.Y -= y
Button1.Location = newpoint
End If
End Sub
Private Sub Button1_MouseDown(sender As Object, e As MouseEventArgs) Handles Button1.MouseDown
x = Control.MousePosition.X - Button1.Location.X
y = Control.MousePosition.Y - Button1.Location.Y
End Sub
Private Sub Button1_MouseUp(sender As Object, e As MouseEventArgs) Handles Button1.MouseUp
My.Settings.button1_x70123454440211bghff = x
My.Settings.button1_y70123454440211bghff = y
My.Settings.Save()
End Sub
Private Sub Form1_Closed(sender As Object, e As EventArgs) Handles Me.Closed
My.Settings.richtextbox1 = RichTextBox1.Text
End Sub
End Class
Follow this answer for button movement, and add some checks to keep the control within its parent container. For the setting, I like to keep things simple, and will take advantage of the ability of Visual Studio to store a struct in the settings, so instead I will use a System.Drawing.Point
Now you ask "How to save the button location before I close the app?" Well you can do it in Form_Close, or do it in the MouseUp event. Since you do it in the MouseUp, I will do the same. And I will load the last position in Form_Load
Public Class Form1
Private initialCursorPosition As System.Drawing.Point
Private intialButtonPosition As System.Drawing.Point
Private buttonIsMoving As Boolean = False
Private Sub Button1_MouseDown(sender As Object, e As MouseEventArgs) Handles Button1.MouseDown
Dim b = DirectCast(sender, Button)
initialCursorPosition = System.Windows.Forms.Cursor.Position
intialButtonPosition = b.Location
buttonIsMoving = True
End Sub
Private Sub Button1_MouseUp(sender As Object, e As MouseEventArgs) Handles Button1.MouseUp
buttonIsMoving = False
My.Settings.Button1Location = DirectCast(sender, Button).Location
End Sub
Private Sub Button1_MouseMove(sender As Object, e As MouseEventArgs) Handles Button1.MouseMove
If buttonIsMoving Then
Dim b = DirectCast(sender, Button)
Dim newX = intialButtonPosition.X - (initialCursorPosition.X - Cursor.Position.X)
Dim newY = intialButtonPosition.Y - (initialCursorPosition.Y - Cursor.Position.Y)
newX = Math.Max(Math.Min(newX, b.Parent.ClientSize.Width - b.Width), 0)
newY = Math.Max(Math.Min(newY, b.Parent.ClientSize.Height - b.Height), 0)
b.Location = New Point(newX, newY)
End If
End Sub
Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
Button1.Location = My.Settings.Button1Location
End Sub
End Class

Draw Rectangle over PictureBox

The next code lets you draw Rectangles in the Form with mouse clics.
Why not, or how can be draw over a PictureBox?
Public Class Form1
Dim SelectRect As Rectangle = New Rectangle()
Dim ps As Point = New Point()
Dim pe As Point = New Point()
This catch the first click, starting point or corner of the rectangle
Private Sub Form1_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseDown
SelectRect.Width = 0
SelectRect.Height = 0
SelectRect.X = e.X
SelectRect.Y = e.Y
ps.X = e.X
ps.Y = e.Y
pe = ps
End Sub
This part determine the width and height of the rectangle:
Private Sub Form1_MouseMove(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseMove
If (e.Button = MouseButtons.Left) Then
ControlPaint.DrawReversibleFrame(Me.RectangleToScreen(SelectRect), Color.Black, FrameStyle.Dashed)
SelectRect.Width = e.X - SelectRect.X
SelectRect.Height = e.Y - SelectRect.Y
ControlPaint.DrawReversibleFrame(Me.RectangleToScreen(SelectRect), Color.Black, FrameStyle.Dashed)
End If
End Sub
This part determine the last coordinate, the second corner of the rectangle:
Private Sub Form1_MouseUp(ByVal sender As System.Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles MyBase.MouseUp
Dim g As Graphics = Me.CreateGraphics()
Dim p As Pen = New Pen(Color.Blue, 2)
ControlPaint.DrawReversibleFrame(Me.RectangleToScreen(SelectRect), Color.Black, FrameStyle.Dashed)
g.DrawRectangle(p, SelectRect)
g.Dispose()
End Sub
End Class
Your code uses a control (a Form in this case) mouse events to enable the drawing of rectangular shapes, with the help of guidelines, provided by Control.DrawReversibleFrame().
You just have to define the same events of a different, drawable, control - like a PictureBox - and repeat, more or less, the same procedure (after a cleanup).
As many have stated, here and before, use the Graphics object that
the Paint event kindly offers, so that your drawing will persist.
The Graphics object you get from Control.CreateGraphics() is not
persistent, and it can be erase/clipped when you don't want to.
Use it only if that is really what you have planned to do for the
reasons you know.
I've adden an event handler that checks if Control Key is pressed.
If Control is pressed, you add a rectangle, if not, only one rectangle is drawn.
I've also included, as an example, a line of code that fills the rectangle. I think it's interesting, because you have to control the size of the invalidated Region.
Comment out these lines of code to draw just the frame:
SelectRect.Inflate(CInt(-_pen.Width / 2), CInt(-_pen.Width / 2))
e.Graphics.FillRectangle(_brush, SelectRect)
Dim SelectRect As Rectangle = New Rectangle()
Dim _pen As Pen = New Pen(Color.Green, 4)
Dim _brush As SolidBrush = New SolidBrush(Color.Orange)
Dim _ControlPressed As Boolean = False
Private Sub Form1_KeyDown(sender As Object, e As KeyEventArgs) Handles MyBase.KeyDown
_ControlPressed = (e.Modifiers And Keys.Control) = Keys.Control
End Sub
Private Sub Form1_KeyUp(sender As Object, e As KeyEventArgs) Handles Me.KeyUp
_ControlPressed = (e.Modifiers And Keys.Control) = Keys.Control
End Sub
Private Sub PictureBox1_MouseDown(sender As Object, e As MouseEventArgs) Handles PictureBox1.MouseDown
SelectRect.Location = e.Location
SelectRect.Size = New Size(0, 0)
End Sub
Private Sub PictureBox1_MouseMove(sender As Object, e As MouseEventArgs) Handles PictureBox1.MouseMove
If (e.Button = MouseButtons.Left) Then
ControlPaint.DrawReversibleFrame(PictureBox1.RectangleToScreen(SelectRect), PictureBox1.BackColor, FrameStyle.Dashed)
SelectRect.Width = e.X - SelectRect.X
SelectRect.Height = e.Y - SelectRect.Y
ControlPaint.DrawReversibleFrame(PictureBox1.RectangleToScreen(SelectRect), PictureBox1.BackColor, FrameStyle.Dashed)
End If
End Sub
Private Sub PictureBox1_MouseUp(sender As Object, e As MouseEventArgs) Handles PictureBox1.MouseUp
If (e.Y < SelectRect.Y) Then
SelectRect.Location = If(SelectRect.Location.X > e.X,
New Point(e.X, e.Y), New Point(SelectRect.X, e.Y))
SelectRect.Size = New Size(Math.Abs(SelectRect.Width), Math.Abs(SelectRect.Height))
Else
If SelectRect.Location.X > SelectRect.Right Then
SelectRect.Location = New Point(e.X, SelectRect.Y)
SelectRect.Size = New Size(Math.Abs(SelectRect.Width), Math.Abs(SelectRect.Height))
End If
End If
If _ControlPressed Then
Dim _InflatedRect As Rectangle = New Rectangle(SelectRect.Location, SelectRect.Size)
_InflatedRect.Inflate(CInt(_pen.Width / 2), CInt(_pen.Width / 2))
PictureBox1.Invalidate(_InflatedRect)
Else
PictureBox1.Invalidate()
End If
End Sub
Private Sub PictureBox1_Paint(sender As Object, e As PaintEventArgs) Handles PictureBox1.Paint
'Draw the outer rectangle with the color of _pen
e.Graphics.DrawRectangle(_pen, SelectRect)
'Fill the rectangle with the color of _brush
'It's half Pen.Width smaller so it doesn't erase the contour
SelectRect.Inflate(CInt(-_pen.Width / 2), CInt(-_pen.Width / 2))
e.Graphics.FillRectangle(_brush, SelectRect)
End Sub

MouseEventArgs from a subroutine

I have a chart in Visual Studio 2013 and I can draw a line on it using the MouseventArgs handler. No worries.
But.... how can you have a separate subroutine that then uses the mouse events to draw a line. What I am need is if I hit a button, draw a line, if I did not hit the button use the regular mouseventargs.
So the button needs to start this:
enter code herePrivate Sub Chart1_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles chD.MouseDown
FirstPoint = New Point(e.X, e.Y)
TempPoint = New Point(e.X, e.Y)
End Sub
Private Sub Chart1_MouseMove(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles chD.MouseMove
If Not FirstPoint = Nothing Then
Dim g As Graphics = chD.CreateGraphics
Dim ErasePen As Pen = New Pen(Me.BackColor)
g.DrawLine(ErasePen, FirstPoint, TempPoint)
TempPoint = New Point(e.X, e.Y)
Me.Refresh()
End If
End Sub
Private Sub Chart1_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles chD.MouseUp
Dim Line As New LineEndPoints With {.StartPoint = FirstPoint, .endPont = New Point(e.X, e.Y)}
LinesList.Add(Line)
FirstPoint = Nothing
Me.Refresh()
End Sub
Private Sub Chart1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles chD.Paint
For Each line As LineEndPoints In LinesList
e.Graphics.DrawLine(Pens.Yellow, line.StartPoint, line.endPont)
Next
If Not FirstPoint = Nothing Then
e.Graphics.DrawLine(Pens.Yellow, FirstPoint, TempPoint)
End If
End Sub`
`
Does anyone have any idea how I can achieve this?

Vb.net 2 Signatures

Im quite finished with my program, there are only 2 more things to do. But now lets focus on my main problem: Ive got a code, that gives the user the possibility to draw inside a picturebox, that will work later as a signature. Everything was working fine until I added a second picturebox with the same code( yes I changed for ex. picturebox1 to pixturebox2). As I start drawing I cant let go and both pictureboxes are getting interracted at the same time.
That my code for both pictureboxes.
Private _Previous As System.Nullable(Of Point) = Nothing
Private Sub pictureBox1_MouseDown(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox1.MouseDown
_Previous = e.Location
pictureBox1_MouseMove(sender, e)
End Sub
Private Sub pictureBox1_MouseMove(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox1.MouseMove
If _Previous IsNot Nothing Then
If PictureBox1.Image Is Nothing Then
Dim bmp As New Bitmap(PictureBox1.Width, PictureBox1.Height)
Using g As Graphics = Graphics.FromImage(bmp)
g.Clear(Color.White)
End Using
PictureBox1.Image = bmp
End If
Using g As Graphics = Graphics.FromImage(PictureBox1.Image)
g.DrawLine(Pens.Black, _Previous.Value, e.Location)
End Using
PictureBox1.Invalidate()
_Previous = e.Location
End If
End Sub
Private Sub pictureBox2_MouseDown(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox2.MouseDown
_Previous = e.Location
pictureBox1_MouseMove(sender, e)
End Sub
Private Sub pictureBox2_MouseMove(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox2.MouseMove
If _Previous IsNot Nothing Then
If PictureBox2.Image Is Nothing Then
Dim bmp As New Bitmap(PictureBox2.Width, PictureBox2.Height)
Using g As Graphics = Graphics.FromImage(bmp)
g.Clear(Color.White)
End Using
PictureBox2.Image = bmp
End If
Using g As Graphics = Graphics.FromImage(PictureBox2.Image)
g.DrawLine(Pens.Black, _Previous.Value, e.Location)
End Using
PictureBox2.Invalidate()
_Previous = e.Location
End If
End Sub
Private Sub pictureBox2_MouseUp(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox2.MouseUp
_Previous = Nothing
End Sub
I know there is an mistake somewere, but Im to excited to see it.
In this event handler for PictureBox2 you call the handler for PictureBox1:
Private Sub pictureBox2_MouseDown(ByVal sender As Object, _
ByVal e As MouseEventArgs) Handles PictureBox2.MouseDown
_Previous = e.Location
pictureBox1_MouseMove(sender, e)
End Sub
I'm guessing changing it to:
pictureBox2_MouseMove(sender, e)
will fix it.

How to move picture boxes in a panel using vb.net

I'm trying to move picture boxes in a panel.
This is my Code:
Private dragging As Boolean
Private beginX, beginY As Integer
Private Sub Control_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs)
dragging = True
beginX = CType(sender, PictureBox).Location.X
beginY = CType(sender, PictureBox).Location.Y
End Sub
Private Sub Control_MouseMove(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs)
Dim cntrl As Control = CType(sender, Control)
If dragging = True Then
cntrl.Location = New Point(cntrl.Location.X + e.X - beginX, cntrl.Location.Y + e.Y - beginY)
'Me.Refresh()
End If
End Sub
Private Sub Control_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs)
dragging = False
End Sub
I can't figure out why this don't work.
The subroutines you have are missing their handlers (ie the handles statement) at the end.
ex:
Private Sub Control_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) HANDLES controlName.MouseUp
dragging = False
End Sub
Try this:
Dim cmd As Boolean = False
Dim sp As Point
Private Sub Form1_Load() Handles MyBase.Load
For Each Control As Picturebox In Me.Controls.OfType(Of Picturebox)
AddHandler Control.MouseDown, Sub(sender As Object, e As MouseEventArgs)
cmd = True
sp = e.Location
End Sub
AddHandler Control.MouseMove, Sub(sender As Object, e As MouseEventArgs)
If cmd Then
Control.Location = Control.Location - sp + e.Location
End If
End Sub
AddHandler Control.MouseUp, Sub(sender As Object, e As MouseEventArgs)
cmd = False
End Sub
Next
End Sub