Recompose a Canvas while maintaining the previous drawing - kotlin

This function draw figures on canvas but when I clicked on button its shows only latest clicked figure but I want to show all figures which was clicked previous.
I think drawScope state can be remembered as a mutable state but how to achieve it.
#Composable
fun PaintBrushLayout(
modifier: Modifier = Modifier,
) {
var clicked by remember {
mutableStateOf(false)
}
var figName by remember {
mutableStateOf("")
}
Column(
verticalArrangement = Arrangement.Bottom, modifier = modifier.fillMaxSize()
) {
Canvas(
modifier = Modifier
.fillMaxWidth()
.fillMaxHeight(.9f)
) {
Log.d("in Paint", "PaintBrushLayout: $this")
if (clicked) {
Log.d("TAG", "PaintBrushLayout: $figName")
when (figName) {
"Circle" -> {
drawCircleFig(color = Color.Blue)
}
"Rectangle" -> {
drawRectangleFig()
}
"Oval" -> {
drawOvalFig(color = Color.Gray)
}
}
}
}
Row(
modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween
) {
BottomLayout("Circle") { click, name ->
clicked = click
figName = name
}
BottomLayout("Rectangle") { click, name ->
clicked = click
figName = name
}
BottomLayout("Oval") { click, name ->
clicked = click
figName = name
}
BottomLayout("Choose Color") { click, name ->
clicked = click
// figName = name
}
}
}
}
Create Bottom Layout of Buttons
#Composable
fun BottomLayout(
btnName: String,
click: (Boolean, String) -> Unit
) {
Button(onClick = {
click(true, btnName)
}, modifier = Modifier.padding(4.dp)) {
Text(text = btnName)
}
}
Draw Circle Figure on canvas
fun DrawScope.drawCircleFig(color: Color = Color.Red) {
drawCircle(
color = color
)
}
Draw Rectangle Figure on canvas
fun DrawScope.drawRectangleFig(color: Color = Color.Red) {
drawRect(
color = color
)
}
Draw Oval Figure on canvas
fun DrawScope.drawOvalFig(color: Color = Color.Red) {
drawOval(
color = color
)
}

I don't know if it's possible to recompose a Canvas and maintain its state prior to what it was previously, allowing you to drawn on top of what is already there. One solution is to keep track of a queue of the operations that you want to perform and then each time the Canvas is recomposed, you iterate through the queue and draw each item. If this is a drawingn app, it has the benefit of allowing the user to undo the previous steps. I also noticed that the code you provided doesn't recompose when you click on a button. I've noticed this issue before. The solution is to assign the remembered value to another value. Here is the sample on using a queue:
class MainActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContent {
val queue = mutableListOf<DrawingObject>()
PaintBrushLayout(queue = queue)
}
}
}
#Composable
fun PaintBrushLayout(
modifier: Modifier = Modifier,
queue: MutableList<DrawingObject>
) {
var currentDrawingObject by remember { mutableStateOf(DrawingObject.None) }
var c = currentDrawingObject // This fixes a bug in recomposition.
fun addToQueue(drawingObject: DrawingObject) {
queue.add(drawingObject)
currentDrawingObject = drawingObject
}
Column(
verticalArrangement = Arrangement.Bottom, modifier = modifier.fillMaxSize()
) {
Canvas(
modifier = Modifier
.fillMaxWidth()
.fillMaxHeight(.9f)
) {
queue.forEach { drawingObject ->
when (drawingObject) {
DrawingObject.Circle -> {
drawCircleFig(color = Color.Blue)
}
DrawingObject.Rectangle -> {
drawRectangleFig()
}
DrawingObject.Oval -> {
drawOvalFig(color = Color.Gray)
}
}
}
}
Row(
modifier = Modifier.fillMaxWidth(), horizontalArrangement = Arrangement.SpaceBetween
) {
BottomLayout("Circle") { click, name ->
addToQueue(DrawingObject.Circle)
}
BottomLayout("Rectangle") { click, name ->
addToQueue(DrawingObject.Rectangle)
}
BottomLayout("Oval") { click, name ->
addToQueue(DrawingObject.Oval)
}
BottomLayout("Choose Color") { click, name ->
}
}
}
}
#Composable
fun BottomLayout(
btnName: String,
click: (Boolean, String) -> Unit
) {
Button(onClick = {
click(true, btnName)
}, modifier = Modifier.padding(4.dp)) {
Text(text = btnName)
}
}
fun DrawScope.drawCircleFig(color: Color = Color.Red) {
drawCircle(
radius = 300f,
color = color
)
}
fun DrawScope.drawRectangleFig(color: Color = Color.Red) {
drawRect(
size = Size(200f, 200f),
color = color
)
}
fun DrawScope.drawOvalFig(color: Color = Color.Red) {
drawOval(
size = Size(100f, 100f),
color = color
)
}
enum class DrawingObject {
None,
Circle,
Rectangle,
Oval
}

Related

Jetpack compose custom snackbar material 3

How to achieve a custom snackbar in compose using material 3? I want to change the alignment of the snackbar. Also I want dynamic icon on the snackbar either on left or right side.
You can customize your snackbar using SnackBar composable and can change alignment using SnackbarHost alignment inside a Box if that's what you mean.
val snackState = remember { SnackbarHostState() }
val coroutineScope = rememberCoroutineScope()
Box(
modifier = Modifier
.fillMaxSize()
.padding(20.dp)
) {
Column(modifier = Modifier.fillMaxSize()) {
Button(
modifier = Modifier.fillMaxWidth(),
onClick = {
coroutineScope.launch {
snackState.showSnackbar("Custom Snackbar")
}
}) {
Text("Show Snackbar")
}
}
SnackbarHost(
modifier=Modifier.align(Alignment.BottomStart),
hostState = snackState
) { snackbarData: SnackbarData ->
CustomSnackBar(
R.drawable.baseline_swap_horiz_24,
snackbarData.visuals.message,
isRtl = true,
containerColor = Color.Gray
)
}
}
#Composable
fun CustomSnackBar(
#DrawableRes drawableRes: Int,
message: String,
isRtl: Boolean = true,
containerColor: Color = Color.Black
) {
Snackbar(containerColor = containerColor) {
CompositionLocalProvider(
LocalLayoutDirection provides
if (isRtl) LayoutDirection.Rtl else LayoutDirection.Ltr
) {
Row {
Icon(
painterResource(id = drawableRes),
contentDescription = null
)
Text(message)
}
}
}
}
Validated answer does not answer the question properly because the icon is provided in a static way, not dynamic. The icon is not passed to showSnackbar.
You can do it by having your own SnackbarVisuals :
// Your custom visuals
// Default values are the same than SnackbarHostState.showSnackbar
data class SnackbarVisualsCustom(
override val message: String,
override val actionLabel: String? = null,
override val withDismissAction: Boolean = false,
override val duration: SnackbarDuration = if (actionLabel == null) SnackbarDuration.Short else SnackbarDuration.Indefinite
// You can add custom things here (for you it's an icon)
#DrawableRes val drawableRes: Int
) : SnackbarVisuals
// The way you decide how to display your custom visuals
SnackbarHost(hostState = snackbarHostState) {
val customVisuals = it.visuals as SnackbarVisualsCustom
Snackbar {
// Here is your custom snackbar where you use your icon
}
}
// To display the custom snackbar
snackbarHostStateScope.launch {
snackbarHostState.showSnackbar(
SnackbarVisualsCustom(
message = "The message",
drawableRes = R.drawable.your_icon_id
)
)
}

Jetpack compose scrollable table

I need to have a component that scrolls vertically and horizontally.
Here is what I did so far:
#Composable
fun Screen() {
val scope = rememberCoroutineScope()
val scrollOffset = remember {
mutableStateOf(value = 0F)
}
LazyColumn(
modifier = Modifier.fillMaxSize(),
verticalArrangement = Arrangement.spacedBy(space = 16.dp)
) {
items(10) {
SimpleRow(
onScrollOffsetChange = {
scrollOffset.value = it
}
)
}
}
}
#Composable
private fun SimpleRow(
onScrollOffsetChange: (Float) -> Unit,
) {
val lazyRowState = rememberLazyListState()
LazyRow(
modifier = Modifier.fillMaxWidth(),
state = lazyRowState
) {
item {
Text(
text = "firstText"
)
}
for (i in 1..30) {
item {
Text(text = "qwerty")
}
}
}
}
When anyone of these SimpleRow is scrolled I want to scroll all of the SimpleRows together.
And I do not know how many SimpleRows I have because they came from our server.
Is there any kind of composable or trick that can do it for me?
You can use multiple rows inside a column that scrolls horizontally and vertically, like this:
#Composable
fun MainContent() {
val scrollStateHorizontal = rememberScrollState()
val scrollStateVertical = rememberScrollState()
Column(
modifier = Modifier
.fillMaxSize()
.verticalScroll(state = scrollStateVertical)
.horizontalScroll(state = scrollStateHorizontal)
) {
repeat(40){ c ->
Row {
repeat(40){ r ->
Item("col: $c | row: $r")
}
}
}
}
}
#Composable
fun Item(text: String) {
Text(
modifier = Modifier
.padding(5.dp)
.background(Color.Gray),
text = text,
color = Color.White
)
}

Navigating to a new page in Kotlin Compose

I need help figuring out how when I click on the card it takes me to a whole new page that says "Success". Right now when I click it says "Success" but right above the card.
#OptIn(ExperimentalFoundationApi::class)
#Composable
fun AlbumList(title: String, url: String){
val navController = rememberNavController()
NavHost(navController = navController, startDestination = "MainScreen") {
composable("MainScreen") {MainActivity() }
composable("album") { testSwitch(title, url) }
}
Card(
shape = RoundedCornerShape(5.dp),
elevation = 16.dp,
modifier = Modifier
.combinedClickable(
onClick = {
navController.navigate("album"){
popUpTo("album") { inclusive = true }
}
}
)
.padding(start = 16.dp, end = 16.dp, top = 5.dp, bottom = 5.dp),
) {
Row(
verticalAlignment = Alignment.CenterVertically,
) {
Column(Modifier.padding(8.dp)) {
Text(
text = title,
style = MaterialTheme.typography.h4,
color = MaterialTheme.colors.onSurface,
)
Text(
text = url,
style = MaterialTheme.typography.body2,
)
}
}
}
}
#OptIn(ExperimentalMaterialApi::class)
#Composable
fun testSwitch(title: String, url: String) {
Text("Success")
}
enter image description here
As defined in the documentation:
Define your NavHost and the respective routes...
NavHost(navController = navController, startDestination = "profile") {
composable("profile") { ProfileScreen(navController) }
composable("friendslist") { FriendsListScreen(navController) }
}
If you need to call the FriendsListScreen from ProfileScreen:
#Composable
fun ProfileScreen(navController: NavController) {
/*...*/
Button(onClick = { navController.navigate("friendslist") }) {
Text(text = "Navigate next")
}
/*...*/
}

Kotlin Jetpack Compose, Card, change color on click

I cant get the Card in the LazyColumn to check if the number is in val guestNumbers and then change the color on the Card.
But the numbers in val guestNumbers changes on startup.
Is the Card the right stuff to use or should i use buttons?
class MainActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContent {
val guestNumbers = rememberSaveable {
mutableStateOf(mutableSetOf<Int>(10,11,2,22))
}
NumberGuessingGameTheme {
Scaffold(
topBar = {
TopAppBar {
}
}
) {
Row(modifier = Modifier.fillMaxSize()
) {
Box(
modifier = Modifier
.fillMaxSize()
.weight(4f)
.background(color = Color.LightGray)
) {
Text(
text = "1F",
style = MaterialTheme.typography.caption
)
}
Box(
modifier = Modifier
.fillMaxSize()
.weight(1f)
.background(color = Color.LightGray)
) {
LazyColumn {
items(1000 + 1) {
Card(modifier = Modifier
.fillMaxSize()
.padding(5.dp)
//.background(if ("$it".toInt() !in guestNumbers.value) Color.Green else Color.Red)
.clickable {
guestNumbers.value.add("$it".toInt())
Log.d("Tag", "${guestNumbers.value}")
},
elevation = 10.dp,
backgroundColor = if ("$it".toInt() in guestNumbers.value) Color.Red else Color.LightGray
) {
Text(text = "$it", fontSize = 28.sp, textAlign = TextAlign.Center)
}
}
}
}
}
}
}
}
}
}
mutableStateOf cannot track changes of the underlaying object. It can only trigger recomposition when you replace its value with an other object.
You can store an immutable set, create a modifiable copy to change it, and set the new value to your mutable state. This will create a new object.
var guestNumbers by rememberSaveable {
mutableStateOf(setOf(10,11,2,22))
}
Button({
val mutableSet = guestNumbers.toMutableSet()
mutableSet.add(if (Random.nextBoolean()) 2 else Random.nextInt())
guestNumbers = mutableSet.toSet()
}) {
Text(guestNumbers.toString())
}
Note, that if you'll face same problem with a list, you gonna need to call .toImmutableList(), because .toList() is only erasing the type and not actually creating a new object if called on a mutable list.

Compose navigation title is not updating

I am trying to update the title of the TopAppBar based on a live data in the ViewModel, which I update on different screens. It looks like the live data is getting updated properly, but the update is not getting reflected on the title of the TopAppBar. Here is the code:
class MainActivity : ComponentActivity() {
#ExperimentalFoundationApi
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContent {
LazyVerticalGridActivityScreen()
}
}
}
#ExperimentalFoundationApi
#Composable
fun LazyVerticalGridActivityScreen(destinationViewModel: DestinationViewModel = viewModel()) {
val navController = rememberNavController()
var canPop by remember { mutableStateOf(false) }
// getting the latest title value from the view model
val title: String by destinationViewModel.title.observeAsState("")
Log.d("MainActivity_title", title) // not getting called
navController.addOnDestinationChangedListener { controller, _, _ ->
canPop = controller.previousBackStackEntry != null
}
val navigationIcon: (#Composable () -> Unit)? =
if (canPop) {
{
IconButton(onClick = { navController.popBackStack() }) {
Icon(imageVector = Icons.Filled.ArrowBack, contentDescription = null)
}
}
} else {
null
}
Scaffold(
topBar = {
TopAppBar(title = { Text(title) }, navigationIcon = navigationIcon) // updating the title
},
content = {
NavHost(navController = navController, startDestination = "home") {
composable("home") { HomeScreen(navController) }
composable("details/{listId}") { backStackEntry ->
backStackEntry.arguments?.getString("listId")?.let { DetailsScreen(it, navController) }
}
}
}
)
}
#ExperimentalFoundationApi
#Composable
fun HomeScreen(navController: NavHostController, destinationViewModel: DestinationViewModel = viewModel()) {
val destinations = DestinationDataSource().loadData()
// updating the title in the view model
destinationViewModel.setTitle("Lazy Grid Layout")
LazyVerticalGrid(
cells = GridCells.Adaptive(minSize = 140.dp),
contentPadding = PaddingValues(8.dp)
) {
itemsIndexed(destinations) { index, destination ->
Row(Modifier.padding(8.dp)) {
ItemLayout(destination, index, navController)
}
}
}
}
#Composable
fun ItemLayout(
destination: Destination,
index: Int,
navController: NavHostController
) {
Column(
verticalArrangement = Arrangement.Center,
modifier = Modifier
.background(MaterialTheme.colors.primaryVariant)
.fillMaxWidth()
.clickable {
navController.navigate("details/$index")
}
) {
Image(
painter = painterResource(destination.photoId),
contentDescription = stringResource(destination.nameId),
modifier = Modifier.fillMaxWidth(),
contentScale = ContentScale.Crop
)
Text(
text = stringResource(destination.nameId),
color = Color.White,
fontSize = 14.sp,
modifier = Modifier.padding(horizontal = 16.dp, vertical = 10.dp)
)
}
}
#Composable
fun DetailsScreen(
index: String,
navController: NavController,
destinationViewModel: DestinationViewModel = viewModel()
) {
val dataSource = DestinationDataSource().loadData()
val destination = dataSource[index.toInt()]
val destinationName = stringResource(destination.nameId)
val destinationDesc = stringResource(destination.descriptionId)
val destinationImage = painterResource(destination.photoId)
// updating the title in the view model
destinationViewModel.setTitle("Destination Details")
Column(
modifier = Modifier
.padding(16.dp)
.fillMaxWidth()
.verticalScroll(rememberScrollState())
) {
Image(
painter = destinationImage,
contentDescription = destinationName,
contentScale = ContentScale.Crop,
modifier = Modifier.fillMaxWidth()
)
Column(modifier = Modifier.padding(horizontal = 16.dp)) {
Text(
text = destinationName,
fontSize = 24.sp,
fontWeight = FontWeight.Bold,
modifier = Modifier.padding(vertical = 16.dp)
)
Text(text = destinationDesc, lineHeight = 24.sp)
Row(horizontalArrangement = Arrangement.End, modifier = Modifier.fillMaxWidth()) {
OutlinedButton(
onClick = {
navController.navigate("home") {
popUpTo("home") { inclusive = true }
}
},
modifier = Modifier.padding(top = 24.dp)
) {
Image(
imageVector = Icons.Filled.ArrowBack,
contentDescription = null,
colorFilter = ColorFilter.tint(MaterialTheme.colors.primaryVariant),
modifier = Modifier.size(20.dp)
)
Text("Back to Destinations", modifier = Modifier.padding(start = 16.dp))
}
}
}
}
}
EDIT: The ViewModel
class DestinationViewModel : ViewModel() {
private var _title = MutableLiveData("")
val title: LiveData<String>
get() = _title
fun setTitle(newTitle: String) {
_title.value = newTitle
Log.d("ViewModel_title", _title.value.toString())
Log.d("ViewModelTitle", title.value.toString())
}
}
Can anyone please help to find the bug? Thanks!
Edit:
Here is the GitHub link of the project: https://github.com/rawhasan/compose-exercise-lazy-vertical-grid
The reason it's not working is because those are different objects created in different scopes.
When you're using a navController, each destination will have it's own scope for viewModel() creation. By the design you may have a view model for each destination, like HomeViewModel, DestinationViewModel, etc
You can't access an other destination view model from current destination scope, as well as you can't access view model from the outer scope(which you're trying to do)
What you can do, is instead of trying to retrieve it with viewModel(), you can pass outer scope view model to your composable:
composable("details/{listId}") { backStackEntry ->
backStackEntry.arguments?.getString("listId")?.let { DetailsScreen(it, navController, destinationViewModel) }
}
Check out more details about viewModel() in the documentation
Another problem with your code is that you're calling destinationViewModel.setTitle("Lazy Grid Layout") inside composable function. So this code will be called many times, which may lead to recomposition.
To call any actions inside composable, you need to use side-effects. LaunchedEffect in this case:
LaunchedEffect(Unit) {
destinationViewModel.setTitle("Destination Details")
}
This will be called only once after view appear. If you need to call it more frequently, you need to specify key instead of Unit, so it'll be recalled each time when the key changes
You might wanna have a look here https://stackoverflow.com/a/68671477/15880865
Also, you do not need to paste all the code in the question. Just the necessary bit. We shall ask for it if something is missing in the question. Just change your LiveData to mutableStateOf and then let me know if that fixed your problem. Also, you do not need to call observeAsState after modifying the type. Just refer to the link it contains all the info.
Thanks