Nuxt app referencing non-existant JS files - getting 404 errors - vue.js

We've been working on our first Nuxt app for a while & everything has been going fine.
Recently one of my colleagues made changes to the app & when we pushed those to our staging server the app broke.
The Console is showing a number of 404 erors for the .js (& only the .js files):
But looking at the (Ubuntu/ Apache2/ Node) server those files don't exist in the /_nuxt/ directory:
If I build the app on my local computer it runs fine under my local Apache2/Node server. In fact the filenames referenced on my local computer are the same as those on our staging server.
Does anyone have any idea on what is going on here?

We solved this by restarting the Node server via PM2: https://pm2.keymetrics.io/
pm2 start

Related

path-problems with deploying vue CLI-app in hosting environment

i build an app with "npm run build". dist-folder created successfully. Then i uploaded the dist folder and index.html to the right path on my hosting server (m.myapp2go/vueapp/dist) with a ftp-client. Now there is a path-problem! In the get-request "/vueapp/dist" is missing. If i call the app with http://m.myapp2go.de/vueapp/ the following error occurs in console.
Installation on server:
Do i have to set the path to deployment-server before build? And when, where can i do this? THX
I found the solution. Perhaps a good instruction for others, with the same problem. It's a very weird topic, and the documentation for deploying to a hosted server is very inadequate in the web.
If you want to deploy e.g. to:
m.myapp2go.de/vueapp/
you have to set the vue CLI configuration in the vue ui as follows:
Then run
npm run build
and then copy the index.html to your root-folder on the server and your dist-folder to your dist-folder on server.
And, voilà, the test app is running perfect on the hosted server!

Vagrant for web server with shared folders: Apache breaks file permissions if it tries to stat a file before it exists

I'm not sure if this is an issue with vagrant, virtualbox or a configuration issue inside the box itsef, however:
Using the following setup: Apache is running in the guest with its server root set to /srv/http, this is a synched folder which points to ./public_html on the host.
While most of the time it works as expected, the following steps causes an issue
1) Navigate to a file that doesn't exist localhost:8080/test2.css -- shows a 404 error as expected but correctly connects to the guest which is serving the error
2) Create test2.css with some content and place it in public_html
3) Reload localhost:8080/test2.css -- Still shows a 404 error even though the file now exists
4) To debug, run vagrant ssh and then ls /srv/http. Which shows:
ls: cannot access test2.css: No such file or directory
So it's seeing the file, sort of but it shows without any permissions:
-????????? ? ? ? ? test2.css
-rw-rw-r-- 1 vagrant 7 Oct 23 11:13 test3.css
If I then re-save the file as test3.css, a file that hasn't yet been accessed it works perfectly. E.g. on the host, save the file I had open as test3.css and then navigate to it, it works as expected!
Any ideas? On why this might be?
In short: If apache has tried to read a file that doesn't exist, creating that file will then cause it to have invalid permissions. If apache has never tried to read the file before, it can be created and work as expected.
Thanks for any help, I'm really confused by this!
This turned out to be a kernel bug on the guest. Upgrading to 4.2.4 using the same Vagrant/Virtualbox/Guest Modules solved the issue.

Adding LESS file to HTML [duplicate]

I'm trying to load a 3D model, stored locally on my computer, into Three.js with JSONLoader, and that 3D model is in the same directory as the entire website.
I'm getting the "Cross origin requests are only supported for HTTP." error, but I don't know what's causing it nor how to fix it.
My crystal ball says that you are loading the model using either file:// or C:/, which stays true to the error message as they are not http://
So you can either install a webserver in your local PC or upload the model somewhere else and use jsonp and change the url to http://example.com/path/to/model
Origin is defined in RFC-6454 as
...they have the same
scheme, host, and port. (See Section 4 for full details.)
So even though your file originates from the same host (localhost), but as long as the scheme is different (http / file), they are treated as different origin.
Just to be explicit - Yes, the error is saying you cannot point your browser directly at file://some/path/some.html
Here are some options to quickly spin up a local web server to let your browser render local files
Python 2
If you have Python installed...
Change directory into the folder where your file some.html or file(s) exist using the command cd /path/to/your/folder
Start up a Python web server using the command python -m SimpleHTTPServer
This will start a web server to host your entire directory listing at http://localhost:8000
You can use a custom port python -m SimpleHTTPServer 9000 giving you link: http://localhost:9000
This approach is built in to any Python installation.
Python 3
Do the same steps, but use the following command instead python3 -m http.server
VSCode
If you are using Visual Studio Code you can install the Live Server extension which provides a local web server enviroment.
Node.js
Alternatively, if you demand a more responsive setup and already use nodejs...
Install http-server by typing npm install -g http-server
Change into your working directory, where yoursome.html lives
Start your http server by issuing http-server -c-1
This spins up a Node.js httpd which serves the files in your directory as static files accessible from http://localhost:8080
Ruby
If your preferred language is Ruby ... the Ruby Gods say this works as well:
ruby -run -e httpd . -p 8080
PHP
Of course PHP also has its solution.
php -S localhost:8000
In Chrome you can use this flag:
--allow-file-access-from-files
Read more here.
Ran in to this today.
I wrote some code that looked like this:
app.controller('ctrlr', function($scope, $http){
$http.get('localhost:3000').success(function(data) {
$scope.stuff = data;
});
});
...but it should've looked like this:
app.controller('ctrlr', function($scope, $http){
$http.get('http://localhost:3000').success(function(data) {
$scope.stuff = data;
});
});
The only difference was the lack of http:// in the second snippet of code.
Just wanted to put that out there in case there are others with a similar issue.
Just change the url to http://localhost instead of localhost. If you open the html file from local, you should create a local server to serve that html file, the simplest way is using Web Server for Chrome. That will fix the issue.
I'm going to list 3 different approaches to solve this issue:
Using a very lightweight npm package: Install live-server using npm install -g live-server. Then, go to that directory open the terminal and type live-server and hit enter, page will be served at localhost:8080. BONUS: It also supports hot reloading by default.
Using a lightweight Google Chrome app developed by Google: Install the app, then go to the apps tab in Chrome and open the app. In the app point it to the right folder. Your page will be served!
Modifying Chrome shortcut in windows: Create a Chrome browser's shortcut. Right-click on the icon and open properties. In properties, edit target to "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --disable-web-security --user-data-dir="C:/ChromeDevSession" and save. Then using Chrome open the page using ctrl+o. NOTE: Do NOT use this shortcut for regular browsing.
Note: Use http:// like http://localhost:8080 in case you face error.
Use http:// or https:// to create url
error: localhost:8080
solution: http://localhost:8080
In an Android app — for example, to allow JavaScript to have access to assets via file:///android_asset/ — use setAllowFileAccessFromFileURLs(true) on the WebSettings that you get from calling getSettings() on the WebView.
fastest way for me was:
for windows users run your file on Firefox problem solved, or
if you want to use chrome easiest way for me was to install Python 3 then from command prompt run command python -m http.server then go to http://localhost:8000/ then navigate to your files
python -m http.server
Easy solution for whom using VS Code
I've been getting this error for a while. Most of the answers works. But I found a different solution. If you don't want to deal with node.js or any other solution in here and you are working with an HTML file (calling functions from another js file or fetch json api's) try to use Live Server extension.
It allows you to open a live server easily. And because of it creates localhost server, the problem is resolving. You can simply start the localhost by open a HTML file and right-click on the editor and click on Open with Live Server.
It basically load the files using http://localhost/index.html instead of using file://....
EDIT
It is not necessary to have a .html file. You can start the Live Server with shortcuts.
Hit (alt+L, alt+O) to Open the Server and (alt+L, alt+C) to Stop the server. [On MAC, cmd+L, cmd+O and cmd+L, cmd+C]
Hope it will help someone :)
If you use old version of Mozilla Firefox (pre-2019), it will work as expected without any issues;
P.S. Surprisingly, old versions of Internet Explorer & Edge work absolutely fine too.
For those on Windows without Python or Node.js, there is still a lightweight solution: Mongoose.
All you do is drag the executable to wherever the root of the server should be, and run it. An icon will appear in the taskbar and it'll navigate to the server in the default browser.
Also, Z-WAMP is a 100% portable WAMP that runs in a single folder, it's awesome. That's an option if you need a quick PHP and MySQL server. Though it hasn't been updated since 2013. A modern alternative would be Laragon or WinNMP. I haven't tested them, but they are portable and worth mentioning.
Also, if you only want the absolute basics (HTML+JS), here's a tiny PowerShell script that doesn't need anything to be installed or downloaded:
$Srv = New-Object Net.HttpListener;
$Srv.Prefixes.Add("http://localhost:8080/");
$Srv.Start();
Start-Process "http://localhost:8080/index.html";
While($Srv.IsListening) {
$Ctx = $Srv.GetContext();
$Buf = [System.IO.File]::OpenRead((Join-Path $Pwd($Ctx.Request.RawUrl)));
$Ctx.Response.ContentLength64 = $Buf.Length;
$Ctx.Response.Headers.Add("Content-Type", "text/html");
$Buf.CopyTo($Ctx.Response.OutputStream);
$Buf.Close();
$Ctx.Response.Close();
};
This method is very barebones, it cannot show directories or other fancy stuff. But it handles these CORS errors just fine.
Save the script as server.ps1 and run in the root of your project. It will launch index.html in the directory it is placed in.
I suspect it's already mentioned in some of the answers, but I'll slightly modify this to have complete working answer (easier to find and use).
Go to: https://nodejs.org/en/download/. Install nodejs.
Install http-server by running command from command prompt npm install -g http-server.
Change into your working directory, where index.html/yoursome.html resides.
Start your http server by running command http-server -c-1
Open web browser to http://localhost:8080
or http://localhost:8080/yoursome.html - depending on your html filename.
I was getting this exact error when loading an HTML file on the browser that was using a json file from the local directory. In my case, I was able to solve this by creating a simple node server that allowed to server static content. I left the code for this at this other answer.
It simply says that the application should be run on a web server. I had the same problem with chrome, I started tomcat and moved my application there, and it worked.
I suggest you use a mini-server to run these kind of applications on localhost (if you are not using some inbuilt server).
Here's one that is very simple to setup and run:
https://www.npmjs.com/package/tiny-server
Experienced this when I downloaded a page for offline view.
I just had to remove the integrity="*****" and crossorigin="anonymous" attributes from all <link> and <script> tags
If you insist on running the .html file locally and not serving it with a webserver, you can prevent those cross origin requests from happening in the first place by making the problematic resources available inline.
I had this problem when trying to to serve .js files through file://. My solution was to update my build script to replace <script src="..."> tags with <script>...</script>.
Here's a gulp approach for doing that:
1.
run npm install --save-dev to packages gulp, gulp-inline and del.
2.
After creating a gulpfile.js to the root directory, add the following code (just change the file paths for whatever suits you):
let gulp = require('gulp');
let inline = require('gulp-inline');
let del = require('del');
gulp.task('inline', function (done) {
gulp.src('dist/index.html')
.pipe(inline({
base: 'dist/',
disabledTypes: 'css, svg, img'
}))
.pipe(gulp.dest('dist/').on('finish', function(){
done()
}));
});
gulp.task('clean', function (done) {
del(['dist/*.js'])
done()
});
gulp.task('bundle-for-local', gulp.series('inline', 'clean'))
Either run gulp bundle-for-local or update your build script to run it automatically.
You can see the detailed problem and solution for my case here.
For all y'all on MacOS... setup a simple LaunchAgent to enable these glamorous capabilities in your own copy of Chrome...
Save a plist, named whatever (launch.chrome.dev.mode.plist, for example) in ~/Library/LaunchAgents with similar content to...
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Label</key>
<string>launch.chrome.dev.mode</string>
<key>ProgramArguments</key>
<array>
<string>/Applications/Google Chrome.app/Contents/MacOS/Google Chrome</string>
<string>-allow-file-access-from-files</string>
</array>
<key>RunAtLoad</key>
<true/>
</dict>
</plist>
It should launch at startup.. but you can force it to do so at any time with the terminal command
launchctl load -w ~/Library/LaunchAgents/launch.chrome.dev.mode.plist
TADA! 😎 💁🏻 🙊 🙏🏾
Not possible to load static local files(eg:svg) without server. If you have NPM /YARN installed in your machine, you can setup simple http server using "http-server"
npm install http-server -g
http-server [path] [options]
Or open terminal in that project folder and type "hs". It will automaticaly start HTTP live server.
er. I just found some official words "Attempting to load unbuilt, remote AMD modules that use the dojo/text plugin will fail due to cross-origin security restrictions. (Built versions of AMD modules are unaffected because the calls to dojo/text are eliminated by the build system.)" https://dojotoolkit.org/documentation/tutorials/1.10/cdn/
One way it worked loading local files is using them with in the project folder instead of outside your project folder. Create one folder under your project example files similar to the way we create for images and replace the section where using complete local path other than project path and use relative url of file under project folder .
It worked for me
Install local webserver for java e.g Tomcat,for php you can use lamp etc
Drop the json file in the public accessible app server directory
Start the app server,and you should be able to access the file from localhost
For Linux Python users:
import webbrowser
browser = webbrowser.get('google-chrome --allow-file-access-from-files %s')
browser.open(url)
url should be like:
createUserURL = "http://www.localhost:3000/api/angular/users"
instead of:
createUserURL = "localhost:3000/api/angular/users"
Many problem for this, with my problem is missing '/' example:
jquery-1.10.2.js:8720 XMLHttpRequest cannot load http://localhost:xxxProduct/getList_tagLabels/
It's must be: http://localhost:xxx/Product/getList_tagLabels/
I hope this help for who meet this problem.
I have also been able to recreate this error message when using an anchor tag with the following href:
Example a tag
In my case an a tag was being used to get the 'Pointer Cursor' and the event was actually controlled by some jQuery on click event. I removed the href and added a class that applies:
cursor:pointer;
cordova achieve this. I still can not figure out how cordova did. It does not even go through shouldInterceptRequest.
Later I found out that the key to load any file from local is: myWebView.getSettings().setAllowUniversalAccessFromFileURLs(true);
And when you want to access any http resource, the webview will do checking with OPTIONS method, which you can grant the access through WebViewClient.shouldInterceptRequest by return a response, and for the following GET/POST method, you can just return null.
If you are searching for a solution for Firebase Hosting, you can run the
firebase serve --only hosting command from the Firebase CLI
That's what I came here for, so I thought I'd just leave it here to help like ones.
If your using VS code just trying loading a live server in there. fixed my problem immediately.

Deploying Custom Cartridges on Openshift Origin

I have created a new custom cartridge, in which I have packaged into an rpm using tito and installed using yum. This cartridge is being copied from my spec file to the /usr/libexec/openshift/cartridges directory, however, when I log into the origin home site and try to create an application my cartridge does not show up. I went digging in the ruby scripts and I found that there is a script named cartridge_cache.rb seems to be caching the cartridges it finds within the /usr/libexec/openshift/cartridges directory. I have tried to get origin to reload the cache to include my new cartridge by removing all the cache files within the /var/www/openshift/broker/cache directory then restarting the broker, but I have had no success. Is there somewhere I need to hardcode my cart name to some global variable or something ? Basically, Does anyone know how to get your custom cart to show up on the webpage for creating a new application.
UPDATE: So I ran into a slide deck that had one slide on how to install the cartridge. However, I still have had no success, but here is what I have tried since the previous post:
moved my cartridge directory from /usr/libexec/openshift/cartridges to /usr/libexec/openshift/catridges/v2
ran this command
oo-admin-cartridge -a install -s /usr/libexec/openshift/cartridges/v2/myfirstcart
which the output stated it installed the cartridge.
cleared cache with
bundle exec rake tmp:clear
restarted the openshift broker service
Also, just to make sure the cache was cleared out I went into the Rails console and ran Rails.cache.clear. And still no custom cartridge on the openshift webpage.
It works for me after cleaning cache
cd /var/www/openshift/broker
bundle exec rake tmp:clear
and restarting broker service
service openshift-broker restart
http://openshift.github.io/documentation/oo_administration_guide.html#clear-the-broker-application-cache
MCollective service on Node server (if you have separate servers for broker and node) must be restarted. e.g. with
service ruby193-mcollective restart
After that you should clear the caches on broker server e.g with
/usr/sbin/oo-admin-broker-cache --console
Then you should have new cartridges available

Jammit deployment not working with Heroku - 500 error received

I have been using Jammit to handle asset packaging in a rails3 app, hosted at heroku, without any problems.
I have now added some new css and js files to my application and when I push the updates to heroku the new assets are not loading. Instead, each css and javascript file produces the standard heroku 500 error page (i.e. when i view the css/js files loaded with firefox web developer addon, I see the source code of the 500 error page).
Funny thing is that the app runs without any problems in development mode, with all the recent versions of css/js files loading independently just as they are supposed to.
Since I do not receive any error messages in development mode I am a bit lost here and do not know where to start looking - what could be the issue here.
Note: I use 'Heroku Jammit' plugin to compile the assets and deploy to heroku and the compilation finishes without any error messages. (I use the 'heroku jammit:deploy' command, then 'git add .' everything, then commit changes and push to heroku master git rep.
I could really use some help here, has anyone experienced any similar issues with Jammit and Heroku?
Many thanks for your time and help!
Kind Regards,
Alex
i guess, one of the reason might be that - jammit is unable to compress you js files. If you happen to have any syntax error in your js files, jammit compression fails. Try running "jammit" on local machine, and see if it fails.