Testing MS Teams app in a different organization - testing

We've created a teams app and would like to test it within a different organisation as a pilot. We can see 2 ways of doing this, either submitting it to the partner center store or getting the admin within the pilot company to upload the app package themselves (such as in the link below).
https://learn.microsoft.com/en-us/MicrosoftTeams/manage-apps?toc=%2Fmicrosoftteams%2Fplatform%2Ftoc.json&bc=%2Fmicrosoftteams%2Fplatform%2Fbreadcrumb%2Ftoc.json#upload-an-app-package
Does anyone have any recommendations for this or any workarounds? We're unlikely to have the app in a fully finished state (hence the testing) so want to avoid uploading it to the app store for anyone to download. It seems a little strange that there isn't an option to allow pilots more easily.
Thanks!

At the end of the day, it has to be put into either the main App store, or to the "company" app store so that users in that tenant can install it. To that end, the options you've listed are pretty much in line, but there are also other ways to get it into the tenant's "company" store. It will depend on their user policy settings though:
It might be enabled for users to upload apps into the store directly (in the Apps list in Teams on the bottom left there could be a "Upload a custom app" menu option). This is ideal if there are a lot of users who need the app.
If user side-loading is enabled, the select user(s) could install the "App Studio" app into their own Teams environment, and from there there are steps to open a manifest zip file and install the app personally or to a Team/Chat. If this is an app for a Team/Chat, that would be fine. If it's an app that users need to personally install (e.g. a 'Personal' Tab app) then each user would need to do this - fine for a small number of users, but not great for lots of users.

Related

Cannot delete apps from Fabric because there are too many?

I am a Android developer and I had clients building their apps with my source and by doing that caused my fabric apps to grow quite large. Right now I have 1167 apps under my organization and i'm trying to clean them up.
the problem is whenever i click on apps i just get a loading screen and they never show up. I have left the site up for hours and never loads.
I really don't want to delete this account because it uses my main email i develop with and I also have apps in this organization that i monitor daily.
So how can I consolidate these 1167 apps down to just a few?
Mike from Fabric here. It wouldn't surprise me if you're hitting a timeout while we try to load all of the details for all of your apps. Email support(at)fabric(dot)io with the bundle id or package names that you do care about and we can remove the ones you don't need. Feel free to ask for me personally in that email.

iTunes Connect demo account in existing live database for app submittal?

I'm submitting my first app through iTunes Connect. It is a social networking community so I have to provide a demo account for the submission. My app already has a live database of users as there is currently an active web version.
I'm new to this and confused as to how I should handle this. Should I be creating a demo account that will not show up in any other live user's search results? Are the testers going to be attempting to interact with other live users? I am assuming I will need to show the various functions of the app, like messaging and events. In that case should I be creating a few "demo" users for the testers to interact with?
Alternatively, should I be linking them to the development version and development database? If that's the case, then the build that I send them would only be a development build then?
I am confused on how this is supposed to work and can't seem to find any information to help?
In my experience, you'll need to give them the production version that will go into the store. So not the development build.
When we submit an app for approval, it seems to get installed and activated on a couple of devices, but nothing much ever happens. They barely use it, as far as we can tell. We can tell that it's installed and run. We have previously been rejected when the network connectivity wasn't working right, so we know that they do look at the app after it's installed.
I'd suggest you make them an account that looks relatively anonymous (or even "Test Account" which you real users are hardly likely to try to interact with). You could create another account and say "If you want to send a message, send it to account xxxx". We've never had them interact with our app enough to utilise the suggestions we've made.
If you have an active / inactive flag, you could think about making these accounts inactive once the app is approved, then re-activating it when you next want to submit your app.

Instagram api sandbox

I today get Instagram api and add my website live,
I see write:
Client Status: Sandbox Mode GO LIVE
I can't click on ''GO LIVE'' button why ?
You would need to start a submission for approval to go live, though:
Feeds for websites won't be approved; these will remain in sandbox mode and be limited to 500 requests per hour and 20 images. This doesn't sound like much especially for large clients, but if you cache your responses, it's not a problem.
The main confusion is because they have made it sound like every app/feed has to be approved and out of sandbox mode to work, where as the reality is that only fully functioning apps for phones, or a widget plugin really ever need to be.
You will no longer be able to display feeds based on hashtags, only a users own photo's. By getting a client to be a sandbox user, is how you can access their feed without their login information.
Older apps/feeds will need to be updated to use the new code before June or they may stop working.
It's mainly to stop apps hammering instagram's servers for unlimited requests on any hashtag/users they like.
Here is an example of how to fetch and cache images using WordPress's 'set_transient' - you will need to use a loop to output the data.
WordPress Instagram Gist
Here is the relevant piece of information in the dev docs:
Here are some examples of scenarios that will not be approved:
To display content for a personal website. If you are a developer and you want to showcase Instagram content on a website, then you do not need to submit your app for review. By using a client in sandbox mode, you will still be able to access the last 20 media of any sandbox user that grants you permission.
One-off projects. If you are an agency building websites or other integrations, note that we don't grant permissions to clients created for one-off projects. If you are interested in building a product, platform, or widget that will be used as a service across multiple projects, then you may submit a single client_id that you can use across multiple projects.
To use a widget. If you are installing a widget for your website, then you do not need to submit for review. Some widgets may ask you to create a new client id, but you do not need to submit it for review for the widget to work. Your client can remain in sandbox mode and the widget will have access to your last 20 media.
Hope that helps clear some confusion.

How to access Contacts in Windows 8 People app from another app

Does anyone know how to access Contacts in Windows 8 Store apps?
I know that because of the sandboxed nature, Windows Store apps cannot access AddressBook from files such as Outlook Express contacts or Outlook, but since there is already an app called People that comes pre-installed, I figure why not let users make use of whatever Contacts the user has already allowed the app to see, rather than creating separate list of Contacts for my app. It seems silly to recreate the wheel by asking the user to re-import all the contacts again.
I have seen Contact Picker example but I still have no clues how to get list of Contacts/People as in that People app.
I have not developed for mobile phone, however if the device is a mobile phone, surely the app is expected to use local contacts rather than keeping separate list of contacts. So I am thinking there's got to be a way to do the same thing on a PC or any device really, rather than each app managing its own contacts. I have not seen any guidance on how to do this. What are your thoughts?
I asked a similar question a few days ago and, after a lot of research, it looks like it's just not possible to get that information from the people app outside of the contract. The reason that it works within calendar/mail/messenger is because they're all technically contained within the same app and are able to use each other's data and violate normal rules.
A lot of people have pointed me to look at the live SDK, but it still seems like it's not at all possible to get people information in your app, since the SDK doesn't support it anymore.
Look at the ContactPicker class :
http://msdn.microsoft.com/en-us/library/windows/apps/br224913.aspx
Another way is to share your resource or whatever you want to send and user will choose an app that will send or on any another way use your shared resource (url, image, whatever)
IMO the latter is preferred way since then user will have a choice of applications that can send mail or post that resource on facebook / twitter.
Check this sample on ContactPicker

From my service how do I listen for when a user clicks on a desktop icon or app from within the application menu?

This question is no longer active - I have been officially notified by the company that we're dropping Android and going with a system that is specifically designed for business use.
In our two sister companies we installed almost 500 android phones assuming they'd have security capabilities similar to Linux that would allow us to provide business phones to our employees but limit their access to apps. Unfortunately we've since found out that we were hugely mistaken. Android has decided that whoever has possession of the phone should have full access to everything. Unfortunately for us this has been a business nightmare, with huge data overages, employees downloading and installing anything and everything they can get their hands on from Play Store, the apps we need to run constantly being stopped by the task manager because too many apps are running at the same time with our employees arguing that the apps are buggy or the phone is broken. Due to our type of operation, the phones are passed from one employee to another often for weeks at a time before a supervisor or technician has access to them.
We absolutely need to either secure the phones or get rid of them. So...
From within a service, how do I capture when an employee clicks on an unauthorized app either from the desktop or from the applications menu? I've spent the last 2 days searching Google for an answer, but have turned up nothing. I know it can be done, because I have a couple of apps on my personal phone that do so.
We're using Android 2.2
Why not uninstall Google play store from the phones? And any other apps which are not needed?
It might be easiest too just install a parental control app. Here's an example, though this particular one may not meet all your needs: https://play.google.com/store/apps/details?id=com.kiddoware.kidsplace
Have a look at the 3CX Mobile Device Manager. The sign up process is free and easy. Then you just need to download the app to each phone from GooglePlay and get it set up. I would be interested in knowing if you proceed with it and if it does everything you need it to.