Kotlin Interface method abstraction - kotlin

I'm exploring the Substitution principal and from what I've understood about the principal is that a sub type of any super type should be passable into a function/class. Using this idea in a new section of code that I'm writing, I wanted to implement a abstract interface for a Filter like so
interface Filter {
fun filter(): Boolean
}
I would then imagine that this creates the contract for all classes that inherit this interface that they must implement the function filter and return a boolean output. Now my interpretation of this is that the input doesn't need to be specified. I would like it that way as I want a filter interface that guarantee the implementation of a filter method with a guarantee of a return type boolean. Does this concept even exists in Kotlin? I would then expect to implement this interface like so
class LocationFilter {
companion object : Filter {
override fun filter(coord1: Coordinate, coord2: Coordinate): Boolean {
TODO("Some business logic here")
}
}
}
But in reality this doesn't work. I could remove remove the filter method from the interface but that just defeats the point of the whole exercise. I have tried using varargs but again that's not resolving the issue as each override must implement varargs which is just not helpful. I know this may seem redundant, but is there a possibility to have the type of abstraction that I'm asking for? Or am I missing a point of an Interface?

Let's think about it a little. The main point of abstraction is that we can use Filter no matter what is the implementation. We don't need to know implementations, we only need to know interfaces. But how could we use Filter if we don't know what data has to be provided to filter? We would need to use LocationFilter directly which also defeats the point of creating an interface.
Your problem isn't really related to Kotlin, but to OOP in general. In most languages it is solved by generics/templates/parameterized types. It means that an interface/class is parameterized by another type. You use it in Kotlin like this:
interface Filter<in T> {
fun filter(value: T): Boolean
}
object LocationFilter : Filter<Coordinate> {
override fun filter(value: Coordinate): Boolean {
TODO()
}
}
fun acquireCoordinateFilter(): Filter<Coordinate> = LocationFilter
fun main() {
val coord: Coordinate = TODO()
val filter: Filter<Coordinate> = acquireCoordinateFilter()
val result = filter.filter(coord)
}
Filter is parameterized, meaning that we can have a filter for filtering strings (type is: Filter<String>), for filtering integers (Filter<Int>) or for filtering coordinates (Filter<Coordinate>). Then we can't use e.g. Filter<String> to filter integers.
Note that the code in main() does not use LocationFilter directly, it only knows how to acquire Filter<Coordinate>, but the specific implementation is abstracted from it.
Also note there is already a very similar interface in Java stdlib. It is called Predicate.

my interpretation of this is that the input doesn't need to be specified.
Where did you get that interpretation from?
You can see that it can't be correct, by looking at how the method would be called.  You should be able to write code that works for any instance of Filter — and that can only happen if the number and type of argument(s) is specified in the interface.  To use your example:
val f: Filter = someMethodReturningAFilterInstance()
val result = f.filter(coord1, coord2)
could only work if all implementations used two Coordinate parameters. If some used one String param, and others used nothing at all, then how would you call it safely?
There are a few workarounds you could use.
If every implementation takes the same number of parameters, then you could make the interface generic, with type parameter(s), e.g.:
interface Filter<T1, T2> {
fun filter(t1: T1, t2: T2): Boolean
}
Then it's up to the implementation to specify which types are needed.  However, the calling code either needs to know the types of the particular implementation, or needs to be generic itself, or the interface needs to provide type bounds with in variance.
Or if you need a variable number of parameters, you could bundle them up into a single object and pass that.  However, you'd probably need an interface for that type, in order to handle the different numbers and types of parameters, and/or make that type a type parameter on Filter — all of which smells pretty bad.
Ultimately, I suspect you need to think about how your interface is going to be used, and in particular how its method is going to be called.  If you're only ever going to call it when the caller knows the implementation type, then there's probably no point trying to specify that method in the interface (and maybe no point having the interface at all).  Or if you'll want to handle Filter instances without knowing their concrete type, then look at how you'll want to make those calls.

The whole this is wrong!
First, OOP is a declarative concept, but in your example the type Filter is just a procedure wrapped in an object. And this is completely wrong.
Why do you need this type Filter? I assume you need to get a collection filtered, so why not create a new object that accepts an existing collection and represents it filtered.
class Filtered<T>(private val origin: Iterable<T>) : Iterable<T> {
override fun iterator(): Iterator<T> {
TODO("Filter the original iterable and return it")
}
}
Then in your code, anywhere you can pass an Iterable and you want it to be filtered, you simply wrap this original iterable (any List, Array or Collection) with the class Filtered like so
acceptCollection(Filtered(listOf(1, 2, 3, 4)))
You can also pass a second argument into the Filtered and call it, for example, predicate, which is a lambda that accepts an element of the iterable and returns Boolean.
class Filtered<T>(private val origin: Iterable<T>, private val predicate: (T) -> Boolean) : Iterable<T> {
override fun iterator(): Iterator<T> {
TODO("Filter the original iterable and return it")
}
}
Then use it like:
val oddOnly = Filtered(
listOf(1, 2, 3, 4),
{ it % 2 == 1 }
)

Related

Generic variance type parameter(Kotlin)

I do not fully understand how variance in Generics work. In the code below the classes are as follows Any -> Mammals -> Cats. Any is the supertype, there is a parameter called from in the copy function
From what I understand about the out and in keywords, out allows reference to any of it's subtype, can only be produced not consumed.
in allows reference to any of it's supertype, can only be consumed not produced.
However in the copytest function we are instantiating the function copy. I gave it a catlist1 argument in the from parameter. Since the parameter has an out keyword wouldn't it mean that we can only input parameters that are a subtype of catlist2?
To top of my confusion I have seen many conflicting definitions, for instance , In Kotlin, we can use the out keyword on the generic type which means we can assign this reference to any of its supertypes.
Now I am really confused could anybody guide me on how all of these works? Preferably from scratch, thanks!
class list2<ITEM>{
val data = mutableListOf<ITEM>()
fun get(n:Int):ITEM = data[n]
fun add(Item:ITEM){data.add(Item)}
}
fun <T> Copy(from: list2<out T>, to:list2<T>){
}
fun copytest(){
val catlist1 = list2<Cat>()
val catlist2 = list2<Cat>()
val mammallist = list2<Mammal>()
Copy(catlist1,mammallist)
}
I think maybe you're mixing up class-declaration-site generics and use-site generics.
Class-declaration-site generics
Defined at the class declaration site with covariant out, it is true you cannot use the generic type as the type of a function parameter for any functions in the class.
class MyList<out T>(
private val items: Array<T>
) {
fun pullRandomItem(): T { // allowed
return items.random()
}
fun addItem(item: T) { // Not allowed by compiler!
// ...
}
}
// Reason:
val cowList = MyList<Cow>(arrayOf(Cow()))
// The declaration site out covariance allows us to up-cast to a more general type.
// It makes logical sense, any cow you pull out of the original list qualifies as an animal.
val animalList: MyList<Animal> = cowList
// If it let us put an item in, though:
animalList.addItem(Horse())
// Now there's a horse in the cow list. That doesn't make logical sense
cowList.pullRandomItem() // Might return a Horse, impossible!
It is not logical to say, "I'm going to put a horse in a list that may have the requirement that all items retrieved from it must be cows."
Use-site generics
This has nothing to do with the class level restriction. It's only describing what kind of input the function gets. It is perfectly logical to say, "my function does something with a container that I'm going to pull something out of".
// Given a class with no declaration-site covariance of contravariance:
class Bag<T: Any>(var contents: T?)
// This function will take any bag of food as a parameter. Inside the function, it will
// only get things out of the bag. It won't put things in it. This makes it possible
// to pass a Bag of Chips or a Bag of Pretzels
fun eatBagContents(bagOfAnything: Bag<out Food>) {
eat(bagOfAnything.contents) // we know the contents are food so this is OK
bagOfAnything.contents = myChips // Not allowed! we don't know what kind of stuff
// this bag is permitted to contain
}
// If we didn't define the function with "out"
fun eatBagContentsAndPutInSomething(bagOfAnything: Bag<Food>) {
eat(bagOfAnything.contents) // this is fine, we know it's food
bagOfAnything.contents = myChips // this is fine, the bag can hold any kind of Food
}
// but now you cannot do this
val myBagOfPretzels: Bag<Pretzels> = Bag(somePretzels)
eatBagContentsAndPutInSomething(myBagOfPretzels) // Not allowed! This function would
// try to put chips in this pretzels-only bag.
Combining both
What could be confusing to you is if you saw an example that combines both of the above. You can have a class where T is a declaration site type, but the class has functions where there are input parameters where T is part of the definition of what parameters the function can take. For example:
abstract class ComplicatedCopier<T> {
abstract fun createCopy(item: T): T
fun createCopiesFromBagToAnother(copyFrom: Bag<out T>, copyTo: Bag<in T>) {
val originalItem = copyFrom.contents
val copiedItem = createCopy(originalItem)
copyTo.contents = copiedItem
}
}
This logically makes sense since the class generic type has no variance restriction at the declaration site. This function has one bag that it's allowed to take items out of, and one bag that it's allowed to put items into. These in and out keywords make it more permissive of what types of bags you can pass to it, but it limits what you're allowed to do with each of those bags inside the function.

Extension function from a generic interface

Consider the following interface
interface EntityConverter<in A, out B> {
fun A.convert(): B
fun List<A>.convert(): List<B> = this.map { it.convert() }
}
I want to use it in a spring boot application where specific implementations get injected so that the extension function becomes usable on the type.
However this doesn't work. The compiler does not resolve the extension function.
Note that you're defining extension functions that are also member functions of the EntityConverter type. You should take a look at this part of the doc for information about how this works.
Essentially, in order to use them, you need 2 instances in scope:
the dispatch receiver (an instance of EntityConverter<A, B>)
the extension receiver (an instance of A or List<A>, where A matches the first type parameter of the EntityConverter in scope)
You can use with() to bring the EntityConverter in scope so you can use convert on your other instances using the usual . syntax:
val converter = object : EntityConverter<Int, String> {
override fun Int.convert() = "#$this"
}
val list = listOf(1, 2, 3)
val convertedList = with(converter) {
list.convert()
}
println(convertedList) // prints [#1, #2, #3]
Now you have to decide whether this kind of usage pattern is what makes most sense for your use case. If you'd prefer more "classic" calls without extensions (converter.convert(a) returning a B), you can declare your functions as regular methods taking an argument instead of a receiver.
Bonus: functional interface
As a side note, if you add the fun keyword in front of your EntityConverter interface, you can create instances of it very easily like this:
val converter = EntityConverter<Int, String> { "#$this" }
This is because your converter interface only has a single abstract method, making it easy to implement with a single lambda. See the docs about functional interfaces.
I'm not sure if you can mention extension functions as a part of interface, because it's like static functions.
I'd recommend to put "common" function in interface with A typed parameter. Then just put extension method for list nearby.
interface EntityConverter<in A, out B> {
fun convert(a: A): B
}
fun <A, B> EntityConverter<A, B>.convert(list: List<A>): List<B> = list.map { convert(it) }
Update
I wasn't aware about possibility of inheritance of extension methods in Kotlin. And about its overriding as well. So my answer could be just an alternative of using extension methods.

How can Kotlin's Set be covariant when contains() takes E?

I was looking into co- and contravariance in several programming languages' collection libraries, and stumbled over Kotlin's Set interface.
It is documented as
interface Set<out E> : Collection<E>
which means it is covariant – only "producing" E objects, following the Kotlin documentation, not consuming them.
And Set<String> becomes a subtype of Set<Any>.
Yet, it has those two methods:
abstract fun contains(element: E): Boolean
abstract fun containsAll(elements: Collection<E>): Boolean
So when I create a class implementing Set<String>, I have to implement (beside others) contains(String). But later someone can use my class as a Set<Any> and call set.contains(5).
I actually tried this:
class StringSet : Set<String> {
override val size = 2
override fun contains(element: String): Boolean {
println("--- StringSet.contains($element)")
return element == "Hallo" || element == "World"
}
override fun containsAll(elements: Collection<String>) : Boolean =
elements.all({it -> contains(it)})
override fun isEmpty() = false
override fun iterator() = listOf("Hallo", "World").iterator()
}
fun main() {
val sset : Set<String> = StringSet()
println(sset.contains("Hallo"))
println(sset.contains("xxx"))
//// compiler error:
// println(set.contains(5))
val aset : Set<Any> = sset
println(aset.contains("Hallo"))
println(aset.contains("xxx"))
// this compiles (and returns false), but the method is not actually called
println(aset.contains(5))
}
(Run online)
So it turns out that Set<String> is not a "real" subtype of Set<Any>, as the set.contains(5) works with the second but not the first.
Actually calling the contains method even works at runtime – just my implementation will never be called, and it just prints false.
Looking into the source code of the interface, it turns out that the two methods are actually declared as
abstract fun contains(element: #UnsafeVariance E): Boolean
abstract fun containsAll(elements: Collection<#UnsafeVariance E>): Boolean
What is going on here?
Is there some special compiler magic for Set?
Why is this not documented anywhere?
Declaration-site covariance in the form of the out modifier misses a useful use case of making sure that an instance passed as an argument is generally sensible to pass here. The contains functions are a good example.
In the particular case of Set.contains, the #UnsafeVariance annotation is used to ensure that the function accepts an instance of E, as passing an element that is not E into contains makes no sense – all proper implementation of Set will always return false. The implementations of Set are not supposed to store the element passed to contains and thus should never return it from any other function with the return type E. So a properly implemented Set won't violate the variance restrictions at runtime.
The #UnsafeVariance annotation actually suppresses the compiler variance conflicts, like using an out-projected type parameter in an in-position.
Its motiviation is best described in this blog post:
#UnsafeVariance annotation
Sometimes we need to suppress declaration-site variance checks in our classes. For example, to make Set.contains typesafe while keeping read-only sets co-variant, we had to do it:
interface Set<out E> : Collection<E> {
fun contains(element: #UnsafeVariance E): Boolean
}
This puts some responsibility on the implementor of contains, because with this check suppressed the actual type of element may be anything at all at runtime, but it’s sometimes necessary to achieve convenient signatures. See more on the type-safety of collections below.
So, we introduced the #UnsafeVariance annotation on types for this purpose. It’s been deliberately made long and stands out to warn agains abusing it.
The rest of the blog post also explicitly mentions that the signature of contains using #UnsafeVariance improves type-safety.
The alternative to introducing #UnsafeVariance was to keep contains accepting Any, but this option lacks the type check on contains calls that would detect erroneous calls with elements that can't be present in the set due to not being instances of E.

What is the benefit of having a private constructor and a use a method inside companion object to instantiate a class?

I've bumped into this code and I'm not sure why would anyone do this. Basically the author decided for making the class constructor private so that it cannot be instantiated outside the file, and added a public method to a companion object in the class that creates a new instance of this class. What is the benefit of this approach?
This is what I found:
class Foo private constructor(private val arg1: Any) {
//more code here..
companion object {
fun newFoo(arg1: Any) = Foo(arg1 = arg1)
}
}
Why is it better than this?
class Foo(private val arg1: Any) {
//more code here..
}
There are several benefits to providing a factory method instead of a public constructor, including:
It can do lots of processing before calling the construstor. (This can be important if the superclass constructor takes parameters that need to be calculated.)
It can return cached values instead of new instances where appropriate.
It can return a subclass. (This allows you to make the top class an interface, as noted in another answer.) The exact class can differ between calls, and can even be an anonymous type.
It can have a name (as noted in another answer). This is especially important if you need multiple methods taking the same parameters. (E.g. a Point object which could be constructed from rectangular or polar co-ordinates.) However, a factory method doesn't need a specific name; if you implement the invoke() method in the companion object, you can call it in exactly the same way as a constructor.
It makes it easier to change the implementation of the class without affecting its public interface.
It also has an important drawback:
It can't be used by subclass constructors.
Factory methods seem to be less used in Kotlin than Java, perhaps due to Kotlin's simpler syntax for primary constructors and properties. But they're still worth considering — especially as Kotlin companion objects can inherit.
For much deeper info, see this article, which looks at the recommendation in Effective Java and how it applies to Kotlin.
If you want to change Foo into an interface in the future the code based on the method will keep working, since you can return a concrete class which still implements Foo, unlike the constructor which no longer exists.
An example specific to android is, that Fragments should be constructed with an empty constructed, and any data you'd like to pass through to them should be put in a bundle.
We can create a static/companion function, which takes in the arguments we need for that fragment, and this method would construct the fragment using the empty constructor and pass in the data using a bundle.
There are many useful cases, for example what Kiskae described. Another good one would be to be able to "give your constructors names":
class Foo<S: Any, T: Any> private constructor(private val a: S, private val b: T) {
//more code here...
companion object {
fun <S: Any> createForPurposeX(a: S) = Foo(a = a, b = "Default value")
fun createForPurposeY() = Foo(a = 1, b = 2)
}
}
Call site:
Foo.createForPurposeX("Hey")
Foo.createForPurposeY()
Note: You should use generic types instead of Any.

why there is 'by' for the extended class and reified in function define

coming across a sample with a class and a function and trying to understand the koltin syntax there,
what does this IMeta by dataItem do? looked at https://kotlinlang.org/docs/reference/classes.html#classes and dont see how to use by in the derived class
why the reified is required in the inline fun <reified T> getDataItem()? If someone could give a sample to explain the reified?
class DerivedStreamItem(private val dataItem: IMeta, private val dataType: String?) :
IMeta by dataItem {
override fun getType(): String = dataType ?: dataItem.getType()
fun getData(): DerivedData? = getDataItem()
private inline fun <reified T> getDataItem(): T? = if (dataItem is T) dataItem else null
}
for the reference, copied the related defines here:
interface IMeta {
fun getType() : String
fun getUUIDId() : String
fun getDataId(): String?
}
class DerivedData : IMeta {
override fun getType(): String {
return "" // stub
}
override fun getUUIDId(): String {
return "" // stub
}
override fun getDataId(): String? {
return "" // stub
}
}
why the reified is required in the inline fun <reified T> getDataItem()? If someone could give a sample to explain the reified?
There is some good documentation on reified type parameters, but I'll try to boil it down a bit.
The reified keyword in Kotlin is used to get around the fact that the JVM uses type erasure for generic. That means at runtime whenever you refer to a generic type, the JVM has no idea what the actual type is. It is a compile-time thing only. So that T in your example... the JVM has no idea what it means (without reification, which I'll explain).
You'll notice in your example that you are also using the inline keyword. That tells Kotlin that rather than call a function when you reference it, to just insert the body of the function inline. This can be more efficient in certain situations. So, if Kotlin is already going to be copying the body of our function at compile time, why not just copy the class that T represents as well? This is where reified is used. This tells Kotlin to refer to the actual concrete type of T, and only works with inline functions.
If you were to remove the reified keyword from your example, you would get an error: "Cannot check for instance of erased type: T". By reifying this, Kotlin knows what actual type T is, letting us do this comparison (and the resulting smart cast) safely.
(Since you are asking two questions, I'm going to answer them separately)
The by keyword in Kolin is used for delegation. There are two kinds of delegation:
1) Implementation by Delegation (sometimes called Class Delegation)
This allows you to implement an interface and delegate calls to that interface to a concrete object. This is helpful if you want to extend an interface but not implement every single part of it. For example, we can extend List by delegating to it, and allowing our caller to give us an implementation of List
class ExtendedList(someList: List) : List by someList {
// Override anything from List that you need
// All other calls that would resolve to the List interface are
// delegated to someList
}
2) Property Delegation
This allows you to do similar work, but with properties. My favorite example is lazy, which lets you lazily define a property. Nothing is created until you reference the property, and the result is cached for quicker access in the future.
From the Kotlin documentation:
val lazyValue: String by lazy {
println("computed!")
"Hello"
}