HERE Maps REST API - rotation of tile labels - react-native

I'm using REST API provided by HERE Maps to display a map inside an application. As I'm not using any SDKs provided by HERE, I'm forced to fetch map tiles and render them using react-native-maps (custom tiles).
<UrlTile urlTemplate={...} />
What I'm getting is this:
current behaviour on rotate
regular (north up) view
Basically, all of the labels don't rotate on map rotation, and that makes them hard to read. Is there any possible way to handle tile rotation using only REST API?

Tile REST API doesn't support rotation. You may try to investigate the possibility of implementing rotation in react-native-maps.

Related

Gray out entire map except a portion in Google maps iOS

I am using Google maps in iOS using iOS SDK, letting users mark an area using few markers, creating a polygon.
I want to highlight that area and gray out the rest of the map, something like this:
Is this possible somehow?
You have to draw your own UIImage where you create the gray area, clear area, and polygon borders. After that add it as an overlay tile using GMSGroundOverlay. This will fix it in place for when the user scrolls.
https://developers.google.com/maps/documentation/ios/overlays
This is similar to how radar overlays are drawn for weather apps.
I would approach this problem using several steps.
1) collect your points from the user that will define your polygon.
2) send the collection of points to your server.(ajax post)
3) server side, dynamically create a grey image with a transparent hole in it that is your polygon.
4) store image on server, send back response with info telling browser how to retrieve it(url,id,whatever).
5) using javascript + google maps api, apply an overlay referencing your newly created image.
each step may have its challenges but the problem becomes manageable if you focus on the different steps.
1) and 2) will involve using javascript, capturing 'clicks' and having feedback to the user in the form of a line or something on the map. Once finished, the server call can be initiated by the user or by your programming.
3) I would use python with an image library(skimage, etc.) and a mapping library (gdal). Making an image is not hard but combining it with GIS and getting the right projection, etc. will take some fiddling.
4) shouldn't be a problem once you've got that far.
5) using zimmryan's comment about creating a ground overlay could be helpful for this step.
good luck!

how to highlight countries in ios maps

I am building an app in which I have to highlight some countries dynamically in the world map.
In short I want to customize the whole view of ios maps as shown in the images.
can this be done using MapKit or is there any other method. Thanks in advance
You want to look into the Mapbox iOS SDK which will allow you to do this and more with a MapKit-like API. In particular, you will want to quickly make a custom map with TileMill using the provided Natural Earth data set for world country borders, enable UTFGrid interactivity so that the tapped regions can be identified, and use the RMShape class on an RMAnnotation onto the map view to add/color country polygons as needed. This sounds a little complex but the tools exist, are entirely free and open source, and I can help you with this process.

Drawing maps without base images

I would like to draw a series of maps in an iOS application. Preferably, without using any image files as a base.
For example, I want to draw a map of the United States with states and counties outlined. Does anyone know of a way to do this?
By draw, I mean draw the map in code. Maybe using Apple's Map kit API?
You might want to look in here
http://planet.openstreetmap.org
to get the data. Then you can use the 2d graphics libraries to draw it.

Adapt a drawn overlay to match roads

In my application I can draw an overlay (PolyLine) on my map (MKMapView). This overlay however, is not bounded to actual roads. Is there a way (some API or others) to adapt the overlay so that it covers/overlays a real road.
The application is run on mobile devices (iPod Touch & iPhone), so to not make my app a very battery consuming one, I would set the Core Location Accuracy not to the highest. As a result, the location will be a bit next to the road where you are. Then I would still like my program to adjust this error...
To get an overlay that matches actual roads, I used Google Maps API Webservices. I already had an array of all points forming a route and I used these points (coordinates) to easily create an overlay that maps on real roads.
I used the first and last point to create a navigation between and set all the other points as 'waypoints', see Directions API
To find the nearest address of a point, I used the Geocoding API
Google Maps API Webservices: http://code.google.com/intl/nl-NL/apis/maps/documentation/webservices/

GoogleMaps V3 CheckResize() function

I have a google map that takes the users post code and loads in directions. The map then shrinks by around 300px in width. Although the map and options adjust to this new width, the route however remains as if the map did not shrink with not all of it in view.
I believe the way to checkResize() but I do not know how to use this. Essentially I would need to trigger it on an onClick event. How is this done. Maps API v3
Any ideas?
Marvellous
google.maps.event.trigger(map, 'resize');