Pycharm OutOfMemoryError [duplicate] - intellij-idea

This question already has answers here:
OutOfMemoryError: insufficient memory in IntelliJ?
(2 answers)
Closed 1 year ago.
After installing PyCharm, I am getting this error

PyCharm (and all Jetbrains IDE's) use Java, and its memory usage can be configured with JVM Options
If you are trying to use IntelliJ/PyCharm on limited memory environments (like a Raspberry Pi), you'll need to reduce the memory size (-Xmx flag). Otherwise, use a lighter-weight option like VSCode or Jupyter for Python development

Related

Selenium WebDriver ChromeDriver 2.6GB of "Modified Memory" and increasing [duplicate]

This question already has answers here:
Limit chrome headless CPU and memory usage
(2 answers)
Many process of Google Chrome (32 bit)
(1 answer)
Closed 2 years ago.
I'm running C# Selenium.WebDriver.ChromeDriver v84.0.4147.3001 from .Net Core 3.1 WEB APPLICATION and Windows "MODIFIED MEMORY" do not stop increasing. When chromedriver.exe process reached 2.6 GB of Modified Memory other processes started crashing (full computer memory usage). "Regular" memory usage is OK, around 200 MB for chromedriver.
For chrome.exe was created 5 instances and memory usage was around 100 MB and 500 MB of modified memory total.
I'm running it in a Windows Server 2019 16gb + 8gb pagefile.
These are the ChromeDriver startup options:
--disable-gpu, --width=1920, --height=1080, --mute-audio, --no-sandbox, --disable-dev-shm-usage, --disable-breakpad
I tried with and without "--headless" mode. Normal mode is lighter.
I need to run multiple instances of chromewebdriver, but that way is impossible. Looks like Memory Leak, but I'm not sure.
Any ideas how to get around this problem?

TensorFlow setup on window [duplicate]

This question already has answers here:
Is Tensorflow compatible with a Windows workflow?
(7 answers)
Closed 6 years ago.
I am starting to do TensorFlow for my project but sadly I use Window 32bit. On the website they showed us how to install on Linux or iOS could anyone know how to setup on Windows.
Thanks very much.
The best way or the only way for you is to using Pre-built Docker container with TensorFlow. To get started with TensorFlow quickly and work on your project, follow the instructions in following links:
https://github.com/tensorflow/tensorflow
https://github.com/tensorflow/tensorflow/blob/master/tensorflow/g3doc/get_started/os_setup.md
I set up my project on clound9, It run on Unbuntu. It is not great as destop but could be used anyway.
Thanks

xmllint isn't working in windows command prompt [duplicate]

This question already has answers here:
Installing xmllint
(6 answers)
Closed 2 years ago.
I've tried to check xml-file on validness with cmd.exe by using the command 'xmllint' as in the example:
xmllint -schema Bookstore.xsd --noout Bookstore-XSD.xml
but as a result, I saw the error:
'xmllint' is not recognized as an internal or external command, operable program or batch file.
Should I install some specific library? And if I should, where is it must be (what is the folder)?
xmllint isn't a standard part of Windows. It's typically used on a Unix-based operating system.
You can install it via cygwin on Windows as part of the libxml2 package. Alternatively, there might be a standalone Windows version of xmllint.exe available if you Google for it.
You can find a standalone Windows executable at the xmllint download page at Google Code.

OS X app on windows 8 able to run? [duplicate]

This question already has answers here:
Run Mac OS applications on Windows? [closed]
(3 answers)
Closed 9 years ago.
Hello I made an OS X app and i want it also to be useable on Windows(windows8).
Is there a way to let it run on Windows?
It doesn't matter if I have to compile it again with an other compiler as Xcode uses.
The code is written in objective C.
If you are able to recompile it, then you can use Cocotron to set up a cross-toolchain targeting Windows (this project also comes with the necessary runtime support, such as a port of AppKit).

I cannot get a GPU emulator working [closed]

Closed. This question is off-topic. It is not currently accepting answers.
Want to improve this question? Update the question so it's on-topic for Stack Overflow.
Closed 10 years ago.
Improve this question
I would be interested to try a GPU emulator, but I have tried to use Multi2Sim, GPGPU-sim, and Ocelot, and for each of these three emulators I get a problem for which it seems hard to find a solution on the internet. I will describe the problem I have with each emulator and maybe you can help. First of all, to give you some detailed context, I am using Ubuntu 12.04 LTS.
Multi2Sim says that it is not compatible with 64-bit and so you should compile for 32-bit. If I compile CUDA code for 32-bit, then when I run the compiled executable, I get the error message "CUDA driver version is insufficient for CUDA runtime version." If I compile OpenCL code for 32-bit, then when I run the compiled executable, I find that the function clGetPlatformIDs does not give me the Nvidia OpenCL platform that I get when I compile for 64-bit.
The documentation for GPGPU-sim says:
We have tested OpenCL on GPGPU-Sim using NVIDIA driver version 256.40
http://developer.download.nvidia.com/compute/cuda/3_1/drivers/devdriver_3.1_linux_64_256.40.run
Note the most recent version of the NVIDIA driver produces PTX that is incompatible with this version of GPGPU-Sim.
I have NVIDIA Driver Version 295.49. When I look in "Additional Drivers" from "System Settings" I see two things listed: "NVIDIA accelerated graphics driver (version current) [Recommended]" and "NVIDIA accelerated graphics driver (post-release updates) (version current-updates)". The first one was activated, so I clicked Remove and then the second one automatically became activated. So I decided to just try installing version 256.40 and I got this error message which simply intimidates me:
ERROR: If you are using a Linux 2.4 kernel, please make sure
you either have configured kernel sources matching your
kernel or the correct set of kernel headers installed
on your system.
If you are using a Linux 2.6 kernel, please make sure
you have configured kernel sources matching your kernel
installed on your system. If you specified a separate
output directory using either the "KBUILD_OUTPUT" or
the "O" KBUILD parameter, make sure to specify this
directory with the SYSOUT environment variable or with
the equivalent nvidia-installer command line option.
Depending on where and how the kernel sources (or the
kernel headers) were installed, you may need to specify
their location with the SYSSRC environment variable or
the equivalent nvidia-installer command line option.
When I try to build Ocelot, I get the following, even though I followed the instructions "To pull from the LLVM SVN and build":
ocelot/ocelot/ir/implementation/ExternalFunctionSet.cpp:27:36: fatal error: llvm/Target/TargetData.h: No such file or directory