scenarios of openflow in omnet are not working properly - sdn

I download openflow. It successfully been built. However, only scenario_Small is correctly working, when try to run other scenarios error runtime appears such as that:
Cannot add statistic 'numOutOfOrderArrivals' to module MultiController.Vancouver.client[0].pingApp[0] (NED type: openflow.apps.PingAppRandom): Error in source=numOutOfOrderArrivals: Signal 'numOutOfOrderArrivals' is not declared on type 'openflow.apps.PingAppRandom' (you can turn off this check by adding checkSignals=false to the #statistic property in the NED file) -- in module (PingAppRandom) MultiController.Vancouver.client[0].pingApp[0] (id=161), during network setup
when trying to run "szenario_Domains_multiController"
I tried to fix the error following the hint mentioned in error, but another errors appeared. How to fix those endless errors.

It seems that the codebase of this openflow project is already old and does not correspond to the new builds of OmNET++ and the INET framework.
I was success to build and run test scenarios from this project on Win 10 and OmNET++ 5.6.2 and INET 3.6.6.

Related

Meet with error when running GetStarted example of IoT DevKit

After running automated install script, I opened GetStarted example - and am getting AZ3166wifi.h, AzureIoTHub.h, DevKitMQTTClient.h and SystemTickCounter.h not found errors in VSCode "problem" tab.
"file: 'file:///c%3A/Users/alias/Documents/Arduino/generated_examples/GetStarted_1/GetStarted.ino' severity: 'Info'
message: '#include errors detected. Please update your includePath. IntelliSense features for this translation unit (c:\Users\alias\Documents\Arduino\generated_examples\GetStarted_1\GetStarted.ino) will be provided by the Tag Parser.'
at: '4,1'
source: ''"
I re-ran the automated script and had no errors. Add the additional url as directed by the manual install page. Still the same issue.
Those files exists in our Arduino AZ3166 package.
You could find them under C:\Users{your username}\AppData\Local\Arduino15\packages\AZ3166\hardware\stm32f4\1.2.0\cores\Arduino and C:\Users{your user name}\AppData\Local\Arduino15\packages\AZ3166\hardware\stm32f4\1.2.0\libraries.
It is not included in mini solution folder as when compiling the code, the compiler would auto find those files.
We are working on the fix for the Intellisense problem.

Flash Builder - Platform conversion failed error during release build

This is a very annoying problem while generating release build files. Here is the steps I did while building:
Select Project > Export Release Build
Select Signed Native Installer
Import certificate
Click Next.
I always got the following error:
https://forums.adobe.com/servlet/JiveServlet/showImage/2-6524012-651585/build_error.png
Platform conversion failed. Process exited with error 5. Output was
"[ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2
text="Unhandled exception Error: EndUpdateResource: Windows Error #5"
errorID=0]
I have the following setup:
OS: Windows 8.1
System type: 64-bit
Flash Builder Version: 4.6 Premium
Installed FB: FlashBuilder_4_6_LS10.exe
Please help. This is giving me a lot of headaches for a couple of days now.
Additionally, here's the stack trace:
java.io.IOException: Platform conversion failed. Process exited with
error 5. Output was "[ErrorEvent type="error" bubbles=false
cancelable=false eventPhase=2 text="Unhandled exception Error:
EndUpdateResource: Windows Error #5" errorID=0] " at
com.adobe.air.nai.NativePackager.conversionFail(NativePackager.java:222)
at
com.adobe.air.nai.NativePackager.invokePlatformConversion(NativePackager.java:203)
at
com.adobe.air.nai.NativePackager.createPackage(NativePackager.java:92)
at
com.adobe.flexbuilder.multisdk.apollo.export.AIRNativeInstallerPackager.create(AIRNativeI
nstallerPackager.java:129) at
com.adobe.flexbuilder.exportimport.releaseversion.ExportReleaseVersionManager.doExport(Ex
portReleaseVersionManager.java:586) at
com.adobe.flexbuilder.exportimport.releaseversion.ui.ExportReleaseVersionWizard$1.run(Exp
ortReleaseVersionWizard.java:208)
I also suspect this is because of the following settings:
Eclipse.ini
https://forums.adobe.com/servlet/JiveServlet/showImage/2-6525217-651726/eclipse.png
...
-startup plugins/org.eclipse.equinox.launcher_1.2.0.v20110502.jar
--launcher_library plugins/org.eclipse.equinox.launcher.win32.win32.x86_1.1.100.v20110502.jar
...
Notice that the plugin used is not intended for x64 processors.
#ActionScript3030 is correct, for anyone finding this later on, if you re-link your Library Paths (even if they look correct) this should rectify your issue.
The issue is caused by the links not being able to resolve to their GUID counterparts in your AppData/Local folder. This happens quite commonly when you create a new user profile and try to copy over your old user profiles information.
I already figured this out. I created a virtual machine with windows 7 32bit operating system and I'm happy now :)
If you initially created your project on a different system then try to compile it in another system, the class source and swc paths may not match. These paths could be there but not being implemented in code, so you will not get any run time errors while debugging, but it will give you the error 5 during compilation.
Solution:
Remove the idle paths not directly in use in your code. You can identify them by simply checking the path.
Found the same issue when trying to use Microsoft Essential Security on my Windows 7 x32. When i uinstall it - problem gone. So try to check your firewall settings if stucking the same problem.
Just to add an alternative solution (I'm on an x64 Windows and want to keep build exported for x64), in my case the error popped up when building the project with the AIR SDK defined in the app.xml (an older one, 3.9) and went away when I explicitly used a newer SDK (19).
(Disclaimer: I used the command line adt tool from the SDK to build, not Flash Builder).
A little late, but might possibly help someone.
I had the same error recently with FlashDevelop. Figured out that the my path was too long. When I renamed some long folder and file names, the error disappeared.
Try to disable UAC on Windows 8. Change it to "Never notify". The problem

Could not copy the file "resources.dll" because it was not found

I'm getting this error after clicked for the first time in TEST-> Debug -> All Tests
I've been looking and seen something to add Pre build events but it didn't worked out, the error code:
Error 1 Could not copy the file "obj\Debug\qps-ploc\Bigbuilder.resources.dll" because it was not found. Bigbuilder
The program doesn't debug at the first try but when it asks "there was build errors. Would you like to run the last successfull build?" if i click no and retry to execute it will say nothing but the error will mantain in the error list
Uninstall the Multilingual App Toolkit from Programs and Features, download the latest version, and re-install. This fixes the build issues.
Encountered the same problem with building a console application using the Multilingual App Toolkit in a Portable Class Library, and now it is working.

Icenium Mist - Can't Run Simulator in Chrome (Script Error)

This used to work for me, but now whenever I attempt to "Run in Simulator" with any of the iPhone or iPad types selected, I instantly get the console message
2013/10/1 10:4:48 Error: Script error. (URL: , LineNumber: 0)
I am working in the latest version of Chrome. Any help would be appreciated!
Just so that other users are aware, you can get that error on almost any problem in Mist and identifying the cause usually requires that we (I'm part of Icenium team) look into the specific project. In this particular case the problem was caused by missing App_Resources folder, which blaster has removed from his repository prior cloning it in Icenium. Generally an Icenium project should be able to function without this folder and we would fix this for the next version.

Team Build sends error when trying to compile a Structuremap method

I'm getting a strange error when trying to compile a solution that is using StructureMap on Team Build.
When I try to compile the solution locally on Visual Studio it works fine, but when trying to queue a new build in Team Build I get the following error:
Overload resolution failed because no accessible 'Use' can be called with these arguments:
The line of code that gets this error is the second one:
ForSingletonOf(Of ISessionFactory)().Use(NHibernateSessionFactory.SessionFactory)
Me.For(Of ISession)().lifecycleIs(New HybridLifecycle()).Use(Function(x) x.GetInstance(Of ISessionFactory)().OpenSession())
It's a standard registration for the NHibernate session, so I don't really get why this error pops up.
Thanks in advance for the clues.
Make sure you have the correct version of NHibernate on the build server, and that your hint paths are all appropriately set in your project file. We haven't had this specific issue (as we're not using NHibernate), but we've had weird issues like that being related to version mismatches of "infrastructure" DLLs between local and build.