I have two independent .net projects. One is like a project which is baiscalliy to process invoice and another project is something which I am calling as common as I am keeping all sharable/reusable code under that.
Now any project can consume this common-project by adding it via add Existing project option so that source code will not move to consumer project which is Invoice management in my case.
Now if I add common project as reference and run my CI pipeline its failed as its not able to find the path of common project which is obvious as it may be different from my local machine to build server.
Now the solution that I am aware of are below :
Make common as Nuget package and use it under invoice management.
Build common project dll at some centralized file server and give that path in Invoice management
for reference instead of absolute path.
Both solutions are not simple to implement so I am looking for any better quick solution for the situation where project setup is like this and CI build has to execute.
The best would be actually reference via NuGet package. However, there is a third option which I do not recommend. You can use multiple repository pipeline. You will checkout there two repositories. In thi case you have to mimic folder structure wich you will get on AzureDevops. Otherwise build will fail as it will not find the references.
Related
I have a repository that contains two solutions. One solution (in this case solution A) for a web project that has a reference to a project in the second solution (in this case solution B) (in the same repository).
When I build the web project in VSTS I pull the repository, build solution B, and then build solution B.
Build solution B work, but, the build of solution A is failed cause the reference dll of the project in solution B didn't found
You have a few options:
1) Use project references. You don't need to depend on an assembly.
2) Use NuGet packages -- the shared piece is built via a CI process, turned into a NuGet package, and then published to a Packages feed. The dependent projects can reference the NuGet package and restore an appropriate version on build.
Which approach you should take depends on a lot of factors. If you're not worried about versioning, just use project references.
As Daniel said that it’s better to use NuGet packages.
Regarding reference the assembly file directly, refer to these steps:
Open your web project file through Notepad
Find the related reference and check Hintpath value, should be relative path.
Add Copy files task to your build definition (Before build solution A task) to copy corresponding assembly files to corresponding folder (per to that relative path)
Please don't be too harsh, because I do not grasp this entirely correctly still, but msbuild/msdeploy is giving me some headaches lately.
Hopefully someone can provide a textual aspirin of some kind? So here is what I want to do:
I have a web application project, that has multiple configurations, thus multiple web.config-transforms.
I would like to deploy this project from command line.
I would rather not want to modify its project file. (I want to be able to do this for several web applications so as least as editing as possible is much appreciated)
I would like to be able to build it only once and then deploy the different configurations from it.
So far I deployed from command line using something like this:
msbuild D:\pathToFile\DeployVariation01.csproj
/p:Configuration=Debug;
Platform=AnyCpu;
DeployOnBuild=true;
DeployTarget=MSDeployPublish;
MSDeployServiceURL="localhost";
DeployIisAppPath="DeployApp/DeployThis01";
MSDeployPublishMethod=InProc
And this performs just what I want, except it only deploys the "Debug"-Configuration.
How can I, with minimal adjustments, make it deploy my other configurations as well?
I was thinking maybe I could build a package that includes all my configurations and then deploy from that and decide "while deploying" which configuration to deploy?
Unfortuanetly I am pretty much stuck here, the approaches I have read about all seem to require some modifications to project files, is there a way around that?
UPDATE:
I am still not really where I want to be here :).
But I looked into this PackageWeb-approach (also interesting video about that here) and it seems pretty nice; I can now build a package that includes all my transforms and then deploy from that as often as I want into multiple configurations.
One thing that I dislike about this is that I have to store my password in plain text into the generated parameters file for the powershell script, does someone know a way around this, I really would rather have that being an encrypted password.
Also other approaches to solve my original problem are still appreciated.
I am working on the same problem and am taking two paths using Microsoft Web Deploy or MSDeploy which is now in version 3.0.
I first compile the project using MSBUILD using the Package target passing in system.configuration, system.packagelocation. The Package Target generates a set of package files including a {PackageName}.SetParameters.xml file. The SetParameters.xml file by default allows on-publish changes to ConnectionStrings without recompiling when using msdeploy.exe to publish the file. The publish transformation process can also be customized by adding a parameters.xml file to the process defining additional parameterized web.config settings which can be changed at deploy time.
After the initial build I use the {PackageName}.deploy.cmd file generated by MSBUILD during the Package process to deploy the package to the target website. The Package process essentially duplicates the process you are currently doing from MSBUILD in that I can publish one Build-Configuration web.config transform from one compile. The process provides a consistent deployment process that can target remote servers from a central CI environment, which is great from a purely deployment process. The PackageBuild/Deploy process is parameterized within TeamCity, requiring changes to only a few parameters to setup a new deployment.
Like you, I cannot, however, compile a single version of code and deploy to multiple servers using the process as it exists today - which is my current focus. I want to parameterize the transform in a Continuous Deployment, build-once-deploy-many pattern to Dev, QA, User Testing, Staging, and Production.
I anticipate using one of two methods:
Create a Parameters.xml file for each project defining the variable deployment parameters along with a custom {ServerName}.SetParameters.xml for each target deployment, both to be used in conjunction with msdeploy.exe.
a. I am not sure defining a parameters.xml is a flexible enough process for my needs as the current project inserts and removes a variable number of web.config settings. Implementing a parameters file incorporating all of the variables could be too complex for my taste. I would also end up creating all of the target transformations, instead of the current developers initiated process. Not ideal.
I am following up on very recent updates to VS2012 Web Tools 2012.2 which allow tying a web.config transform to the publish profiles (profile.pubxml) now stored under SolutionName/Properties/PublishProfiles in VS2012.
VS2012 release 2012.2 adds the capability to create a second transform tied to the publish profile. The resulting transform process first runs the build configuration transformation, followed by the publish transformation, i.e. Release Transform followed by TargetServer Transform. Sayed Hashimi has a great YouTube video demonstrating the entire process using MSBUILD.
What is not entirely clear is whether the second transform is supported separately from the build using MSDeploy in a Continuous Deployment, build-once-deploy-many Pattern, or if the publish transformation is only supported during a separate Package/Build for each target transformation.
Option 1 will definitely work for some environments and was my first plan for tackling a Continuous Deployment process. I would much rather use Web Transforms to accomplish the process if possible.
An outside third possibility is using one of several CodePlex commandline projects that are capable of transforming web.config using the XDT transform engine. Unfortunately, using these tools would mean splicing the results into the Build/Package MSBUILD process in order to get the resulting web.config transformation into the deployment package - something I've not yet been successful in accomplishing. Sayed Hashimi also has a PackageWeb project from 2012 that might work as well. I am hoping his more recent work replaces the need for the extra steps involved in the packageweb solution.
Let me know if you decide on a solution - as I am definitely interested.
I would like to produce a binary zip distribution of my project that would contain an uber jar and a set of scripts. Right now, I am using two descritors, first one for the uber jar, and the second for the zip that contains the uberjar + extra scripts and documentation. The problem is that both of these get deployed to maven repo, while I don't actually need the uberjar, only the distro. Is there any way to either:
create the distro using one descriptor or
avoid the uberjar being deployed?
Edit: I found this question regarding part 2, but perhaps there is an easier way to do it...
In my opinion, the easiest way is to create the uberjar in one module (set the skip optional parameter in the maven-deploy-plugin configuration to bypass it during deploy) and to create the zip distribution in another module (using a dependency on the previously created assembly as described in Assembling Assemblies via Assembly Dependencies). And that's very close to what you already have which is good news.
Ok, so I've got a somewhat complicated problem with my build environment that I'm trying to deal with.
I have a solution file that contains multiple C# projects which is built by a NAnt script calling MSBuild - passing MSBuild the name of the solution file and a path to copy the binaries to. This is because I want my automated build environment (CruiseControl.Net) to create a folder named after the revision of each build - this way I can easily go back to previous binaries for any reason.
So idealy I have a folder layout like this
c:\build\nightly\rev1
c:\build\nightly\rev2
c:\build\nightly\rev3
...
c:\build\nightly\rev10
etc.
The problem that's arisen is I recently added the latest version of the Unity IoC container to my project, checking it directly out of MS's online SVN repository. What's happening is I have a Silverlight 3 project that references the Silverlight version of Unity but I also have other projects (namely my Unit testing project) that reference the standard (non-Silverlight) version of Unity.
So what happens is since MSBuild is dumping everything into one single folder the Silverlight version of the Unity assembly is overwriting the non-Silverlight version because they have the exact same assembly file name.
Then when CruistControl runs my unit tests they fail because they don't have the proper dependencies available anymore (they try to load the Silverlight specific Unity assembly which obviously doesn't work).
So what I want to do is:
keep my desired output directory
structure (folder\revision)
I don't want to have to manually edit
every single proj file I have as this
is error prone when adding new
projects to the solution
Idealy I would like MSBuild to put everything into a folder structure similar to this:
nightly\revision1\project1
nightly\revision1\project2
nightly\revision1\project3
...
nightly\revision2\project1
nightly\revision2\project2
nightly\revision2\project3
etc
I can't modify the Unity project to give it a different file name because it comes from another SVN repository I cannot commit changes to. I found a similar question posted here and the suggested solution was to use a "master" MSBuild file that used a custom task to extract all the project file names out of the solution then loop over each one building them. I tried that but it doesn't build them in the order of their dependencies, so it fails for my project.
Help?
Firstly I would always have the build server delete the old working copy and check out a fresh copy to avoid any problems with stale artifacts from the previous build.
Next I would have nant or msbuild build the solutions as before with the artifacts from each build going to their local working output folders.
After that I'd move the artifacts from their working paths to their output paths, this shouldn't require digging through the project files since you can just tell msbuild/nant to copy working\project1\bin\release\**\*.* to artifacts\project1\.
The script that does this should ideally be stored along with the source with the main file, e.g. build.nant or build.proj in top level of the trunk.
For third party libraries I would simple include the DLLs directory in your repository. Nothing worse than writing some code and having a third party dependency break your build because of changes on their end.
Simply document the versions of the libraries you are using, and if you must update them, you'll have a better sense of what breaks the build before you even check it in.
Also, doesn't CC.Net automatically handle the providing of releases based on revision? I'm using TeamCity and it keeps a copy of the artifacts of every build.
I highly recommend reading JP Boodhoo's Automating Builds with NAnt blog series. That's been my starting point and have made lots of changes for my own taste. I also highly recommend checking out the builds of many open sources projects for examples. I've learned a lot from the builds of the Castle/Nhibernate/Rhino-Tools stack.
Often times a developer on my team will create a new Visual Studio project and reference a DLL somewhere on their local machine (e.g., C:\mydlls\homersimpson\test.dll). Then, when I get the project from the source control repository, I cannot build the project because I do not have the referenced dll in the exact same location on my machine.
What is the best practice for storing and referencing shared libraries?
I typically create a lib folder in my project, where I put the referenced dll's. Then I point the reference to the dll in the lib folder. This way, every developer can build the project after retrieving from source control.
If it's a project that was built in house, you could also add that project to your solution.
If the assembly is not in the GAC, create a directory called dependencies and add all assemblies there. The folder and the assemblies are added to source control. The rule is that given any project in source control, all that is required to build is to do a checkout and build the project (or run some tool that is also checked into the project).
If you add a folder to the solution and add the assemblies to the solution folder, this also provides a visual cue to the devs that indicates what external dependencies are present... all dependencies are in that directory. Relative paths ensure that Visual Studio can locate the references without a problem.
For large solutions, with 20+ projects, this makes life much easier!
Best practice I would expect would have Your SC repository include and enforce the relative locations of referenced objects for you (usually via a shared path), so you aren't dealing with this issue directly. The original developer should check in this information.
If you check in the actual DLLs into source control, then you can reference them by relative path and all developers will automatically get any dependencies when they next update the project.
Adding a DLL reference by full path would be a developer error just as adding a source file by full path would be an error.
Rule of thumb: If the project isn't a part of the solution, reference released dlls from a source controlled /binshare or /lib directory that is under your solution's source control tree. All external dependencies should have versioned DLLs that go in this /binshare directory.
I understand what your co-worker is doing in regards to convenience. However, that developer's approach is diametrically opposed to proper configuration/build management.
Example: If you use the MS Data Application Block as a dependency in your application, you should reference a properly released binary, instead of getting latest from MS's dev source trunk.
I think this approach is quite the opposite of what I would consider best practice. I think it would be a much better approach to keep the third party binaries out of the source repository and reference them through something like a Maven repository in your build process. Putting the dlls in the source repository unnecessarily bloats the contents of the repository and results in gets of projects taking considerably longer then necessary. It also makes the independent management of the third party binaries' versions obfuscated by not referencing the version by name but rather implied by referencing the dll of a particular version stored in the projects lib folder.
Why not set up a private NuGet-feed? This way, there is only a single copy of a dependency (the NuGet repository) and multiple projects can reference it. Multiple versions of the dependency can coexist, and each project can reference a different version, if necessary. Also, TFS Build can restore the packages at build time.
Configuring VS: https://www.visualstudio.com/en-us/docs/package/nuget/consume