How to passing data API with bottom navigation bar on flutter - api

I have an app that routes to a homescreen after login. This class contains a bottom navigation bar with 3 routes inside. body, forum, and profile. Inside body/ mainscreen i want to display an weather widget. I get repo code for add some weather widget. This weather widget need refresh/loading for initialize to get data from API, i want to put this loading class inside my Homescreen. but my problem is the bottom navigator bar not calling/showing on mainscreen/body. I think its only calling Get API DATA on this
Navigator.pushReplacementNamed(context, "/body", arguments: {
"weatherData": WeatherData.fromJson(data),
"selectedLocation": arguments
});
not Bottom navigation bar
_layoutPage = [Body(), Forum(), Profile()];
My question is How to merge bottom navigaton bar and this calling API data,
so every routes to body is calling loading to get api data and show bottom navigation bar.
this is my Homescreen
class HomeScreen extends StatefulWidget {
HomeScreen({Key key, this.title}) : super(key: key);
final String title;
#override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
int _selectedIndex = 0;
#override
void initState() {
Provider.of<FirebaseOperations>(context, listen: false)
.initUserData(context);
super.initState();
}
final _layoutPage = [Body(), Forum(), Profile()];
void _onTapItem(int index) {
setState(() {
_selectedIndex = index;
});
}
// Weather
String apiKey = "MY API KEY";
SimpleLocationResult arguments;
getData({lat, lon}) async {
String latitude = lat == null ? "-6.2146" : lat.toString();
String longitude = lon == null ? "106.8451" : lon.toString();
Response response = await get(
"https://api.openweathermap.org/data/2.5/weather?units=metric&lat=$latitude&lon=$longitude&appid=$apiKey");
Map data = jsonDecode(response.body);
Navigator.pushReplacementNamed(context, "/body", arguments: {
"weatherData": WeatherData.fromJson(data),
"selectedLocation": arguments
});
}
#override
Widget build(BuildContext context) {
//loading weather
arguments = ModalRoute.of(context).settings.arguments;
Future.delayed(
Duration(seconds: 1),
() => {
arguments != null
? getData(lat: arguments.latitude, lon: arguments.longitude)
: getData()
});
return Scaffold(
body: _layoutPage.elementAt(_selectedIndex),
bottomNavigationBar: BottomNavigationBar(
backgroundColor: Colors.white,
selectedItemColor: kDarkGreenColor,
unselectedItemColor: kMainColor,
selectedLabelStyle:
TextStyle(color: kMainColor, fontFamily: 'Roboto', fontSize: 14.0),
unselectedLabelStyle: TextStyle(
color: Colors.grey[600], fontFamily: 'Roboto', fontSize: 12.0),
showUnselectedLabels: true,
items: <BottomNavigationBarItem>[
BottomNavigationBarItem(icon: Icon(EvaIcons.home), label: 'Home'),
BottomNavigationBarItem(
icon: Icon(EvaIcons.messageSquare), label: 'Forum'),
BottomNavigationBarItem(
icon: Icon(EvaIcons.person), label: 'Profile'),
],
currentIndex: _selectedIndex,
onTap: _onTapItem,
),
);
}
}

Related

Flutter with SQFlite error on pushing to database

I convert the data from my class instance to a map then pass that map into a database which I think is set up correctly but am getting the following error:
Tried calling: insert(conflictAlgorithm: Instance of 'ConflictAlgorithm', data: _LinkedHashMap len:5, table: "sessionchunk")
Found: insert(String, Map<String, Object?>, {String? nullColumnHack, ConflictAlgorithm? conflictAlgorithm}) => Future<int>
heres my code:
globals.dart (bad file name, more of a database helper file)
library data_practice.globals;
import 'models/sessionModel.dart';
import "package:sqflite/sqflite.dart";
import "package:path/path.dart";
var database;
Future<Database> initDatabase() async {
return database = openDatabase(
// path to the database
join(await getDatabasesPath(), 'user_data.db'),
// database version
version: 1,
// on create
onCreate: (db, version) {
return db.execute(
"CREATE TABLE sessionchunk(id INTEGER PRIMARY KEY, worktime INTEGER, breaktime INTEGER, intention TEXT, progress TEXT)");
});
}
// create an instance of this to get access to the db
pushChunk(SessionChunk chunk) async {
//create instance of the mysql database, this might cause issues
//by having multiple instances??
var db = await database;
//takes table name,
await db.insert(
table: 'sessionchunk',
data: chunk.toMap(),
conflictAlgorithm: ConflictAlgorithm.replace);
}
sessionModel.dart (this is the main model that I'm trying to store into the sessionchunk table)
import "package:path/path.dart";
import "package:sqflite/sqflite.dart";
import "package:data_practice/main.dart";
import "package:data_practice/globals.dart" as globals;
class SessionChunk {
int id = 0;
int workTime = 40;
int breakTime = 10;
String intention = "finish backend";
String progress = "done";
SessionChunk({required id, worktime, breakTime, intention, progress});
// helper method: converts chunk data into map for sqflite db
Map<String, dynamic> toMap() {
return {
"id": this.id,
"worktime": this.workTime,
"breaktime": this.breakTime,
"intention": this.intention,
"progress": this.progress,
};
}
// helper method: prints current values of refrenced session instance
#override
String toString() {
return 'SessionChunk{id: $id, workTime: $workTime, breakTime: $breakTime, intention: $intention, progress: $progress}';
}
}
then my main.dart file:
import 'package:flutter/material.dart';
import "package:path/path.dart";
import "package:sqflite/sqflite.dart";
import "./models/sessionModel.dart";
import 'globals.dart' as globals;
//TODO: left off at step 5 in on https://docs.flutter.dev/cookbook/persistence/sqlite
void main() async {
WidgetsFlutterBinding.ensureInitialized();
Database db = await globals.initDatabase();
print(db);
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
#override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'Push to database, press below',
),
TextButton(
onPressed: () {
var chunk = SessionChunk(
id: 1,
);
globals.pushChunk(chunk);
},
child: Text("push"),
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
Any help with how doing this would be greatly appreciated, pretty new to all this so please explain like Im 5! Happy Friday :)

How to dynamically populate MediaItem from firestore in audio_service?

I have been trying to dynamically populate MediaItem with some audio data from firestore.
I am using the exact plugin example, but this time mediaItems is being sourced dynamically from firestore. I have reviewed my code multiple times, but I can't figure out what I am doing wrong.
Here are my attempts:
First I fetched the song data using a StreamBuilder and passed it as a DocumentSnapshot List to the AudioServicePlayer() page.
List<DocumentSnapshot> _list;
_list = snapshot.data.docs;
Flexible(
child: ListView.builder(
itemCount: 1,
itemBuilder: (BuildContext context, int index) {
return InkWell(
onTap: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => JustAudioPlaylist(
songs: [_list[index]],
),
));
},
child:
Container(child: Center(child: Text('My Playlists'))),
);
}),
)
I successfully received the QueryDocumentSnapshot as expected. But when I tried to populate MediaItem with widget.songs List, it returns just a blank white page with no error. I can't figure out what I am doing wrong here;
class AudioServicePlayer extends StatefulWidget {
static const String id = 'audio-service';
List<DocumentSnapshot> songs = [];
AudioServicePlayer({this.songs});
#override
_AudioServicePlayerState createState() => _AudioServicePlayerState();
}
class _AudioServicePlayerState extends State<AudioServicePlayer> {
MediaLibrary _mediaLibrary = MediaLibrary();
#override
void initState() {
_mediaLibrary._items.addAll(widget.songs
.map((song) => MediaItem(
// This can be any unique id, but we use the audio URL for convenience.
id: song['song'],
album: "Science Friday",
title: song['songTitle'],
artist: song['artist']['artistName'],
duration: Duration(milliseconds: 5739820),
artUri: Uri.parse(song['songImage']).toString(),
))
.toList());
super.initState();
}

React navigation prevent double push()

I'm building an app with react-navigation-4.2.1. The app has multiple stack navigators. So there are a lots of navigation.push('Routename') calls.
Trouble is when the control surface (i.e. TouchableOpacity) is tapped rapidly multiple times (first one, and the rest during screen transition) I end up pushing multiple screens into the stack. Is there a way to restrict the surface to the first tap/call of push()?
The component below is what i use to make things touchable. it handle multiple touches in small period of time.
Use component below instead of TouchableOpacity. wrap any thing you want with this component and it will be touchable.
<SafeTouch
onPress={...}
>
<Text> hey! im a touchable text now</Text>
</SafeTouch>
The component below is written used TypeScirpt.
every touch within 300ms after first touch will be ignored(thats where help you with your problem).
import * as React from 'react'
import { TouchableOpacity } from 'react-native'
interface ISafeTouchProps {
onPress: () => void
onLongPress?: () => void
onPressIn?: () => void
onPressOut?: () => void,
activeOpacity?: number,
disabled?: boolean,
style: any
}
export class SafeTouch extends React.PureComponent<ISafeTouchProps> {
public static defaultProps: ISafeTouchProps = {
onPress: () => { },
onLongPress: () => { },
onPressIn: () => { },
onPressOut: () => { },
disabled: false,
style: null
}
private isTouchValid: boolean = true
private touchTimeout: any = null
public constructor(props: ISafeTouchProps) {
super(props)
{// Binding methods
this.onPressEvent = this.onPressEvent.bind(this)
}
}
public render(): JSX.Element {
return (
<TouchableOpacity
onPress={this.onPressEvent}
onLongPress={this.props.onLongPress}
onPressIn={this.props.onPressIn}
onPressOut={this.props.onPressOut}
activeOpacity={this.props.activeOpacity}
disabled={this.props.disabled}
style={[{minWidth: 24, minHeight: 24}, this.props.style]}
>
{
this.props.children
}
</TouchableOpacity>
)
}
public componentWillUnmount() {
this.clearTimeoutIfExists()
}
private onPressEvent(): void {
requestAnimationFrame(() => {
if (this.isTouchValid === false) {
return
}
this.isTouchValid = false
this.clearTimeoutIfExists()
this.touchTimeout = setTimeout(() => {
this.isTouchValid = true
}, 300)
if (typeof this.props.onPress === 'function') {
this.props.onPress()
}
})
}
private clearTimeoutIfExists(): void {
if (this.touchTimeout != null) {
clearTimeout(this.touchTimeout)
this.touchTimeout = null
}
}
}
This is the proper behavior for Push and it is not a bug if you want
to avoid the duplicate screen on double tab you can just use navigation.navigate.
To avoid pushing the screen more than once when clicking in the same button in a short span of time, I created a generic hook to avoid running a function more than once (accepting an interval to allow run again):
export const useCallOnce = <T extends unknown[], K>(
fn: (...args: T) => K,
allowAfter?: number,
) => {
const ref = React.useRef<number | undefined>();
const resultFn = (...args: T) => {
const now = new Date().getTime();
if (!ref.current || (allowAfter && ref.current + allowAfter < now)) {
ref.current = now;
return fn(...args);
}
};
return resultFn;
};
Then, you can just call it as in the following example:
const navigation = useNavigation<NativeStackNavigationProp<{ ExampleScreen: undefined }>>();
const push = useCallOnce(() => navigation.push('ExampleScreen'), 500);
// just call on the button click event as: onSomeEvent={() => push()}
You can create a generic button component that accept the push parameters with the hook above, similar to the example, and use this button whenever you want a button to navigate between pages.

Flutter Shared Preferences saving values, not displaying

I have a list of courses. The user marks each course complete using a checkbox on the ListTile.
I implemented Shared Preferences so the list of completed courses persists when the user closes the app.
The values are saving, but when the app is closed (in the emulator or through the IDE) and reopened, the UI shows the value as false (Even when the Terminal says the value is True).
When I hot restart, the UI shows the value as True (Which was expected from the start). I haven't been able to get the UI to show correctly using the emulator buttons or on a device.
How can I get the UI to show the values correctly right away?
SharedPreferences prefs;
void getResult(Course course) async {
prefs = await SharedPreferences.getInstance();
results[course.courseResult] = prefs.getBool(course.courseResult) ?? false;
print('${course.courseTitle} Result: ${results[course.courseResult]}');
setState(() {
results[course.courseResult];
});
}
Future<bool> setResult(Course course) async {
prefs = await SharedPreferences.getInstance();
print ('${course.courseTitle} SET TO ${results[course.courseResult]}');
return prefs.setBool(course.courseResult, results[course.courseResult]);
}
initState() {
super.initState();
getResult(widget.entry);
}
Future onChanged(bool value, Course course) {
setState(() {
results[course.courseResult] = value;
});
return setResult(course);
}
Here is the full code (Though I did shorten the lists for space purposes, and left out the pages that aren't affected by this error...)
import 'package:flutter/material.dart';
import 'main.dart';
import 'CourseList.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'dart:async';
import 'package:url_launcher/url_launcher.dart';
import 'package:intl/intl.dart';
class LearningPlan extends StatefulWidget{
LearningPlanState createState() => new LearningPlanState();
}
class LearningPlanState extends State<LearningPlan> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: MyAppBar(
title: Text('Learning Plan'),
),
drawer: MyDrawer(),
body: ListView.builder(
itemBuilder: (BuildContext context, int index) =>
new CourseTile(courseList[index]),
itemCount: courseList.length,
),
);
}
}
class CourseTile extends StatefulWidget {
CourseTile(this.entry);
final Course entry;
CourseTileState createState() => new CourseTileState();
}
class CourseTileState extends State<CourseTile> {
//Detail Card
Future<Null> _launched; // ignore: unused_field
Future<Null> _launchInWebViewOrVC(String url) async {
if (await canLaunch(url)) {
await launch(url, forceSafariVC: false, forceWebView: false);
} else {
throw 'Could not launch $url';
}
}
Widget selfDirectedURL(Course course) {
if (course.courseMethod == 'Self-Directed') {
return new IconButton(
icon: Icon(Icons.cloud_download),
onPressed: () => setState(() {
_launched = _launchInWebViewOrVC(course.courseURL);
}),
);
} else {
return new Container();
}
}
Future<Null> courseDetails(Course course) async {
await showDialog(
context: context,
child: new SimpleDialog(
title: Text(course.courseTitle),
children: <Widget>[
Stack(
children: <Widget>[
Center(child: Image.asset(course.courseImage,
colorBlendMode: BlendMode.lighten,
color: fkBlue25,
height: 200.0,
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: Text(course.courseDescription),
),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
selfDirectedURL(course),
FlatButton(
onPressed: (){
Navigator.pop(context);
},
child: Text('OK'),
),
],
),
],
));
}
//CheckBox Constructors
SharedPreferences prefs;
void getResult(Course course) async {
prefs = await SharedPreferences.getInstance();
results[course.courseResult] = prefs.getBool(course.courseResult) ?? false;
print('${course.courseTitle} Result: ${results[course.courseResult]}');
setState(() {
results[course.courseResult];
});
}
Future<bool> setResult(Course course) async {
prefs = await SharedPreferences.getInstance();
print ('${course.courseTitle} SET TO ${results[course.courseResult]}');
return prefs.setBool(course.courseResult, results[course.courseResult]);
}
initState() {
super.initState();
getResult(widget.entry);
}
Future onChanged(bool value, Course course) async {
final result = await setResult(course);
setState(() {
results[course.courseResult] = value;
});
return result;
}
//Main Tile
Widget buildTiles(Course course) {
return Card(
shape: Border.all(
color: fkBlue,
),
margin: EdgeInsets.all(16.0),
elevation: 8.0,
child: Padding(
padding: const EdgeInsets.all(8.0),
child: ListTile(
title: Text(course.courseTitle),
subtitle: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Text(course.courseCode),
Text(course.courseMethod)
],
),
leading: SizedBox(
height: 60.0,
width: 60.0,
child: Image.asset(course.courseImage)),
trailing: Column(
children: <Widget>[
Text(results[course.courseResult] ? 'Complete' : 'Incomplete',
),
Checkbox(
value: results[course.courseResult],
onChanged: (bool value) {
onChanged(value, course);
if (value == true) {
snackBarCompleted(course);
} else {
snackBarUnCompleted(course);
}
},
),
]
),
onTap: () {
courseDetails(course);
}
),),
);
}
#override
Widget build(BuildContext context) {
return buildTiles(widget.entry);
}
void snackBarCompleted(course) {
Scaffold.of(context).showSnackBar(
SnackBar(content: Text(
'${course.courseTitle} completed on ${DateFormat.yMd().format(DateTime.now()).toString()}'
),
backgroundColor: fkBlue,
duration: Duration(seconds: 3),
),
);
}
void snackBarUnCompleted(course) {
Scaffold.of(context).showSnackBar(
SnackBar(content: Text('${course.courseTitle} no longer marked \"Complete\"'
),
duration: Duration(seconds: 3),
),
);
}
}
//Learning Schedule Page
class LearningSchedule extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: MyAppBar(
title: Text('Schedule'),
),
drawer: MyDrawer(),
body: ListView.builder(
itemBuilder: (BuildContext context, int index) =>
new LearningScheduleBuilder(courseList[index]),
itemCount: courseList.length,
),
);
}
}
class LearningScheduleBuilder extends StatelessWidget {
LearningScheduleBuilder(this.entry);
final Course entry;
Widget buildList (Course course) {
return Text(course.courseTitle,
style: new TextStyle(color: results[course.courseResult] ? Colors.grey : fkBlue),);
}
#override
Widget build(BuildContext context) {
return buildList(entry);
}
}
final List<Course> courseList = <Course>[
new Course(
courseTitle: 'Company Orientation',
coursePreReq: 'N/A',
courseCode: 'HR',
courseURL: '',
courseMethod: 'Facilitator-Led',
courseImage: 'assets/courseImage/logo.png',
courseDescription:
'Company overview; Benefits package and documents; Ethics and Compliance Training, Introduction to learning programs; Computer orientation; Lab tour; Safety training.',
courseAudience: 'BCAE BCCC ITAE ITCC TCTAE TCTCC PlasmaCC PlasmaAE',
courseResult: 'result1',
),
new Course(
courseTitle: 'Intro to Learning Program',
coursePreReq: 'N/A',
courseCode: 'Nicole Asma',
courseURL: '',
courseMethod: 'Facilitator-Led',
courseImage: 'assets/courseImage/logo.png',
courseDescription:
'Overview of onboarding program; Components of North America University; Support available for all learning units; introduction to Learning and Development Team Overview of WebEx calls.',
courseAudience: 'BCAE BCCC ITAE ITCC TCTAE TCTCC PlasmaCC PlasmaAE',
courseResult: 'result2',
),
class Course {
final String courseTitle;
final String coursePreReq;
final String courseCode;
final String courseDescription;
final String courseImage;
final String courseMethod;
final String courseURL;
final String courseAudience;
final String courseResult;
const Course({
this.courseTitle,
this.coursePreReq,
this.courseCode,
this.courseDescription,
this.courseImage,
this.courseMethod,
this.courseURL,
this.courseAudience,
this.courseResult,
});
Course.fromMap(Map<String, dynamic> map)
: courseTitle = map['courseTitle'],
coursePreReq = map['coursePreReq'],
courseCode = map['courseCode'],
courseDescription = map['courseDescription'],
courseImage = map['roocourseImagem'],
courseMethod = map['courseMethod'],
courseURL = map['courseURL'],
courseAudience = map['courseAudience'],
courseResult = map['courseResult'];
}
Map results = {
'result1': false,
'result2': false,
'result3': false,
'result4': false,
Could you make this little change? :
Change this :
Future onChanged(bool value, Course course) {
setState(() {
results[course.courseResult] = value;
});
return setResult(course);
}
To this:
Future onChanged(bool value, Course course) async {
final result = await setResult(course);
setState(() {
results[course.courseResult] = value;
});
return result;
}
UPDATE
Replace your initState method with this:
_onLayoutDone(_){
getResult(widget.entry);
}
#override
void initState() {
WidgetsBinding.instance.addPostFrameCallback(_onLayoutDone);
super.initState();
}

Why does the BottomBarNavigationDemo example for Flutter reset the state of each view?

Here are my modifications to the NavigationIconViewClass
import 'package:flutter/material.dart';
import 'package:myfluttertest/screens/bottom_navigation/profile/home_screen.dart';
class NavigationIconView {
NavigationIconView({
Widget icon,
String title,
Widget screen,
Color color,
TickerProvider vsync,
}) : _icon = icon,
_color = color,
_title = title,
_screen = screen,
item = new BottomNavigationBarItem(
icon: icon,
title: new Text(title),
backgroundColor: color,
),
controller = new AnimationController(
duration: kThemeAnimationDuration,
vsync: vsync,
) {
_animation = new CurvedAnimation(
parent: controller,
curve: const Interval(0.5, 1.0, curve: Curves.fastOutSlowIn),
);
}
final Widget _icon;
final Color _color;
final String _title;
final Widget _screen;
final BottomNavigationBarItem item;
final AnimationController controller;
CurvedAnimation _animation;
FadeTransition transition(BottomNavigationBarType type, BuildContext context) {
Color iconColor;
if (type == BottomNavigationBarType.shifting) {
iconColor = _color;
} else {
final ThemeData themeData = Theme.of(context);
iconColor = themeData.brightness == Brightness.light
? themeData.primaryColor
: themeData.accentColor;
}
return new FadeTransition(
opacity: _animation,
child: new SlideTransition(
position: new Tween<Offset>(
begin: const Offset(0.0, 0.02), // Slightly down.
end: Offset.zero,
).animate(_animation),
child: _screen,
/*
//TODO: PERSONALIZE VIEW IN HERE.
////
child: new IconTheme(
data: new IconThemeData(
color: iconColor,
size: 120.0,
),
child: new Semantics(
label: 'Placeholder for $_title tab',
child: _icon,
),
),
///
*/
),
);
}
}
Here I've added a screen of type Widget to the constructor to denote the child view for each Icon view's transition. I've been testing it with the MyHomeScreen app defaulted into the project. Every time I change views from this one set to another one, the counter gets reset. Later in my application, I would like the views to get preserved so that the user will not lose their place within the tab.