Using Invoke Method in an IF statement vb.net - vb.net

I am using a TCP client/server to receive information from a micro controller and using that information inside a Win Forms App, VB.NET. My issue is trying to check a label against a datatable in an IF statement. I have tried different forms of invoke but none of them seem to work.
VB Code
If lblStep.Invoke(New MethodInvoker(Sub() lblStep.Text = lblStep.Text), Nothing) = dt.Rows(0).Item("Step") Then
'Do something
end if
The error I am receiving is a multi thread error.

If you expect to get a value returned then you need to invoke a method that returns a value, which means a function. You could do this:
If CStr(lblStep.Invoke(Function() lblStep.Text)) = dt.Rows(0).Field(Of String)("Step") Then
or this:
If CBool(lblStep.Invoke(Function() lblStep.Text = dt.Rows(0).Field(Of String)("Step"))) Then
The first one gets the String from the UI thread and performs the comparison on the background thread while the second performs the comparison on the UI thread.
Note that I also make sure that everything is the correct data type, which is required if you have set Option Strict On, which you absolutely should have done.

Related

Why does defining a variable of type of Smo.Server cause a 10 second delay

Bear with me here, ok!!
We use SMO a lot to do all kinds of things, including to check for the presence of particular stored procedures in the database. So we have a method in our data access class called HasProc, which returns a boolean. It's in a part of the application that hasn't been changed for over a year, possibly two years.
Lately, it's been taking ages (10s) to return a value, and I've been trying to pin down why.
It turns out that even defining the variable that will hold the SMO Server (not instantiating it, just defining it) causes a 10s delay in the code arriving into the function.
Here's the relevant bit of the code, which just returns True now, for clarity:
Public Function HasProc(ByVal storedProcName As String) As Boolean
Dim s As Microsoft.SqlServer.Management.Smo.Server
Return True
End Function
In Visual Studio 12, stepping through the code using F11, the 10 second delay happens before the code highlight arrives at Public Function etc...
If I comment out the Dim statement, it all runs instantly.
Even more weirdly, if I disable my ethernet adaptor, the delay does not occur.
This is reproducible across three computers. I'm using VS2012, and SMO v11, to which we recently upgraded in order to support SQL Server 2012.
The other thing is that the delay happens even if the Return True statement is before, rather than after the Dim statement.
Any ideas?
This would happen if the static initializer for that class performs network IO (which is generally a bad idea).
If you pause the debugger during the delay, you can find out exactly what it's doing.

With... End With vs Using in VB.NET

I just found out that like C#, VB.NET also has the using keyword.
Until now I thought it didn't have it (stupid of me, I know...) and did stuff like this instead:
With New OleDbConnection(MyConnectionString)
' Do stuff
End With
What are the implications of this compared to doing it with a using statement like this
Using cn as New OleDBConnection(MyConnectionString)
With cn
' Do stuff with cn
End With
End using
UPDATE:
I should add that I am familiar with what the using statement does in that it disposes of the object when the construct is exited.
However, as far as I understand the With New ... construct will have the object mark the object as ready for garbage collection when it goes out of scope.
So my question really is, is the only difference the fact that with using I will release the memory right away, whereas with the With construct it will be released whenever the GC feels like it? Or am I missing something bigger here?
Are there any best practice implications? Should I go and rewrite all the code with I used With New MyDisposableObject() ... End With as Using o as New MyDisposableObject()?
With Statements/Blocks
However, as far as I understand the With New ... construct will have the object mark the object as ready for garbage collection when it goes out of scope.
This is both true and not true. It is true in the sense that all objects are "marked" (purists might quibble with this terminology, but the details are not relevant) as ready for garbage collection when they go out of scope. But then in that sense, it is also not entirely true, as there's nothing special about the With keyword with respect to this behavior. When an object goes out of scope, it is eligible for garbage collection. Period. That's true for method-level scope and it's true for block-level scope (e.g., With, For, Using, etc.).
But that's not why you use With. The reason is that it allows you to set multiple properties in sequence on a deeply-nested object. In other words, assume you have an object on which you want to set a bunch of properties, and you access it this way: MyClass.MemberClass.AnotherMemberClass.Items(0). See all those dots? It can (theoretically) become inefficient to write code that has to work through that series of dots over and over to access the exact same object each time you set a property on it. If you know anything about C or C++ (or any other language that has pointers), you can think of each of those dots as implying a pointer dereference. The With statement basically goes through all of that indirection only once, storing the resulting object in a temporary variable, and allowing you to set properties directly on that object stored in the temporary variable.
Perhaps some code would help make things clearer. Whenever you see a dot, think might be slow!
Assume that you start out with the following code, retrieving object 1 from a deeply-nested Items collection and setting multiple properties on it. See how many times we have to retrieve the object, even though it's exactly the same object every time?
MyClass.MemberClass.AnotherMemberClass.Items(0).Color = Blue
MyClass.MemberClass.AnotherMemberClass.Items(0).Width = 10
MyClass.MemberClass.AnotherMemberClass.Items(0).Height = 5
MyClass.MemberClass.AnotherMemberClass.Items(0).Shape = Circle
MyClass.MemberClass.AnotherMemberClass.Items(0).Texture = Shiny
MyClass.MemberClass.AnotherMemberClass.Items(0).Volume = Loud
Now we modify that code to use a With block:
With MyClass.MemberClass.AnotherMemberClass.Items(0)
.Color = Blue
.Width = 10
.Height = 5
.Shape = Circle
.Texture = Shiny
.Volume = Loud
End With
The effect here, however, is identical to the following code:
Dim tempObj As MyObject = MyClass.MemberClass.AnotherMemberClass.Items(0)
tempObj.Color = Blue
tempObj.Width = 10
tempObj.Height = 5
tempObj.Shape = Circle
tempObj.Texture = Shiny
tempObj.Volume = Loud
Granted, you don't introduce a new scope, so tempObj won't go out of scope (and therefore be eligible for garbage collection) until the higher level scope ends, but that's hardly ever a relevant concern. The performance gain (if any) attaches to both of the latter two code snippets.
The real win of using With blocks nowadays is not performance, but readability. For more thoughts on With, possible performance improvements, stylistic suggestions, and so on, see the answers to this question.
With New?
Adding the New keyword to a With statement has exactly the same effect that we just discussed (creating a local temporary variable to hold the object), except that it's almost an entirely pointless one. If you need to create an object with New, you might as well declare a variable to hold it. You're probably going to need to do something with that object later, like pass it to another method, and you can't do that in a With block.
It seems that the only purpose of With New is that it allows you to avoid an explicit variable declaration, instead causing the compiler to do it implicitly. Call me crazy, but I see no advantage in this.
In fact, I can say that I have honestly never seen any actual code that uses this syntax. The only thing I can find on Google is nonsense like this (and Call is a much better alternative there anyway).
Using Statements/Blocks
Unlike With, Using is incredibly useful and should appear frequently in typical VB.NET code. However, it is very limited in its applicability: it works only with objects whose type implements the IDisposable interface pattern. You can tell this by checking to see whether the object has a Dispose method that you're supposed to call whenever you're finished with it in order to release any unmanaged resources.
That is, by the way, a rule you should always follow when an object has a Dispose method: you should always call it whenever you're finished using the object. If you don't, it's not necessarily the end of the world—the garbage collector might save your bacon—but it's part of the documented contract and always good practice on your part to call Dispose for each object that provides it.
If you try to wrap the creation of an object that doesn't implement IDisposable in a Using block, the compiler will bark at you and generate an error. It doesn't make sense for any other types because its function is essentially equivalent to a Try/Finally block:
Try
' [1: Create/acquire the object]
Dim g As Graphics = myForm.CreateGraphics()
' [2: Use the object]
g.DrawLine(Pens.Blue, 10, 10, 100, 100)
' ... etc.
End Try
Finally
' [3: Ensure that the object gets disposed, no matter what!]
g.Dispose()
End Finally
But that's ugly and becomes rather unwieldy when you start nesting (like if we'd created a Pen object that needed to be disposed as well). Instead, we use Using, which has the same effect:
' [1: Create/acquire the object]
Using g As Graphics = myForm.CreateGraphics()
' [2: Use the object]
g.DrawLine(Pens.Blue, 10, 10, 100, 100)
' ...etc.
End Using ' [3: Ensure that the object gets disposed, no matter what!]
The Using statement works both with objects you are first acquiring (using the New keyword or by calling a method like CreateGraphics), and with objects that you have already created. In both cases, it ensures that the Dispose method gets called, even if an exception gets thrown somewhere inside of the block, which ensures that the object's unmanaged resources get correctly disposed.
It scares me a little bit that you have written code in VB.NET without knowing about the Using statement. You don't use it for the creation of all objects, but it is very important when you're dealing with objects that implement IDisposable. You definitely should go back and re-check your code to ensure that you're using it where appropriate!
By using With...End With, you can perform a series of statements on a specified object without specifying the name of the object multiple times.
A Using block behaves like a Try...Finally construction in which the Try block uses the resources and the Finally block disposes of them.
Managed resources are disposed by the garbage collector without any extra coding on your part.
You do not need Using or With statements.
Sometimes your code requires unmanaged resources. You are responsible for their disposal. A Using block guarantees that the Dispose method on the object is called when your code is finished with them.
The difference is the Using With...End End
Using cn as New OleDBConnection(MyConnectionString)
With cn
' Do stuff with cn
End With
End using
Calls cn.Dispose() automatically when going out of scope (End Using). But in the With New...End
With New OleDbConnection(MyConnectionString)
' Do stuff
End With
.Dispose() is not explicitly called.
Also with the named object, you can create watches and ?cn in the immediate window. With the unnamed object, you cannot.
Using connection... End Using : Be careful !!!
This statement will close your database connection !
In the middle of a module or form(s), i.e.adding or updating records, this will close the connection. When you try to do another operation in that module you will receive a database error. For connections, I no longer use it. You can use the Try... End Try wihthouth the Using statement.
I open the connection upon entry to the module and close it it upon exit. That solves the problem.

Get referring method in VB.net

I'm trying to get the referring method in vb.net.
e.g. I have 1 generic method (sendMail) that handle's emails, any other method can call this. I want sendMail to log an entry to the database when it sends an email. In this log i want the name of method that calls sendMail. I can do it by passing paramaters but I would like to know if sendMail can access the name of the method that calls it.
I found this article that works great in vs
Is it possible to get the referring method in VB.NET?
but unfortunately i'm working in a proprietary application and their IDE and the output I get from StackFrame is 'ExecuteAction at offset 1438 in file:line:column :0:0 '. I think it might be because the StackFrame used in example by Jon works in debug mode not release. (MSDN said something about debug mode but i'm not 100% sure here)
Is there another way of getting the calling method name?
Or am I using StackFrame incorrectly?
Cheers in advance.
dno
public string GetStackTrace()
{
StackTrace st = new StackTrace(true);
StackFrame[] frames = st.GetFrames();
return frames[1].GetMethod().Name.ToString();
}
give it a try:
this method will most likely return the name of its caller, with a few adjustment, you cant tweak it to nest back by increasing the index of the frames array.
good luck

Is this a UI-threading issue? Is there an easy way to fix it?

I am communicating with a USB-HID device. It will successfully complete hundreds of send-receive requests but occasionally get a Null Exception error.
Is this a threading issue?
FormMain.vb:
myHidDevice.transmitPacket(Packet)
myHidDevice.resetEvent.WaitOne(6)
If myHidDevice.rxDataReady = True then
' Life is good
MyHidDevicePort.vb
Public Sub DataReceivedHandler(ByVal sender as Object, dataReceived as DataReceivedEventArgs)
if dataReceived.data Is Nothing Then
Exit Sub
Else
Dim rDataPacket As List(Of Byte) = dataReceived.data.ToList()
For Each element in rDataPacket
rxData.dataPacket(i) = element
rxDataReady = True
resetEvent.Set()
MySensorClass.vb
Public Overrides Function processPacket(ByRef rxStruct as rStruct, ByVal txPacket()) as Boolean
....
Select Case rxStruct.dataPacket(4)
Case MOD_DISPLAY_SET_BRIGHTNESS
rxData(0) = rxStruct.dataPacket(5)
...
at the rxData.dataPacket(i) = element I will get a NullReference error every now and then. I could enclose it in a try/catch statement, but I'd like to fix the root problem if possible.
This device is communicating to microcontrollers, and it is possible that they won't always give a value... but my feeling is this is some sort of UI threading issue. When debugging, even though there is a null exception, many times there actually does seem to be data in dataReceived.data.ToList(). Is there an easy way to place the whole data processing routine on a thread separate from the UI?
Edit: Changed code to match answer and give more info on where it is used. Still get NullReferenceExceptions after about 1,000 completed send/receive requests to the HID device.
The dialog in the comments is too restricting, so I'll try this as an answer. Unfortunately, there still isn't enough code to give a full answer.
Some sample unknowns:
What is rxData (a custome class, part of the SDK, a struct)?
Where does i come from in the code sample rxData.dataPacket(i) = element, I don't see it decalred or incremented.
Why is the form waiting on myHidDevice.resetEvent.WaitOne(6) and what does it do once it thinks there is sucess?
How/when does processPacket get called?
What I can recommend in general is that access to shared state be wrapped in a SyncLock. And in your case, that includes both rxData and rxDataReady.
In your threaded event callback you need this:
SyncLock(syncRoot)
For Each element in rDataPacket
rxData.dataPacket(i) = element
next
rxDataReady = True
resetEvent.Set()
End SyncLock
And in your Main form where you are waiting for a response you need to wrap access to the ready flag as well:
SyncLock(myHidDevice.syncRoot)
If myHidDevice.rxDataReady = True then
' do something that consumes the data read in the thread
End If
End SyncLock
You have to watch for how long you hold the lock in the read and the write because you cannot be doing both at the same time.
Over all, I wouldn't be surprised if your code code be refactored a bit to make the thread issues easier to deal with. A blocking queue / colletion as you suggested might be a good idea. Just not enough is known of you design/code to give any more concrete advice.
If you know that there is a possibility that your object may be null, placing it inside of a try-catch block would be the incorrect way of handling this situation, as that would be considered coding by exception. Instead, do a null check on your object prior to setting it. e.g.
If Not dataReceived.data Is Nothing Then
Dim rDataPacket As List(Of Byte) = dataReceived.data.ToList()
End If
If your problem lyes with the individual array elements being null, you should also check them to ensure they exist before setting/accessing them.

In VB6, how do I call a COM object requiring a pointer to an object?

I'm having trouble with a .NET Assembly that is com visible, and calling certain methods from VB6.
What I have found is that if the parameters are well defined types, (e.g. string), calls work fine. If they are higher level objects, it raises a runtime error '438' suggesting that the property or method is not present. I suspect that this is a question of having the correct signature on the call, but I can't see how to do this correctly.
I believe that I've done everything correct on the .NET side (ComVisible, public interfaces, etc. and even have it down to a simple enough case).
Looking at the output from the typelib viewer, I have the following:
dispinterface ISimple {
properties:
methods:
[id(0x60020000)]
void Add([in] ISimpleMember* member);
[id(0x60020001)]
ISimpleMember* Create();
};
OK. So I have 2 methods in my ISimple interface. One takes an ISimpleMember (Add), whilst the other, returns an ISimpleMember.
The corresponding code in VB looks like this:
Dim item As ISimpleMember
Dim simple As simple
Set item = New SimpleMember
item.S1 = "Hello"
item.S2 = "World"
Set simple = New simple
simple.Add (item) <---- This raised the run time error 438
Set item = simple.Create <---- This works fine, returning me an ISimpleMember
I've tried a couple of things:
1. Dim item as SimpleMember (makes no difference)
2. simple.Add(ObjPtr(item)) - Syntax error
3. simple.Add(ByRef item) - Syntax error
Basically, The run time error is the same as if I had
simple.AMethodThatIHaventWritten()
Also, If I browse References in the VB6 Environment, The Add method is well defined:
Sub Add(member As SimpleMember)
I've found the answer I believe. It was very simple:
When calling a SubRoutine, I shouldn't put the name in braces. the call should have been:
simple.add member
rather than
simple.add(member)
If I change it to a function (i.e. return a value rather than void) the braces are necessary
This seems to work
(Probably) The top 3 VB6 coding mistakes made by devs who now mainly code in C#, Javascript etc. Are:-
Placing ; at the end of lines. Its a syntax error very easily spotted and picked up the compiler.
Not placing Then on the other side of an If condition expression. Again its a syntax error.
Calling a method without retrieving a value and yet using ( ) to enclose the parameter list. With multiple parameters this is a syntax error and easily found. With only one parameter the use of ( ) is interpreted as an expression. Its the result of the ( ) expression which is passed as parameter. This causes problems when ByRef is expected by the callee.