Why some variables can't display by message in cmake? - variables

I am using cmake to build my project. When I want to check some variables, I use message(${}), however I find some vars can't display using message(), giving a error "message called with incorrect number of arguments". For example, I use "message(${CMAKE_MODULE_PATH})" to check the CMAKE_MODULE_PATH,
but is gives an error "message called with incorrect number of arguments". So how do I correctly check these kinds of vars in cmake?

${VAR} expands the contents of the variable. If the variable contains spaces, it will count as multiple arguments. I think what you want is to print the value as a string by doing message("${VAR}").

As an example, my CMakeLists.txt is like this:
cmake_minimum_required(VERSION 3.17)
project(Trade)
set(CMAKE_CXX_STANDARD 11)
include_directories(/root/include)
message("${INCLUDE_DIRECTORIES}")
add_executable(Trade src/main.cpp)

Related

How can cmake detect misspelled variable names on command line?

My CMakeLists.txt can take variables and values when the user specifies them on the command line in the usual form -Dname=value. E.g.
% cmake -DmyVariable=someValue ..
How can CMakeLists.txt detect variables that aren’t actually relevant, e.g. in case the user mispells them:
% cmake -Dmyxvarble=someValue ..
For example, can CMakeLists.txt process each defined variable on the command line sequentially, thereby spotting misspelled variable names?
I’m running cmake version 3.18.0-rc2. Thanks!
You could query the cache entries of the toplevel dir and match against patterns of expected entries. Note though that this is not easy to maintain, since functionality like find_package relies on cache variables.
set(CACHE_VARIABLE_WHITELIST
MyProject_BINARY_DIR
MyProject_IS_TOP_LEVEL
MyProject_SOURCE_DIR
...
)
get_directory_property(CACHE_VARS DIRECTORY ${CMAKE_SOURCE_DIR} CACHE_VARIABLES)
foreach(CACHE_VAR IN LISTS CACHE_VARS)
# fatal error for any non-advanced cache variable
# not in the whitelist and not starting with CMAKE_
get_property(IS_ADVANCED CACHE ${CACHE_VAR} PROPERTY ADVANCED)
if (NOT IS_ADVANCED AND NOT CACHE_VAR MATCHES "^CMAKE_.*" AND NOT CACHE_VAR IN_LIST CACHE_VARIABLE_WHITELIST)
message(FATAL_ERROR "Unexpected cache variable set: ${CACHE_VAR}")
endif()
endforeach()

What is the "VERSION" in "cmake_minimum_required(VERSION 3.10)”

I know the meaning of below CMake statement:
cmake_minimum_required(VERSION 3.10)
I am just wondering what the VERSION part is syntactically?
Is it a unquoted argument? If it is an argument, there must be some other argument choices.
But according to here, it seems VERSION is the only choice for the cmake_minimum_required() command.
If so, why do we even need to specify this argument explicitly??
And according to here, this command sets the variable CMAKE_MINIMUM_REQUIRED_VERSION. Is there some kind of string concatenation here? So I can use set_minimum_required(XXX <some_value>) to sent an arbitrary variable with the name CMAKE_MINIMUM_REQUIRED_XXX to <some_value>?
ADD 1
I just tried with below statement in the CMakeLists.txt:
cmake_minimum_required(XXX 123)
And cmake complains that:
CMake Error at CMakeLists.txt:2 (cmake_minimum_required):
cmake_minimum_required called with unknown argument "XXX".
So it seems to be an argument.
But according to here for the project() command, a similar VERSION string is designated as an option. Seems a bit inconsistent.
ADD 2
I just tried with below statement in the CMakeLists.txt:
cmake_minimum_required(3.10)
And cmake complains that:
CMake Error at CMakeLists.txt:1 (cmake_minimum_required):
cmake_minimum_required called with unknown argument "3.10".
So it seems CMake relies on the VERSION part to properly interpret the "3.10" argument. So I guess the VERSION is also an option here.
And since there's another possible option FATAL_ERROR, it is necessary to have a VERSION option.
So to summarize my current understanding:
The essential paradigm of CMake language is:
CMake commands just manipulate variables based on arguments and options.
Some variables are required to be manipulated and some are optional.
For required ones, their values are specified through arguments. (kind of like positional argument)
For optional ones, their values are specified through argument following corresponding options. (kind of like named argument)
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From here, for the VERSION in cmake_minimum_required():
The VERSION is a special keyword for this function. And the value of
the version follows the keyword.
So here it is called keyword instead of option ...
Add 4
Some feelings about CMake...
What is the "VERSION" in "cmake_minimum_required(VERSION 3.10)”
I am just wondering what the VERSION part is syntactically?
A string. VERSION. Nothing special.
Is it a unquoted argument?
Yes.
why do we even need to specify this argument explicitly??
To preserve forward compatibility. The idea is that maybe in the feature there will be cmake_minimum_required(DATE 2021-11-03) or similar, for example.
Is there some kind of string concatenation here?
No. It is set explicitly.
So I can use set_minimum_required(XXX <some_value>) to sent an arbitrary variable with the name CMAKE_MINIMUM_REQUIRED_XXX to <some_value>?
No.
Some variables are required to be manipulated and some are optional.
CMake argument parsing is really crude and simple. It's basically in shell pseudocode if $1 == "VERSION" then check_version($2) else error. How you call those strings is really up to your interpretation that depends on the context, in the context of cmake_minimum_required, sure VERSION is a "keyword". Or a "special required argument". Or similar.
All function arguments are strings, and functions compare them to other strings and execute logic upon that. There are no other variable types. Lists are strings, list elements are separated by ; character in a string.
And the implementation of cmake_minimum_required is here: https://gitlab.kitware.com/cmake/cmake/-/blob/master/Source/cmCMakeMinimumRequired.cxx#L29 . Funny, it looks like the parsing is in a loop, so doing cmake_minimum_required(VERSION VERSION VERSION VERSION 3.11) works as fine.
I think the input to a CMake command can be classified as 3 types:
keyword argument (also called option)
positional argument
variable arguments (like ... in C)
For 1, Like the VERSION in cmake_minimum_required, whose value follows it immediately. It is called keyword or option.
For 2, Such argument has a formal name and is referenced through that name within the command body.
For 3, the argument can be referenced with ARGV, ARGN, ARGVC.
I also see marker argument somewhere. But I forget where. Horrible syntax...
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OK I found the marker argument. It's in the book Mastering CMake by the CMake team:
...while the CMake official document says it's an option:
Search the paths specified by the PATHS option or in the short-hand
version of the command. These are typically hard-coded guesses.
What a chaotic wording...

With CMake, how can I set environment properties on the gtest_discover_tests --gtest_list_tests call?

I'm currently working on migrating our current build environment from MSBuild to CMake. I have a situation where I need to update the PATH variable in order for the units tests executable to run. This is not a issue for gtest_add_tests, as it uses the source to identify tests. But gtest_discover_tests, which executes the unit tests with the --gtest_list_tests flag, fails to identify any tests because a STATUS_DLL_NOT_FOUND error is encountered during the build.
For example:
add_executable(gTestExe ...)
target_include_directories(gTestExe ...)
target_compile_definitions(gTestExe ...)
target_link_libraries(gTestExe ...)
set (NEWPATH "/path/to/bin;$ENV{PATH}")
STRING(REPLACE ";" "\\;" NEWPATH "${NEWPATH}")
This works:
gtest_add_tests(TARGET gTestExe TEST_LIST allTests)
set_tests_properties(${all_tests} PROPERTIES ENVIRONMENT "PATH=${NEWPATH}")
But this does not:
#set_target_properties(gTestExe PROPERTIES ENVIRONMENT "PATH=${NEWPATH}")
#set_property(DIRECTORY PROPERTY ENVIRONMENT "PATH=${NEWPATH}")
gtest_discover_tests(gTestExe PROPERTIES ENVIRONMENT "PATH=${NEWPATH}")
Edit:
The tests themselves work when added using gtest_add_tests. The issue is the call to discover the tests, during the post build step that gtest_discover_tests registers, fails because the required libraries are not in the PATH.
I came across the same issue this morning and I found a (dirty ?) workaround. The reason why it won't work is a bit complicated, but the workaround is quite simple.
Why it won't work
gtest_discover_tests(gTestExe PROPERTIES ENVIRONMENT "PATH=${NEWPATH}")
Will not work is because the PATH contents are separated by semicolons and therefore are treated by CMake as a list value.
If you look a the GoogleTestAddTests.cmake file (located in C:\Program Files\CMake\share\cmake-3.17\Modules), it treats the PROPERTIES argument with a foreach.
The PROPERTIES value look like this for CMake at this point in the script : ENVIRONMENT;PATH=mypath;mypath2 and will treat mypath2 as a third argument instead of a value for the PATH environment variable.
CMake will then generate the following line :
set_tests_properties( mytest PROPERTIES ENVIRONMENT PATH=mypath mypath2)
Escaping the ; won't work because the list is automatically expended in add_custom_command() in GoogleTest.cmake (l. 420 in cmake 3.17.1) ignoring any form of escaping.
To prevent the cmake foreach to treat each value in the path as a list you can use a bracket argument like :
gtest_discover_tests(gTestExe PROPERTIES ENVIRONMENT "[==[PATH=${NEWPATH}]==]")
The cmake foreach will then treat your argument as one entity. Unfortunately CMake will also put a bracket in the generated code as it contains [ = and maybe spaces :
# This line
if(_arg MATCHES "[^-./:a-zA-Z0-9_]")
set(_args "${_args} [==[${_arg}]==]")
else()
set(_args "${_args} ${_arg}")
endif()
resulting in the following generated script :
set_tests_properties( mytest PROPERTIES ENVIRONMENT [==[ [==[PATH=mypath;mypath2] ]==])
And when executing the test cmake will attempt to read the value only removing the first bracket argument as they don't nest.
Possible workaround
So to do this we need CMake to not use bracket argument on our own bracket argument.
First make a local copy of GoogleTestAddTests.cmake file in your own repository (located in C:\Program Files\CMake\share\cmake-3.17\Modules).
At the beginning of your local copy of GoogleTestAddTests.cmake (l. 12) replace the function add_command by this one :
function(add_command NAME)
set(_args "")
foreach(_arg ${ARGN})
# Patch : allow us to pass a bracket arguments and escape the containing list.
if (_arg MATCHES "^\\[==\\[.*\\]==\\]$")
string(REPLACE ";" "\;" _arg "${_arg}")
set(_args "${_args} ${_arg}")
# end of patch
elseif(_arg MATCHES "[^-./:a-zA-Z0-9_]")
set(_args "${_args} [==[${_arg}]==]")
else()
set(_args "${_args} ${_arg}")
endif()
endforeach()
set(script "${script}${NAME}(${_args})\n" PARENT_SCOPE)
endfunction()
This will make cmake don't use bracket list on our bracket list and automatically escape the ; as set_tests_properties also treat the ; as a list.
Finally we need CMake to use our custom GoogleTestAddTests.cmake instead of the one in CMake.
After your call to include(GoogleTest) set the variable _GOOGLETEST_DISCOVER_TESTS_SCRIPT to the path to your local GoogleTestAddTests.cmake :
# Need google test
include(GoogleTest)
# Use our own version of GoogleTestAddTests.cmake
set(_GOOGLETEST_DISCOVER_TESTS_SCRIPT
${CMAKE_CURRENT_LIST_DIR}/GoogleTestAddTests.cmake
)
Note : In my example the GoogleTestAddTests.cmake is right next to the processing cmake file.
Then a simple call to
gtest_discover_tests(my_target
PROPERTIES ENVIRONMENT "[==[PATH=${my_path};$ENV{PATH}]==]"
)
should work.

how to set multiple element variable for CMakefile

I can pass defined variable for cmake like below(for example when I want to set PYTHON_INCLUDE_PATH=dir1).
cmake -DPYTHON_INCLUDE_PATH=dir1 ..
But what if I want to set multiple paths for this PYTHON_INCLUDE_PATH? I tried
cmake -DPYTHON_INCLUDE_PATH='dir1 dir2 dir3'
or should it be
cmake -DPYTHON_INCLUDE_PATH='dir1:dir2:dir3' (or , instead of :)
But I'm not sure it's valid. (see some other error so I am not sure yet if it's correct or not.)
I saw I can also set these defines in .cmake file like set(VARIABLE,VALUE) like below.
set(OpenCV_CUDA_VERSION 7.5)
Then what's the corresponding syntax for this set(..) form when the variable has multiple elements?
use the following syntax:
cmake -DLIST_VAR="one;two;three" ...
you can play w/ the following CMakeLists.txt:
cmake_minimum_required(VERSION 3.5)
foreach(v IN LISTS LIST_VAR)
message(STATUS "${v}")
endforeach()

What's the CMake syntax to set and use variables?

I'm asking this as a reminder to myself the next time I use CMake. It never sticks, and Google results aren't great.
What's the syntax to set and use variables in CMake?
When writing CMake scripts there is a lot you need to know about the syntax and how to use variables in CMake.
The Syntax
Strings using set():
set(MyString "Some Text")
set(MyStringWithVar "Some other Text: ${MyString}")
set(MyStringWithQuot "Some quote: \"${MyStringWithVar}\"")
Or with string():
string(APPEND MyStringWithContent " ${MyString}")
Lists using set():
set(MyList "a" "b" "c")
set(MyList ${MyList} "d")
Or better with list():
list(APPEND MyList "a" "b" "c")
list(APPEND MyList "d")
Lists of File Names:
set(MySourcesList "File.name" "File with Space.name")
list(APPEND MySourcesList "File.name" "File with Space.name")
add_excutable(MyExeTarget ${MySourcesList})
The Documentation
CMake/Language Syntax
CMake: Variables Lists Strings
CMake: Useful Variables
CMake set() Command
CMake string()Command
CMake list() Command
Cmake: Generator Expressions
The Scope or "What value does my variable have?"
First there are the "Normal Variables" and things you need to know about their scope:
Normal variables are visible to the CMakeLists.txt they are set in and everything called from there (add_subdirectory(), include(), macro() and function()).
The add_subdirectory() and function() commands are special, because they open-up their own scope.
Meaning variables set(...) there are only visible there and they make a copy of all normal variables of the scope level they are called from (called parent scope).
So if you are in a sub-directory or a function you can modify an already existing variable in the parent scope with set(... PARENT_SCOPE)
You can make use of this e.g. in functions by passing the variable name as a function parameter. An example would be function(xyz _resultVar) is setting set(${_resultVar} 1 PARENT_SCOPE)
On the other hand everything you set in include() or macro() scripts will modify variables directly in the scope of where they are called from.
Second there is the "Global Variables Cache". Things you need to know about the Cache:
If no normal variable with the given name is defined in the current scope, CMake will look for a matching Cache entry.
Cache values are stored in the CMakeCache.txt file in your binary output directory.
The values in the Cache can be modified in CMake's GUI application before they are generated. Therefore they - in comparison to normal variables - have a type and a docstring. I normally don't use the GUI so I use set(... CACHE INTERNAL "") to set my global and persistant values.
Please note that the INTERNAL cache variable type does imply FORCE
In a CMake script you can only change existing Cache entries if you use the set(... CACHE ... FORCE) syntax. This behavior is made use of e.g. by CMake itself, because it normally does not force Cache entries itself and therefore you can pre-define it with another value.
You can use the command line to set entries in the Cache with the syntax cmake -D var:type=value, just cmake -D var=value or with cmake -C CMakeInitialCache.cmake.
You can unset entries in the Cache with unset(... CACHE).
The Cache is global and you can set them virtually anywhere in your CMake scripts. But I would recommend you think twice about where to use Cache variables (they are global and they are persistant). I normally prefer the set_property(GLOBAL PROPERTY ...) and set_property(GLOBAL APPEND PROPERTY ...) syntax to define my own non-persistant global variables.
Variable Pitfalls and "How to debug variable changes?"
To avoid pitfalls you should know the following about variables:
Local variables do hide cached variables if both have the same name
The find_... commands - if successful - do write their results as cached variables "so that no call will search again"
Lists in CMake are just strings with semicolons delimiters and therefore the quotation-marks are important
set(MyVar a b c) is "a;b;c" and set(MyVar "a b c") is "a b c"
The recommendation is that you always use quotation marks with the one exception when you want to give a list as list
Generally prefer the list() command for handling lists
The whole scope issue described above. Especially it's recommended to use functions() instead of macros() because you don't want your local variables to show up in the parent scope.
A lot of variables used by CMake are set with the project() and enable_language() calls. So it could get important to set some variables before those commands are used.
Environment variables may differ from where CMake generated the make environment and when the the make files are put to use.
A change in an environment variable does not re-trigger the generation process.
Especially a generated IDE environment may differ from your command line, so it's recommended to transfer your environment variables into something that is cached.
Sometimes only debugging variables helps. The following may help you:
Simply use old printf debugging style by using the message() command. There also some ready to use modules shipped with CMake itself: CMakePrintHelpers.cmake, CMakePrintSystemInformation.cmake
Look into CMakeCache.txt file in your binary output directory. This file is even generated if the actual generation of your make environment fails.
Use variable_watch() to see where your variables are read/written/removed.
Look into the directory properties CACHE_VARIABLES and VARIABLES
Call cmake --trace ... to see the CMake's complete parsing process. That's sort of the last reserve, because it generates a lot of output.
Special Syntax
Environment Variables
You can can read $ENV{...} and write set(ENV{...} ...) environment variables
Generator Expressions
Generator expressions $<...> are only evaluated when CMake's generator writes the make environment (it comparison to normal variables that are replaced "in-place" by the parser)
Very handy e.g. in compiler/linker command lines and in multi-configuration environments
References
With ${${...}} you can give variable names in a variable and reference its content.
Often used when giving a variable name as function/macro parameter.
Constant Values (see if() command)
With if(MyVariable) you can directly check a variable for true/false (no need here for the enclosing ${...})
True if the constant is 1, ON, YES, TRUE, Y, or a non-zero number.
False if the constant is 0, OFF, NO, FALSE, N, IGNORE, NOTFOUND, the empty string, or ends in the suffix -NOTFOUND.
This syntax is often use for something like if(MSVC), but it can be confusing for someone who does not know this syntax shortcut.
Recursive substitutions
You can construct variable names using variables. After CMake has substituted the variables, it will check again if the result is a variable itself. This is very powerful feature used in CMake itself e.g. as sort of a template set(CMAKE_${lang}_COMPILER ...)
But be aware this can give you a headache in if() commands. Here is an example where CMAKE_CXX_COMPILER_ID is "MSVC" and MSVC is "1":
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC") is true, because it evaluates to if("1" STREQUAL "1")
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC") is false, because it evaluates to if("MSVC" STREQUAL "1")
So the best solution here would be - see above - to directly check for if(MSVC)
The good news is that this was fixed in CMake 3.1 with the introduction of policy CMP0054. I would recommend to always set cmake_policy(SET CMP0054 NEW) to "only interpret if() arguments as variables or keywords when unquoted."
The option() command
Mainly just cached strings that only can be ON or OFF and they allow some special handling like e.g. dependencies
But be aware, don't mistake the option with the set command. The value given to option is really only the "initial value" (transferred once to the cache during the first configuration step) and is afterwards meant to be changed by the user through CMake's GUI.
References
How is CMake used?
cmake, lost in the concept of global variables (and PARENT_SCOPE or add_subdirectory alternatives)
Looping over a string list
How to store CMake build settings
CMake compare to empty string with STREQUAL failed
When should I quote CMake variables?
Here are a couple basic examples to get started quick and dirty.
One item variable
Set variable:
SET(INSTALL_ETC_DIR "etc")
Use variable:
SET(INSTALL_ETC_CROND_DIR "${INSTALL_ETC_DIR}/cron.d")
Multi-item variable (ie. list)
Set variable:
SET(PROGRAM_SRCS
program.c
program_utils.c
a_lib.c
b_lib.c
config.c
)
Use variable:
add_executable(program "${PROGRAM_SRCS}")
CMake docs on variables
$ENV{FOO} for usage, where FOO is being picked up from the environment variable. otherwise use as ${FOO}, where FOO is some other variable. For setting, SET(FOO "foo") would be used in CMake.