Error : reference to a non-shared member requires an object reference - vb.net

The game i am making is connect 4 , the form I am calling from is here :
Public Class Form1
Public players(1) As IPlayer
Public playerturn As IPlayer
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
buttons()
init()
End Sub
Public Sub init()
playerturn = players(0)
Board1.Init()
currentaturn.Text = String.Format("{0}'s turn", playerturn.name)
End Sub
Sub buttons()
For i As Integer = 0 To 7
Dim btn As New Button()
btn.Text = "drop"
btn.BackColor = Color.Pink
btn.Size = New Size(40, 40)
btn.Location = New Point(i * 48, 0)
btn.Tag = i
AddHandler btn.Click, AddressOf clickbutton
Panel1.Controls.Add(btn)
Next
End Sub
Sub clickbutton(ByVal sender As Object, ByVal e As EventArgs)
Dim clickedbutton As Button = CType(sender, Button)
Dim clickedcolumn As Integer = clickedbutton.Tag
If (Board1.addpiecetocolumn(clickedcolumn, Color.Red) = False) Then
Else
End If
End Sub
Private Sub Panel1_Paint(ByVal sender As System.Object, ByVal e As System.Windows.Forms.PaintEventArgs) Handles Panel1.Paint
End Sub
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles LDBTN.Click
End Sub
Private Sub Label2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles currentaturn.Click
End Sub
Private Sub RESETBTN_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles RESETBTN.Click
loginsys.Show()
Me.close
End Sub
End Class
and the form I am calling to :
Public Class board
Public board(8, 8) As panelbox
Public columns As Integer = 7
Public rows As Integer = 7
Public Sub New()
InitializeComponent()
Init()
End Sub
Public Sub Init()
Me.Controls.Clear()
For i As Integer = 0 To columns - 1
For j As Integer = 0 To rows - 1
board(i, j) = New panelbox()
board(i, j).Size = New Size(50, 50)
board(i, j).Location = New Point((i * 45), (j * 45))
board(i, j).BackColor = Color.DodgerBlue
Me.Controls.Add(board(i, j))
Next
Next
End Sub
Public Function addpiecetocolumn(ByVal x As Integer, ByVal colo As Color) As Boolean
For y As Integer = rows - 1 To 0 Step -1
If (board(x, y).Used = False) Then
board(x, y).Used = True
board(x, y).BackColor = colo
Return True
End If
Next
Return False
End Function
End Class
it should be noted that I am naming the second form board and the part that's calling the error is from the first form :
Public Sub init()
playerturn = players(0)
Board1.Init()
currentaturn.Text = String.Format("{0}'s turn", playerturn.name)
End Sub
Any help would be great

Use Public Shared Function function_name, in this case, you have to call it like board.function_name

Related

Only does two files instead of 100

Basically I have this file creator program which is helping me to make a bunch of files and for some reason, it only does 2 instead of 100 files specified.
Code:
Imports System.IO
Public Class Main
Dim CURRENT_NUM As Integer
Dim CONTENT_STRING As String
Dim PATH_STRING As String
Dim FROM_NUM As Integer
Dim TO_NUM As Integer
Public Sub SetupVar()
Try
CONTENT_STRING = tbContent.Text
PATH_STRING = tbPath.Text
FROM_NUM = Integer.Parse(tbFrom.Text)
TO_NUM = Integer.Parse(tbTo.Text)
Catch ex As Exception
End Try
End Sub
Private Sub Make()
tmrMake.Enabled = True
End Sub
Private Sub btnMake_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnMake.Click
SetupVar()
Make()
End Sub
Private Sub btnQuit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnQuit.Click
Me.Close()
End Sub
Private Sub tmrMake_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles tmrMake.Tick
'disable quit
'and control box
Me.ControlBox = False
btnQuit.Enabled = False
CURRENT_NUM = FROM_NUM
CURRENT_NUM = CURRENT_NUM + 1
Using sw As New StreamWriter(PATH_STRING & CURRENT_NUM & ".txt")
sw.Write(CONTENT_STRING)
End Using
If CURRENT_NUM = TO_NUM Then
btnQuit.Enabled = True
Me.ControlBox = True
tmrMake.Enabled = False
End If
End Sub
End Class
The result is c1 and c2 in the folder. Instead of 1-100 As i specified in the two tb.
You need to move some of your code around and then you should be good. See the code below...
Imports System.IO
Public Class Main
Dim CURRENT_NUM As Integer
Dim CONTENT_STRING As String
Dim PATH_STRING As String
Dim FROM_NUM As Integer
Dim TO_NUM As Integer
Public Sub SetupVar()
Try
CONTENT_STRING = tbContent.Text
PATH_STRING = tbPath.Text
FROM_NUM = Integer.Parse(tbFrom.Text)
TO_NUM = Integer.Parse(tbTo.Text)
' Moved code from tmrMake_Tick to here
'disable quit
'and control box
Me.ControlBox = False
btnQuit.Enabled = False
CURRENT_NUM = FROM_NUM
Catch ex As Exception
End Try
End Sub
Private Sub Make()
tmrMake.Enabled = True
End Sub
Private Sub btnMake_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnMake.Click
SetupVar()
Make()
End Sub
Private Sub btnQuit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnQuit.Click
Me.Close()
End Sub
Private Sub tmrMake_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles tmrMake.Tick
Using sw As New StreamWriter(PATH_STRING & CURRENT_NUM & ".txt")
sw.Write(CONTENT_STRING)
End Using
' Increment your CURRENT_NUM after you've written the file
CURRENT_NUM = CURRENT_NUM + 1
If CURRENT_NUM = TO_NUM Then
btnQuit.Enabled = True
Me.ControlBox = True
tmrMake.Enabled = False
End If
End Sub
End Class

Object reference not set to instance of an object in VB.NET

Why am I getting the error "Object reference not set to instance of an object" with my code?
Public Class Form2
Dim i As Integer = 0
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnMainMenu.Click
Me.Close()
End Sub
Private Sub btnEnterPatient_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnEnterPatient.Click
Names(i) = txtPatientName.Text
i = i + 1
End Sub
End Class
Names() is a global variable
Thanks
Updated:
Module Module1
Public Names() As String
Public Heights() As Integer
Public Weights() As Integer
End Module
Public Class Form2
Dim i As Integer = 0
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnMainMenu.Click
Me.Close()
End Sub
Private Sub btnEnterPatient_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnEnterPatient.Click
ReDim Preserve Names(0 To i)
Names(i) = txtPatientName.Text
ReDim Preserve Heights(0 To i)
Heights(i) = txtPatientHeight.Text
ReDim Preserve Weights(0 To i)
Weights(i) = txtPatientWeight.Text
i = i + 1
End Sub
End Class
If you insist on using a module, you should redim preserve your array.
Public Module Module1
Public i As Integer = 0
Public Names() As String
Public Heights() As Integer
Public Weights() As Integer
End Module
Public Class Form1
Dim i As Integer = 0
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
Me.Close()
End Sub
Private Sub btnEnterPatient_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
ReDim Preserve Names(0 To i)
Names(i) = txtpatientName.Text
ReDim Preserve Heights(0 To i)
Heights(i) = txtpatientheight.Text
ReDim Preserve Weights(0 To i)
Weights(i) = txtpatientweight.Text
i = i + 1
End Sub
Private Sub Button3_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button3.Click
For Each j In Names
MsgBox(j.ToString)
Next
End Sub
End Class
You need to make module as public. So i suggest below
Public Module Module1
Public Names() As String
Public Heights() As Integer
Public Weights() As Integer
End Module
Then access it in form like
Dim mod1 = Module1
mod1.Names(i) = txtPatientName.Text

How to remove a line which is drawn on a form

I'm trying to draw a triangle like this:
Dim triangle As Graphics
Dim pen1 As New Pen(Color.LimeGreen, 2)
Dim lside As Integer
Dim wside As Integer
Dim dside As Integer
triangle = Me.CreateGraphics()
triangle.DrawLine(pen1, wside, 420, 640, 420)
triangle.DrawLine(pen1, 640, lside, 640, 420)
triangle.DrawLine(pen1, dside, 420, 640, lside)
lside, wside and dside stand for length side, width side and diagonal side.
I've got 4 textboxes, for the length, width, diagonal side and one for the angle.
The purpose is to fill in 2 of the values, and then a rectangular triangle gets drawn following Pythagoras' theorem. I want to draw a line for Angle as well later on. But I first want to get this to work.
But every time I click the button to draw a new triangle, the previous one should get deleted. And that's the problem.
I've tried multiple methods, like triangle.Dispose triangle.Restore triangle.Clear and more. None of them work.
Why am I not drawing them in a picturebox you might ask. Well, when I drew a line in a picturebox, the picturebox sort of went in front of the line, making the line invisible. And I didn't know how to fix that.
Try using Me.Invalidate(), it basically clears, then draws the shape in the area you're painting on. Reference.
Private Sub ClearCanvas_Click(sender As Object, e As EventArgs) Handles Button1.Click
Me.Invalidate()
End Sub
Priavte DrawTriangle_Click(sender As Object, e As EventArgs) Handles Button1.Click
Dim triangle As Graphics
Dim pen1 As New Pen(Color.LimeGreen, 2)
Dim lside As Integer
Dim wside As Integer
Dim dside As Integer
triangle = Me.CreateGraphics()
triangle.DrawLine(pen1, wside, 420, 640, 420)
triangle.DrawLine(pen1, 640, lside, 640, 420)
triangle.DrawLine(pen1, dside, 420, 640, lside)
End Sub
‘Draw select delete multiple lines on Picturebox
Imports System
Imports System.Drawing
Imports System.Drawing.Drawing2D
Public Class Form1
Dim drawrec, undo_delete As Boolean
Dim index_arrary_line_tobe_deleted(10000) As Integer
Dim ptA, ptB As Point ' starting and ending point
Dim down As Boolean
Dim k, Last_index_line_tobe_selected As Integer
Private temp As line
Dim List_of_line_tobe_deleted As New List(Of line)
Dim List_of_line_to_Undo As New List(Of line)
Private m_Lines As New List(Of line)
Private m_Pt As Point
Private m_Pt2 As Point
Private m_tracking As Boolean
Private Sub B2_index_arrary_line_tobe_deletedete_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles B2_Delete.Click
Try
m_Lines.RemoveAll(AddressOf List_of_line_tobe_deleted.Contains)
Catch ex As Exception
End Try
PictureBox1.Refresh()
End Sub
Private Sub B3_Undodelete_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles B3_Undodelete.Click
undo_delete = True
Try
m_Lines.AddRange(List_of_line_tobe_deleted)
Catch ex As Exception
End Try
PictureBox1.Refresh()
End Sub
Private Sub B1_Select_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles B1_Select.Click
drawrec = True
End Sub
Private Sub PictureBox1_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles PictureBox1.Paint
Dim r As New Rectangle(m_Pt, New Size(m_Pt2.X - m_Pt.X, m_Pt2.Y - m_Pt.Y))
If m_tracking = True And drawrec = True Then
k = -1
For i As Integer = 0 To m_Lines.Count - 1
If m_Lines(i).ContainsCompletely(r) = True Then
k = k + 1
index_arrary_line_tobe_deleted(i) = k
Debug.Print("Index of NOT selected lines " + i.ToString + "Index of selected lines " + Last_index_line_tobe_selected.ToString) 'to compare idex of two lists !!!!
index_arrary_line_tobe_deleted(k) = i
List_of_line_tobe_deleted.Add(m_Lines(i))
End If
Next
Last_index_line_tobe_selected = k 'so far no use, just to know
e.Graphics.DrawRectangle(Pens.Cyan, r)
End If
If undo_delete = False Then
For i As Integer = 0 To m_Lines.Count - 1
Me.m_Lines(i).Draw(e.Graphics, r)
Debug.Print("Index of remaining lines " + i.ToString)
Next
End If
If undo_delete = True Then
For i As Integer = 0 To m_Lines.Count - 1
Me.m_Lines(i).Re_Draw(e.Graphics)
Debug.Print("Index of remaining lines " + i.ToString)
Next
End If
End Sub
Private Sub Form1_Load(ByVal sender As Object, ByVal e As EventArgs) Handles MyBase.Load
drawrec = False
down = False
undo_delete = False
For i As Integer = 0 To index_arrary_line_tobe_deleted.Length - 1
index_arrary_line_tobe_deleted(0) = -1
Next i
k = -1
Last_index_line_tobe_selected = -1
End Sub
Private Sub PictureBox1_MouseDown(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox1.MouseDown
down = True
If down = True And drawrec = False Then
ptA = e.Location
temp = New line
temp.StartPoint = e.Location
End If
If e.Button = MouseButtons.Left Then
ResetSelected(Me.m_Lines)
m_Pt = e.Location
End If
End Sub
Private Sub ResetSelected(ByVal m_Lines As List(Of line))
For i As Integer = 0 To m_Lines.Count - 1
m_Lines(i).Selected = False
Next
End Sub
Private Sub PictureBox1_MouseMove(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox1.MouseMove
If down = True Then
End If
If e.Button = MouseButtons.Left Then
If down = True And drawrec = False Then
ptB = e.Location
temp.EndPoint = e.Location
End If
m_Pt2 = e.Location
m_tracking = True
Me.PictureBox1.Invalidate()
End If
End Sub
Private Sub PictureBox1_MouseUp(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox1.MouseUp
down = False
If drawrec = False Then
temp.EndPoint = e.Location
m_Lines.Add(temp)
temp = Nothing
Me.PictureBox1.Invalidate()
End If
m_tracking = False
Me.PictureBox1.Invalidate()
End Sub
End Class
Public Class line
Public StartPoint As Point
Public EndPoint As Point
Private m_selected As Boolean
Public Property Selected() As Boolean
Get
Return m_selected
End Get
Set(ByVal value As Boolean)
m_selected = value
End Set
End Property
Public Sub Draw(ByVal g As Graphics, ByVal r As Rectangle)
Dim myPen1 As New Pen(Color.Red, 1)
g.SmoothingMode = SmoothingMode.AntiAlias
If Me.ContainsCompletely(r) OrElse Me.Selected Then
Me.Selected = True
g.DrawLine(myPen1, Me.StartPoint, Me.EndPoint)
Else
Dim myPen2 As New Pen(Color.Blue, 1)
g.DrawLine(myPen2, Me.StartPoint, Me.EndPoint)
End If
End Sub
Public Sub Re_Draw(ByVal g As Graphics)
g.SmoothingMode = SmoothingMode.AntiAlias
Dim myPen2 As New Pen(Color.Blue, 1)
g.DrawLine(myPen2, Me.StartPoint, Me.EndPoint)
End Sub
Public Function ContainsCompletely(ByVal r As Rectangle) As Boolean
If r.Contains(Me.StartPoint) AndAlso r.Contains(Me.EndPoint) Then
Return True
End If
Return False
End Function
End Class
Imports System
Imports System.Drawing
Imports System.Drawing.Drawing2D
Public Class Form1
Dim drawrec As Boolean
Dim del As Integer
Dim ptA, ptB As Point ' starting and ending point
Dim down As Boolean
Private temp As line
Private m_Lines As New List(Of line)
Private m_rnd As New Random
Private m_Pt As Point
Private m_Pt2 As Point
Private m_tracking As Boolean
Private Sub Button4_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Bt_Delete.Click
Try
m_Lines.RemoveAt(del)
Catch ex As Exception
End Try
PictureBox1.Refresh()
End Sub
Private Sub Form1_Load(ByVal sender As Object, ByVal e As EventArgs) Handles MyBase.Load
drawrec = False
down = False
del = -1
End Sub
Private Sub PictureBox1_MouseDown(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox1.MouseDown
down = True
If down = True And drawrec = False Then
ptA = e.Location
temp = New line
temp.StartPoint = e.Location
End If
If e.Button = MouseButtons.Left Then
ResetSelected(Me.m_Lines)
m_Pt = e.Location
End If
End Sub
Private Sub ResetSelected(ByVal m_Lines As List(Of line))
For i As Integer = 0 To m_Lines.Count - 1
m_Lines(i).Selected = False
Next
End Sub
Private Sub PictureBox1_MouseMove(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox1.MouseMove
If down = True Then
End If
If e.Button = MouseButtons.Left Then
If down = True And drawrec = False Then
ptB = e.Location
temp.EndPoint = e.Location
End If
m_Pt2 = e.Location
m_tracking = True
Me.PictureBox1.Invalidate()
End If
End Sub
Private Sub PictureBox1_MouseUp(ByVal sender As Object, ByVal e As MouseEventArgs) Handles PictureBox1.MouseUp
down = False
If drawrec = False Then
temp.EndPoint = e.Location
m_Lines.Add(temp)
temp = Nothing
Me.PictureBox1.Invalidate()
End If
m_tracking = False
Me.PictureBox1.Invalidate()
End Sub
Private Sub PictureBox1_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles PictureBox1.Paint
Dim r As New Rectangle(m_Pt, New Size(m_Pt2.X - m_Pt.X, m_Pt2.Y - m_Pt.Y))
If m_tracking And drawrec = True Then
For i As Integer = 0 To m_Lines.Count - 1
If m_Lines(i).ContainsCompletely(r) = True Then
Debug.Print("KKKKKKKKKKKKKKK " + i.ToString)
del = i
End If
Next
e.Graphics.DrawRectangle(Pens.Cyan, r)
End If
For i As Integer = 0 To m_Lines.Count - 1
Me.m_Lines(i).Draw(e.Graphics, r)
Next
End Sub
Private Sub Button3_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Bt_Select.Click
drawrec = True
End Sub
End Class
Public Class line
Public StartPoint As Point
Public EndPoint As Point
Public Filled As Boolean
Public ShapeColor As Color
Public PenWidth As Integer
Private m_selected As Boolean
Public Property Selected() As Boolean
Get
Return m_selected
End Get
Set(ByVal value As Boolean)
m_selected = value
End Set
End Property
Public Sub Draw(ByVal g As Graphics, ByVal r As Rectangle)
g.SmoothingMode = SmoothingMode.AntiAlias
If Me.ContainsCompletely(r) OrElse Me.Selected Then
Me.Selected = True
g.DrawLine(Pens.Red, Me.StartPoint, Me.EndPoint)
Else
g.DrawLine(Pens.Blue, Me.StartPoint, Me.EndPoint)
End If
End Sub
Public Function ContainsCompletely(ByVal r As Rectangle) As Boolean
If r.Contains(Me.StartPoint) AndAlso r.Contains(Me.EndPoint) Then
Return True
End If
Return False
End Function
End Class

Reset a loop in Visual Basic

Basically If somebody presses button2 then I want the program to reset the measuring. The actually code keeps measuring forever and I only want to reset that measuring. Sorry for my bad english, I hope you understand what I really want, If not I will explain in details.
Here is my code:
Public Class Form1
Private MonitorWidth As Double = 51.5 'cm
Private MonitorHeigth As Double = 31 'cm - This must be enter by the user
Private TotalDistance As Double
Private PixelHeigth As Double 'cm
Private PixelWidth As Double 'cm
Private WithEvents TTimer As New Timers.Timer
Private PointQueue As New Queue(Of Point)(100)
Private Lastpoint As Point
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
End Sub
Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
TTimer.Stop()
While PointQueue.Count > 0
Dim P As Point = PointQueue.Dequeue
TotalDistance += Math.Sqrt(((Lastpoint.X - P.X) * PixelWidth) ^ 2 + ((Lastpoint.Y - P.Y) * PixelHeigth) ^ 2)
Lastpoint = P
TextBox1.Text = Format(TotalDistance, "Distance: #,##0.0 cm")
TTimer.Start()
End While
End Sub
Private Sub TTimer_Elapsed(ByVal sender As Object, ByVal e As System.Timers.ElapsedEventArgs) Handles TTimer.Elapsed
PointQueue.Enqueue(MousePosition)
End Sub
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
If Button1.Enabled = True Then
Lastpoint = MousePosition
TTimer.AutoReset = True
TTimer.Interval = 5
TTimer.Start()
Dim ScreenBounds As Rectangle = Screen.GetBounds(New Point(0, 0))
Dim Screenwidth_Pixel As Integer = ScreenBounds.Width
Dim screenHeigth_Pixel As Integer = ScreenBounds.Height
PixelHeigth = MonitorHeigth / screenHeigth_Pixel
PixelWidth = MonitorWidth / Screenwidth_Pixel
Timer1.Interval = 200
Timer1.Start()
End If
End Sub
Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
If Button2.Enabled = True Then
Timer1.Stop()
TextBox1.Text = ""
TextBox1.Text = Format(TotalDistance = 0)
End If
End Sub
End Class
In your Button2 event handler (Button2_Click), reset the queue:
PointQueue = New Queue(Of Point)(100)

String Manipulation by hiding and showing

The idea is simple, if I have a string value "ABCD" then with a ButtonClick event it should randomly reveal a char while others are hidden. i.e, "B*" another click would "AB**" and so on.
So far, my I have been stuck in a for loop.
For Each c As Char In x
y = Random.Next(0, x.IndexOf(c))
Next
I'm still learning VB.NET at this phase.
Public Class Form1
Private _indexes As Integer()
Private _currentIndex As Integer
Private _chars As Char()
Private _template As String
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Dim rnd = New Random()
_template = "ABCD"
' Create indexes that are randomly sorted
_indexes = Enumerable _
.Range(0, _template.Length) _
.OrderBy(Function(i) rnd.Next()) _
.ToArray()
'Create an array of chars with stars '****'.
_chars = New String("*"c, _template.Length).ToCharArray()
_currentIndex = 0
End Sub
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
If _currentIndex < _template.Length Then
Dim index As Integer = _indexes(_currentIndex)
_currentIndex += 1
_chars(index) = _template(index)
Dim result As String = New String(_chars)
Label1.Text = result
End If
End Sub
End Class
I have already posted an answer where I focused on the algorithm. The algorithm code was directly integrated into a form. This works but is not a good practice. The code would be more reusable, more understandable and could be tested more easily if it was extracted to a separate class.
Public Class RandomTextRevealer
Private _indexes As Integer()
Private _currentIndex As Integer
Private _chars As Char()
Private _template As String
Private _result As String
Public Sub New(ByVal templateText As String)
Dim rnd = New Random()
_template = templateText
' Create indexes that are randomly sorted
_indexes = Enumerable _
.Range(0, _template.Length) _
.OrderBy(Function(i) rnd.Next()) _
.ToArray()
'Create an array of chars with stars '****'.
_chars = HiddenText.ToCharArray()
_currentIndex = 0
End Sub
Public Function RevealNext() As String
If _currentIndex < _template.Length Then
Dim index As Integer = _indexes(_currentIndex)
_currentIndex += 1
_chars(index) = _template(index)
_result = New String(_chars)
End If
Return _result
End Function
Public ReadOnly Property HiddenText() As String
Get
Return New String("*"c, _template.Length)
End Get
End Property
End Class
We can test the class like this in a little console application, without a form:
Module Programm
Public Sub Main()
Dim revealer = New RandomTextRevealer("Just a test")
Console.WriteLine(revealer.HiddenText)
For i As Integer = 1 To 12
Console.WriteLine(revealer.RevealNext())
Next
Console.ReadKey()
End Sub
End Module
Now we can integrate it in a form like this (I added a Reset-button, in order to be able to repeat the test with different random values):
Public Class Form2
Dim revealer As RandomTextRevealer
Private Sub Form2_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Reset()
End Sub
Private Sub btnReveal_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnReveal.Click
Label1.Text = revealer.RevealNext()
End Sub
Private Sub btnReset_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnReset.Click
Reset()
End Sub
Private Sub Reset()
revealer = New RandomTextRevealer("ABCD")
Label1.Text = revealer.HiddenText
End Sub
End Class
Now our form-code looks much cleaner.