Unable to Scan Using Brother MFC-J480DW on a Specific Computer - usb

I have a Brother MFC-J480DW All-in-One device connected to a Windows 10 computer via USB. At a certain point in time (there was no particular change that might do this that I'm aware of) the scanner feature in the device stopped working using the specific computer it's connected to. When I try to scan by clicking on 'Scan' on the device, it's stuck on "Connecting to PC...", and if I try to scan through the ControlCenter4 program - it just won't open (simply nothing happens whether I click on its EXE or open it through Brother Utilities).
It should be noted:
The problem is just with the scanner. In the same computer I can use this device to print without a problem.
I can scan with this device on other computers (for example on another computer with Windows 10)
I'm not aware of any USB issue in this computer
I tried to reinstall the drivers, I checked and its firmware is the latest, I tried to install the ControlCenter4 Update Tool, I tried to run ControlCenter4 as admin and tried to connect the device to other USB ports on the same computer, nothing changed anything so far.
Thank you

I managed to solve this by opening ControlCenter4 when the device was not connected, set it up and then connect the device and it scans successfully.

Related

How to run a discontinued videogame on a Windows XP virtual machine?

My friend and I have downloaded some discountinued videogames from Old Games Download - Retrogaming and Abandonware (which I warmly recommend to any CD-ROM aficionado!). We managed to run two of them after downloading them, mounting their .ISO file and installing them on a Windows 10 machine. The process was fairly smooth.
We are struggling to run the other two. They’re only compatible with Windows XP, so we created a virtual box with XP as the OS, but still no luck. We can’t get the virtual box to connect to Wi-Fi in any way, even after following several tutorials found online. We have tried mounting the games’s ISOs in the following ways:
Using Virtual Clone Drive
Using WinCDEmu
Using Win XP Virtual CD Control Panel
And we think we have managed to actually mount the ISO and install the programme on the virtual machine, but the game won’t start anyway. When we try to run it, this window opens:
Monsters & Co CDROM initial window, with title, play button, exit button
But when we click ‘play’ nothing happens. We have checked the “Insert Guest Addition CD Image” setting that triggers Autoplay and it seems to be up and running. What can we try next?
VirtualBox access internet by connecting to your real machine (the host machine) as if it was a router of some kind. There is no need to make the virtual machine (guest machine) use your wifi adapter directly to get internet connection, just add a virtual network adapter to your guest machine and VirtualBox takes care of everything else (but make sure you have checked the appropriated options during installation process so drivers are installed in your host machine).
Now, the game not launching is hard to say, as we don't have any message or other info about what is causing the falling. Yet, this is a 3D game and VirtualBox is not good enough to hand this kind of computation.

USB Device Causing VM's to Freeze

USB Device Causing VM's to Freeze - Cannot Kill vmware-vmx.exe
The problem was described here - https://communities.vmware.com/thread/612551
but anyone has no answer for it.
Generally, the problem is like so:
launch vm
connect usb stick or usb phone cable
vm freezes
it is not possible to terminate vmware-vmx.exe process (even as a SYSTEM user with highest privs).
The issue occurs on vmware workstation 14 & 15 on Windows 10 Pro Build 1903
Also tried disabling windows defender (maybe some strange scan policy) but no results.
Tried also to change almost every setting in workstation but no results...
please help
I was facing exactly the same issue and I have finally found the solution.
Update to VMWare Workstation version 15.5. Update the VM Tools in the Guest operating System, and it works!! Tried with Android Devices, in USB Tethering Mode also.

vmware workstation Player No internet connection

I'm using vmware workstation 14 Player, there is no option for Virtual Network Editor in VMPlayer. There are several sites which are saying to open the network editor. As I could not find network editor I'm using VM Player 14. Please view the screenshot for better understating.
Here you can see there is no option for network editor and when I click edit virtual machine setting I get the following Box
Here you can see I've selected NAT, but still internet is not working inside VMware. If anyone could help with this.
I was following this video but https://www.youtube.com/watch?v=H2j3nyl4muQ
but here the person is usning VMware and not the vmware workstation player.
Inside preferences I see the following but nothing related to network settings etc
Inside my virtual machine which is a Windows Server 2012 the network adapter shows the following
To do what the video follows up is much better to do it in VirtualBox. Configuring your own NAT is quite easily done, whereas in new VmWare I still have not found a way to do it.
Check this to understand better how to do it.

Make virtual copy of a device

I have a weird question. I would like to make a virtual copy of a device. In order to test some software I want to make a mirror copy of a particular scanner. Now I know there are some virtual TWAIN scanners out there, but I want Windows to recognise it as a particular brand and type just so I can test the particular software that comes with it.
I.e. I have an HP scanner plugged in, I want to make a mirror copy of it, unplug it and windows will still detect it as plugged in and operating normally so I can open the scanner software and driver. My goal is to make this virtual device stick, even on reboot. Is there any way this can be achieved? I'm happy to load the device data on an USB drive if that works as workaround.
I hope you guys can help me!
Cheers,
Jasper
You probably could do that by writing your own kernel-mode Windows driver that pretends to be a USB hub and pretends that it has a device plugged in to it which is a virtual scanner. Writing Windows drivers usually involves a lot of arcane C programming and it is unlikely that anyone will be able to tell you everything you need to do on this type of site.

How can I run my Windows CE project from within Visual Studio (2003)?

I'm working on a legacy app that needs to be continued in VS 2003; I cannot effectively debug it, though, because when I try to run it, I get the following dialog:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deploy
Choose the device to target. If the .NET Compact Framework is not already on the selected device, it will be deployed along iwth your application.
Pocket PC 2002 Emulator
Pocket PC Device
Windows CE .NET Device
Windows CE .NET Emulator (Default)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I am running this (VS 2003) in XP Mode (Virtual Machine) on Windows 7. I do not have a connection (from XP Mode) to the device - a Symbol/Motorola PDT 3090 - so I get, "Unable to connect" when trying to run/debug/deploy in VS 2003.
What has been the case up to now is the developer would build the binary, adding debug messages, and then copy the binary over to the device and run it. Rather than continue this method, I would prefer to be able to debug it from within VS 2003. Is there a way to do this? None of the options (Pocket PC 2002 Emulator, etc.) seem to work...the device is attached to the computer via a usb. The Emulators won't work because they don’t have the necessary hardware (barcode scanner). So I need to use one of the *Device options, but have not been able to connect the usb port to XP Mode.
Does anybody have any ideas on how to debug without the constant copying-and-replacing of binaries, and the use of "show message"?
UPDATE
Alternately, if I can't run the app from within VS 2003 / XP Mode as an emulator, it would also be fine to run it on the attached Motorola handheld, attached via usb cable from the cradle to the desktop computer; I prefer the former, for the debugging capabilities afforded, but even the latter would be better than my current predicament (copying the files to the handheld device, detaching it from the computer, attaching it to the belt printer, firing it up, testing and repeat ad nauseum ad infinitum). ASAP (within two hours), I will set a bounty on this question.
UPDATE 2
If I try to run from VS 2003 in an emulator, and select "Windows CE .NET Emulator (Default)", I get:
"Emulator for Windows CE will not run within another copy of Emulator for Windows CE.
You just had to try, didn't you?"
?!? Is it saying this because I'm in a VM (XP Mode) session?
Then I select "OK" (the only option), and get, "There were deployment errors. Continue?" That trick never works; it even causes the build to fail (a rebuild fixes that, though).
UPDATE 3
Perhaps my problem with not being able to debug by connecting to the device itself is related to this msg I saw when booting up this morning (but I don't know what to do about it, IF this is the problem - do I need to search for a new driver for the Motorola MC3100?):
Devices or applications disabled.
Virtual PC/Windows CE Emulator will cause Windows to become unstable. Windows has prevented these drivers from loading. click here for more details.
The "more details" are:
Virtual PC/Windows CE Emulator
Microsoft
--------------------------------------------------------------------------------
Issue Description:
A driver is installed that causes stability problems with your system. This driver will be disabled. Please contact the driver manufacturer for an update that is compatible with this version of Windows.
Contact Information:
Web Site: http://go.microsoft.com/fwlink/?LinkId=26320
Telephone: 1-800-936-5800
That link (http://go.microsoft.com/fwlink/?LinkId=26320) ended up as: "Internet Explorer cannot display the webpage"
UPDATE 4
There is some headway (or perhaps just false hope) on the connecting to the device front:
I have 4 USB ports on my desktop machine. I plugged the USB cable into the 3rd from the top for the first time a bit ago. It then said it was recognized, and ActiveSync was finally able to make a connection.
So I then tried deploying the app again. The fourth option (the default - C.E. Device Emulator) failed as always. So did the penultimate choice (C.E. device). The second option, though (Pocket PC device), seems to possibly be working.
However, I got a cryptic err msg that just said:
#183:
I dismissed that and since then (it's been a good ten minutes now), the bottom of the VS Output windows has been saying "Launching Application" (with a blinking cursor beneath it) and the task bar has been claiming "Deploy started..."
Whether that is really of any value, though, it doesn't appear to be, as I am just "stuck" there...
Windows CE .NET Emulator (Default)
This should be the one you want, if you are running Windows CE.
The Barcode Reader takes the code and converts it to a string for you, so your code will never need to "decode" a barcode.
So, when you are testing your software using the CE Emulator, simply select the textbox you want to read the barcode to, and type that value in using your keyboard.
In your Windows 7 host PC's task bar, right click on the XP Mode VS2003 application. In the menu that appears select "Manage USB Devices".
Select your Windows Mobile device and hit the "Attach" button. Your XP Mode PC should connect via ActiveSync. (This assumes you've installed ActiveSync on the XP Mode VM. If not, you should do that first.)
Try rebooting the virtual machine. (Not the same as closing and re opening it). If that doesn't work, try a different USB port. You may end up reinstalling XP mode.
See also: How to Access USB Devices in Windows Virtual PC for Windows 7