Chromebox running application display device MAC or serial no. in kisok mode - google-chrome-os

I want to have a quick way to see the MAC or serial no. while running the kisok App instead of checking in the console.
If can be shown the MAC or serial no. at the corner of the screen while running the kisok App it would be great for us if possible.
Thanks.
Regards,
Alan

If you have developed the kiosk application you could potentially call : chrome.enterprise.deviceAttributes to get the serial number. The app and/or extension would need to be force installed on the device to access this information.

Related

Monitor User App Usage From Mac OS X App

I am interested in building a Mac OS X application that requires knowing what applications the user has open and when a new one opens, all when my app is running. It doesn't have to be approved by the Mac App Store (If this violates their use terms). An example of an app that does this is the Rescue Time app.
Thank you for any answers,
Michael Truell
Don't know if you're still trying to needs this, but I did some more research on how to solve this and here is what you could look into:
To get notified when applications are opened by a user, use NSWorkspace's notification center, and add an observer for keys like NSWorkspaceDidActivateApplicationNotification. See the documentation NSWorkspace. You can also use NSWorkspace to get all running applications.
If you need to access information about a running application, you should check out Scripting Bridge, and if you don't care about App Store or sandboxing, check you accessibility api, AX

Activation Error and no access to Iphone

I upgraded my Iphone IOS to 7 weeks ago.
Today automaticaly it has been upgraded to the last beta IOS and ask me for Activation.
On display there's a text "Activation Error, register for developer program" and I have not access to my phone.
also, since i installed a new windows on my laptop, I didnot connect the phone to my itunes. Now for finding UDID I just connect it to Itune and Itune ask me to Trust the phone but i have not access to iphone to trust.
seems i have the option to downgrade to ios6 through dfu mode, but i need my data on it and it will be lost if i use udf/restore.
plz provide me solution
This seems like it would answer your question: http://www.imore.com/how-downgrade-ios-7-beta-back-ios-6
Sometimes it's tricky knowing if you made it into DFU mode properly, this should help: http://www.iclarified.com/entry/index.php?enid=1034
Please be careful putting your primary phone on unstable versions of software, Apple has a nasty history of trying to prevent people from going backward.

Getting MAC Address in Windows 8 app

I am creating a windows 8 app. I have a requirement to save MAC address of my device but I could not find a way to get the MAC Address.
Can anybody help me out??
This thread says that it is not possible from a Windows Store app, by design. The comments offer some alternatives:
List of WIN32 and COM API that can be accessed from Windows Store apps: http://msdn.microsoft.com/en-us/library/windows/desktop/br205757.aspx
Use ASHWID a unique identifier, using this you can make per device logic for apps: http://msdn.microsoft.com/en-us/library/windows/apps/jj553431.aspx
Sample from Microsoft for download that successfully gets information like the system model and system manufacturer: http://code.msdn.microsoft.com/windowsapps/Device-Enumeration-Sample-a6e45169

How to programmatically lock an iPad app into one single application?

we are doing a product display iPad app and don't want customers to be able to quit the app pressing the home button. We're planning to use only UIGesture to let the admin users to quit. How to programmatically lock an iPad app into one single application without install any third party app or profile?
There is a feature for this added in iOS 6 Beta 2 called Guided Access, see http://www.idownloadblog.com/2012/06/26/ios-6-guided-access/
Install the iPhone Configuration Utility: http://support.apple.com/kb/DL1465?viewlocale=en_US&locale=en_US
Make a .mobileconfig with the SBStoreDemoAppLock property set to true
Install the mobile config on the device.
Installation of the mobile config can be done using either the iPCU app or by opening the file with Safari on the device.
Now the device is in kiosk mode and the home button is disabled.
Remove the .mobileconfig file (again using the iPCU app) and reboot the device to re-enable the home button.
I believe that the common solution to this problem is a case that covers the home and power buttons. In practice, you'll want something that is fairly robust to prevent theft of the iPad, and that neatly covers access to the dock connector whilst providing power.
A quick google search of iPad kiosk case turns up plenty of options. Use of iPads as PoS displays in stores and at trade shows is incredibly popular.

How to test iphone p2p aplications?

Is there a way to test iphone OS 3.0 p2p applications?
Can I run multiple iphone simulator instances? Aperantly no.
Any help?
I put up a detailed post on how to do this a couple weeks ago, so I'll just refer you to it: http://ramin.firoozye.com/2009/06/18/debugging-peer-to-peer-and-wifi-apps-on-the-iphone/
Try to get permission from work or someplace with several computers on a LAN to run several instances. This will let you test network stuff, too.
According to this forum post you will need to test it on two real devices.
You must use 2 hardware devices for testing gamekit p2p connections.
Untested, but you should be able to run two instances of the iPhone Simulator by duplicating it..
Run the simulator as normal for phone 1.
For the second, go to /Developer/Platforms/iPhoneSimulator.platform/Developer/Applications/ and copy (not move) the application somewhere (your Desktop?). When you run the copy, it will ask where the Developer Tools are installed and the application to run. Provide this and it should run a second copy.
Also, perhaps you could test it on both your real phone and the simulator?
I found a solution:
activate tethering on your iPhone
connect your mac with the simulator on it to the phone
Now you can test the gamekit on your sim and your iPhone
(I also have internet-sharing activated on my macbook - but I think the tethering-part is important... oh, this implies that bluetooth is running on the iPhone and the mac, of course)...
I'm pretty happy I found this solution - this was a major drawback...
I try to the same test on my macbook OS5.0 and iPhone 3gs , the iPhone simulator app can see the iPhone device via the app , but can not connected ... does this problem cause the bluetooth device is unauthorized ?
install VMware seem great but too trouble...