react-native audio recorder not stopping - react-native

My record stop button isnt working when I'm clicking on the record start then the record stop button getting an error that says "Println needs a message". What do I need to change?
Also my state component for the timer also isnt updating any suggestion why?
The timer should change when i click the start record button and then clear out when i say stop
`import AudioRecorderPlayer, {
AVEncoderAudioQualityIOSType,
AVEncodingOption,
AudioEncoderAndroidType,
AudioSet,
AudioSourceAndroidType,
} from 'react-native-audio-recorder-player'
import React, { Component } from 'react'
import { View, Button, Text } from 'react-native'
import { Header, Divider } from 'react-native-elements'
class Record extends Component {
constructor(props) {
super(props);
this.state = {
isLoggingIn: false,
recordSecs: 0,
recordTime: '00:00:00',
currentPositionSec: 0,
currentDurationSec: 0,
playTime: '00:00:00',
duration: '00:00:00',
};
this.audioRecorderPlayer = new AudioRecorderPlayer();
this.audioRecorderPlayer.setSubscriptionDuration(0.09); // optional. Default is 0.1
}
onStartRecord = async () => {
const path = 'hello.m4a';
const audioSet = {
AudioEncoderAndroid: AudioEncoderAndroidType.AAC,
AudioSourceAndroid: AudioSourceAndroidType.MIC,
AVEncoderAudioQualityKeyIOS: AVEncoderAudioQualityIOSType.high,
AVNumberOfChannelsKeyIOS: 2,
AVFormatIDKeyIOS: AVEncodingOption.aac,
};
console.log('audioSet', audioSet);
const uri = await this.audioRecorderPlayer.startRecorder(path, audioSet);
this.audioRecorderPlayer.addRecordBackListener((e) => {
this.setState({
recordSecs: e.current_position,
recordTime: this.audioRecorderPlayer.mmssss(
Math.floor(e.current_position),
),
});
});
console.log(`uri: ${uri}`);
};
onStopRecord = async () => {
const result = await this.audioRecorderPlayer.stopRecorder();
this.audioRecorderPlayer.removeRecordBackListener();
this.setState({
recordSecs: 0,
});
console.log(result);
};
onStartPlay = async (e) => {
console.log('onStartPlay');
const path = 'sdcard/hello.m4a'
const msg = await this.audioRecorderPlayer.startPlayer(path);
this.audioRecorderPlayer.setVolume(1.0);
console.log(msg);
this.audioRecorderPlayer.addPlayBackListener((e) => {
if (e.current_position === e.duration) {
console.log('finished');
this.audioRecorderPlayer.stopPlayer();
}
this.setState({
currentPositionSec: e.current_position,
currentDurationSec: e.duration,
playTime: this.audioRecorderPlayer.mmssss(
Math.floor(e.current_position),
),
duration: this.audioRecorderPlayer.mmssss(Math.floor(e.duration)),
});
});
};
onPausePlay = async (e) => {
await this.audioRecorderPlayer.pausePlayer();
};
onStopPlay = async (e) => {
console.log('onStopPlay');
this.audioRecorderPlayer.stopPlayer();
this.audioRecorderPlayer.removePlayBackListener();
};
render() {
return (<View>
<Header>InstaPlayer</Header>
<Text>{this.state.recordTime}</Text>
<Button title="Record" onPress={() => this.onStartRecord()} />
<Button title="Stop"
onPress={() => this.onStopRecord()}
/>
<Text>{this.state.playTime} / {this.state.duration}</Text>
<Button title="PLAY" onPress={() => this.onStartPlay()} />
<Button
title="Pause"
onPress={() => this.onPausePlay()}
/>
<Button
title="Stop"
onPress={() => this.onStopPlay()}
/>
</View>)
}
}
export default Record`

From my experience this error seems to be happening when the recorder is not stopped properly in the previous run. If the recorder is stopped properly, this error doesn't occur for me.

Related

Next js Firebase Auth phone number invisible recaptcha

Nextjs Firebase Phone Auth
First attempt useEffect()
useEffect(() => {
window.recaptchaVerifier = new firebase.auth.RecaptchaVerifier('recaptcha', {
'size': 'invisible',
'callback': (response) => {
console.log("This is not fired on loading", response)
}
})
}, [])
return (
<>
<div id="recaptcha"></div>
<button onClick={clicked}> Click me </button>
</>
)
This runs, however the recaptcha doesn't work... User is forced to pick fire hydrants.
Second attempt: React Component
Inspiration: https://stackoverflow.com/a/63860925/7451631
Import this to Login page
class Recap extends Component {
constructor(props) {
super(props);
this.signIn = this.signIn.bind(this);
}
componentDidMount() {
window.reCaptchaVerifier = new firebase.auth.RecaptchaVerifier(this.recaptcha, {
'size': 'invisible',
'callback': function (response) {
console.log("Magic", response)
}
})
}
signIn() {
firebase.auth().signInWithPhoneNumber(phoneNumber, window.reCaptchaVerifier).catch((error) => {
console.log(error)
})
}
render() {
return (
<>
<div ref={(ref) => this.recaptcha = ref} onClick={this.signIn}> Clik meeeee </div>
</>
)
}
}
Works! I got a ugly solution while typing up this question. If anyone knows how to make it nicer or can explain why the first attempt did not work that would be dope.
here is my solutions:
import { createFirebaseApp } from '#utils/firebase';
import { getAuth, PhoneAuthProvider, RecaptchaVerifier, signInWithCredential } from 'firebase/auth';
import { useState } from 'react';
export default function Example() {
const app = createFirebaseApp();
const auth = getAuth(app);
const [code, setCode] = useState('');
const [verificationId, setVerificationId] = useState('');
const signInWithPhone1 = async () => {
const applicationVerifier = new RecaptchaVerifier(
'sign-in-button',
{
size: 'invisible',
},
auth,
);
const provider = new PhoneAuthProvider(auth);
const vId = await provider.verifyPhoneNumber('+855012000001', applicationVerifier);
setVerificationId(vId);
};
const verify = async () => {
const authCredential = PhoneAuthProvider.credential(verificationId, code);
const userCredential = await signInWithCredential(auth, authCredential);
console.log('verify: ', userCredential);
};
return (
<>
<button id="sign-in-button" onClick={signInWithPhone1}>
SignIn With Phone1
</button>
<div>
<input type="text" value={code} onChange={(v) => setCode(v.target.value)} />
<button onClick={verify}>Verify</button>
</div>
</>
);
}

react native setInterval cannot read property apply

I am new in react native I am trying to render the count of unread notification for that I called my API in HOC it is working fine for initial few seconds but after that, I started to get the below error
func.apply is not a function
below is my code
import React, { Component } from "react";
import PropTypes from "prop-types";
import { Modal, View } from "react-native";
import { themes } from "./constants";
import { AsyncStorage } from "react-native";
export default (OriginalComponent, animationType) =>
class extends Component {
static propTypes = {
handleFail: PropTypes.func,
theme: PropTypes.string,
visible: PropTypes.bool
};
state = {
modalVisible: true
};
static getDerivedStateFromProps({ visible }) {
if (typeof visible === "undefined") {
setInterval(
AsyncStorage.getItem("loginJWT").then(result => {
if (result !== null) {
result = JSON.parse(result);
fetch(serverUrl + "/api/getUnreadNotificationsCount", {
method: "GET",
headers: {
Authorization: "Bearer " + result.data.jwt
}
})
.then(e => e.json())
.then(function(response) {
if (response.status === "1") {
if (response.msg > 0) {
AsyncStorage.setItem(
"unreadNotification",
JSON.stringify(response.msg)
);
} else {
AsyncStorage.setItem("unreadNotification", 0);
}
}
})
.catch(error => {
alert(error);
// console.error(error, "ERRRRRORRR");
});
} else {
AsyncStorage.setItem("unreadNotification", 0);
}
}),
5000
);
return null;
}
return { modalVisible: visible };
}
handleOpenModal = () => {
this.setState({ modalVisible: true });
};
handleCloseModal = () => {
const { handleFail } = this.props;
this.setState({ modalVisible: false }, handleFail);
};
render() {
const { modalVisible } = this.state;
const { theme } = this.props;
return (
<View>
<Modal
animationType={animationType ? animationType : "fade"}
transparent={true}
visible={modalVisible}
onRequestClose={this.handleCloseModal}
>
<View style={themes[theme] ? themes[theme] : themes.transparent}>
<OriginalComponent
handleCloseModal={this.handleCloseModal}
{...this.props}
/>
</View>
</Modal>
</View>
);
}
};
I have not used getDerivedStateFromProps but, according to the docs, it is called on initial component mount and before each render update.
Thus your code is creating a new interval timer on each update without clearing any of the earlier timers, which could be causing a race condition of some sort.
You may want to consider using the simpler alternatives listed in the docs, or at a minimum, insure that you cancel an interval before creating a new one.

Lodash debounce not working all of a sudden?

I'm using a component I wrote for one app, in a newer app. The code is like 99% identical between the first app, which is working, and the second app. Everything is fine except that debounce is not activating in the new app. What am I doing wrong?
// #flow
import type { Location } from "../redux/reducers/locationReducer";
import * as React from "react";
import { Text, TextInput, View, TouchableOpacity } from "react-native";
import { Input } from "react-native-elements";
import { GoogleMapsApiKey } from "../../.secrets";
import _, { debounce } from "lodash";
import { connect } from "react-redux";
import { setCurrentRegion } from "../redux/actions/locationActions";
export class AutoFillMapSearch extends React.Component<Props, State> {
textInput: ?TextInput;
state: State = {
address: "",
addressPredictions: [],
showPredictions: false
};
async handleAddressChange() {
console.log("handleAddressChange");
const url = `https://maps.googleapis.com/maps/api/place/autocomplete/json?key=${GoogleMapsApiKey}&input=${this.state.address}`;
try {
const result = await fetch(url);
const json = await result.json();
if (json.error_message) throw Error(json.error_message);
this.setState({
addressPredictions: json.predictions,
showPredictions: true
});
// debugger;
} catch (err) {
console.warn(err);
}
}
onChangeText = async (address: string) => {
await this.setState({ address });
console.log("onChangeText");
debounce(this.handleAddressChange.bind(this), 800); // console.log(debounce) confirms that the function is importing correctly.
};
render() {
const predictions = this.state.addressPredictions.map(prediction => (
<TouchableOpacity
style={styles.prediction}
key={prediction.id}
onPress={() => {
this.props.beforeOnPress();
this.onPredictionSelect(prediction);
}}
>
<Text style={text.prediction}>{prediction.description}</Text>
</TouchableOpacity>
));
return (
<View>
<TextInput
ref={ref => (this.textInput = ref)}
onChangeText={this.onChangeText}
value={this.state.address}
style={[styles.input, this.props.style]}
placeholder={"Search"}
autoCorrect={false}
clearButtonMode={"while-editing"}
onBlur={() => {
this.setState({ showPredictions: false });
}}
/>
{this.state.showPredictions && (
<View style={styles.predictionsContainer}>{predictions}</View>
)}
</View>
);
}
}
export default connect(
null,
{ setCurrentRegion }
)(AutoFillMapSearch);
I noticed that the difference in the code was that the older app called handleAddressChange as a second argument to setState. Flow was complaining about this in the new app so I thought async/awaiting setState would work the same way.
So changing it to this works fine (with no flow complaints for some reason. maybe because I've since installed flow-typed lodash. God I love flow-typed!):
onChangeText = async (address: string) => {
this.setState(
{ address },
_.debounce(this.handleAddressChange.bind(this), 800)
);
};

React Native - Component update parent

I'm making an app in react native and I'm facing a little problem.
I finished the first layout and now I want to change the style all over the app with a second layout
This is what I have in my parent.
As you can see I use AsyncStorage to check when you open again the app the last selected layout. It all working perfectly.
export default class Home extends React.Component
{
constructor(props){
super(props);
this.state = {
view:0
}
}
componentWillMount()
{
this.checkStructureView();
}
checkStructureView = async() =>
{
const StructureView = await
AsyncStorage.getItem('#StructureView');
if(StructureView == 1)
{
this.setState({
view:1
})
}
else
{
this.setState({
view:0
})
}
}
render()
{
if(this.state.view == 1)
{
return(
<ChangeView/>
...
)
}
else
{
return(
<ChangeView/>
...
)
}
}
}
And this is my component ChangeView. It's a little bit messy because I have for each button active/inactive styles. This is also working perfectly, but the problem is that when I click on the button to change the layout will not change it, only after I refresh the app.
First I added this inside the parent and after I updated the state, the layout has changed instantly but I have more pages where I need to add this component, that's why I'm using an component.
So my question is how can I update instantly the parent state so my layout changes every time I click on the component button without reloading the app.
import React, { Component } from 'react'
import {
View,
Text,
Image,
TouchableOpacity,
AsyncStorage
} from 'react-native'
export default class ChangeView extends Component {
constructor(props){
super(props);
this.state = {
position: this.props.position,
view:0,
view1:require(`../assets/icons/view1_inactive.png`),
view2:require(`../assets/icons/view2_active.png`)
}
}
componentDidMount()
{
this.checkViewStructure();
}
checkViewStructure = async()=>
{
const StructureView = await AsyncStorage.getItem('#StructureView');
if(StructureView == '0')
{
this.setState({
view1:require(`../assets/icons/view1_inactive.png`),
view2:require(`../assets/icons/view2_active.png`)
})
}
else
{
this.setState({
view1:require(`../assets/icons/view1_active.png`),
view2:require(`../assets/icons/view2_inactive.png`)
})
}
}
changeToList = async() =>
{
const StructureView = await AsyncStorage.getItem('#StructureView');
if(StructureView == '0')
{
await AsyncStorage
.setItem('#StructureView', '1')
.then( () => {
//
})
.catch( () => {
alert('Something happened! Please try again later.');
});
this.setState({
view1:require(`../assets/icons/view1_active.png`),
view2:require(`../assets/icons/view2_inactive.png`)
})
}
}
changeToPics = async() =>
{
const StructureView = await AsyncStorage.getItem('#StructureView');
if(StructureView == '1')
{
await AsyncStorage
.setItem('#StructureView', '0')
.then( () => {
//
})
.catch( () => {
alert('Something happened! Please try again later.');
});
this.setState({
view1:require(`../assets/icons/view1_inactive.png`),
view2:require(`../assets/icons/view2_active.png`)
})
}
}
render()
{
if(this.state.position === 0)
return(
<View style={{alignItems:'flex-end',marginTop:20,marginBottom:10,justifyContent:'flex-end',flexDirection:'row'}}>
<View>
<TouchableOpacity
onPress= {() => this.changeToList()}
>
<Image
source={this.state.view1}
style={{width:15,height:21,margin:5}}
/>
</TouchableOpacity>
</View>
<View>
<TouchableOpacity
onPress= {() => this.changeToPics()}
>
<Image
source={this.state.view2}
style={{width:15,height:21,margin:5}}
/>
</TouchableOpacity>
</View>
</View>
)
else
return null
}
}
The ChangeView component only changes state in that specific component. There are several ways of propagating change to the parent component. One way is to implement an onChange prop for the ChangeView component. Your Home component render function would then look like something like this:
render() {
if(this.state.view == 1) {
return(
<ChangeView onChange={ (view) => this.setState({ view }) } />
...
)
} else {
return(
<ChangeView onChange={ (view) => this.setState({ view }) } />
...
)
}
}
You can read more about props here: https://reactjs.org/docs/typechecking-with-proptypes.html
There are other ways of doing this if you have state handler for your application such as Redux.

How to re render sub component on prop change with redux?

I have a react native app using redux and immutable js. When i dispatch an action from my main screen, it goes through my actions, to my reducer and then back to my container, however, the view doesn't update and componentWillReceieveProps is never called. Furthermore, the main screen is a list whose items are sub components Item. Here's the relevant code for the issue, if you want to see more let me know.
Render the row with the data:
renderRow(rowData) {
return (
<Item item={ rowData } likePostEvent={this.props.likePostEvent} user={ this.props.user } removable={ this.props.connected } />
)
}
The part of Item.js which dispatches an action, and shows the result:
<View style={{flex: 1, justifyContent:'center', alignItems: 'center'}}>
<TouchableOpacity onPress={ this.changeStatus.bind(this, "up") }>
<Image source={require('../img/up-arrow.png')} style={s.upDownArrow} />
</TouchableOpacity>
<Text style={[s.cardText,{fontSize:16,padding:2}]}>
{ this.props.item.starCount }
</Text>
<TouchableOpacity onPress={ this.changeStatus.bind(this, "down") }>
<Image source={require('../img/up-arrow.png')} style={[s.upDownArrow,{transform: [{rotate: '180deg'}]}]} />
</TouchableOpacity>
</View>
The action dispatched goes to firebase, which has an onChange handler that dispatches another action.
The reducer:
const initialState = Map({
onlineList: [],
offlineList: [],
filteredItems: [],
connectionChecked: false,
user: ''
})
...
...
case ITEM_CHANGED:
list = state.get('onlineList')
if(state.get('onlineList').filter((e) => e.id == action.item.id).length > 0){
let index = state.get('onlineList').findIndex(item => item.id === action.item.id);
list[index] = action.item
list = list.sort((a, b) => b.time_posted - a.time_posted)
}
return state.set('onlineList', list)
.set('offlineList', list)
The container:
function mapStateToProps(state) {
return {
onlineItems: state.items.get('onlineList'),
offlineItems: state.items.get('offlineList'),
filteredItems: state.items.get('filteredItems'),
connectionChecked: state.items.get('connectionChecked'),
connected: state.items.get('connected'),
user: state.login.user
}
}
Where I connect the onChange:
export function getInitialState(closure_list) {
itemsRef.on('child_removed', (snapshot) => {
closure_list.removeItem(snapshot.val().id)
})
itemsRef.on('child_added', (snapshot) => {
closure_list.addItem(snapshot.val())
})
itemsRef.on('child_changed', (snapshot) => {
closure_list.itemChanged(snapshot.val())
})
connectedRef.on('value', snap => {
if (snap.val() === true) {
closure_list.goOnline()
} else {
closure_list.goOffline()
}
})
return {
type: GET_INITIAL_STATE,
connected: true
}
}
Calling get initial state:
this.props.getInitialState({
addItem: this.props.addItem,
removeItem: this.props.removeItem,
goOnline: this.props.goOnline,
goOffline: this.props.goOffline,
itemChanged: this.props.itemChanged
})
Any suggestions are welcome, thanks so much!
The source of your issue could be with the call to Firebase. If it is an asynchronous call, it's return callback might not be returning something that can be consumed by your action.
Do you know if it is returning a Promise? If that is the case, middleware exists that handle such calls and stops the calling of an action until a correct response is received. One such middleware is Redux-Promise.
import React from 'react';
import ReactDOM from 'react-dom';
import { createStore,combineReducers } from 'redux' //Redux.createStore
import { Provider,connect } from 'react-redux';
//Функція яка змінює store
const hello = (state= {message:'none'}, action) => {
switch (action.type) {
case 'HELLO':
return Object.assign({}, state, {message:"hello world"});
break
case 'buy':
return Object.assign({}, state, {message:"buy"});
break;
case 'DELETE':
return Object.assign({}, state, {message:"none"});
break;
default :
return state;
}
};
const price = (state= {value:0}, action) => {
switch (action.type) {
case 'HELLO':
return Object.assign({}, state, {value: state.value + 1 });
break;
default :
return Object.assign({}, state, {value:0});
}
};
const myApp = combineReducers({
hello,price
});
//створюємо store
let store = createStore(myApp);
let unsubscribe = store.subscribe(() => console.log(store.getState()))
//VIEW
class App extends React.Component {
constructor(props) {
super(props);
}
render() {
return (
<div>
<p>value: {this.props.price}</p>
<a href="#" onClick={this.props.onClick}>click</a><b>{this.props.message}</b>
</div>
)
}
}
//mapStateToProps() для чтения состояния и mapDispatchToProps() для передачи события
const mapStateToProps = (state, ownProps) => {
return {
message: state.hello.message,
price: state.price.value
}
};
const mapDispatchToProps = (dispatch, ownProps) => {
return {
onClick: () => {
var items= ['HELLO','buy','DELETE','error']
var item = items[Math.floor(Math.random()*items.length)];
dispatch({ type: item })
}
}
}
const ConnectedApp = connect(
mapStateToProps,
mapDispatchToProps
)(App);
ReactDOM.render(
<Provider store={store}>
<ConnectedApp />
</Provider>,
document.getElementById('app')
);