Named Constructor Idiom in VB.NET? - vb.net

Is using the Named Constructor Idiom possible in VB.NET? I've found many examples in C#/C++ but can't quite wrap my head around how to use it in vb.net. Seems like a better method of keeping my code readable when involving a lot of constructors with similar argument types.

I've never heard this term before, but after a quick search it sounds vaguely like the Static Factory Pattern. The idea is you make the constructor private and use a shared (static in c#) public function to create the new object.
Public Class Foo
Private Sub New()
End Sub
Public Shared Function CreateNew(param as Object) as Foo
Dim obj as New Foo()
obj.Prop = param
return obj
End Function
End Class

You sure can make Named Constructors in VB. The pattern uses a static (Shared in VB) factory method on the class itself, so that the method can be named. (Other Factory patterns involve using a separate Factory class to provide the static method.)
System.Drawing.Color is a simple example. The pattern is implemented underneath as a static (Shared) property. Since no arguments are necessary, the Get method of a Property works just fine:
Public Shared ReadOnly Property Chartreuse As Color
Usage:
Dim favoriteColor as Color = Color.Chartreuse
Or you can make static factory methods to do the same thing.
Public Class TheClass
Public Sub New()
End Sub
Public Sub New(input As String)
'do something with input
End Sub
Public Shared Function MyNamedConstructor() As TheClass
Return New TheClass
End Function
Public Shared Function AnotherNamedConstructor() As TheClass
Return New TheClass("Another Name")
End Function
End Class
As for whether this pattern is "better" than overloading constructors, that's really an opinion. Personally, I would just overload the constructors. As you can see in the example above, the constructors need to be there anyway.
I suggest using the Named Constructor pattern when you have only a few possible ways to construct your class/struct, but consumers of your class/struct will be using those few constructors often, and with different input values to those constructors (as in the System.Drawing.Color example).
The Name in 'Named Constructor' doesn't represent a name for the constructor itself, but for the object resulting from the constructor. If your named constructor can be used to create two objects that don't feel right to give the same name to, then don't give the constructor that name.

Related

Enumeration vs Interface for constants

Is it a good design practice to change an enumeration type:
Public Enum EnumerationType
EnumerationMember1
EnumerationMember2
End Enum
To an interface base with implementor classes (even if they are empty)?
Public Interface IEnumerationType
End Interface
Public Class EnumerationMember1 : Implements IEnumerationType
End Class
Public Class EnumerationMember2 : Implements IEnumerationType
End Class
For extensibility purposes.
Is there any downside? Is there any case in which is preferable to use just an enum?
INTERFACES used for contracts between classes
that is when you have two non-related classes sharing some methods
Enumeration type stores special values. These are named constants. With an Enum, we replace magic constants throughout a program.
This improves code clarity,
organizes code
and makes code easier to maintain
For extensibility purposes it is better to use interface cause you will have methods properties and you can inherit the class later
Public Enum
with interface you have enumeration with advanced options so what the downsides will be ? No downside :)
It's not entire clear what you're after, but take a look at the strongly typed enum pattern.
''' <completionlist cref="EnumerationType"/>
Class EnumerationType
Private Key As String
Public Shared ReadOnly Member1 As EnumerationMember1 = New EnumerationMember1("EnumerationMember1")
Public Shared ReadOnly Member2 As EnumerationMember2 = New EnumerationMember2("EnumerationMember2")
Private Sub New(key as String)
Me.Key = key
End Sub
Public Overrides Function ToString() As String
Return Me.Key
End Function
End Class
So when you use it, it looks like an enum:
Sub Main
DoSomething(EnumerationType.EnumerationMember1)
DoSomething(EnumerationType.EnumerationMember2)
End Sub
Sub DoSomething(test As IEnumerationType)
Console.WriteLine(test.ToString())
End Sub
but you can easily add functionality to it (like explicit conversions, or a way to iterate over all members using a shared dictionary, or whatever comes to your mind).
It's typesafe, and using the magic completionlist comment will enable Intellisense support.

How do I refer to two different classes by one name in vb.net

I have two classes to handle database operations, one for MySQL (DBMySQL), and another for SQLite (DBSQLite). The user chooses which database system to use.
The functions within the classes have the same names, but are obviously slightly different to handle the variations in databases.
I would like to refer to the chosen class by one name throughout the application. I have set a global variable DB.
In a procedure I can: Dim DB as New DBMySQL (or DBSQLite). This works within the procedure, but not globally, but I can see all the functions when coding.
If I instead use: DB = New DBMySQL, this works globally, but no class functions are displayed when coding.
Any alternatives?
Use the concept of inheritance, and create a MustInherit class with MustOverride methods and/or properties.
Public MustInherit Class AbstractDB
Public MustOverride Function MyQuery(input As Object) As Object
Public MustOverride Sub MyUpdateMethod(input As Object)
End Class
Public Class DBMySQL
Inherits AbstractDB
Public Overrides Function MyQuery(input As Object) As Object
End Function
Public Overrides Sub MyUpdateMethod(input As Object)
End Sub
End Class
Public Class DBSQLite
Inherits AbstractDB
Public Overrides Function MyQuery(input As Object) As Object
End Function
Public Overrides Sub MyUpdateMethod(input As Object)
End Sub
End Class
Then, when you want to use your classes, make your DB global variable of type AbstractDB. You could then create either DBMySql or DBSQLite and assign it to your DB variable. The method names will all be the same, because they all inherit the same base class. But each derived class must fill out the content of those methods on its own.
Dim DB as AbstractDB = New DBMySQL
You could also use an interface.
Public Interface IRepository
' common functions of MySQL and SQLLiteclasses
End Interface
Public Class MySQLRepository
Implements IRepository
End Class
Public Class SQLLiteRepository
Implements IRepository
End Class
Public Function GetDB(userChoice As String) As IRepository
If userChoice = "MySQL" Then
Return New MySQLRepository()
Else
Return New SQLLiteRepository
End if
End Function
Dim DB As IRepository = GetDB(userChoice)
This is a basic implementation of the Repository pattern. The example in the link is in C#, but, as you're probably aware, it's not easy finding examples in VB. Fortunately, there are lots of C# to VB converters.
The abstract example Sean Skelly gave should also work. You may want to research the difference between abstract classes and interfaces.

VB.NET Forced Inheritance through multiple generations

I'm trying to wrap my head around inheritance/interfaces/implementation a bit better in .NET.
I have a class that's defined as follows (sort of):
Public Class Sheet
Property Name As String
Property Steps As List(Of [Step])
End Class
The thing is, [Step] is just a virtual, base class. There are 5 different concrete implementations of [Step]. To make matters a bit more complex, there are 3 DIRECT implementations of [Step], 2 of which are virtual. Each of those 2 has 2 subclasses that would concretely implement [Step].
So, here's how it looks:
Step
|-----------------|-----------------|
| | |
SubStepA SubStepB SubStepC
|----|----| |----|----|
| | | |
SubStepAA SubStepAB SubStepCA SubStepCB
So, SubStepB, SubStepAA, SubStepAB, SubStepCA and SubStepCB are the concrete implementations.
There are a couple of things that I'd like ANY Step to do, such as Clone().
So, I tried declaring the following in Step:
Public MustOverride Function Clone() As Step
The problem is that, when I attempt to implement that in SubStepAA, I can't declare the following:
Public Overrides Function Clone() As SubStepAA
If I do that, I get an error that the return types aren't the same.
Is the solution to this to just use a DirectCast call anytime I clone a concrete subclass? That seems odd and unsatisfying. It also just seems wrong. I mean, if I clone a SubStepAA object, I want to get back an object of type SubStepAA.
There's got to be a way to do this, right? I mean, I guess I could just declare each class the way it needs to be, but it also seems wrong to have to write 5 DIFFERENT Clone() methods that just HAPPEN to work in (essentially) the same way (creating a deep copy of the referenced object).
I've looked into using Interface declarations, but that seems to suffer from the same type mismatch error.
Please tell me that I'm just missing something basic!
Thanks!
As an aside, I have been doing some reading and I realize that there may be more optimized ways to do deep copies of object (e.g., through serialization/deserialization), but I'm still interested in this question, even if I choose to clone objects using a different approach.
This may not be exactly what you are hoping for, but you can meet all your requirements by using a generic base type, like this:
Public MustInherit Class [Step](Of T)
Public MustOverride Function Clone() As T
End Class
Public Class StepA
Inherits [Step](Of StepA)
Public Overrides Function Clone() As StepA
' ...
End Function
End Class
However, then, there would be no common Step base class that would be usable for all the derived types. For instance, there would be no way to do something like this:
Dim s As [Step] = New StepA() 'Won't work because there is no Step type, only a generic Step(T) type
Dim c As [Step] = s.Clone()
However, if you need to have a common base type like that, you could still do something like that, albeit with some additional complication:
Public Interface ICloneable(Of T)
Function Clone() As T
End Interface
Public MustInherit Class [Step]
Implements ICloneable(Of [Step])
Public MustOverride Function CloneBase() As [Step] Implements ICloneable(Of [Step]).Clone
End Class
Public MustInherit Class [Step](Of T As [Step])
Inherits [Step]
Implements ICloneable(Of T)
Public Overrides Function CloneBase() As [Step]
Return Clone()
End Function
Public MustOverride Function Clone() As T Implements ICloneable(Of T).Clone
End Class
Public Class StepA
Inherits [Step](Of StepA)
Public Overrides Function Clone() As StepA
' ...
End Function
End Class
If you did it that way, you would have that additional layer of abstraction where you could cast each concrete object as either a Step(T) or as a Step. For instance, you could then do this:
Dim s As [Step] = New StepA()
Dim c As [Step] = s.CloneBase()
But of course, this all begs the question, is it worth all this complication? The two simpler solutions would be to implement the interface independently on each derived class (and thereby forgo the ability to call clone from the base class), or else go with your first idea and just have the Clone method always return the base type.

Factory method for generics in VB.NET

I want to create a factory for generic classes in VB.NET and I am running into issues.
What I have are two interfaces:
IPersistentObject and IPManagerBase(Of T as IPersistentObject)
The logic is that for each type of peristent object I have a corresponding manager class handling query logic.
Now I have a base class like this:
public class PManagerBase(Of T as IPersistentObject) Implements IPManagerBase(of T)
So, now in the real world I have a persistent type "PUser" and a corresponding manager declared like this:
public class PUserManager implements PManagerBase(Of PUser)
I have about 100 of those persistent objects and corresponding manager classes.
Now I want to have a factory, which I would invoke like this (removing the details):
MyFactory.CreateManager<PUserManager>()
I am creating my Factory like this
public class MyFactory
public shared function CreateManager(Of T as {PManagerBase(Of IPersistentObject), New}) as T
return new T()
end function
end class
Looks great.
Now I want to invoke it:
Dim myManager = MyFactory.CreateManager<PUserManager>()
What happens?
I get a compile error: "PUserManager does not implement/inherit PManagerBase(Of IPersistentObject)". I get the message in German so this is a free tranlation.
What would I need to change to make this running?
It works if I declare my factory like this:
public class MyFactory
public shared function CreateManager(Of T as {PManagerBase(Of PUser), New}) as T
return new T()
end function
end class
But then the benefit is gone, since it works only for Managers of the PUser object.
A better solution is
public class MyFactory
public shared function CreateManager(Of T as {PManagerBase(Of U), New}, U as IPersistentObject) as T
return new T()
end function
end class
This works, but I have to call my factory method like this now:
Dim myManager = MyFactory.CreateManager<PUserManager, PUser>()
I don't like this since this is redundant and I don't need U at all in the function. In it's declaration PUserManager is tied to PUser.
Is there a better way? Why is PUserManager not inheriting from PManagerBase(Of IPersistentObject)?
This is a problem with generics, if you are using VS 2010 you may want to take a look at covariance and contravariance and modify your IPManagerBase definition accordingly.

Storing an object that implements multiple interfaces and derives from a certain base (.net)

In .net, it's possible to use generics so that a function can accept arguments which support one or more interfaces and derive from a base type, even if there does not exist any single type from which all valid argument types derive. For example, one could say:
Sub Foo(Of T As {IInterface1, IInterface2, SomeBaseType})(Param as T)
and be allowed to pass any derivative of SomeBaseType which implements both IInterface1 and IInterface2. This will work even if SomeBaseType does not support Interface1 and Interface2, and classes which do implement those interfaces don't share any common ancestor that also implements them.
This can be very convenient if one won't need to keep the parameter anywhere after the function has exited. Unfortunately, I can't figure out a way to persist the passed-in parameter in such a way that it can later be passed to a similar function, except perhaps by using Reflection. Is there any nice way of doing that?
The closest I've been able to come up with is to define an interface INest (perhaps not the best name--can anyone improve it?) thus:
Interface INest(Of Out T)
Function Nest() As T
End Interface
And for any interface that will be used in combination with others or with base-class "constraint", define a generic version as illustrated below
Interface IFun1
' Any members of the interface go here, e.g. ...'
Sub DoFun1()
End Interface
Interface IFun1(Of Out T)
' This one does nothing but inherit'
Inherits IFun1, INest(Of T)
End Interface
A class which will support multiple interfaces should declare itself as implementing the generic ones, with itself as the type argument.
Class test123a
Inherits sampleBase
Implements IFun1(Of test123a), IFun2(Of test123a), IFun3(Of test123a)
End Class
If that is done, one can define a function argument or class variable that supports multiple constraints thusly:
Dim SomeField as IFun1(Of IFun2(Of IFun3(Of sampleBase)))
and then assign to it any class derived from sampleBase, which implements those interfaces. SomeField will implement IFun1; SomeField.Nest will implement IFun2; SomeField.Nest.Nest will implement IFun3. Note that there's no requirement that IFun1, IFun2, IFun3, or sampleBase share any common derivation other than the generic interfaces inheriting from INest(Of T). Note also that, no matter how many INest-derived interfaces a class implements, it only needs to define one implementation of INest(Of T).Nest.
Not exactly beautiful, but there are two nice things about it: (1) any concrete class which in fact implements the necessary interfaces can be assigned directly to a field declared as above, without a typecast; (2) while fields which chain the types in a different order are not assignment compatible, they may be typecast to each other.
Is there any better way to store something in such a way that it's "known" to support multiple interfaces and derive from a certain base type? Given that one can write such code in a type-safe manner, it would seem like the .net 2.0 CLR could probably support such a thing quite nicely if compilers offered a little assistance. I'm unaware of any particularly nice approach with present compilers, though.
The best way I can think of is to make an abstract storage and generic implementation of this storage. For example (excuse my VB.NET):
MustInherit Class Storage
Public MustOverride Sub DoSomething()
End Class
Class Storage(Of T As {IInterface1, IInterface2, SomeBaseType})
Inherits Storage
Public Overrides Sub DoSomething()
' do something with Value.
End Sub
Public Value As T
End Class
And usage
Dim S As Storage
Sub Foo(Of T As {IInterface1, IInterface2, SomeBaseType})(ByVal Param As T)
S = New Storage(Of T) With {.Value = Param}
End Sub
Sub UseS()
S.DoSomething();
End Sub
Update: Ok, because we may not be able identify in advance all of the actions:
MustInherit Class Storage
MustOverride ReadOnly Property SomeBaseType As SomeBaseType
MustOverride ReadOnly Property IInterface1 As IInterface1
MustOverride ReadOnly Property IInterface2 As IInterface2
End Class
Class Storage(Of T As {IInterface1, IInterface2, SomeBaseType})
Inherits Storage
Public Value As T
Public Overrides ReadOnly Property IInterface1 As IInterface1
Get
Return Value
End Get
End Property
Public Overrides ReadOnly Property IInterface2 As IInterface2
Get
Return Value
End Get
End Property
Public Overrides ReadOnly Property SomeBaseType As SomeBaseType
Get
Return Value
End Get
End Property
End Class