Breakout indicator Alert: Bollinger Band breaking out from inside a Donchian Channel - metatrader4

I am totally new to coding in Metatrader 4.
I need help or an example of coding a
Breakout indicator Alert:
Bollinger Band breaking out from inside a Donchian Channel.
Thank you for your assistance.

Whit 0 of programing skill, will be difficult but ,
try on forex factory this thread:"I will code your expert/indicator for no charge"

Related

Resistive current measurement by novizon

can anyone provide vi file of resistive current measurement as following block diagram?
It is impossible translate this image into code since it is not a LabView code snippet but just a plain image and you are missing the code for the sub-VI and the express VIs.
My suggestion would be to contact Novizon or any of the co-authors of the paper where this image is coming from on ResearchGate and hope they are willing to supply you with the VIs.

About RealTerm: Serial Capture Program 2.0.0.70

I have some difficulty in using RealTerm Serial System. I want to use this software as GUI to communicate with PIC18F46J50 microcontroller through UART. Firstly I want to program a echo function, but I find the empty area on the top half of GUI cannot be used to type in new words. According to the information online, I think it is allowed to type in words in this area.
Does anyone get the solution to this tiny problem? Thank you all for concerning about this question.
Sincerely
Timberjack
Sending in Realterm can be done by clicking on the "Send" tab. Typing what you want and then send them as numbers or as ascii.
How to do this is described here:
Serial Terminal Basics
under section Sending Sequences of Values.

NXT 2.0: Combine Line follow and Obstacle avoidance?

I have seen code sample that do line follow and code samples that do obstacle avoidance. But are there any code samples that combine both line follow and obstacle avoidance?
One of the bits of code which I built for an assignment does this. It follows the rules of Australian Robocup Rescue.
So if you look at navigateBottle() and followLine() at this link Click here for the code. That should help you in understanding in how you can do this.
This does use 2 Light Sensors and a Sonar Sensor. It does a bouncing effect between the 2 sensors and Sonar for seeing if objects are in front of it.
Sam

webrtc AEC algorithm

I have made a software that uses WebRTC DSP libraries (AEC, NS, AGC, VAD). Now I need to know what algorithm uses each one to write my MasterĀ“s Thesis, but I don't find any information about that.
Someone knows the algorithms of this libraries, specially the Acoustic Echo Cancellation (like for example NLMS, that I know it's commonly used, but I don't know if WebRTC also uses it).
I've tryed to know the algorithm looking into the source code, but I don't understand enough.
Thanks in advance!
I've just successfully using standalone WebRTC aecm module for android. and there's some tips:
1.the most important is the thing called "delay", you can find the definition of it in dir:
..\src\modules\audio_processing\include\audio_processing.h
quote:
Sets the |delay| in ms between AnalyzeReverseStream() receiving a
far-end frame and ProcessStream() receiving a near-end frame
containing the corresponding echo. On the client-side this can be
expressed as delay = (t_render - t_analyze) + (t_process - t_capture)
where,
t_analyze is the time a frame is passed to AnalyzeReverseStream() and t_render is the time the first sample of the same frame is
rendered by the audio hardware.
t_capture is the time the first sample of a frame is captured by the audio hardware and t_pull is the time the same frame is passed to
ProcessStream().
if you wanna use aecm module in standalone mode, be sure you obey this doc strictly.
2.AudioRecord and AudioTrack sometimes block(due to minimized buffer size), so when you calc the delay, don't forget adding blocking time to it.
3.if you don't know how to compile aecm module, you may learn Android NDK first, and the module src path is
..\src\modules\audio_processing\aecm
BTW, this blog may help a lot in native dev. and debuging.
http://mhandroid.wordpress.com/2011/01/23/using-eclipse-for-android-cc-development/
http://mhandroid.wordpress.com/2011/01/23/using-eclipse-for-android-cc-debugging/
hope this may help you.
From the code inspection of AGC algorithm in WebRtc, it matches closely with the description in http://www.ti.com/lit/wp/spraal1/spraal1.pdf
It's based on NLMS, but has a variable step length (mu).

How do I create a new logic brick for blender?

I am thinking of making a new logic brick to contribute or 10, but need to get a template/idea of where to start, I want to make a 6dof actuator and sensor first, that can trigger based on rotation targets or distance limits etc, and a actuator that can remove or change a 6dof target to a new position or object and position,
I am making a open source 3d puzzle game with limited ads in game, but need to make a few logic bricks, for me and the community....
There are no coding tutorials regarding BGE Game logic that I'm aware of, but here are some pointers for the code:
The game logic parts are mostly in:
https://svn.blender.org/svnroot/bf-blender/trunk/blender/source/gameengine/GameLogic/
You'll see that sensors implement the ISensor interface. Browse through a few different sensors to see how they work. Blender has NDOF device support, so NDOF events already exist (get handled by our GHOST layer: https://svn.blender.org/svnroot/bf-blender/trunk/blender/intern/ghost/intern/GHOST_NDOFManager.h ). You could create a new manager like the mouse manager (see the gamelogic directory for the different managers ).
With this information you should be able to get started. Read the existing code carefully, you'll be able to find what you need.
You can use this commit Mouse actuator commit as your template to add a new actuator.