I need to set two ViewModels from the code behind in the xaml code. Or if there is better way doing would be great to.
When I do it like this way the application crashes. When I set ProductDetailViewModel in the code behind (BindingContext = ViewModel) everything works fine.
update
It's not an good idea to pass viewModels as parameters.
I have now one class "ViewModelLocator" which contains all the ViewModels as static properties. Use Google for more info. This way things are way easier.
example
ViewModelLocator
public static class ViewModelLocator
{
public static AddProductViewModel AddProductViewModel { get; set; } = new AddProductViewModel(App.ProductDataStore, App.NavigationService);
}
end update
update 2
As #Waescher stated, it's better to use FreshMvvm. The static approach is simple and fast but not good for slow devices or larger apps. Thanks.
end update 2
**Xamarin.Forms.Xaml.XamlParseException:** 'Position 9:10. Can not find the object referenced by `ProductDetailViewModel`'
Since I can't set the ViewModels directly in the xaml I need to do it by reference from code behind.
See < *** First ViewModel *** > and < *** Second ViewModel *** > in the xaml code.
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:controls="clr-namespace:BoerPlaza.Controls"
xmlns:flv="clr-namespace:DLToolkit.Forms.Controls;assembly=DLToolkit.Forms.Controls.FlowListView"
xmlns:ffimageloading="clr-namespace:FFImageLoading.Forms;assembly=FFImageLoading.Forms"
x:Class="BoerPlaza.Views.Product.ProductCustomerPictures">
<ContentPage.BindingContext>
<x:Reference Name="ProductDetailViewModel" /><!-- *** First ViewModel ***!-->
</ContentPage.BindingContext>
<ContentPage.Content>
<StackLayout>
<!-- Total image count -->
<Label Text="{Binding Product.UserImages.Total}"
Style="{StaticResource H2}" />
<!-- Title -->
<Label Text="{Binding Product.Title}"
Style="{StaticResource H1}" />
<!-- reviews -->
<StackLayout Orientation="Horizontal">
<controls:StarDisplayTemplateView x:Name="customRattingBar"
SelectedStarValue="{Binding Product.RatingTotal}" />
<Label Text="{Binding Product.RatingAmount, StringFormat='{0} reviews | '}" />
<Label Text="Schrijf een review" />
</StackLayout>
<Label Text="{Binding Product.Title, StringFormat='Heb je een productfoto van {0} die je wilt delen? '}" />
<Button Text="Foto's toevoegen"
Command="{Binding SelectImagesCommand}"
BackgroundColor="{StaticResource neutral-color}"
BorderColor="{StaticResource alt-color}"
BorderWidth="1"
TextColor="{StaticResource primary-color}"
HorizontalOptions="Start"
HeightRequest="40"
FontSize="12" />
<!-- hr -->
<BoxView Style="{StaticResource separator}" />
<flv:FlowListView FlowColumnCount="3"
x:Name="listItems"
FlowItemsSource="{Binding Media}"
SeparatorVisibility="None"
HasUnevenRows="false"
RowHeight="100"
HeightRequest="0">
<flv:FlowListView.BindingContext>
<x:Reference Name="MultiMediaPickerViewModel" /> <!-- *** Second ViewModel ***!-->
</flv:FlowListView.BindingContext>
<flv:FlowListView.FlowColumnTemplate>
<DataTemplate>
<Grid>
<ffimageloading:CachedImage DownsampleToViewSize="true"
HeightRequest="100"
Source="{Binding PreviewPath}"
Aspect="AspectFill"
HorizontalOptions="FillAndExpand">
</ffimageloading:CachedImage>
<Image Source="play"
IsVisible="false"
HorizontalOptions="End"
VerticalOptions="End">
<Image.Triggers>
<DataTrigger TargetType="Image"
Binding="{Binding Type}"
Value="Video">
<Setter Property="IsVisible"
Value="True" />
</DataTrigger>
</Image.Triggers>
</Image>
</Grid>
</DataTemplate>
</flv:FlowListView.FlowColumnTemplate>
</flv:FlowListView>
</StackLayout>
</ContentPage.Content>
</ContentPage>
Code behind:
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class ProductCustomerPictures : ContentPage
{
public ProductDetailViewModel ProductDetailViewModel
{
get { return _productDetailViewModel; }
set { _productDetailViewModel = value; }
}
public MultiMediaPickerViewModel MultiMediaPickerViewModel
{
get { return _multiMediaPickerViewModel; }
set { _multiMediaPickerViewModel = value; }
}
private ProductDetailViewModel _productDetailViewModel;
private MultiMediaPickerViewModel _multiMediaPickerViewModel;
public ProductCustomerPictures(ProductDetailViewModel viewModel)
{
InitializeComponent();
ProductDetailViewModel = viewModel;
MultiMediaPickerViewModel = new MultiMediaPickerViewModel(MultiMediaPickerServiceStaticVariableHolder.MultiMediaPickerService);
}
}
If I understood this correctly and if you want to keep the pattern to pass in the view model as constructor argument ...
public ProductCustomerPictures(ProductDetailViewModel viewModel)
{
InitializeComponent();
ProductDetailViewModel = viewModel;
MultiMediaPickerViewModel = new MultiMediaPickerViewModel(MultiMediaPickerServiceStaticVariableHolder.MultiMediaPickerService);
}
... then you can remove this completely ...
<ContentPage.BindingContext>
...
</ContentPage.BindingContext>
... and this property ...
public ProductDetailViewModel ProductDetailViewModel
{
get { return _productDetailViewModel; }
set { _productDetailViewModel = value; }
}
Instead, just set the BindingContext directly in the constructor.
public ProductCustomerPictures(ProductDetailViewModel viewModel)
{
InitializeComponent();
BindingContext = viewModel; // <-- here
MultiMediaPickerViewModel = new MultiMediaPickerViewModel(MultiMediaPickerServiceStaticVariableHolder.MultiMediaPickerService);
}
Now, each and every control in the XAML is binding to the ProductDetailViewModel.
But you still have the FlowListView which should bind to the MultiMediaPickerViewModel. Instead of setting its binding context directly in XAML, it is common to use the binding with a reference, but first you have to give the whole page a name with which we can refer in the binding:
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
...
...
x:Name="thisPage" <--- here
x:Class="BoerPlaza.Views.Product.ProductCustomerPictures">
Now, you can use the name as reference in the binding expression:
<flv:FlowListView FlowColumnCount="3"
x:Name="listItems"
FlowItemsSource="{Binding Source={x:Reference thisPage}, Path=MultiMediaPickerViewModel.Media}"
SeparatorVisibility="None"
HasUnevenRows="false"
RowHeight="100"
HeightRequest="0">
"{Binding Source={x:Reference thisPage}, Path=MultiMediaPickerViewModel.Media}" uses the page itself (by name thisPage) and binds to the property Media of the property MultiMediaPickerViewModel of the page.
With that, you can safely remove this code as well:
<flv:FlowListView.BindingContext>
...
</flv:FlowListView.BindingContext>
By the way, you can condense the properties in the code behind:
public MultiMediaPickerViewModel MultiMediaPickerViewModel { get; private set; }
public ProductCustomerPictures(ProductDetailViewModel viewModel)
{
InitializeComponent();
BindingContext = viewModel;
MultiMediaPickerViewModel = new MultiMediaPickerViewModel(MultiMediaPickerServiceStaticVariableHolder.MultiMediaPickerService);
}
Related
I have created a ContentView with a single Label (I plan to add more later).
PageHeadingView.xaml
<ContentView.Content>
<StackLayout Orientation="Vertical" BackgroundColor="Red">
<Label x:Name="HeadingLabel" Text="{Binding HeadingText}" />
</StackLayout>
</ContentView.Content>
I defined a BindableProperty in my code behind. I also set the BindingContext of my view to be itself.
PageHeadingView.xaml.cs
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class PageHeadingView : ContentView
{
public PageHeadingView()
{
InitializeComponent();
this.BindingContext = this;
}
public static readonly BindableProperty HeadingTextProperty = BindableProperty.Create(nameof(HeadingText), typeof(string), typeof(PageHeadingView), default(string));
public string HeadingText { get => (string)GetValue( HeadingTextProperty); set => SetValue(HeadingTextProperty, value); }
}
I then added the View to my ContentPage. I also added a test Label inside a StackLayout to ensure my bindings were working correctly.
HomePage.xaml
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:views="clr-namespace:MyProject.Views"
x:Class="MyProject.HomePage">
<ContentPage.Content>
<StackLayout Orientation="Vertical">
<views:PageHeadingView HeadingText="{Binding Name}" />
<Label Text="{Binding Name}" />
</StackLayout>
</ContentPage.Content>
</ContentPage>
And set my BindingContext in code.
HomePage.xaml.cs
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class HomePage : ContentPage
{
public HomePage()
{
InitializeComponent();
//ViewModel contains a string property named: Name;
this.BindingContext = new ViewModel();
}
}
When I run my code, my PageHeadingView does not display any text. I can see the red background color, so I know the control has been added to the Page correctly. The test Label I placed in StackLayout also works correctly, and I am able to see the bound value.
What do I need to do to make my CustomView display Bindable content?
From your code, you may have some problems when using bindableproperty bidning, I create simple sample that you can take a look:
PageHeadingView.xaml:
<ContentView.Content>
<StackLayout BackgroundColor="Red" Orientation="Vertical">
<Label x:Name="HeadingLabel" />
</StackLayout>
</ContentView.Content>
PageHeadingView.cs, you can update HeadingText value by HeadingTextPropertyChanged, then display HeadingLabel.
public partial class PageHeadingView : ContentView
{
public static BindableProperty HeadingTextProperty= BindableProperty.Create(
propertyName: "HeadingText",
returnType: typeof(string),
declaringType: typeof(PageHeadingView),
defaultValue: "",
defaultBindingMode: BindingMode.OneWay,
propertyChanged: HeadingTextPropertyChanged);
public string HeadingText
{
get { return base.GetValue(HeadingTextProperty).ToString(); }
set { base.SetValue(HeadingTextProperty, value); }
}
private static void HeadingTextPropertyChanged(BindableObject bindable, object oldValue, object newValue)
{
var control = (PageHeadingView)bindable;
control.HeadingLabel.Text = newValue.ToString();
}
public PageHeadingView()
{
InitializeComponent();
}
}
<StackLayout>
<customcontrol:PageHeadingView HeadingText="{Binding Name}" />
<Label Text="{Binding Name}" />
</StackLayout>
You are binding the wrong element in PageHeadingView.
Option 1:
Add "Content" in PageHeadingView.xaml.cs
this.Content.BindingContext = this;
Option 2:
Remove "Content" in PageHeadingView.xaml
<!--<ContentView.Content>-->
<StackLayout Orientation="Vertical" BackgroundColor="Red">
<Label x:Name="HeadingLabel" Text="{Binding HeadingText}" />
</StackLayout>
<!--</ContentView.Content>-->
Edited as quoted the wrong class previously.
I have a question. I created the following TabbedPage:
<?xml version="1.0" encoding="utf-8" ?>
<TabbedPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:d="http://xamarin.com/schemas/2014/forms/design"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:views="clr-namespace:MyApp.Views"
mc:Ignorable="d"
x:Class="MyApp.Views.MainPage"
xmlns:android="clr-namespace:Xamarin.Forms.PlatformConfiguration.AndroidSpecific;assembly=Xamarin.Forms.Core"
android:TabbedPage.ToolbarPlacement="Bottom"
BarBackgroundColor="White"
BarTextColor="Black"
android:TabbedPage.BarItemColor="#B2B2B2"
android:TabbedPage.BarSelectedItemColor="#56D7A5"
android:TabbedPage.IsSwipePagingEnabled="False">
<TabbedPage.Children>
<NavigationPage Title="page1" IconImageSource="navbar_page1">
<x:Arguments>
<views:page1 NavigationPage.HasNavigationBar="False" />
</x:Arguments>
</NavigationPage>
<NavigationPage Title="page2" IconImageSource="navbar_page2">
<x:Arguments>
<views:page2 NavigationPage.HasNavigationBar="False" />
</x:Arguments>
</NavigationPage>
<NavigationPage Title="page3" IconImageSource="navbar_page3">
<x:Arguments>
<views:page3 NavigationPage.HasNavigationBar="False" />
</x:Arguments>
</NavigationPage>
</TabbedPage>
Now on every page I have added this custom FabMenu like this:
<c:FloatingMenu Margin="0, 0, 10, 10" BGColor="#56D7A5" OpenIcon="openFab_icon" CloseIcon="closeFab_icon"
AbsoluteLayout.LayoutBounds=".95,.95" AbsoluteLayout.LayoutFlags="PositionProportional">
<c:FloatingButton x:Name="btnAddHomework" BGColor="#59E1FF" IconSrc="add_homework_icon" OnClickCommand="{Binding btnAddHomeworkCommand}" />
<c:FloatingButton x:Name="btnAddDeadline" BGColor="#0FF1A0" IconSrc="add_deadline_icon"/>
<c:FloatingButton x:Name="btnAddTest" BGColor="#5988FF" IconSrc="add_test_icon"/>
</c:FloatingMenu>
The problem is that every page has his own FabMenu, so you see it dissapear and reappear on every page, so my question is: Is there some kind of root view that overlays all the tabs in the TabbedPage?
Please let me know how I do that!
Disclaimer
I came up with a way to create the effect wanted using only pure Xamarin.Forms. Read along and pay attention to the tricky parts of the solution.
Abstract
This solution is achieved implementing AbsoluteLayout, CarouselView, IndicatorView and DataTemplateSelector. Xamarin.Forms 4.8 is supposed in what follows. If a lower version is used, please take into account that features like CarouselView or IndicatorView could be in Preview status.
DataTemplateSelector, CarouselView and IndicatorView are used to simulate a TabbedPage, and AbsoluteLayout is used to provide the Overlay.
So, now with the solution:
Create your Views
Here you create a view for each of the pages you want. In this example i want my application to consist of two pages, so i create two views (code behind remains untouched):
View1.xaml
<ContentView xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="overlayTest.View1"
BackgroundColor="Black">
<ContentView.Content>
<StackLayout>
<Label Text="Welcome to Xamarin.Forms 1!"
TextColor="White"
VerticalOptions="CenterAndExpand"
HorizontalOptions="CenterAndExpand" />
</StackLayout>
</ContentView.Content>
</ContentView>
View2.xaml
<?xml version="1.0" encoding="UTF-8"?>
<ContentView xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="overlayTest.View2">
<ContentView.Content>
<StackLayout>
<Label Text="Welcome to Xamarin.Forms 2!"
VerticalOptions="CenterAndExpand"
HorizontalOptions="CenterAndExpand" />
</StackLayout>
</ContentView.Content>
</ContentView>
Create a DataTemplateSelector
This will be used by the CarouselView in order to select one view or the other depending on the current Position.
using System;
using Xamarin.Forms;
namespace overlayTest
{
class MyTemplateSelector : DataTemplateSelector
{
readonly DataTemplate view1, view2;
public MyTemplateSelector()
{
view1 = new DataTemplate(typeof(View1));
view2 = new DataTemplate(typeof(View2));
}
protected override DataTemplate OnSelectTemplate(object item, BindableObject container)
{
String s = item.ToString();
if(s == "1")
{
return view1;
}
return view2;
}
}
}
Create your Main Page
Page1.xaml
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:t="clr-namespace:overlayTest"
x:Class="overlayTest.Page1">
<ContentPage.Resources>
<ResourceDictionary>
<t:MyTemplateSelector x:Key="templateSelector"/>
</ResourceDictionary>
</ContentPage.Resources>
<ContentPage.Content>
<AbsoluteLayout>
<StackLayout AbsoluteLayout.LayoutBounds="0,0,1,1"
AbsoluteLayout.LayoutFlags="All"
Padding="0"
Spacing="0">
<CarouselView ItemTemplate="{StaticResource templateSelector}"
IndicatorView="indicatorView">
<CarouselView.ItemsSource>
<x:Array Type="{x:Type x:String}">
<x:String>1</x:String>
<x:String>2</x:String>
</x:Array>
</CarouselView.ItemsSource>
</CarouselView>
<IndicatorView x:Name="indicatorView">
<IndicatorView.IndicatorTemplate>
<DataTemplate>
<StackLayout HorizontalOptions="FillAndExpand">
<Frame Margin="10">
<Label/>
</Frame>
</StackLayout>
</DataTemplate>
</IndicatorView.IndicatorTemplate>
</IndicatorView>
</StackLayout>
<ContentView
IsVisible="True" VerticalOptions="Start"
AbsoluteLayout.LayoutBounds="0,0,1,1"
AbsoluteLayout.LayoutFlags="All"
BackgroundColor="Transparent">
<Frame CornerRadius="10"
Margin="20"
VerticalOptions="StartAndExpand"
HorizontalOptions="CenterAndExpand" InputTransparent="False">
<StackLayout Padding="0">
<Label
FontSize="Medium"
TextColor="Black"/>
<StackLayout Orientation="Horizontal"
HorizontalOptions="CenterAndExpand">
<Label Text="I am floating here"/>
<Switch IsToggled="True" />
</StackLayout>
<Button Text="Save"
BackgroundColor="Accent"/>
</StackLayout>
</Frame>
</ContentView>
</AbsoluteLayout>
</ContentPage.Content>
</ContentPage>
And in the code behind we set the name of the tabs. Here please put attention in the fact that i am supposing an element tree of a StackLayout -> Frame -> Label. If you change the IndicatorTemplate, you will have to also modify this part of the code!
Page1.xaml.cs
using System.Linq;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace overlayTest
{
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class Page1 : ContentPage
{
public Page1()
{
InitializeComponent();
indicatorView.PropertyChanged += (s, a) =>
{
if (a.PropertyName == IndicatorView.HeightProperty.PropertyName)
{
var indicators = indicatorView.IndicatorLayout.Children.ToList();
int counter = 0;
foreach(var indicator in indicators)
{
var indicatorBaseStack = (StackLayout)indicator;
var indicatorFrame = (Frame)indicatorBaseStack.Children[0];
var indicatorFrameLabel = (Label)indicatorFrame.Content;
indicatorFrameLabel.Text = counter == 0 ? "View1" : "View2";
counter++;
}
}
};
}
}
}
Finally set that Page to the MainPage property of App:
public App()
{
InitializeComponent();
MainPage = new Page1();
}
The final result looks like this:
As a workaround, you could set ToolbarItem of each ContentPage (or you can define a base ContentPage).
<ContentPage.ToolbarItems>
<ToolbarItem Text="Example Item"
IconImageSource="xxx.png"
Order="Secondary"
Clicked="{Binding xx}"
Priority="0" />
<ToolbarItem Text="Example Item"
IconImageSource="xxx.png"
Order="Secondary"
Priority="1" />
<ToolbarItem Text="Example Item"
IconImageSource="xxx.png"
Order="Secondary"
Priority="2" />
</ContentPage.ToolbarItems>
I recommend creating a BaseContentPage that includes a static FloatingButton. This allows every page to inherit from BaseContentPage and use the same FloatingButton.
Code
BaseContentPage
abstract class BaseContentPage : ContentPage
{
protected static Button Button { get; } = new Button { Text = $"This button was created at {DateTimeOffset.UtcNow}" }.Invoke(button => button.Clicked += HandleButtonClicked);
static async void HandleButtonClicked(object sender, EventArgs e) =>
await Application.Current.MainPage.DisplayAlert("Button Clicked", "This is the same button on both pages", "OK");
}
Example LabelPage
class LabelPage : BaseButtonPage
{
public LabelPage()
{
Title = "LabelPage";
Content = new StackLayout
{
Children =
{
new Label { Text = "Label Page" }.TextCenter().Center(),
Button
}
}
}
}
Example ButtonPage
class ButtonPage : BaseButtonPage
{
public ButtonPage()
{
Title = "ButtonPage";
Content = Button;
}
}
Example App
public class App : Application
{
public App()
{
Device.SetFlags(new[] { "Markup_Experimental" });
MainPage = new TabbedPage
{
Children =
{
new ButtonPage(),
new LabelPage()
}
};
}
}
Sample App
Here is the sample app used to create the attached GIF:
https://github.com/brminnick/TabbedPageButton/
I'm wanting to create a GUI that has a similar to what the following code generates, a scroll of frames.
However I want to be able to have a scroll of dynamic content frames, ideally in XAML and populated with an Item source. I don't think this is possible without creating a custom view based on itemsview from what I can see. ListView and CollectionView don't quite do what I want.
I think I need to use the preview CarouselView, I was wondering if there is a way of doing what I'm after without.
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="FlexTest.MainPage">
<ContentPage.Resources>
<Style TargetType="Frame">
<Setter Property="WidthRequest" Value="300"/>
<Setter Property="HeightRequest" Value="500"/>
<Setter Property="Margin" Value="10"/>
<Setter Property="CornerRadius" Value="20"/>
</Style>
</ContentPage.Resources>
<ScrollView Orientation="Both">
<FlexLayout>
<Frame BackgroundColor="Yellow">
<FlexLayout Direction="Column">
<Label Text="Panel 1"/>
<Label Text="A Panel"/>
<Button Text="Click Me"/>
</FlexLayout>
</Frame>
<Frame BackgroundColor="OrangeRed">
<FlexLayout Direction="Column">
<Label Text="Panel 2"/>
<Label Text="Another Panel"/>
<Button Text="Click Me"/>
</FlexLayout>
</Frame>
<Frame BackgroundColor="ForestGreen">
<FlexLayout Direction="Column">
<Label Text="Panel 3"/>
<Label Text="A Third Panel"/>
<Button Text="Click Me"/>
</FlexLayout>
</Frame>
</FlexLayout>
</ScrollView>
</ContentPage>
Thanks
Andy.
Do you want to implement a scrollable view and each child contains multiple content that can be scrolled horizontally?
For this feature, try to display the CarouselView in a ListView.
Check the code:
<ListView ...>
<ListView.ItemTemplate>
<DataTemplate>
<ViewCell>
<CarouselView>
<CarouselView.ItemTemplate>
<DataTemplate>
...
</DataTemplate>
</CarouselView.ItemTemplate>
</CarouselView>
</ViewCell>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
Tutorial about CarouselView:
https://learn.microsoft.com/en-us/xamarin/xamarin-forms/user-interface/carouselview/introduction
Preface: I hope I understood your request correctly :)
If by dynamic content you mean having a dynamic ItemTemplate then you can try doing following:
Step One:
Define an ItemTemplateSelector, you can give it w.e name you want. In this class we will define what sort of templates we have, let us say we have the three which you defined: Yellow, OrangeRed, ForestGreen
public class FrameTemplateSelector : DataTemplateSelector {
public DataTemplate YellowFrameTemplate {get; set;}
public DataTemplate OrangeRedFrameTemplate {get; set;}
public DataTemplate ForestGreenFrameTemplate {get; set;}
public FrameTemplateSelector() {
this.YellowFrameTemplate = new DataTemplate(typeof (YellowFrame));
this.OrangeRedFrameTemplate = new DataTemplate(typeof (OrangeRedFrame));
this.ForestGreenFrameTemplate = new DataTemplate(typeof (ForestGreenFrame));
}
//This part is important, this is how we know which template to select.
protected override DataTemplate OnSelectTemplate(object item, BindableObject container) {
var model = item as YourViewModel;
switch(model.FrameColor) {
case FrameColorEnum .Yellow:
return YellowFrameTemplate;
case FrameColorEnum .OrangeRed:
return OrangeRedFrameTemplate;
case FrameColorEnum .ForestGreen:
return ForestGreenFrameTemplate;
default:
//or w.e other template you want.
return YellowFrameTemplate;
}
}
Step Two:
Now that we have defined our Template Selector let us go ahead and define our templates, in this case our Yellow, OrangeRed, and ForestGreen frames respectively. I will simply show how to make one of them since the others will follow the same paradigm excluding, with of course the color changing. Let's do the YellowFrame
In the XAML you will have:
YellowFrame.xaml:
<StackLayout xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:d="http://xamarin.com/schemas/2014/forms/design"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
x:Class="YourNameSpaceGoesHere.YellowFrame">
<Frame BackgroundColor="Yellow">
<FlexLayout Direction="Column">
<Label Text="Panel 1"/>
<Label Text="A Panel"/>
<Button Text="Click Me"/>
</FlexLayout>
</Frame>
</StackLayout>
In the code behind:
YellowFrame.xaml.cs:
public partial class YellowFrame : StackLayout {
public YellowFrame() {
InitializeComponent();
}
}
Step Three
Now we need to create our ViewModel that we will use for our ItemSource that we will apply to FlexLayout, per the documentation for Bindable Layouts, any layout that "dervies from Layout" has the ability to have a Bindable Layout, FlexLayout is one of them.
So let us make the ViewModel, I will also create an Enum for the Color frame we want to render as I showed in the switch statement in step one, however, you can choose what ever means of deciding how to tell which template to load; this is just one possible example.
BaseViewModel.cs:
public abstract class BaseViewModel : INotifyPropertyChanged {
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = ""){
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public virtual void CleanUp(){
}
}
ParentViewModel.cs:
public class ParentViewModel: BaseViewModel {
private ObservableCollection<YourViewModel> myViewModels {get; set;}
public ObservableCollection<YourViewModel> MyViewModels {
get { return myViewModels;}
set {
myViewModels = value;
OnPropertyChanged("MyViewModels");
}
}
public ParentViewModel() {
LoadData();
}
private void LoadData() {
//Let us populate our data here.
myViewModels = new ObservableCollection<YourViewModel>();
myViewModels.Add(new YourViewModel {FrameColor = FrameColorEnum .Yellow});
myViewModels.Add(new YourViewModel {FrameColor = FrameColorEnum .OrangeRed});
myViewModels.Add(new YourViewModel {FrameColor = FrameColorEnum .ForestGreen});
MyViewModels = myViewModels;
}
}
YourViewModel.cs:
public class YourViewModel : BaseViewModel {
public FrameColorEnum FrameColor {get; set;}
}
FrameColorEnum.cs:
public enum FrameColorEnum {
Yellow,
OrangeRed,
ForestGreen
}
We're almost there, so what we have done so far is we defined our view models that we will use on that page, the final step is to update our overall XAML where we will call our Template Selector. I will only update the snippets needed.
<ContentPage
...
**xmlns:views="your namespace where it was defined here,
normally you can just type the name of the Selector then have VS add the proper
namespace and everything"**
<ContentPage.Resources>
<!--New stuff below-->
<ResourceDictionary>
<views:FrameTemplateSelector x:Key="FrameTemplateSelector"/>
</ResourceDictionary>
</ContentPage.Resources>
<ScrollView Orientation="Both">
<FlexLayout BindableLayout.ItemsSource="{Binding MyViewModels, Mode=TwoWay}"
BindableLayout.ItemTemplateSelector ="{StaticResource FrameTemplateSelector}"/>
</ScrollView>
Live Picture:
I have a resuable control like this to display a loading spinner:
<?xml version="1.0" encoding="UTF-8"?>
<ContentView xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:d="http://xamarin.com/schemas/2014/forms/design"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
x:Class="Framework.Controls.Loading" x:Name="LoadingControl" IsVisible="{Binding LoadingIndicator}"
HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand">
<ContentView.Content>
<ActivityIndicator HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand" Color="DarkBlue"
IsVisible="{Binding LoadingIndicator}"
IsRunning="{Binding LoadingIndicator}">
</ActivityIndicator>
</ContentView.Content>
</ContentView>
I am trying to consume it on a page like this:
<controls:Loading LoadingIndicator="{Binding IsLoading}"></controls:Loading>
However, the loading spinner fails to appear on-screen.
When I set the LoadingIndicator property to true, it appears just fine:
<controls:Loading LoadingIndicator="true"></controls:Loading>
My 'IsLoading' binding is definitely working properly, because if I place the following code directly in my XAML page it also works fine:
<ActivityIndicator HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand"
Color="DarkBlue" IsVisible="{Binding IsLoading}" IsRunning="{Binding IsLoading}">
</ActivityIndicator>
Therefore, what is it about this that's wrong?
<controls:Loading LoadingIndicator="{Binding IsLoading}"></controls:Loading>
The 'IsLoading' property gets set on each of my pages from my view model. Here is a snippet from the view model:
public ICommand OnSave => new Command(async () =>
{
IsLoading = true;
await CreateItem();
IsLoading = false;
});
The code-behind for my control looks like this:
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class Loading : ContentView
{
public static readonly BindableProperty LoadingIndicatorProperty =
BindableProperty.Create(
propertyName: nameof(LoadingIndicator), typeof(bool),
typeof(Loading), default(string), BindingMode.OneWayToSource);
public bool LoadingIndicator
{
get => (bool)GetValue(LoadingIndicatorProperty);
set => SetValue(LoadingIndicatorProperty, value);
}
public Loading()
{
InitializeComponent();
BindingContext = this;
}
}
Do I need to write code to handle the change if the IsLoading binding gets updated?
This is the full code for the page where I am using the control:
ItemCreatePage.xaml
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage Title="{Binding PageTitle}"
xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:userControls="clr-namespace:Framework.UserControls"
xmlns:converters="clr-namespace:Framework.ValueConverters"
xmlns:controls="clr-namespace:Framework.Controls;assembly=Framework.Android"
x:Class="Framework.Views.Item.ItemCreatePage">
<ContentPage.Resources>
<ResourceDictionary>
<converters:DoubleConverter x:Key="DoubleConverter"></converters:DoubleConverter>
</ResourceDictionary>
</ContentPage.Resources>
<ContentPage.Content>
<Grid>
<ScrollView>
<Grid RowSpacing="0" VerticalOptions="Start">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<StackLayout Grid.Row="1" Padding="20,20,20,0" VerticalOptions="Start">
<Label Text="Category" />
<userControls:BindablePicker
ItemsSource="{Binding Categories}"
SelectedItem="{Binding Path=Item.CategoryName, Mode=OneWay}"
DisplayMemberPath="Name"
SelectedValuePath="Id"
SelectedValue="{Binding Path=Item.CategoryId, Mode=TwoWay}"/>
<Label Text="Description" />
<Editor Text="{Binding Item.Description}" HeightRequest="100"/>
<Label Text="Area"/>
<Entry Text="{Binding Item.LineNumber}"/>
<Label Text="Identifier"/>
<Entry Text="{Binding Item.Identifier}"/>
<Label Text="Code"/>
<Entry Text="{Binding Item.Code}"/>
<Label Text="Priority" />
<userControls:BindablePicker
ItemsSource="{Binding Priorities}"
SelectedItem="{Binding Path=Item.ItemPriority, Mode=OneWay}"
DisplayMemberPath="Name"
SelectedValuePath="Id"
SelectedValue="{Binding Path=Item.ItemPriorityCode, Mode=TwoWay}"/>
<Label Text="Owner" />
<userControls:BindablePicker
ItemsSource="{Binding Users}"
SelectedItem="{Binding Path=Item.OwnerName, Mode=OneWay}"
DisplayMemberPath="Name"
SelectedValuePath="Id"
SelectedValue="{Binding Path=Item.OwnerId, Mode=TwoWay}"/>
<Label Text="Due Date" />
<DatePicker Date="{Binding Item.DateDue}" />
<Label Text="Date Identified" />
<DatePicker Date="{Binding Item.DateIdentified}" />
<Label Text="Status" />
<userControls:BindablePicker
ItemsSource="{Binding Statuses}"
SelectedItem="{Binding Path=Item.Status, Mode=OneWay}"
DisplayMemberPath="Name"
SelectedValuePath="Id"
SelectedValue="{Binding Path=Item.StatusCode, Mode=TwoWay}"/>
<Label Text="Comment" />
<Editor Text="{Binding Item.Comment}" HeightRequest="100"/>
<Label Text="IOM" />
<Entry Text="{Binding Item.OutcomeMeasurementInitial, Mode=TwoWay, Converter={StaticResource DoubleConverter}}" Keyboard="Numeric" />
<Label Text="FOM" />
<Entry Text="{Binding Item.OutcomeMeasurementFinal, Mode=TwoWay, Converter={StaticResource DoubleConverter}}" Keyboard="Numeric" />
<Label Text="Longitude" />
<Entry Text="{Binding Item.Longitude, Mode=TwoWay, Converter={StaticResource DoubleConverter}}" Keyboard="Numeric" />
<Label Text="Latitude" />
<Entry Text="{Binding Item.Latitude, Mode=TwoWay, Converter={StaticResource DoubleConverter}}" Keyboard="Numeric" />
<Button Margin="0,20,0,20" Command="{Binding OnSave}" BackgroundColor="{StaticResource Primary}"
BorderRadius="2" Text="Save" VerticalOptions="End" TextColor="White" ></Button>
</StackLayout>
</Grid>
</ScrollView>
<controls:Loading LoadingIndicator="{Binding IsLoading}"></controls:Loading>
</Grid>
</ContentPage.Content>
</ContentPage>
ItemCreatePage.xaml.cs
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class ItemCreatePage : ContentPage
{
public ItemCreatePage ()
{
InitializeComponent ();
}
protected override async void OnAppearing()
{
var vm = BindingContext as ItemCreateViewModel;
vm.Item = new Data.Entities.Item();
await vm?.GetDeviceLocation();
base.OnAppearing();
}
}
The view model code:
public class ItemCreateViewModel : FormViewModel<Data.Entities.Item>
{
public async Task GetDeviceLocation()
{
this.Item = await this.Item.AddDeviceLocation();
OnPropertyChanged(nameof(this.Item));
}
public ILookupService LookupService { get; set; }
public IItemService ItemService { get; set; }
#region selectLists
public List<EnumListItem<ItemPriority>> Priorities => EnumExtensions.ToEnumList<ItemPriority>();
public List<EnumListItem<ItemStatus>> Statuses => EnumExtensions.ToEnumList<ItemStatus>();
public string PageTitle => $"{PageTitles.ItemCreate}{this.OfflineStatus}";
public List<Data.Entities.User> Users => UserService.GetAll(this.Offline);
public List<Data.Entities.Lookup> Categories => LookupService.GetLookups(this.Offline, LookupTypeCode.ItemCategories);
#endregion
public Data.Entities.Item Item { get; set; }
public ICommand OnSave => new Command(async () =>
{
await Loading(CreateItem);
});
private async Task CreateItem()
{
// ... Save logic is here
}
FormViewModel:
public class FormViewModel<T> : BaseViewModel
{
public IValidator<T> Validator => Resolve<IValidator<T>>();
public bool IsLoading { get; set; }
/// <summary>
/// Render a loading spinner whilst we process a request
/// </summary>
/// <param name="method"></param>
/// <returns></returns>
public async Task Loading(Func<Task> method)
{
IsLoading = true;
await method.Invoke();
IsLoading = false;
}
}
BaseViewModel:
public class BaseViewModel : IViewModelBase
{
public BaseViewModel()
{
if (this.GetCurrentUserToken() != null && !UserService.IsActive())
{
SettingService.ClearToken();
Bootstrapper.MasterDetailPage.IsPresented = false;
Application.Current.MainPage = new LoginPage();
}
}
public T Resolve<T>() => AutofacBootstrapper.Container.Resolve<T>();
public IUserService UserService => Resolve<IUserService>();
public INavigator Navigator => AutofacBootstrapper.Navigator;
public IDisplayAlertFactory DisplayAlert { get; set; }
public INavigation MasterNavigation => Bootstrapper.MasterDetailPage?.Detail?.Navigation;
public bool Offline => SettingService.GetSetting<bool>(CacheProperties.Offline);
public string OfflineStatus => this.Offline ? " - Offline" : string.Empty;
public Token GetCurrentUserToken() => SettingService.GetToken() ?? null;
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyname = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyname));
}
}
You don't need to set your custom control's BindingContext here:
public Loading()
{
InitializeComponent();
BindingContext = this;//It's wrong!
//because the custom control's BindingContext will
//automatically be set to the BindingContext of
//the page where it's used which is what we usually want.
}
Here is a way to achieve what you want:
Your Custom Control's XAML:
<?xml version="1.0" encoding="UTF-8"?>
<ContentView xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:d="http://xamarin.com/schemas/2014/forms/design"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
x:Class="Framework.Controls.Loading" x:Name="LoadingControl"
HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand">
<ContentView.Content>
<ActivityIndicator x:Name="TheIndicator" HorizontalOptions="CenterAndExpand"
VerticalOptions="CenterAndExpand" Color="DarkBlue"/>
</ContentView.Content>
</ContentView>
And here is its code-behind:
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class Loading : ContentView
{
public static readonly BindableProperty LoadingIndicatorProperty =
BindableProperty.Create(propertyName:nameof(LoadingIndicator),
returnType: typeof(bool), declaringType: typeof(Loading), defaultValue: default(bool),
defaultBindingMode:BindingMode.Default, propertyChanged:LoadingBindingChanged);
private static void LoadingBindingChanged(BindableObject bindable, object oldvalue, object newvalue)
{
var view = (Loading)(bindable);
view.SetLoadingVisibility((bool)newvalue);
}
public Loading()
{
InitializeComponent();
IsVisible = false; // we do this because by default a view' IsVisible property is true
}
public bool LoadingIndicator
{
get => (bool)GetValue(LoadingIndicatorProperty);
set => SetValue(LoadingIndicatorProperty, value);
}
public void SetLoadingVisibility(bool show)
{
IsVisible = show;
TheIndicator.IsVisible = show;
TheIndicator.IsRunning = show;
}
}
You are not invoking PropertyChanged event when you change IsLoading property. If you want UI to refresh you need to invoke this event for the chosen property.
Change implementation of IsLoading property to:
private bool _isLoading;
public bool IsLoading
{
get=> _isLoading;
set
{
_isLoading=value;
OnPropertyChanged(nameof(IsLoading));
}
}
and it should work
I have a Switch bound to a property of an element in a List. I want to bind IsVisible of a button to the same property, but the button's visibility is not changed when the property is changed by the Switch. What am I missing?
XAML:
<StackLayout>
<ListView HorizontalOptions="FillAndExpand" ItemsSource="{Binding EquipmentList}">
<ListView.ItemTemplate>
<DataTemplate>
<ViewCell>
<StackLayout Orientation="Horizontal">
<Label Text="{Binding Name}" />
<Switch IsToggled="{Binding State}" />
<Button
Command="{Binding BindingContext.DoCommand, Source={x:Reference TestPage}}"
CommandParameter="{Binding .}"
IsVisible="{Binding State}"
Text="Click" />
</StackLayout>
</ViewCell>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
</StackLayout>
ViewModel:
private Command<Equipment> _doCommand;
public Command<Equipment> DoCommand => _doCommand ??
(_doCommand = new Command<Equipment>((Equipment obj) => HandleEquipment(obj)));
// Outputs correct Name and State of the list item
private void HandleEquipment(Equipment obj)
{
System.Diagnostics.Debug.WriteLine(obj.Name + ", " + obj.State);
}
Model:
class Equipment
{
public int Id { get; set; }
public string Name { get; set; }
public bool State { get; set; }
public Equipment(int Id, string Name, bool State)
{
this.Id = Id;
this.Name = Name;
this.State = State;
}
}
As Gerald wrote in his first comment: You have to implement the INotifyPropertyChanged interface on your Equipment model (and not just in the ViewModel).
Without this implementation, the elements in the view have no chance to know, that the state changed (in your case the button).
Implementation:
public class Equipment: INotifyPropertyChanged
{
public bool State
{
get => _state;
set =>
{
_state = value;
OnPropertyChanged();
}
}
private bool _state;
// OTHER PROPERTIES
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
The call of the method OnPropertyChanged() is important. The IsVisible property of the button recognizes the change and updates his value.
Instead of binding two things to a property, why not have the single item bound (i.e. the switch) and use XAML to show or hide the button:
<Window.Resources>
<BooleanToVisibilityConverter x:Key="BooleanToVisibility" />
</Window.Resources>
<StackLayout>
<ListView HorizontalOptions="FillAndExpand" ItemsSource="{Binding EquipmentList}">
<ListView.ItemTemplate>
<DataTemplate>
<ViewCell>
<StackLayout Orientation="Horizontal">
<Label Text="{Binding Name}" />
<Switch Name="toggleSwitch" IsToggled="{Binding State}" />
<Button
Command="{Binding BindingContext.DoCommand, Source={x:Reference TestPage}}"
CommandParameter="{Binding .}"
IsVisible="{Binding ElementName=toggleSwitch, Path=IsToggled, Converter={StaticResource BooleanToVisibilityConverter}"
Text="Click" />
</StackLayout>
</ViewCell>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
</StackLayout>
It may not be a Window that your StackLayout is in, but if you place a BooleanToVisibilityConverter in your Resources section you'll then be able to use it in your XAML file.
This will mean that if the property name changes in the future you only have one place you need to update in the user interface and you're also using the power of the XAML language.
Also as correctly pointed out by everyone, you need to implement INotifyPropertyChanged in the model in order for the Switch to be updated too.