i'm using the above code to run a form with a tcplistener.
when the tcplistener recevie data from the client i need to write the data in in label1.text
i have tryed to use Shown instead of Load the form is showed but it the label text doesn't change.
How can i resolve this? any help will be appreciated.
thank you
Public Class Form1
Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
TcpServer()
End Sub
Shared Sub TcpServer()
Dim server As TcpListener
server = Nothing
Try
Dim port As Int32 = 4000
Dim localAddr As IPAddress = IPAddress.IPv6Any 'IPAddress.Parse("192.168.61.9") 'IPAddress.Any
server = New TcpListener(localAddr, port)
server.Start()
Dim bytes(1024) As Byte
Dim data As String = Nothing
While True
Console.WriteLine("Waiting for a connection... ")
Dim client As TcpClient = server.AcceptTcpClient()
Console.WriteLine("Connected!")
data = Nothing
Dim stream As NetworkStream = client.GetStream()
Dim i As Int32
' Loop to receive all the data sent by the client.
i = stream.Read(bytes, 0, bytes.Length)
While (i <> 0)
' Translate data bytes to a ASCII string.
data = System.Text.Encoding.ASCII.GetString(bytes, 0, i)
Form1.Label1.Text = data
' Process the data sent by the client.
'data = data.ToUpper()
data = "aaa"
Dim msg As Byte() = System.Text.Encoding.ASCII.GetBytes(data)
' Send back a response.
stream.Write(msg, 0, msg.Length)
Console.WriteLine("Sent: {0}" + data)
i = stream.Read(bytes, 0, bytes.Length)
End While
' Shutdown and end connection
client.Close()
Form1.Refresh()
End While
Catch e As SocketException
MsgBox("SocketException: {0}", e.ToString)
Finally
server.Stop()
End Try
Console.WriteLine(ControlChars.Cr + "Hit enter to continue....")
Console.Read()
End Sub 'Main
Run TcpServer() on a new thread, or make use of BackGroundWorker Control which is part of winForms controls.
Related
I am trying to implement a Telnet client in VB.NET. I am following this code as example:
The program I'm implementing works as follows:
I click the button "Open Telnet" to open the Telnet session.
I write an instruction (string) in the text box on the left and then I click on Button1 to send the message to a Telnet server (an electronic board with an embedded Ethernet port).
The answer sent by the Telnet server is displayed in the text box on the left.
The problem I'm having with both the example and the implementation I'm doing is that the messages are displayed delayed. For example, if I send the string 1FFFFFF + vbCrLf I am supposed to receive a message from the server saying Unknown HMI code!. I have checked with Wireshark that the message is sent by the Telnet server just after I sent the instruction with the VB.NET program but it is shown in the text box on the right only if I click Button1 a second time (no matter what is written in the text box on the left).
Could you please tell me if there is something I'm missing in the code?
Below is my code:
Imports System
Imports System.IO
Imports System.Net.Sockets
Imports System.Security.Cryptography.X509Certificates
Imports System.Text
Imports System.Threading
Imports System.Net.Http
Imports System.Net.Security
Imports System.Net.IPAddress
Imports System.Net
Public Class Form1
' Create a TcpClient.
Dim client As New TcpClient
Dim stream As NetworkStream
' Function to write/read a TCP stream.
Shared Sub Connect(server As [String], message As [String])
Try
' Translate the passed message into ASCII and store it as a Byte array.
Dim data As [Byte]() = System.Text.Encoding.ASCII.GetBytes(message)
' Send the message to the connected TcpServer.
Form1.stream.Write(data, 0, data.Length)
Console.WriteLine("Sent: {0}", message)
' Buffer to store the response bytes.
data = New [Byte](256) {}
' String to store the response ASCII representation.
Dim responseData As [String] = [String].Empty
' Read the first batch of the TcpServer response bytes.
Dim bytes As Int32 = Form1.stream.Read(data, 0, data.Length)
responseData = System.Text.Encoding.ASCII.GetString(data, 0, bytes)
Console.WriteLine("Received: {0}", responseData)
Form1.TelnetRx.Text += responseData + vbCrLf
Form1.TelnetRx.Refresh()
Catch e As ArgumentNullException
Console.WriteLine("ArgumentNullException: {0}", e)
Catch e As SocketException
Console.WriteLine("SocketException: {0}", e)
End Try
Console.WriteLine(ControlChars.Cr + " Press Enter to continue...")
Console.Read()
End Sub
' Function to open a Telnet session.
Public Function OpenTelnetSession(server As String, Port As Int32) As Boolean
Dim ipAddress As IPAddress = Parse(server)
client.Connect(ipAddress, Port)
stream = Me.client.GetStream()
Return True
End Function
' Button to send a message.
Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click
Connect("192.168.8.110", TCP_Order.Text + vbCrLf)
End Sub
' Button to open the Telnet session.
Private Sub Button2_Click(sender As Object, e As EventArgs) Handles OpenTelnet.Click
OpenTelnetSession("192.168.8.110", 10001)
End Sub
' Button to close the Telnet session.
Private Sub CloseTelnet_Click(sender As Object, e As EventArgs) Handles CloseTelnet.Click
End Sub
End Class
That because you are not reading the entire buffer of the response, you are just taking 256 bytes from it:
data = New [Byte](256) {} ' <-
Also you have to free the resource by closing the streams and the TcpClient once you receive the response. Always create the disposable objects by the Using statement to guarantee that.
Synchronous Example
The example below connects to an endpoint in synchronous blocking mode, the caller thread is blocked until a response is returned from the endpoint or an exception is thrown (connection timeout for example.)
Private Function Connect(server As String, port As Integer, Msg As String) As String
Using client As New TcpClient(server, port),
netStream = client.GetStream,
sr = New StreamReader(netStream, Encoding.UTF8)
Dim msgBytes = Encoding.UTF8.GetBytes(Msg)
netStream.Write(msgBytes, 0, msgBytes.Length)
Return sr.ReadToEnd
End Using
End Function
and the caller:
Private Sub TheCaller()
Dim resp As String = Nothing
Try
Dim server = "192.168.8.110"
Dim port = 10001
Dim msg = $"1FFFFFF{ControlChars.CrLf}{ControlChars.CrLf}"
resp = Connect(server, port, msg)
Catch ex As ArgumentNullException
resp = ex.Message
Catch ex As SocketException
resp = ex.SocketErrorCode.ToString
Catch ex As Exception
resp = ex.Message
Finally
If resp IsNot Nothing Then
UpdateStatus(resp)
End If
End Try
End Sub
Asynchronous Example
You may want to use an asynchronous operation since you are developing a WinForms application, and I don't think you want to block the UI thread. Here you need to call the Async methods of the TcpClient and the read/write streams:
Private Async Function ConnectAsync(server As String,
port As Integer, msg As String) As Task(Of String)
Using client As New TcpClient
Await client.ConnectAsync(server, port)
Using netStream = client.GetStream,
sw = New StreamWriter(netStream, Encoding.UTF8) With {.AutoFlush = True },
sr = New StreamReader(netStream, Encoding.UTF8)
Await sw.WriteLineAsync(msg)
Return Await sr.ReadToEndAsync()
End Using
End Using
End Function
and an Async caller:
Private Async Sub TheCaller()
Dim resp As String = Nothing
Try
Dim server = "192.168.8.110"
Dim port = 10001
Dim msg = $"1FFFFFF{ControlChars.CrLf}{ControlChars.CrLf}"
resp = Await ConnectAsync(server, port, msg)
Catch ex As ArgumentNullException
resp = ex.Message
Catch ex As SocketException
resp = ex.SocketErrorCode.ToString
Catch ex As Exception
resp = ex.Message
Finally
If resp IsNot Nothing Then
UpdateStatus(resp)
End If
End Try
End Sub
The UpdateStatus in the code snippets is just a method to append the responses into a TextBox..
Private Sub UpdateStatus(txt As String)
StatusTextBox.AppendText(txt)
StatusTextBox.AppendText(ControlChars.NewLine)
End Sub
I am working on a project that have a server, whenever a clients connects it stores its user_id, ip in the dictionary which i have used. When I store the information between the different threads it is working but when I try to access the dictionary from different threads, it's not working well.
Let me clear what my code should do: There is one main thread active and listening for clients, when a clients wants to connect, main thread creates a child thread and that thread gets connected with client, client sends it a user_id, this user_id (as key for dictionary) and Tcpclient (as Value) get stored in dictionary. Further one client sends a message for particular client to server, that message contains the user_id for receiver. Now this client is connected with a particular thread which will check the key(user_id) in dictionary and then send the data to that client but dictionary is not giving the correct value for connected clients it just returns false even that client is connected.
Below is my code example.
Imports System.Net
Imports System.Net.Sockets
Imports System.Text
Imports System.IO
Public Class Mainform
Dim _server As TcpListener
Dim _listOfClients As New Dictionary(Of String, TcpClient)
Public MessageQueue As New Dictionary(Of String, Queue(Of String))
'Dim ClientData As StreamReader
Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click
Try
Dim port As Integer = 8888
_server = New TcpListener(System.Net.IPAddress.Any, port)
_server.Start()
Threading.ThreadPool.QueueUserWorkItem(AddressOf NewClient)
Catch ex As Exception
MsgBox(ex.Message)
End Try
End Sub
Private Sub NewClient()
Dim client As TcpClient = _server.AcceptTcpClient()
Dim toRec(100000) As Byte
Dim nss As NetworkStream = client.GetStream()
nss.Read(toRec, 0, toRec.Length)
Dim ClientData As String = Encoding.ASCII.GetString(toRec)
MsgBox("Client Connected: " & ClientData)
Dim too() As String
Dim status As Boolean = False
Dim sendto As String
Try
_listOfClients.Add(ClientData, client)
Threading.ThreadPool.QueueUserWorkItem(AddressOf NewClient)
While True
Dim thisClient As String = ClientData
Dim ns As NetworkStream = client.GetStream()
Dim toRecieve(100000) As Byte
ns.Read(toRecieve, 0, toRecieve.Length)
Dim txt As String = Encoding.ASCII.GetString(toRecieve)
'MsgBox(txt)
too = txt.Split("#") 'server receives data in single string where user_id and message is connected with '#'
sendto = String.Copy(too(0)) 'this is the user_id of receiver client
If _listofclients.ContainsKey(sendto) Then
Dim data As String
data = String.Join("#", too)
Dim buffer As Byte() = Encoding.ASCII.GetBytes(data)
Dim nets As NetworkStream = _listofclients(sendto).GetStream()
nets.Write(buffer, 0, buffer.Length)
End If
End While
Catch ex As Exception
MsgBox(ex.Message)
End Try
End Sub
End Class
I want to send a file over the internet with a tcp connection. My code handles this for IpV4 well (creddits here go to http://technotif.com/creating-simple-tcpip-server-client-transfer-data-using-c-vb-net/, i just changed minor things to correct the file output)
I tried to use this with a friend of mine, but his router is uteer garbage, and it cant forward any ports whatsoever and wont even work with upnp. It is set to IpV6 as well, and as far as I know IPv6 doesnt need anymore port forwarding since every device has its own public ip.
sadly my program doesnt work with IPv6 adresses, and I have a hard time finding any information regarding this topic.
Here is my code:
Public Class Form1
Private nSockets As ArrayList
Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
Dim IPHost As IPHostEntry
IPHost = Dns.GetHostByName(Dns.GetHostName())
lblStatus.Text = "My IP address is " +
IPHost.AddressList(0).ToString()
nSockets = New ArrayList()
Dim thdListener As New Thread(New ThreadStart _
(AddressOf listenerThread))
thdListener.Start()
End Sub
Public Sub listenerThread()
Control.CheckForIllegalCrossThreadCalls = False
Dim tcpListener As New TcpListener(7080)
Dim handlerSocket As Socket
Dim thdstHandler As ThreadStart
Dim thdHandler As Thread
tcpListener.Start()
Do
handlerSocket = tcpListener.AcceptSocket()
If handlerSocket.Connected Then
lbConnections.Items.Add(
handlerSocket.RemoteEndPoint.ToString() +
"connected.")
SyncLock (Me)
nSockets.Add(handlerSocket)
End SyncLock
thdstHandler = New ThreadStart(AddressOf _
handlerThread)
thdHandler = New Thread(thdstHandler)
thdHandler.Start()
End If
Loop
End Sub
Public Sub handlerThread()
Dim handlerSocket As Socket
handlerSocket = nSockets(nSockets.Count - 1)
Dim networkStream As NetworkStream = New _
NetworkStream(handlerSocket)
Dim blockSize As Int16 = 16
Dim thisRead As Int16
Dim dataByte(blockSize) As Byte
SyncLock Me
' Only one process can access the
' same file at any given time
Dim fileStream As Stream
fileStream = File.OpenWrite("C:\Whatever.file")
While (True)
thisRead = networkStream.Read(dataByte,
0, dataByte.Length)
fileStream.Write(dataByte, 0, thisRead)
If thisRead = 0 Then Exit While
End While
fileStream.Close()
networkStream.Close()
End SyncLock
lbConnections.Items.Add("File Written")
handlerSocket = Nothing
End Sub
How do i make it IPv6 capable?
Forgot to put in my client, what do i have to change here to make it work? Since even with the changes to my server, its still not connecting properly.
Private Sub Sendfile()
Dim filebuffer As Byte()
Dim fileStream As Stream
fileStream = File.OpenRead(tbFilename.Text)
' Alocate memory space for the file
ReDim filebuffer(fileStream.Length)
fileStream.Read(filebuffer, 0, fileStream.Length)
' Open a TCP/IP Connection and send the data
Dim clientSocket As New TcpClient(tbServer.Text, 7080)
Dim networkStream As NetworkStream
networkStream = clientSocket.GetStream()
networkStream.Write(filebuffer, 0, fileStream.Length)
networkStream.Close()
End Sub
Your listener is currently listening to IPv4-address 0.0.0.0, which is the default when you only specify a port to the listener.
You need to use the TcpListener(IPAddress, Integer) overload and specify IPv6Any to listen to IPv6-addresses.
Dim tcpListener As New TcpListener(IPAddress.IPv6Any, 7080)
As a side note you should rather use a List(Of T) than an ArrayList. The latter is typeless and not as optimized for .NET as the former.
I have a working TCP / IP server that can listen to one or many clients, it is working great! It can received and send data from one client.
My problem is whenever I clicked the listen button then un-listen by clicking again the button my application freeze. The only way to free my application from this freeze is to connect another client while my system is still in the process of un-listening.
The second problem involves receiving data from multiple clients, yes it can listen and allow multiple clients to be connected to the server but it doesn't received all the messages sent by the client, it only receives the message of the first client.
Here's what my system look like.
And here's my code
Imports System.Net.Sockets
Imports System.Net
Imports System.Threading 'Imports Threading Namespace
Imports System.Text
Imports System.Reflection
Public Class Form1
Dim stream As NetworkStream
Dim client As TcpClient
Dim port As Int32
Dim localAddr As IPAddress = IPAddress.Any
Dim server As TcpListener
Dim tcpClientThread As System.Threading.Thread
Dim PublicIP = String.Empty 'The IP and Port of the Client that connects to port 7700
Private Sub Tcpclient()
port = NUD_Tcp_Port.Value
' The statement of TCPClient function
server = Nothing
' Buffer for reading data
Dim bytes(1024) As Byte
Try
server = New TcpListener(localAddr, port) 'Set the TcpListener on port 13000.
server.Start() 'Start listening for client requests.
writeData(Server_IP_Port) 'Outputs the server's ip and port listening
'Perform a blocking call to accept requests.
'You could also user server.AcceptSocket() here.
client = server.AcceptTcpClient()
writeData("Connected: " & Client_IP_Port())
Dim data As String = Nothing 'The data we received from client, set the default value to nothing
stream = client.GetStream() 'Get a stream object for reading and writing
Dim i As Int32 = stream.Read(bytes, 0, bytes.Length) 'Loop to receive all the data sent by the client.
While (i <> 0)
'Translate data bytes to a ASCII string.
data = Encoding.ASCII.GetString(bytes, 0, i)
writeData("Received: " & data)
'Process the data sent by the client.
data = data.ToUpper()
Dim msg As Byte() = Encoding.ASCII.GetBytes(data)
i = stream.Read(bytes, 0, bytes.Length)
End While
Catch haha As SocketException
Console.WriteLine("SocketException: {0}", haha)
Finally
'server.Stop()
End Try
End Sub
Function Client_IP_Port() As String 'Gets the IP and port number of clients who connected to our server
If PublicIP = String.Empty Then
Try
' Get the clients IP address using Client property
Dim ipend As Net.IPEndPoint = client.Client.RemoteEndPoint
If Not ipend Is Nothing Then
PublicIP = ipend.Address.ToString & " : " & ipend.Port.ToString
End If
Catch ex As System.ObjectDisposedException
PublicIP = String.Empty
Catch ex As SocketException
PublicIP = String.Empty
End Try
End If
Return PublicIP
End Function
Function Server_IP_Port() 'Get the IP and port number of server that it listens
Dim IPListening = IPAddress.Parse(CType(server.LocalEndpoint, IPEndPoint).Address.ToString()).ToString
Dim PortListening = CType(server.LocalEndpoint, IPEndPoint).Port.ToString()
If IPListening = "0.0.0.0" Then
IPListening = "any IP Address"
End If
Return "Listening on " & IPListening & " : " & PortListening
End Function
Private Sub Tcp_Send(Msg_Send As String)
Dim sendBytes As [Byte]() = Encoding.ASCII.GetBytes(Msg_Send)
stream.Write(sendBytes, 0, sendBytes.Length)
writeData("Sent: " & Msg_Send)
End Sub
Public Sub StopListen() 'Function to telll to the server to stop listening
Try
client.Close()
Catch err As Exception
Console.WriteLine(err)
End Try
tcpClientThread.Abort()
server.Stop()
Btn_Listen.Text = "Listen"
End Sub
Private Sub Btn_Listen_Click(sender As Object, e As EventArgs) Handles Btn_Listen.Click
If Btn_Listen.Text = "Listen" Then
tcpClientThread = New System.Threading.Thread(AddressOf Me.Tcpclient)
tcpClientThread.Start()
Btn_Listen.Text = "Close"
Else
StopListen()
End If
End Sub
Private Sub writeData(ByVal data As Object)
If InvokeRequired Then
Invoke(New Action(Of Object)(AddressOf writeData), data)
Else
RichTextBox1.AppendText(Environment.NewLine & data)
End If
End Sub
Private Sub Btn_Send_Click(sender As Object, e As EventArgs) Handles Btn_Send.Click
Tcp_Send(TB_Tcp_Send.Text)
End Sub
End Class
I've done a fair amount of searching and I'm sure I'm close, but I'm having problems and hoping someone can help.
I have an ethernet barcode scanner I need to be listening to constantly. I've tried using NetworkStream.Read in a separate thread, but then found out there is a 'BeginRead' function for async network streams. Problem is I can't get it working at all.
Here's the code I've got:
Public Class ScannerConnect
Private client As TcpClient
Property server As String
Property port As Int32 = 2005
Private data As [Byte]()
Sub Connect()
Try
client = New TcpClient(server, port)
Catch e As ArgumentNullException
Console.WriteLine("ArgumentNullException: {0}", e)
Catch e As SocketException
Console.WriteLine("SocketException: {0}", e)
End Try
End Sub 'Connect
Sub ListenASync()
stream = client.GetStream()
data = New [Byte](256) {}
stream.BeginRead(data, 0, data.Length, AddressOf ReadASync, stream)
End Sub
Private Sub ReadASync(ar As IAsyncResult)
Dim buffer As Byte() = TryCast(ar.AsyncState, Byte())
Dim bytesRead As Integer = stream.EndRead(ar)
Dim message As String = Encoding.ASCII.GetString(buffer, 0, bytesRead)
MsgBox(message)
stream.BeginRead(buffer, 0, buffer.Length, AddressOf ReadASync, buffer)
End Sub
End Class
It crashes on
Dim message As String = Encoding.ASCII.GetString(buffer, 0, bytesRead)
with error
Array cannot be null.
Any ideas what I'm doing wrong?
You passed stream (a NetworkStream) as the AsyncState parameter to BeginRead().
You can't cast that to a Byte() in the EndRead callback.