figaro is not picking env var inside rails controller - ruby-on-rails-5

I am using figaro gem in Rails 5.1. I have a custom bash script too that sets the ENV vars so that we do not have to set them in application.yml and still utilize Figaro.env.{var_name} to access those env var values. Today I noticed that in controllers figaro is not picking those ENV vars. Like in custom.sh, I have following
S3_DEVELOPER_NAME: myname
and when I do Figaro.env.s3_developer_name inside controller, it is not outputting myname and rather outputting nil.
Can anybody adds something in my knowledge which I am missing?
Note:
If i set s3_developer_name inside application.yml, it works fine in controller too.

Related

Expo application doesn't get changes in .env file

I have an Expo managed react native application. I created my .env file in the root of my project, installed react-native-dotenv and set up babel to use it. After a while I managed to get it to work.
I have my environment variable
ENDPOINT=http://127.0.0.1:8000/api
and i use it with
process.env.ENDPOINT
After a while I decided to test the android version of the app, so i changed the endpoint url to my LAN ip and restarted the server. The problem is that even after restarting the server, the cache and the computer, when I call process.env.ENDPOINT it keeps the first url I set.
Here's a list of the things i tried:
restarting the server
restarting the server and the cache
restarting the whole computer
change the variable name to REACT_APP_ENDPOINT as many suggested (I get undefined, it's still stuck to ENDPOINT)
empty expo cache
The strange thing is that I already changed that same variable twice (from 127.0.0.1:8000 to 127.0.0.1:8080 and back for a problem with backend) and had the same problem, but it went away by itself after a couple of minutes (and server restarts).
This time I've been trying to get it to work for 7 hours and nothing has changed.
Any idea?
I had the same issue and managed to run the app with .env changes after using the following command.
expo r -c
reference: https://github.com/goatandsheep/react-native-dotenv/issues/75#issuecomment-728055969
After a couple hundred more tests I gave up and implemented a "custom" solution, without any external library:
Switched .env files to TypeScript files (E.g. .env.development -> env.development.ts)
Set up an object named env that has all environmental variables as properties
export const env = {
VAR1: 'foo',
...
}
Imported this constant inside the application entry point (in my case App.tsx)
Inside the main constructor assign env to global.env
Use global.env instead of process.env
Not sure if this is the best practice, but solved my problem for now, works like a charm and doesn't require me to reload my application at every change. I'm a bit concerned by the security aspect of having the environment in a global variable inside a js project, so any suggestion is still welcome

Phinx path with subfolders

i want to have a better overview on the phinx migration files. i want something like this
/db/migration/1.8.5/ID-2065/my_file_name_1234567890
So i can use
'migrations' => '%%PHINX_CONFIG_DIR%%/db/migrations/'. $_ENV['APP_VERSION'],
In the docs only is something like this
migrations: %%PHINX_CONFIG_DIR%%/module/*/{data,scripts}/migrations
But how can i use there maybe a param from the command line.
See you
If your using the default YAML based configuration you can try using Phinx ENV vars (PHINX_ prefix) and then use a %%PHINX_VARNAME%% replacement. Note: I haven't actually tried this before. Read more about them here: http://docs.phinx.org/en/latest/configuration.html#external-variables
Otherwise if your using a PHP-based configuration file you can definitely access the $_ENV superglobal as you have described. Just be sure to call your bootstrap/init scripts so your application version is injected.
Rob

How do I run casper from within the phantomjs shell?

Anyone know if and how it's possible to run casperjs from within the phantomjs shell (a.k.a InteractiveModeREPL )?
I've also tried passing the direct path to the casper.js module and that has not worked either.
Progress/Update:
Tried phantomjs.injectJs('C:/casperjs/module/casper.js'); but got Error: Cannot find module 'colorizer' I guess I'm getting close.
This gets me closer but still missing path:
phantomjs.injectJs('C:/casperjs/module/bin/bootstrap.js')
errors out with Cannot find package.json at C:/package.json
OK, looks like I can pass the --casper-path option when starting phantomjs (see - casper/bin/bootstrap.js: line 189).
OK that worked. (passing the option did not work but setting the path inside of phantom did).
So to get this stuff to run inside the phantomjs shell first you need to set a casperPath variable in the phantom global object.
phantom.casperPath = "C:/casper";
Then you need to inJect caspers's bootstrap.js file.
phantom.injectJs("C:/casper/bin/bootstrap.js");
Now you can instantiate a casper object and play with it in the shell.
var casper = require("casper").create();
enjoy.

How can I run SOME initializers when doing a Rails assets:precompile?

Background
I have an app that I recently updated to Rails 3.2.1 (from Rails 3.0.x) and have refactored the JS and CSS assets to make use of the new asset pipeline. The app is hosted on Heroku with the Celadon Cedar stack.
App Config
I keep application specific configuration in a YAML file called app_config.yml and load it into a global APP_CONFIG variable using an initializer:
# config/initializers/load_app_config.rb
app_config_contents = YAML.load_file("#{Rails.root.to_s}/config/app_config.yml")
app_config_contents["default"] ||= {}
APP_CONFIG = app_config_contents["default"].merge(
app_config_contents[Rails.env] || {} ).symbolize_keys
Asset Compilation on Heroku
Heroku has support for the Rails asset pipeline built into the Cedar stack. When you push an app to Heroku it automatically calls rake assets:precompile on the server as a step in the deploy process. However it does this in a sandboxed environment without database access or normal ENV vars.
If the application is allowed to initialize normally during asset precompilation an error is thrown trying to connect to the database. This is easily solved by adding the following to the application.rb file:
# Do not load entire app when precompiling assets
config.assets.initialize_on_precompile = false
My Problem
When initialize_on_precompile = false is set, none of the initializers in config/initializers/* are run. The problem I am running into is that I need the APP_CONFIG variable to be available during asset precompilation.
How can I get load_app_config.rb to be loaded during asset compilation without initializing the entire app? Can I do something with the group parameter passed to Rails::Application.initialize! ?
Rails lets you register initializers only in certain groups, but you need to use the Railtie API:
# in config/application.rb
module AssetsInitializers
class Railtie < Rails::Railtie
initializer "assets_initializers.initialize_rails",
:group => :assets do |app|
require "#{Rails.root}/config/initializers/load_config.rb"
end
end
end
You don't need to check if AppConfig is defined since this will only run in the assets group.
And you can (and should) continue to use initialize_on_precompile = false. The load_config.rb initializer will be run when initializing the app (since it's in config/initializers) and when pre-compiling without initializing (because of the above code).
Definitely check out asset_sync on github. Or our Heroku dev centre article on Using a CDN asset Host with Rails 3.1 on Heroku.
The issues with environment variables have recently been solved by a Heroku labs plugin, that makes your application's heroku config variables accessible during compilation time. To enable this, read about the user_env_compile plugin.
Also. There is quite a big performance improvement in using asset_sync vs letting your application lazily compile assets in production or serving them precompiled directly off your app servers. However I would say that. I wrote it.
With asset_sync and S3 you can precompile assets meaning all the assets are there ready to be served on the asset host / CDN immediately
You can only require the :assets bundle in application.rb on precompile, saving memory in production
Your app servers are NEVER hit for asset requests. You can spend expensive compute time on, you know. Computing.
Best practice HTTP cache headers are all set by default
You can enable automatic gzip compression with one extra config
Here's what I came up with. In the assets that need app configuration, I place this line at the very beginning:
<% require "#{Rails.root}/config/initializers/load_config.rb" unless defined?(AppConfig) %>
... and add .erb to the file name, so that video_player.js.coffee becomes video_player.js.coffee.erb. Then I can safely use AppConfig['somekey'] afterwards.
During the asset pre-compilation, it loads app config despite the initialize_on_precompile set to false, and does it only once (which avoids constant redefinition issues).
Yes, it's a kludge, but many times nicer than embedding configs in asset files.
For Heroku I am running the Asset Sync gem to store my files on a CDN to avoid hitting Heroku for static images. It works nicely. I also have initialize on precompile false, but the Asset Sync runs it's own initializer so you could put your code in that. https://github.com/rumblelabs/asset_sync
Although your intializer is not run when the assets are precompiling, you should still find that they run as Rails boors up as normal, however, this will be on the first hit to the application rather than at the deploy step.
I'm not entirely sure what the issue you're having is, but if you follow the Rails conventions the deploy will work as expected.

Multiple public folders, single rails installation

I have a rails application I would like to use for multiple sites, each with different designs.
I would like to change the rails installation /public directory to something else (dynamically eventually). However, I have run into a problem (bug?) changing directories...
In my application.rb file I change the paths.public path to something other than "public" (let's say "site_one"). Here is the code:
puts paths.public.paths
paths.public = "site_one"
puts paths.public.paths
The two "puts" commands are for debugging. Now run "rails s" and you will see:
/home/macklin/app/public
/home/macklin/app/site_one
This verifies the path is changed correctly. However, shortly afterward, rails throws the following error (let me know if you need the full trace):
Exiting
/usr/lib/ruby/gems/1.8/gems/railties-3.0.3/lib/rails/paths.rb:16:in `method_missing': undefined method `javascripts' for #<Rails::Paths::Path:0x7f422bd76f58> (NoMethodError) from /usr/lib/ruby/gems/1.8/gems/actionpack-3.0.3/lib/action_controller/railtie.rb:47
My guess is it cannot find the javascripts directory even though it is clearly sitting in the "site_one" folder.
Does anyone know why I am getting this?
I know this question is pretty old, but I think I found an answer for this in Rails 4.2.
You just simply have to put this line in your config/application.rb:
middleware.use ::ActionDispatch::Static, "#{Rails.root}/another_public_folder_name", index: 'index', headers: config.static_cache_control
This makes all files in /another_public_folder_name to be served by Rails.
This is the way Rails use to setup the standard /public folder. I found it checking the sources:
https://github.com/rails/rails/blob/52ce6ece8c8f74064bb64e0a0b1ddd83092718e1/railties/lib/rails/application/default_middleware_stack.rb#L24
Duh. Just add 2 more rules for stylesheets and javascripts (I guess they get wiped when you change the parent path)
paths.public.stylesheets = "site_one/stylesheets"
paths.public.javascripts = "site_one/javascripts"