SDL2 Cmake undefined reference to `WinMain#16' on Win10 MinGW - cmake

I am trying to set up SDL in CLion with MinGW, but I get errors after errors, and I just can't imagine where do I go wrong. Now I have this Cmake code, and I get the error undefined reference to 'WinMain#16' . I suppose I forget to link something, probably SDLmain, but I think I wrote it there in the target_link_libraries(). I would greatly appreciate some help to make it work.
cmake_minimum_required(VERSION 3.15)
project(SDL_project)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIR})
add_executable(SDL_project main.cpp)
target_link_libraries(${PROJECT_NAME} ${SDL2_LIBRARY} -lmingw32 -lSDL2main -lSDL2 -mwindows)
The error message:
====================[ Build | SDL_project | Debug ]=============================
"A:\CLion 2019.2.5\bin\cmake\win\bin\cmake.exe" --build D:\SDL_project\cmake-build-debug --target SDL_project -- -j 4
Scanning dependencies of target SDL_project
[ 50%] Building CXX object CMakeFiles/SDL_project.dir/main.cpp.obj
[100%] Linking CXX executable SDL_project.exe
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/lib/../lib/libmingw32.a(lib32_libmingw32_a-crt0_c.o): in function `main':
D:/mingwbuild/mingw-w64-crt-git/src/mingw-w64/mingw-w64-crt/crt/crt0_c.c:18: undefined reference to `WinMain#16'
collect2.exe: error: ld returned 1 exit status
CMakeFiles\SDL_project.dir\build.make:86: recipe for target 'SDL_project.exe' failed
CMakeFiles\Makefile2:74: recipe for target 'CMakeFiles/SDL_project.dir/all' failed
CMakeFiles\Makefile2:81: recipe for target 'CMakeFiles/SDL_project.dir/rule' failed
mingw32-make.exe[3]: *** [SDL_project.exe] Error 1
mingw32-make.exe[2]: *** [CMakeFiles/SDL_project.dir/all] Error 2
mingw32-make.exe[1]: *** [CMakeFiles/SDL_project.dir/rule] Error 2
mingw32-make.exe: *** [SDL_project] Error 2
Makefile:117: recipe for target 'SDL_project' failed
And I also made a cmake folder in the project folder, for the SDL find, but I am not sure if it is necessary.
set(FIND_SDL2_PATHS D:/SDL2/SDL2-devel-2.0.12-mingw/SDL2-2.0.12/x86_64-w64-mingw32)
find_path(SDL2_INCLUDE_DIR SDL2
PATH_SUFFIXES include
PATHS ${FIND_SDL2_PATHS})
find_library(SDL2_LIBRARY
NAMES SDL2
PATH_SUFFIXES lib
PATHS ${FIND_SDL2_PATHS})

The solution was to add a new line to the end: add_definitions(-DSDL_MAIN_HANDLED).
Now the CMakeLists.txt code looks like this:
cmake_minimum_required(VERSION 3.15)
project(SDL_project)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIR})
add_executable(SDL_project main.cpp)
target_link_libraries(${PROJECT_NAME} ${SDL2_LIBRARY} -lmingw32 -mwindows)
add_definitions(-DSDL_MAIN_HANDLED)
And in the project folder in a separete folder called cmake there is the FindSDL2.cmake file, to locate SDL2:
set(FIND_SDL2_PATHS D:/SDL2/SDL2-devel-2.0.12-mingw/SDL2-2.0.12/x86_64-w64-mingw32)
find_path(SDL2_INCLUDE_DIR SDL2
PATH_SUFFIXES include
PATHS ${FIND_SDL2_PATHS})
find_library(SDL2_LIBRARY
NAMES SDL2 SDL2main
PATH_SUFFIXES lib
PATHS ${FIND_SDL2_PATHS})
From the CMakeLists.txt I removed -lSDL2 and -lSDL2main flags, because they resulted in errors:
====================[ Build | SDL_project | Debug ]=============================
"A:\CLion 2019.2.5\bin\cmake\win\bin\cmake.exe" --build D:\SDL_project\cmake-build-debug --target SDL_project -- -j 4
[ 50%] Linking CXX executable SDL_project.exe
A:/MSYS2/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/9.3.0/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lSDL2
A:/MSYS2/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/9.3.0/../../../../x86_64-w64-mingw32/bin/ld.exe: cannot find -lSDL2main
collect2.exe: error: ld returned 1 exit status
CMakeFiles\SDL_project.dir\build.make:86: recipe for target 'SDL_project.exe' failed
CMakeFiles\Makefile2:74: recipe for target 'CMakeFiles/SDL_project.dir/all' failed
CMakeFiles\Makefile2:81: recipe for target 'CMakeFiles/SDL_project.dir/rule' failed
Makefile:117: recipe for target 'SDL_project' failed
mingw32-make.exe[3]: *** [SDL_project.exe] Error 1
mingw32-make.exe[2]: *** [CMakeFiles/SDL_project.dir/all] Error 2
mingw32-make.exe[1]: *** [CMakeFiles/SDL_project.dir/rule] Error 2
mingw32-make.exe: *** [SDL_project] Error 2
Also, it is important to use 64-bit mingw-w64, because mingw-w32 also gives errors, like:
====================[ Build | SDL_project | Debug ]=============================
"A:\CLion 2019.2.5\bin\cmake\win\bin\cmake.exe" --build D:\SDL_project\cmake-build-debug --target SDL_project -- -j 4
[ 50%] Linking CXX executable SDL_project.exe
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: CMakeFiles\SDL_project.dir/objects.a(main.cpp.obj):D:/SDL_project/main.cpp:17: undefined reference to `SDL_Init'
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: CMakeFiles\SDL_project.dir/objects.a(main.cpp.obj): in function `main':
D:/SDL_project/main.cpp:19: undefined reference to `SDL_GetError'
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/SDL_project/main.cpp:24: undefined reference to `SDL_CreateWindow'
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/SDL_project/main.cpp:27: undefined reference to `SDL_GetError'
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/SDL_project/main.cpp:32: undefined reference to `SDL_GetWindowSurface'
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/SDL_project/main.cpp:35: undefined reference to `SDL_MapRGB'
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/SDL_project/main.cpp:35: undefined reference to `SDL_FillRect'
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/SDL_project/main.cpp:38: undefined reference to `SDL_UpdateWindowSurface'
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/SDL_project/main.cpp:41: undefined reference to `SDL_Delay'
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/SDL_project/main.cpp:45: undefined reference to `SDL_DestroyWindow'
A:/MSYS2/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.3.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/SDL_project/main.cpp:48: undefined reference to `SDL_Quit'
collect2.exe: error: ld returned 1 exit status
CMakeFiles\SDL_project.dir\build.make:86: recipe for target 'SDL_project.exe' failed
CMakeFiles\Makefile2:74: recipe for target 'CMakeFiles/SDL_project.dir/all' failed
CMakeFiles\Makefile2:81: recipe for target 'CMakeFiles/SDL_project.dir/rule' failed
Makefile:117: recipe for target 'SDL_project' failed
mingw32-make.exe[3]: *** [SDL_project.exe] Error 1
mingw32-make.exe[2]: *** [CMakeFiles/SDL_project.dir/all] Error 2
mingw32-make.exe[1]: *** [CMakeFiles/SDL_project.dir/rule] Error 2
mingw32-make.exe: *** [SDL_project] Error 2
And, the SDL.dll file from the binary folder has to be added to the compiler, to avoid exit code -1073741515 (0xC0000135). It can be done by setting a path to the folder, or by copying the SDL.dll from the SDL\bin folder to the mingw64\bin folder.

Related

Include tensorflow lite libraries in CMakeLists.txt of C++ project giving errors "undefined reference to `ruy::ScopedSuppressDenormals"

I'm trying to include TensorFlow lite libraries in CMakeLists.txt of C++ project. I followed the instructure in https://www.tensorflow.org/lite/guide/build_cmake
git clone https://github.com/tensorflow/tensorflow.git tensorflow_src
mkdir tflite_build && cd tflite_build
cmake ../tensorflow_src/tensorflow/lite -DTFLITE_ENABLE_XNNPACK=OFF
-DTFLITE_ENABLE_EXTERNAL_DELEGATE=OFF TFLITE_ENABLE_RUY=ON/OFF (tried both option)
cmake --build . --config release -j24
and added all the libs to the CmakeLists.txt file as follow
cmake_minimum_required(VERSION 3.0.0)
project(main)
set(TENSORFLOW_SRC_DIR "test_cpp/tensorflow_src")
set(TFLITE_DIR "test_cpp/tflite_build")
find_package(OpenCV 4 REQUIRED)
file(GLOB SOURCE_FILES src/*.cpp src/*.h )
message(${SOURCE_FILES})
add_executable(${CMAKE_PROJECT_NAME} ${SOURCE_FILES})
include_directories(
${TENSORFLOW_SRC_DIR}
${TFLITE_DIR}/eigen
${TFLITE_DIR}/neon2sse
${TFLITE_DIR}/abseil-cpp
${TFLITE_DIR}/farmhash/src
${TFLITE_DIR}/flatbuffers/include
${TFLITE_DIR}/gemmlowp/public
${TFLITE_DIR}/gemmlowp
${TFLITE_DIR}/ruy
${TFLITE_DIR}/cpuinfo/include
)
target_link_libraries(
${CMAKE_PROJECT_NAME} PUBLIC
${OpenCV_LIBS}
${TFLITE_DIR}/_deps/farmhash-build/libfarmhash.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/flags/libabsl_flags_marshalling.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/flags/libabsl_flags_program_name.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/flags/libabsl_flags_reflection.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/flags/libabsl_flags_private_handle_accessor.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/flags/libabsl_flags_config.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/flags/libabsl_flags_internal.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/flags/libabsl_flags_commandlineflag_internal.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/flags/libabsl_flags_commandlineflag.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/flags/libabsl_flags.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/strings/libabsl_cordz_functions.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/strings/libabsl_strings_internal.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/strings/libabsl_cordz_handle.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/strings/libabsl_str_format_internal.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/strings/libabsl_cordz_info.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/strings/libabsl_cord.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/strings/libabsl_cord_internal.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/strings/libabsl_strings.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/container/libabsl_raw_hash_set.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/container/libabsl_hashtablez_sampler.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/synchronization/libabsl_synchronization.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/synchronization/libabsl_graphcycles_internal.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/hash/libabsl_city.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/hash/libabsl_hash.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/hash/libabsl_low_level_hash.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/time/libabsl_civil_time.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/time/libabsl_time_zone.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/time/libabsl_time.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/profiling/libabsl_exponential_biased.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/types/libabsl_bad_optional_access.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/types/libabsl_bad_variant_access.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/numeric/libabsl_int128.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/base/libabsl_raw_logging_internal.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/base/libabsl_throw_delegate.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/base/libabsl_base.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/base/libabsl_log_severity.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/base/libabsl_spinlock_wait.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/base/libabsl_malloc_internal.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/status/libabsl_status.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/debugging/libabsl_stacktrace.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/debugging/libabsl_demangle_internal.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/debugging/libabsl_symbolize.a
${TFLITE_DIR}/_deps/abseil-cpp-build/absl/debugging/libabsl_debugging_internal.a
${TFLITE_DIR}/_deps/flatbuffers-build/libflatbuffers.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_ctx.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_kernel_avx.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_have_built_path_for_avx512.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_cpuinfo.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_frontend.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_blocking_counter.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_kernel_avx512.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_apply_multiplier.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_block_map.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_trmul.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_kernel_avx2_fma.a
${TFLITE_DIR}/_deps/ruy-build/ruy/profiler/libruy_profiler_instrumentation.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_denormal.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_prepacked_cache.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_system_aligned_alloc.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_context_get_ctx.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_allocator.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_have_built_path_for_avx2_fma.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_pack_avx.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_wait.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_context.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_pack_avx2_fma.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_thread_pool.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_pack_arm.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_tune.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_kernel_arm.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_have_built_path_for_avx.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_prepare_packed_matrices.a
${TFLITE_DIR}/_deps/ruy-build/ruy/libruy_pack_avx512.a
${TFLITE_DIR}/_deps/fft2d-build/libfft2d_fftsg.a
${TFLITE_DIR}/_deps/fft2d-build/libfft2d_fftsg2d.a
${TFLITE_DIR}/_deps/clog-build/libclog.a
${TFLITE_DIR}/_deps/cpuinfo-build/libcpuinfo.a
${TFLITE_DIR}/libtensorflow-lite.a
dl
)
It worked on a windows machine but on Linux I'm getting error about
undefined reference to `ruy::ScopedSuppressDenormals::ScopedSuppressDenormals()'
[ 33%] Building CXX object CMakeFiles/main.dir/src/main.cpp.o
[ 66%] Building CXX object CMakeFiles/main.dir/src/ssd_mobilenet_tflite.cpp.o
[100%] Linking CXX executable main
/usr/bin/ld: ../tflite_build/libtensorflow-lite.a(interpreter.cc.o): in function `tflite::Interpreter::Invoke()':
interpreter.cc:(.text+0x3ff): undefined reference to `ruy::ScopedSuppressDenormals::ScopedSuppressDenormals()'
/usr/bin/ld: interpreter.cc:(.text+0x523): undefined reference to `ruy::ScopedSuppressDenormals::~ScopedSuppressDenormals()'
/usr/bin/ld: ../tflite_build/libtensorflow-lite.a(interpreter.cc.o): in function `tflite::Interpreter::Invoke() [clone .cold]':
interpreter.cc:(.text.unlikely+0x5c): undefined reference to `ruy::ScopedSuppressDenormals::~ScopedSuppressDenormals()'
/usr/bin/ld: CMakeFiles/main.dir/src/ssd_mobilenet_tflite.cpp.o: in function `SSD_MOBILENET::loadModel(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
ssd_mobilenet_tflite.cpp:(.text+0x2b2): undefined reference to `tflite::ops::builtin::BuiltinOpResolver::BuiltinOpResolver()'
collect2: error: ld returned 1 exit status
make[2]: *** [CMakeFiles/main.dir/build.make:231: main] Error 1
make[1]: *** [CMakeFiles/Makefile2:76: CMakeFiles/main.dir/all] Error 2
make: *** [Makefile:84: all] Error 2
I don't want to add the libs as "add_subdirectory" as it was given in the guide because it will compile every time I create a new project
So how can I solve the undefined reference to `ruy::ScopedSuppressDenormals::ScopedSuppressDenormals()'
UPDATE:
if I change the CMakeLists.txt to :
cmake_minimum_required(VERSION 3.0.0)
project(main)
set(TENSORFLOW_SRC_DIR "test_cpp/tensorflow_src")
set(TFLITE_DIR "test_cpp/tflite_build")
find_package(OpenCV 4 REQUIRED)
find_package(TFLITE)
file(GLOB SOURCE_FILES src/*.cpp src/*.h )
message(${SOURCE_FILES})
add_executable(${CMAKE_PROJECT_NAME} ${SOURCE_FILES})
include_directories(
${TENSORFLOW_SRC_DIR}
)
target_link_libraries(
${CMAKE_PROJECT_NAME} PUBLIC
${OpenCV_LIBS}
${TFLITE_LIBS}
)
I take this error
from test_cpp/src/main.cpp:1:
test_cpp/tensorflow_src/tensorflow/lite/interpreter_builder.h:26:10: fatal error: flatbuffers/flatbuffers.h: No such file or directory
26 | #include "flatbuffers/flatbuffers.h" // from #flatbuffers
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~
compilation terminated.
make[2]: *** [CMakeFiles/main.dir/build.make:63: CMakeFiles/main.dir/src/main.cpp.o] Error 1
make[1]: *** [CMakeFiles/Makefile2:76: CMakeFiles/main.dir/all] Error 2
make: *** [Makefile:84: all] Error 2
I found this repo that contains all needed libs for the project https://github.com/muhammedakyuzlu/tflite-cpp-package
I believe that the problem you have is the ordering of the libs.
Try putting the libtensorflow-lite.a before the ruy-*.a in your setup.
There is another trick that could help you getting started.
Just add this to your CMake File:
include(FetchContent)
FetchContent_Declare(
tensorflow
GIT_REPOSITORY https://github.com/tensorflow/tensorflow.git
GIT_PROGRESS TRUE
GIT_SHALLOW TRUE
GIT_TAG v2.10.0
SOURCE_SUBDIR tensorflow/lite
)
FetchContent_MakeAvailable(tensorflow)
and link to the library:
target_link_libraries(${PROJECT_NAME} PRIVATE
tensorflow-lite
)
This is downloading all dependencies automatically and should make you ready to go.

How to statically link PROJ to pybind11

I'm interested in statically linking PROJ to a library created with pybind11.
but, I get error by cmake.
Why am I getting this error and how can I fix it?
My CMakeLists.txt is this.
cmake_minimum_required(VERSION 3.4)
project(myearth LANGUAGES CXX)
add_subdirectory(pybind11)
pybind11_add_module(myearth MyEarth.cpp)
include_directories(${CMAKE_SOURCE_DIR}/PROJ/include)
add_library(proj4 STATIC IMPORTED)
set_target_properties(proj4 PROPERTIES IMPORTED_LOCATION ${CMAKE_SOURCE_DIR}/PROJ/lib/libproj.a)
target_link_libraries(myearth PRIVATE proj4)
CMake Error.
I think fPIC option is for shared library. so, libproj.a is not necessary this option because this is static library.
(venv) ~/Projects/LinkLibTest/MySample/build$ make
[ 50%] Building CXX object CMakeFiles/myearth.dir/MyEarth.cpp.o
[100%] Linking CXX shared module myearth.cpython-36m-x86_64-linux-gnu.so
/usr/bin/ld: ../PROJ/lib/libproj.a(proj_4D_api.o): relocation R_X86_64_PC32 against symbol `pj_errno' can not be used when making a shared object; recompile with -fPIC
/usr/bin/ld: final link failed: bad value
collect2: error: ld returned 1 exit status
make[2]: *** [CMakeFiles/myearth.dir/build.make:98: myearth.cpython-36m-x86_64-linux-gnu.so] Error 1
make[1]: *** [CMakeFiles/Makefile2:100: CMakeFiles/myearth.dir/all] Error 2
make: *** [Makefile:91: all] Error 2
(venv) ~/Projects/LinkLibTest/MySample/build$
I created libproj.a by the following command.
$ ./configure --prefix=/output --disable-shared
$ sudo make
$ sudo make install
Linux Mint 20.3 64bit
CMake v3.22.2
PROJ v5.2.0 (https://proj.org/)
Python v3.6.8
Thank you.
Shared libraries must have position independent code, but your version of PROJ was built without it; you will have to rebuild PROJ with PIC.
$ ./configure --prefix=/output --with-pic

Unable to build FreeRTOS WIN32 demo in Clion

Below is the CmakeLists file that I'm using. I'm using the linker flags from eclipse as it seems to build in eclipse properly.
project(new1 LANGUAGES CXX C)
set(CMAKE_VERBOSE_MAKEFILE ON)
set(CMAKE_CXX_STANDARD 14)
# Compiler options for compiling MinGW targets.
set(CMAKE_C_FLAGS_DEBUG "-D_WIN32_WINNT=0x0601 -DprojCOVERAGE_TEST=0 -fmessage-length=0 -Wcast-qual")
#-------------------------------------------------------------
# Linker options for Linking MinGW targets.
set(CMAKE_EXE_LINKER_FLAGS "-Xlinker -lwinmm")
#-------------------------------------------------------------
include_directories(FreeRTOS/Source/include
FreeRTOS/Source/portable/MSVC-MingW
/)
add_subdirectory(FreeRTOS/Source)
add_executable(application main.cpp)
target_link_libraries(application kernel)
target_link_libraries(application winmm.lib)
The below is the build output
"C:\Program Files\JetBrains\CLion 2020.1.1\bin\cmake\win\bin\cmake.exe" -E cmake_link_script CMakeFiles\application.dir\link.txt --verbose=1
"C:\Program Files\JetBrains\CLion 2020.1.1\bin\cmake\win\bin\cmake.exe" -E remove -f CMakeFiles\application.dir/objects.a
"F:\TrueSTUDIO for STM32 9.0.0\PCTools\bin\ar.exe" cr CMakeFiles\application.dir/objects.a #CMakeFiles\application.dir\objects1.rsp
"F:\TrueSTUDIO for STM32 9.0.0\PCTools\bin\g++.exe" -g -Xlinker -lwinmm -Wl,--whole-archive CMakeFiles\application.dir/objects.a -Wl,--no-whole-archive -o application.exe -Wl,--out-implib,libapplication.dll.a -Wl,--major-image-version,0,--minor-image-version,0 #CMakeFiles\application.dir\linklibs.rsp
FreeRTOS/Source/portable/MSVC-MingW/libport.a(port.c.obj):port.c:(.text+0x15): undefined reference to `timeGetDevCaps#8'
FreeRTOS/Source/portable/MSVC-MingW/libport.a(port.c.obj):port.c:(.text+0x2d): undefined reference to `timeBeginPeriod#4'
FreeRTOS/Source/portable/MSVC-MingW/libport.a(port.c.obj):port.c:(.text+0xd5): undefined reference to `timeGetDevCaps#8'
FreeRTOS/Source/portable/MSVC-MingW/libport.a(port.c.obj):port.c:(.text+0xe7): undefined reference to `timeEndPeriod#4'
collect2.exe: error: ld returned 1 exit status
mingw32-make.exe[3]: *** [application.exe] Error 1
mingw32-make.exe[2]: *** [CMakeFiles/application.dir/all] Error 2
mingw32-make.exe[1]: *** [CMakeFiles/application.dir/rule] Error 2
mingw32-make.exe: *** [application] Error 2
Can somebody help please.
So, there was no issue with linking the winmm library it is just that I'm linking this to a wrong target. It was a dependency of the windows port in freeRTOS/Source/Portable.

Clion, cmake DSO missing when building simple2d

I have started with a project that are using the simple2d library (https://github.com/simple2d/simple2d). But when I try to build my small example project I get a DSO missing error. I think a have manage to link the dependencies for simple2d, but apparently I'm still some thing.
Here is the output:
> ====================[ Build | c_game | Debug ]==================================
/home/fredrik/.local/share/JetBrains/Toolbox/apps/CLion/ch-0/192.5728.100/bin/cmake/linux/bin/cmake --build /home/fredrik/Repos/c_game/cmake-build-debug --target c_game -- -j 2 -m
[ 50%] Linking C executable c_game
/usr/bin/ld: /usr/local/lib/libsimple2d.a(gl.o): undefined reference to symbol 'fmin##GLIBC_2.2.5'
//lib/x86_64-linux-gnu/libm.so.6: error adding symbols: DSO missing from command line
collect2: error: ld returned 1 exit status
CMakeFiles/c_game.dir/build.make:85: recipe for target 'c_game' failed
make[3]: *** [c_game] Error 1
CMakeFiles/Makefile2:72: recipe for target 'CMakeFiles/c_game.dir/all' failed
make[2]: *** [CMakeFiles/c_game.dir/all] Error 2
CMakeFiles/Makefile2:84: recipe for target 'CMakeFiles/c_game.dir/rule' failed
make[1]: *** [CMakeFiles/c_game.dir/rule] Error 2
Makefile:118: recipe for target 'c_game' failed
make: *** [c_game] Error 2
And here is my CMakeList.txt, I hope someone can help me.
cmake_minimum_required(VERSION 3.14)
project(c_game C)
set(CMAKE_C_STANDARD 11)
find_package(SDL2 REQUIRED)
find_package(GLEW REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS})
add_executable(c_game main.c)
find_library(SIMPLE2D_LIB libsimple2d.a /usr/local/lib)
message(${SIMPLE2D_LIB})
message(${SDL2_INCLUDE_DIRS})
message(${GLEW_INCLUDE_DIRS})
target_include_directories(c_game PUBLIC ${SDL2_INCLUDE_DIRS} ${GLEW_INCLUDE_DIRS})
target_link_libraries(c_game ${SIMPLE2D_LIB} ${SDL2_LIBRARIES} ${GLEW_LIBRARIES})

cmake on windows. Link libraries in folder

Disclaimer: I'm new to cmake so i have no idea what I'm doing.
All guides and tutorials i find seem to think I'm running a 20 man team that needs to work together.
All I'm trying to do is put all my libraries in an include folder and lib folder.
In visual studio and code::blocks i just set up the linker in the IDE, but cmake is a little hard for me to wrap my head around.
I've set include and link directories with
include_directories(${PROJECT_SOURCE_DIR}/include)
link_directories(${PROJECT_SOURCE_DIR}/lib)
Then i try to
target_link_libraries(${PROJECT_NAME} jsoncpp)
This however produces undefined references. Is there a simple way to add and link libraries without me having to google and add a cmake module for each one?
Edit:
attempts:
target_link_libraries(${PROJECT_NAME} libjsoncpp.a)
error: undefined reference
target_link_libraries(${PROJECT_NAME} libjsoncpp)
error: cannot find -llibjsoncpp
target_link_libraries(${PROJECT_NAME} jsoncpp)
error: undefined reference
target_link_libraries(${PROJECT_NAME} C:/Repos/prosjekt-bad-racoon/lib/libjsoncpp.a)
error: undefined reference
target_link_libraries(${PROJECT_NAME} ${PROJECT_SOURCE_DIR}/lib/libjsoncpp.a)
error: undefined reference
Edit:
Full cmake file
cmake_minimum_required(VERSION 3.8)
project(prosjekt_bad_racoon)
set(CMAKE_CXX_STANDARD 11)
include_directories(${PROJECT_SOURCE_DIR}/include)
link_directories(${PROJECT_SOURCE_DIR}/lib)
set(SOURCE_FILES main.cpp Core.cpp Core.h Collider.cpp Collider.h Player.cpp Player.h Texture.cpp Texture.h AudioController.cpp AudioController.h)
add_executable(prosjekt_bad_racoon ${SOURCE_FILES})
set(EXECUTABLE_NAME ${PROJECT_NAME})
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH})
target_link_libraries(${PROJECT_NAME} libjsoncpp.a)
find_package(SFML 2 REQUIRED system window graphics network audio)
if(SFML_FOUND)
include_directories(${SFML_INCLUDE_DIR})
target_link_libraries(${EXECUTABLE_NAME} ${SFML_LIBRARIES})
link_directories("${PROJECT_SOURCE_DIR}")
endif()
"C:\Program Files\JetBrains\CLion 2017.2.2\bin\cmake\bin\cmake.exe" --build C:\Repos\prosjekt-bad-racoon\cmake-build-debug --target prosjekt_bad_racoon -- -j 2
[ 14%] Linking CXX executable prosjekt_bad_racoon.exe
CMakeFiles\prosjekt_bad_racoon.dir/objects.a(Core.cpp.obj): In function `ZN4CoreC2Ev':
C:/Repos/prosjekt-bad-racoon/Core.cpp:3: undefined reference to `Json::Value::Value(char const*)'
CMakeFiles\prosjekt_bad_racoon.dir/objects.a(Core.cpp.obj): In function `ZN4CoreD2Ev':
C:/Repos/prosjekt-bad-racoon/Core.cpp:8: undefined reference to `Json::Value::~Value()'
collect2.exe: error: ld returned 1 exit status
CMakeFiles\prosjekt_bad_racoon.dir\build.make:236: recipe for target 'prosjekt_bad_racoon.exe' failed
mingw32-make.exe[3]: *** [prosjekt_bad_racoon.exe] Error 1
CMakeFiles\Makefile2:66: recipe for target 'CMakeFiles/prosjekt_bad_racoon.dir/all' failed
mingw32-make.exe[2]: *** [CMakeFiles/prosjekt_bad_racoon.dir/all] Error 2
CMakeFiles\Makefile2:78: recipe for target 'CMakeFiles/prosjekt_bad_racoon.dir/rule' failed
mingw32-make.exe[1]: *** [CMakeFiles/prosjekt_bad_racoon.dir/rule] Error 2
Makefile:117: recipe for target 'prosjekt_bad_racoon' failed
mingw32-make.exe: *** [prosjekt_bad_racoon] Error 2