I want to make a little game when some circles comes from the top of the screen. After they appear they will drag down until they go out of the screen.
To make that i have a flatlist which contains all of the circles
<FlatList scrollEnabled={false}renderItem={this.renderItem}data={this.state.elements} />
Then in the render item I insert the circle item view
renderItem = ({item}) => (
<Circle
apparitionTime={new Date().getTime() / 1000}
id={item.id}
removeCircle={this.removeCircle}
updateScore={this.updateScore}/>
);
A circle item looks like this :
<Animated.View style={[/*this.moveAnimation.getLayout(),*/ styles.animatedView]}>
<TouchableOpacity style={styles.circleStyle} onPress={() => this.prepareToSend()}>
<View style={styles.absoluteView}>
</View>
<Image style={styles.image} source={require('../assets/images/music.png')}/>
</TouchableOpacity>
</Animated.View>
I use the animated view to make them scrolling all over the view.
I want the animated view to be on position absolute,but no matter what i've tried after sending the animated view to position absolute, the element disappear
animatedView: {
top: 0,
zIndex: 100,
width: 75,
height: 75,
position: "absolute", // does not work
},
Any Ideas ? Thank you
Position absolute didn't work inside a flatlist.
Now how to render positional elements inside it !!!!!!!....
Alternatively, you can use alignSelf: 'flex-end' or alignSelf:
'flex-start' and further you can place it by using margin/padding
inside the view. More you can read here about absolute not working in
their official docs
Related
I have a react native screen. Where I want the collapsible header to expand and collapse based on the scrolling of the scrollview but I also want a fixed button at the ned of the screen. Now I tried giving my scrollview a flex:1 but it seems to make the scrollview stop scrolling. and the scrollview takes up all the available space of the parent so even if I give flex 1 to a view wrapping the scrollview it does not scroll.
I have tried a solution by giving the parent height of 70% but I want the button to be fixed on the bottom. How do I achieve this.
I currently have this code
<SafeAreaView edges={["bottom"]}>
<Animated.View
style={{
height: interpolatedHeight,
}}
>
<HeaderComponent />
</Animated.View>
<Animated.ScrollView
style={[
CourseDetailStylesheet.scrollingContainer,
{
borderTopLeftRadius: borderRadius,
borderTopRightRadius: borderRadius,
flex: 1,
},
]}
scrollEventThrottle={16}
onScroll={Animated.event(
[{ nativeEvent: { contentOffset: { y: scrollOffsetY } } }],
{ useNativeDriver: false }
)}
>
{/** Rest of the content */}
</Animated.ScrollView>
<Button style={CourseDetailStylesheet.ctaButton} title={"Fixed Button"} />
</SafeAreaView>;
I am trying to achieve this
I'm working on an "instagram-like" news feed for an existing react native (0.63.4) application. At this stage I'm using the react-native-gesture-handler (1.10) to handle the pinch/zoom functionality using its PinchGestureHandler and FlatList implementations.
I have an outer vertical flatlist for scrolling the new items and, for each item, an inner horizontal flat list to scroll the images left and right.
If I scale the image inline then it works fine, though it's a little slow due to having to re-layout all the other items.
What I'd like to do is "float" the image above everything else and then snap back after zooming. I can do all of that, except floating the image. I've tried setting overflow:'visible' on the entire tree, but it doesn't help zIndex and elevation also don't seem to help.
Visually I'd like to (kind of) pop the image out while zooming, then it can snap back at the end. How do I do this?
--Implementation details:
The feed is just an array of NewsItem:
interface NewsItem {
id: string,
title: string,
images: NewsImage[],
datePublished: Date
}
interface NewsImage {
id: string,
uri: string,
width: number,
height: number,
ref: RefObject<PinchGestureHandler>
}
imageRefs is a flattened list of references for all the images.
The main layout is like this (slightly simplified):
<View>
<FlatList
waitFor={imageRefs}
data={newsFeed}
keyExtractor={item => item.id}
renderItem={({item}) => <NewsItem item={item} /> } />
</View>
NewsItem
<View>
<Text>{props.item.title}</Text>
<FlatList
horizontal={true}
waitFor={props.item.images.map(img => img.ref)}
data={props.item.images}
keyExtractor={img => img.id}
renderItem={({item})} => <NewsImage info={item} />
/>
</View>
NewsImage has all the code to handle the pinch/zoom transform stored in the variables:
scale
scaledWidth
scaledHeight
xScaledTranslate
yScaledTranslate
With the layout:
<View style={{
width: info.width * minScale,
height: info.height * minScale,
position: 'relative',
}}>
<Animated.View style={{
position:'absolute',
overflow:'visible',
width:scaledWidth,
height:scaledHeight,
}}>
<PinchGestureHandler
onGestureEvent={pinchGestureEventHandler}
onHandlerStateChange={pinchStateEventHandler}
ref={ref}
>
<Animated.Image
defaultSource={require('../Shared/assets/logos/bootsplash_logo.png')}
source={info}
style={{
width: info.width,
height: info.height,
overflow:"visible",
transform: [
{translateX: xScaledTranslate},
{translateY: YScaledTranslate},
{scale: scale},
]
}}
resizeMode='cover'
/>
</PinchGestureHandler>
</Animated.View>
</View>
I dunno did you solved this issue, but simply you can't do that with FlatList.
I had the similar issue and solved it to converting my FlatList to a ScrollView
You can use this: https://github.com/postillonmedia/react-native-instagram-zoomable
It's a JS implementation so you can also modify the code as needed. It zooms the view/image/component above everything on the screen. It creates a clone of the element and uses PanGestures to zoom
I have a ScrollView with some Views inside it, but I want to start an animation when the user gets to specific View and after it starts my animation.
Example:
<ScrollView style={{ width: DeviceWidth, height: DeviceWidth * 0.5 }}>
{/* When user position scroll is here,
is where I want to start the animation,
not since the page is loaded */}
<View style={{
width: DeviceWidth * 0.4,
height: DeviceWidth * 0.4,
resizeMode: "contain",
}}>
<ProgressBarAnimated
width={barWidth}
value={65}
backgroundColor="#F68D29"
height={40}
barAnimationDuration={6000}
/>
</View>
</ScrollView>
Instead of using a ScrollView you can instead use a FlatList, this gives you a lot more support for the type of indexing you're trying to do.
To detect when a user reaches a specific point you can use onViewableItemsChanged and the define which viewable items need to be on screen in order to trigger your animation.
FlatLists also support a number of build in animations like scrollToEnd or ScrollToIndex which may be helpful.
So, I want to create a layout similar to whats below. [Refer the Image]
So the background has a full screen MapView (React Native Maps) with Markers over it, which needs to be clickable.
And there is a Scrollview with full screen height over the MapView which initially has some top-margin associated with its contents.
But the issue if I arrange my Views this way, the Markers on the map are not clickable in the initial state.
<View>
<MapView>
<Marker clickEventHere></Marker>
<Marker clickEventHere></Marker>
</MapView>
<ScrollView fullscreen>
<View marginTop></View>
</ScrollView>
<View>
I am unsure if its really possible to solve this out.
Initial State
After Scrolling
Solution Tried
yScrolled = event.nativeEvent.contentOffset.y;
yValue = this.state.yValue - yScrolled;
upwardScroll = yScrolled > 0;
if(upwardScroll && (yValue > 0)){
this.setState({
yValue: yValue
});
}
if(yScrolled === 0){
yScrolled = -10;
}
if(!upwardScroll && (yValue <= scrollViewMarginTop)){
yValue = this.state.yValue - yScrolled;
console.debug("UPDATE DOWNWARD");
this.setState({
yValue: yValue
});
}
I'd start with adding absolute positioning to your ScrollView, (position: absolute) starting at whatever y coordinate you would like. I would make this y value a state, eg
yValue: new Animated.Value(start_value) or simply yValue: start_value
I would then use ScrollView's prop onScroll event to handle the change in this y coordinate, for example for the first 100 pixels of a scroll it would simply change the yValue instead of scrolling the view.
This should enable you to press the markers you have in your parent view, and use the same component structure that you have provided.
Note: You would need to do this for collapsing the scrollview also.
Note2: if this doesn't give you the result you were looking for, i'd suggest looking into using some sort of collapsable component for this task, eg https://github.com/oblador/react-native-collapsible
Hope this helps
EDIT: To collapse the scrollview you could first identify if the scroll direction is downwards ( which i think youve done via upwardScroll ) and then..
1) Either simply add the content offset to your yValue
2) If you used Animated.Value for yValue, you can have an animate function that animates the scrollview downwards to your desired position. I think this would look nicer as the user would only need a simple downwards flick to collapse the view, which seems like the industry standard.
There is also a library that is called react-native-touch-through-view that can do this for you. This it how it works basically:
<View style={{ flex: 1 }}>
// Your map goes here
</View>
<TouchThroughWrapper style={{
position: 'absolute'',
top: 0,
left: 0,
width: '100%',
height: '100%',
}}>
<ScrollView
style={{
backgroundColor: 'transparent',
position: 'absolute',
top: 0,
left: 0,
width: '100%',
height: '100%',
// Maybe in your case is flex: 1 enough
}}
bounces={false}
showsVerticalScrollIndicator={false}
>
<TouchThroughView
style={{
height: 400, // This is the "initial space" to the top
}}
/>
// The "slide up stuff" goes here
</ScrollView>
</TouchThroughWrapper>
For example, this then can look like this:
So the map is overlayed by the TouchThroughView that passes all the events right to the view behind. In my case this worked better than using pointer-events box-none.
Here is the code:
<View
style={{transform: [{translateX: this.state.translateX}], width: '120%'}}>
<View style={{width: '20%'}}>{someText}</View>
<View style={{width: '80%'}}>{someText}</View>
<View style={{width: '20%'}}>{someText}</View>
</View>
this.state.translateX was respond to swipe gesture which worked fine, the first two View did move but the last View was not visible (or not moved?). I want to show the last View when this.state.translateX changed. But it seems not being properly rendered?
It is because Android does not render element which is off screen. Solution is place the element in screen with position: 'absolute' and then use translateX to hide it from screen.